Upcoming Indie Games to Keep an Eye On

And Katherine of Sky has started a new tutorial series that is great for beginners to follow along with.

Just got this and since it has no thread I'd figure I'd post here. It's pretty damn good. If you like quiet pretty sort of games this is probable for you. I have a feeling it's also going to be a bit sad in a good way too. The art is amazing in it, and it's amazingly sweet. Enjoying it a lot.

I'm stoked. I know it's out now, but I picked up A Short Hike and was giving that a go first since it's a short game.

The one caveat I keep seeing with Spiritfarer is that there's quite a bit of dialogue. So, be aware if you're looking for a gameplay-mostly experience.

Considering buying A Short Hike a second time now it's out on Switch. My daughter isn't quite there to be able to handle the controls but she's just really broken into Lego Harry Potter so once we get a bit more of that done I think A Short Hike will be a good next step.

master0 wrote:

Just got this and since it has no thread I'd figure I'd post here. It's pretty damn good. If you like quiet pretty sort of games this is probable for you. I have a feeling it's also going to be a bit sad in a good way too. The art is amazing in it, and it's amazingly sweet. Enjoying it a lot.

There is a thread for games that don't have a thread, though! This got some really good buzz from those who have played it.

So the Hypnospace Outlaw music is simultaneously obnoxious and very catchy, and I find myself thinking about it throughout the day

I cannot wait for this game:

Shadow of the Road, due out in 2022, is a turn-based RPG set in the twilight of Japan's feudal era where you are a ronin and his party of outcasts fighting rival samurai, flamethrower ninjas, and British steampunk mecha-scorpions.

fangblackbone wrote:

I cannot wait for this game:

A Boi look and structure with the strategy being reminiscent of Gratuitous Space Battles and some indie game from 2007 or so where you constantly move your places on the left and enemies come from the right.

Anyway, looks cool

Middcore wrote:

Shadow of the Road, due out in 2022, is a turn-based RPG set in the twilight of Japan's feudal era where you are a ronin and his party of outcasts fighting rival samurai, flamethrower ninjas, and British steampunk mecha-scorpions.

Thanks for posting this. It's 100% my thing.

For The Warp is basically FTLxSlay the Spire, now in Early Access on Steam.

fangblackbone wrote:

I cannot wait for this game:

They are accepting testers on Steam right now. I just got accepted. Excited to give it a try.

Eurogamer seem to like this. They say it owes a debt to slay the spire but isn’t as complex.

Higgledy wrote:

Eurogamer seem to like this. They say it owes a debt to slay the spire but isn’t as complex.

I found it to be way too easy. Maybe I needed to play it longer. I should give it another try.

RawkGWJ wrote:
Higgledy wrote:

Eurogamer seem to like this. They say it owes a debt to slay the spire but isn’t as complex.

I found it to be way too easy. Maybe I needed to play it longer. I should give it another try.

The description on Steam is pretty upfront about that

"Pirates Outlaws is an easy-to-play roguelike card game. Build your deck and combos to become a reputed pirate."

Ok. I will change my criticism to be it’s way too simple. I probably would have been fine with it being easy if it had interesting mechanics. It’s very “vanilla” is what I’m trying to say. If you enjoy StS this might seem a bit pedestrian to you.

That's the one thing I realized with slay the spire. I always felt it had too little content. But after seeing the games that mimic/inspired by that I realized it must be insanely difficult to make content. As I've only seen one come close to being as good (Monster Train). The rest just can't seem to pull of the design chops required. Not saying they're bad though.

master0 wrote:

That's the one thing I realized with slay the spire. I always felt it had too little content. But after seeing the games that mimic/inspired by that I realized it must be insanely difficult to make content. As I've only seen one come close to being as good (Monster Train). The rest just can't seem to pull of the design chops required. Not saying they're bad though.

Slay the Spire is so good because it's been play tested and thought about for YEARS. The devs knew what's up and made a stellar product. Just about everything in the game is useful, if not outright clever. A new character is like another 50 hours of gameplay. Repetitive, sure, but good every time.

Monster Train piggybacked and put up a good twist.

The rest, so far that I've played, merely ape.

I’m playing and loving Thronebreaker: The Witcher Tales, which is a brilliant evolution of Gwent, so I’m going to almost inevitably play Slay the Spire. I’m a little trepidatious because it feels like a game that will take over your spare time if you get into it.

(article)Loop Hero(PC): you are the dungeon master for a little guy that needs to defeat a boss every several loops.

So I just learned the fourth Siralim game is about to drop. Bought into the beta and so far it's great.

https://store.steampowered.com/app/1...

Loop Hero (my comment up two) released. Seems like it’s doing well, which is what I need before now buying.

Watch out Valheim, Loop Hero is about to overtake you on Steam charts

There is some discussion of it in the Roguelike thread. It's very good. Well worth it.

Veloxi wrote:

So I just learned the fourth Siralim game is about to drop. Bought into the beta and so far it's great.

https://store.steampowered.com/app/1...

My only disappointment is they haven't upgraded their UI. The games are so staggeringly large they really need to get away from their menu bloat.

That game looks great! Is it an RPGmaker based game?
That fight UI seems large and diametrically opposed to the non existent travel UI

I posted about it in the thread for games that don't have a thread because I forgot about this one, but Dwerve is one worth keeping an eye on.

In short, it's a dungeon crawler RPG where combat plays out as tower-defense. I had a really good time with the short demo from the 2021 Steam Games Festival.

Robear wrote:

There is some discussion of it in the Roguelike thread. It's very good. Well worth it.

And now here:

merphle wrote:

Loop Hero Catch-all

I feel like a flood of indies have constantly been bombarding my face contours in an effort to expand my Steam wishlist. So here's some of the ones that caught my interest most.

Steamdolls is a steam-punk stealth Metroidvania starring David Hayter that's got some side-scrolling Dishonored vibes for me.

Smelter's theology seems pretty confused but it's got some Mega Man meets ActRaiser stuff going for it that intrigues me.

I feel like Thymesia was posted in maybe the Game Trailers thread, and Blue Fire and Shattered: Tale of the Forgotten King got me wary about smaller budget games with flashy action trailers (not that Blue Fire was bad, just... not as polished as the trailers made it seem), but what the heck, I'm curious.

If the grapple-hook mechanics in Myastere are even half as good as they look in the trailer then it looks to be a pretty neat game.

Death's Door looks to be a neato Devolver Digital published game with Zelda-like elements in an isometric perspective. The style/direction of the trailer got me interested.

Lost/Eidolons looks like Fire Emblem but with a Western fantasy aesthetic instead of anime.

Forgot some, plus that's a lot for one post and I know all these videos are gonna be killer.

Arcadian Atlas got a publisher late last year, so looks like they might be able to release sometime in 2021 or 2022. Very FFTactics in vibes. Here's the Kickstarter promo from... uh, 4 years ago.

I don't typically go in for FPS games with a retro 90's sprite-art throwback but Exophobia seems neat.

Still waiting for a release date on Gestalt: Steam and Cinder, which gives some major Mega Man Zero vibes.

And lastly, Thief's Roulette, which gives off some serious Nonary Games vibes.

https://store.steampowered.com/app/1...

Oh hell yeah.

Day One.

Features:
-Return to the city of Nivalis to explore new areas and meet new characters.
-Play through a brand new, fully-voiced campaign as long and as compelling as the base game.
...
...

Oh my.

Day Zero!