Mass Effect 3 Catch-All

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Mass Effect 3 Non-Spoiler Thread
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This is the official non-spoiler catch-all. If you want to talk plot details and spoilers we have a thread for that.

There's also a multiplayer catch-all that's been started here.

Hurray! I took the day off tomorrow so I can play a bunch tonight.

tuffalobuffalo wrote:

At least they released the full soundtrack it seems. The ME2 N7 edition only gave you part of the soundtrack. This one has about 25 tracks.

Good to hear. I'm so used to getting water-down soundtracks from SEs that I wrote off the supposed "soundtrack" as a worthless part of the purchase. If it's the real deal, I'm extra happy.

reserved for first impressions (didnt do beta)

btw FEMSHEP!

for once i wish i lived back in seattle so it wouldnt be 9pm right now! argh

Thanks to a quick trip to Korea *cough* I've put a few hours into the game. First and foremost, this is an excellent PC port. Looks amazing, runs like butter and the interface works really well. So awesome that I've setup a TV tray for my mouse and keyboard so I can play on my plasma TV. Worth the effort!

Gun fighting feels really punchy and quick while retaining that tactical vibe. Since I'm coming in at level 30 I decided to play on Hard difficulty and so far it's been challenging (I have died) while not feeling cheap. The scope of it all is more than matching what you might hope for in the final chapter of a trilogy. The Reapers are ... big. They start fast and hard and it really pays off.

Assuming the game can maintain this kind of quality, I'm going to be very pleased and kind of sad when it's all over.

Midnight can't get here soon enough.

tuffalobuffalo wrote:

Hurray! I took the day off tomorrow so I can play a bunch tonight.

Same

On a side note, it's getting real in the twitter feed: https://twitter.com/#!/alliancenewsnet

Yeah Hardcore did end up killing me a couple times so far, but usually grenades I just didn't get away from fast enough or didn't see.

One time I actually did the W+Space hurdle move... and Shep got stuck on the hurdle... and the grenade blew up. That one I was pissed about. Everything else has been fair.

Solid AI. Really enjoying the grenade play with both my squad and the enemies. Keeps everyone from just rooting down in cover forever.

Goddamn, that's been some good stuff to watch throughout the day.

Bah. Nevermind. The save name must have been formatted funny. I renamed it to something else and now it works.

I only have one problem. I can't get it to import into ME3. It doesn't show up at all in the import screen. I put it in what should be the correct folder, but it doesn't show up.

Had the same problem. Go to Users/YourName/My Documents/Bioware/Mass Effect 2/Save and make a folder in there called (for example) Kate_30_Infiltrator_140210. Dump the save in there.

So I've not read this whole thread, just jumped in here and I've never played the first two beyond a few minutes but thought I'd try the me3 demo.

Anyone else not able to get past the initial "press any key to continue" screen? Mine just sits there no matter what I press. It's not frozen, it's still animated and I can alt-tab all I want...

Anyone figure out if the film grain filter is hiding somewhere? I was hoping it would be available even though it isn't in the demo. I'm just waiting to start the game at 12 EST, but it's definitely not in the config utility.

Whoops, I guess all that was a spoiler.

Emily Wong, you will be avenged!

what in the f*ck did they do to ashleys face?!

tuffalobuffalo wrote:

Anyone figure out if the film grain filter is hiding somewhere? I was hoping it would be available even though it isn't in the demo. I'm just waiting to start the game at 12 EST, but it's definitely not in the config utility.

I'm pretty sure it was removed, I did notice a thread on the BSN asking about it. (Well, not so much "asking" as "I demand an answer and Bioware is stupid for not coming in here and providing it." Oh, BSN...) Possibly in favor of the new anti-aliasing filter - not sure why they would have removed it except for technical reasons?

mwdowns wrote:

Emily Wong, you will be avenged!

primer28 wrote:

what in the f*ck did they do to ashleys face?!

Looked pretty much the same as in ME2 to me, playing the demo.

Except for that new hair thing, of course.

Well, I imported my save game from ME2 and... where's all my gear? I thought it was supposed to pull in all my armor and weapons. It didn't.

Kloreep wrote:
tuffalobuffalo wrote:

Anyone figure out if the film grain filter is hiding somewhere? I was hoping it would be available even though it isn't in the demo. I'm just waiting to start the game at 12 EST, but it's definitely not in the config utility.

I'm pretty sure it was removed. Possibly in favor of the new anti-aliasing filter - not sure why they would have removed it except for technical reasons?

I looked around in the Bioware forums and while there were lots of posts, nobody from Bioware is giving a reason at this point. If they did drop it for their anti-aliasing filter, I'm gonna be ticked at how silly that is. You could just force anti-aliasing in ME2 with your GPU software and keep the film grain.

I guess I'm just one of the very few people who liked it. It softened everything up because the game doesn't look particularly great graphics-wise (it looks great from an art direction standpoint, though).

I checked an actual config file, but the option isn't there either. The ME2 config file has the line FilmGrain=True in it. I think I'll try adding that line to the ME3 config file to see if that works. If anyone who has it unlocked wants to try it for me, be my guest.

