SSX (2012) Catch-All

Minarchist wrote:
Shoal07 wrote:

I can't believe the amount of content in this game.

I left some scores for you all to beat tonight. Rickyo & Minarchist can have the trick scores for now, I'm all about the speeeeed!

Yeah, I tip my hat to you; every time I thought I'd posted an impressive race score you topped it by multiple seconds. Question for you, then, since you clearly know what you're about: Do you pretty much always have to hold forward for speed? Even when boosting? I'm trying to get used to steering just by lightly turning to 1 o' clock or 11 o' clock, but I'm still carving pretty hard by doing that. In some of the levels with tiny tunnels, I'm just corkscrewing around the thing, which is pretty disorienting. What's your trick for nailing lines? I feel like I've even noticed the game altering my course on a landing, which throws off the direction I immediately want to turn.

Also, you are a master at catching environmental rails. I tried to shadow a couple of your ghosts and could only catch the trees you were grabbing maybe 20% of the time.

I'll think about your question as I play, but I got over the LS sensitivity somewhat quickly. I'm pretty sure I do it by setting my line then letting go of the LS. Also, using the 1oclock and 11oclock can help. You do not need to hold forward, but it doesn't hurt if you like to do it, unless it is making you wobbly.

By the way, some of your times took me more tries than I'd ever like to admit to beat. Just because I topped them doesn't mean I just jumped in and set a record...

And tunnels suck. Just stay as centered as possible. Once you start looping you're usually screwed.

Picked it up yesterday and having a blast so far. I'm TrichDaddy on the 360, if you'd add me to the OP. I'm a good person to friend up if you need a whipping boy whose scores constantly wave forlornly at your rearview mirror, since I seem to be the absolute champ at finding those hidden trees and pulling a Sonny Bono fifty times before I finish the first turn.

Wow, at least going off my placements in the global events I've tried (races and survival only; I still suck at generating high trick scores), I'm doing better than I expected.

Also, my friends list is back up to 100, and I can't find anywhere else to cull it, so if I don't have room to add anyone who tries to shoot me an invite, apologies in advance. Stupid 100-person limit...

How's the soundtrack?

My favorite part of SSX on the Xbox was the killer soundtrack. There's a Dan the Automator remix on that game that I'm still trying to find a recording of.

Farscry wrote:

Also, my friends list is back up to 100, and I can't find anywhere else to cull it, so if I don't have room to add anyone who tries to shoot me an invite, apologies in advance. Stupid 100-person limit...

Yeah, I've started heavily culling so that I can get the most out of SSX with the bounties. I finally just decided that since it's my current primary "multiplayer" title I'll bias my friends list for it and when that changes I'll just have to rejigger my friends list for the next big thing.

Sure would be nice if I could group friends so I knew why I had people in my list.

[Edit] Actually I just realized there's no reason for SSX to rely on the Friends List. It would be nicer if it was like Forza 4 and we had a "Board Club" to handle all the leaderboard and challenge stuff.

kuddles wrote:
Aaron D. wrote:

Question for those saying the steering is oversensitive, what platform are you on? One thing I notice going between the 360 and PS3 controllers is that the PS3 sticks have an incredibly large dead-zone, and are much looser feeling that the 360 sticks, which seem to have more tension on them.

Could this have anything to do with it?

Nah, I'm playing the 360 version specifically because I don't like the deadzone on the PS3 controller like you mentioned. Almost nobody else is mentioning this issue, though, so maybe it's just me since I haven't played an SSX game for half a decade.

I haven't played an SSX game before but tried this demo (360) last night and I thought it was way too twitchy. I figured it would be something I would have to get used to or find a setting in the options menu for. I only gave it one run though because the demo has possibly the most annoying video & tutorial combo that they make you go through prior to the race. Who thought that would be a good idea?

I'm guessing the answer is no, but does this game have split-screen support?

Trashie wrote:

How's the soundtrack?

My favorite part of SSX on the Xbox was the killer soundtrack. There's a Dan the Automator remix on that game that I'm still trying to find a recording of.

I usually cringe in anticipation of any EA game soundtrack, but so far I've been pretty happy with the selection for SSX. It's not music I normally would listen to (or even necessarily enjoy on its own), but it just seems to fit the game's atmosphere.

I do miss the stellar sound design of SSX 3, but this new SSX is so far feeling like a pretty worthy addition to the franchise.