LobsterMobster wrote:

Well, I imported my save game from ME2 and... where's all my gear?

You should probably go out to your van and get it.

There currently seems to be a major bug where you can't import your face into ME3 if you created your Shepard's face in ME1. Steps for extracting a face code from your ME2 save file are provided here: http://social.bioware.com/forums/for...

Note that this method seems to miss eye/hair/makeup color, complexion, nose shape, and facial hair. But fortunately those are the easy things to fix. Still, it's better than what I was able to eyeball for example. I've also noticed a few unfortunate differences in the ME3 editor, like a lack of scar selection.

331.WNW.W1W.A2W.BGW.1CW.W1Q.6WW.W1C.1W9.C71.7 - My initial guess on what my Shepard looked like
131.UWR.56W.15F.LDW.1CW.W1G.1WS.W11.1W9.C21.7 - What I got from the above method plus corrections

Latrine wrote:

There currently seems to be a major bug where you can't import your face into ME3 if you created your Shepard's face in ME1. Steps for extracting a face code from your ME2 save file are provided here: http://social.bioware.com/forums/for...

Note that this method seems to miss eye/hair/makeup color, complexion, nose shape, and facial hair. But fortunately those are the easy things to fix. Still, it's better than what I was able to eyeball for example.

331.WNW.W1W.A2W.BGW.1CW.W1Q.6WW.W1C.1W9.C71.7 - My initial guess on what my Shepard looked like
131.UWR.56W.15F.LDW.11W.W1G.1WS.W11.1W9.C21.7 - What I got from the above method

I have this bug but was able to remake my Shepard pretty accurately. The only problem is that none of the noses are accurate.

At the very beginning is the Alliance Council you meet supposed to be all human? I can't tell if my save file imported properly and would like to be sure before I get too far in.

tuffalobuffalo wrote:
LobsterMobster wrote:

Well, I imported my save game from ME2 and... where's all my gear?

You should probably go out to your van and get it. ;)

Umm... whut?

Vector wrote:

At the very beginning is the Alliance Council you meet supposed to be all human? I can't tell if my save file imported properly and would like to be sure before I get too far in.

Yep. The Alliance is the human fleet.

LobsterMobster wrote:
tuffalobuffalo wrote:
LobsterMobster wrote:

Well, I imported my save game from ME2 and... where's all my gear?

You should probably go out to your van and get it. ;)

Umm... whut?

I couldn't quite pull off the joke. This will help.

tuffalobuffalo wrote:

If they did drop it for their anti-aliasing filter, I'm gonna be ticked at how silly that is. You could just force anti-aliasing in ME2 with your GPU software and keep the film grain.

Oh so much more GPU-intensive though. Filters like they're using have almost no impact on frame rate. As a PC gamer who was pretty GPU-limited until recently, I have appreciation for that option. (Of course, there are injectors to force AA filters, too...)

tuffalobuffalo wrote:

I guess I'm just one of the very few people who liked it. It softened everything up because the game doesn't look particularly great graphics-wise (it looks great from an art direction standpoint, though).

No argument there. I thought it was great in ME2. (ME1 I thought it was a bit heavy, I was glad to see it softened in the sequel.)

Latrine wrote:

There currently seems to be a major bug where you can't import your face into ME3 if you created your Shepard's face in ME1. Steps for extracting a face code from your ME2 save file are provided here: http://social.bioware.com/forums/for...

I asked in the old, locked thread if anyone here was experiencing that, and got one "no" from someone who was relatively sure they hadn't altered appearance in ME2.

It seems impossible that no such problem exists, but I'm hoping it's limited to only a subset of ME1 faces because of some as-yet undiscovered variable.

Oh. I was hoping you were giving me an answer to my question in a clever way, because if my save is borked, that's 35 hours wasted.

Vector wrote:

I have this bug but was able to remake my Shepard pretty accurately. The only problem is that none of the noses are accurate.

Urgh.

Vector wrote:

At the very beginning is the Alliance Council you meet supposed to be all human? I can't tell if my save file imported properly and would like to be sure before I get too far in.

I've only played the demo, but I'm pretty sure there's no variation. They're not The Council, they're just some committee in humanity's military, as I understood it.

Kloreep wrote:
primer28 wrote:

what in the f*ck did they do to ashleys face?!

Looked pretty much the same as in ME2 to me, playing the demo.

Except for that new hair thing, of course.

Yeah there was a comparison screenshot in the old pre-release thread. She's basically the same. Her skin pigment might be a shade different, but that might have been the lighting difference in the two screenshots two. As far as her face model, it's the same. She just let her hair down.

Oh yeah... just like the demo, if you want a shortcut to ME3 in Steam (for overlay, screenshots, and so on), you have to make a shortcut to Origin. Then launch ME3 from there. And then as long as you are running Origin, any game you launch from it will have the Steam overlay.

Something wonky about when the game launches from it's normal shortcut where it starts up origin or checks to see if origin is running that borks up Steam and it will go from "now playing" back to just online, and the overlay will stop.

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