LiquidMantis wrote:

Actually I just realized there's no reason for SSX to rely on the Friends List. It would be nicer if it was like Forza 4 and we had a "Board Club" to handle all the leaderboard and challenge stuff.

I was thinking the exact same thing the GWJ Motor Pool that we created for Forza 4 was great because it didn't rely on everyone using limited Friend's List slots to game together. Feels like there was a larger pool of participants because of that.

Trashie wrote:

How's the soundtrack?

Pretty darn amazing as far as I can tell. It's a good mix of electronic, dance-pop (the good kind), rock and light rap.

I know dubstep gets a bad rap from overexposure, but I find it to be a fantastic fit for the intensity of this game. The buildup and beat drops of the music gel amazingly with the huge air and landing gameplay.

As others have already noted, I'm pretty amazed at the breadth of content on offer here. Last night I got a little further in Tour Mode (the first wing-suit Deadly Descent kicked my butt for a good while), before hopping over to Explore Mode and taking on a couple GWJ race records. When I sat down I fully intended to get some Global gaming on 'cause I love seeing other racers on the slopes in real-time so much, but I just ran out of time with the other two modes before I had to clock out for the night. Heck, and I feel like I only lightly touched on Tour and Explore in spite of the fact that it was a long game session!

Random aside, accidentally corkscrewing through tunnels can bite me.

Shoal07 wrote:

I'll think about your question as I play, but I got over the LS sensitivity somewhat quickly. I'm pretty sure I do it by setting my line then letting go of the LS. Also, using the 1oclock and 11oclock can help. You do not need to hold forward, but it doesn't hurt if you like to do it, unless it is making you wobbly.

Good point, I'll have to experiment with that. I started a few runs without using the LS much at all (the global survival event through the trees section), and it did seem a lot more responsive. I also wonder if part of it's been because I've used Mac almost exclusively (got some free DLC for him from Amazon), who is a trick hound with +15 trick -- maybe they carve harder? I started leveling up Kaori, who is +15 speed. Maybe it's just a mental thing, but she already feels more locked-in on lines. Who knows? I also heard rumors that steering can get more difficult as your characters level up, but that's unsubstantiated at best, and I haven't really felt anything like it.

Oh, FYI: I discovered last night, for those of you who care to chase after badges, that you only get the global event size badges if you make a run after the enrollees have hit the certain mark (1k, 15k, 50k, respectively). I went back and re-ran the big trick event late last night after there were over 18k participants and it popped the second I jumped off the heli.

EDIT: I also aaaaalmost finished story mode last night. I actually conquered all nine peaks, but then there's a "grudge match" between Griff and Zoe that uses headlamps, armor, wingsuits, and I think maybe ice axes all in the same run. It's brutal, as is the last deadly descent -- on both of them, you don't just have to survive, but actually beat Griff to the bottom. The one I'm stuck on now is a bitch and a half. The whiteout one (summit 9) is....well, you'll see.

EvilDead wrote:

I haven't played an SSX game before but tried this demo (360) last night and I thought it was way too twitchy. I figured it would be something I would have to get used to or find a setting in the options menu for.

It takes a bit of getting used to. I had the same problem initially (I still do, to be fair), but I'm getting used to it. It seems worth trying the demo a bit more to see if it starts to feel better.

Chumpy_McChump wrote:
EvilDead wrote:

I haven't played an SSX game before but tried this demo (360) last night and I thought it was way too twitchy. I figured it would be something I would have to get used to or find a setting in the options menu for.

It takes a bit of getting used to. I had the same problem initially (I still do, to be fair), but I'm getting used to it. It seems worth trying the demo a bit more to see if it starts to feel better.

And no, there's no local split screen.

Thanks guys. That's too bad about split screen. I have too much to play now but I like the idea of being able to choose my own path down the mountain side. If I can catch a deal on it I will probably pick it up in the future.

Yeah, this is a game I need to wake up in the morning and play as evidenced by the scores I got last night. So, friday morning expect a mass culling. I have been passing up the maxed out boards for that coveted everything maxed board that has to be there. There is a suit that can give you extra tricky time which I have equipped. Basically I need to be awake and levelheaded.

Also, I logged in last night and was given over 1 mil credits for something like 100-130 attemps at my score.

I have to admit that was hilarious. Oh one last thing.... The trick events on the deadly decents are absolute _______. (fill in the blank) Race events on survive make way more sense.

Farscry wrote:
Trashie wrote:

How's the soundtrack?

My favorite part of SSX on the Xbox was the killer soundtrack. There's a Dan the Automator remix on that game that I'm still trying to find a recording of.

I usually cringe in anticipation of any EA game soundtrack, but so far I've been pretty happy with the selection for SSX. It's not music I normally would listen to (or even necessarily enjoy on its own), but it just seems to fit the game's atmosphere.

I do miss the stellar sound design of SSX 3, but this new SSX is so far feeling like a pretty worthy addition to the franchise. :D

Good to hear. I actually really enjoyed DJ Snowboard or whatever he was called in the last SSX and I've always been too lazy to put together a custom playlist.

Trashie wrote:
Farscry wrote:
Trashie wrote:

How's the soundtrack?

My favorite part of SSX on the Xbox was the killer soundtrack. There's a Dan the Automator remix on that game that I'm still trying to find a recording of.

I usually cringe in anticipation of any EA game soundtrack, but so far I've been pretty happy with the selection for SSX. It's not music I normally would listen to (or even necessarily enjoy on its own), but it just seems to fit the game's atmosphere.

I do miss the stellar sound design of SSX 3, but this new SSX is so far feeling like a pretty worthy addition to the franchise. :D

Good to hear. I actually really enjoyed DJ Snowboard or whatever he was called in the last SSX and I've always been too lazy to put together a custom playlist.

Is Rahzel back? I loved him in Tricky.

DJ Atomica does some cutscenes.

I think the soundtrack is solid. It's not my kind of music at all, but it feels like the right fit.

That said, I just created to CDs worth of tracks to make a playlist. I'm a total dork.

Tracks include:
Mountain song - Jane's Addiction
Another Tricky Day - The Who
Man on the Silver Mountain - Rainbow
Going Down - Sundial
Running Down a Dream - Tom Petty
Hang On For Your Life - Shooting Star

Those are some good picks (esp. Petty).

I'd add.

Rocky Mountain High - John Denver
Big Rock Candy Mountain - Harry McClintock
Run to the Hills - Iron Maiden
Trapped Under Ice - Metallica (Antarctica runs)

what, no "Rocky Top"?

You're the Best - Joe Esposito (Karate Kid Soundtrack)

Aries wrote:

You're the Best - Joe Esposito (Karate Kid Soundtrack)

:lol:

Ooh, and "Eye of the Tiger".

I just absolutely murdered a Race It, and picked up my first Gold Medal time. I was trying to shave less than a second to jump over Monkeyboy, and and hit the mega Tricky for longer than I have in any race. I shaved eight seconds a leapfrogged nine folks to move into second place. There is no way I can duplicate that and taken on Mister Magnus, wh still has two seconds on me.

I finally hit alaska today. Those avalanche runs are pretty freaking cool. Every time I start to think the game is just really great, i find something else to love about it even more. I might become a crazed fanboy that rails on every 9.0 or 9.5 review as grossly unfair.

The same Best Buy that I went to yesterday that didn't even have a spot on the shelves for this has it for in-store pick-up. So, I should have it by this evening.

iaintgotnopants wrote:

The same Best Buy that I went to yesterday that didn't even have a spot on the shelves for this has it for in-store pick-up. So, I should have it by this evening.

Item not found at the store

Maybe there's a reason why I haven't bought anything at Best Buy in a while.

SSX just arrived. Prepare to have your scores absolutely destroyed vaguely approached.

Coldstream wrote:

SSX just arrived. Prepare to have your scores absolutely destroyed vaguely approached.

Mine is still just a gleam in the Newegg warehouse's eye. Very frustrating.

Tanglebones wrote:
Coldstream wrote:

SSX just arrived. Prepare to have your scores absolutely destroyed vaguely approached.

Mine is still just a gleam in the Newegg warehouse's eye. Very frustrating.

It's not even out here 'til tomorrow!

Maybe i'll have time to pick it up between work and going out for the evening... then saturday i have a birthday event to go to and sunday, well i have chores, practice and cleaning to do! What ever happened to the days of playing a game for 12 hours straight?

I really enjoyed the demo, even though I really suck at the game.
The more I played the demo, I somehow managed to get a little better, so I went ahead and ordered it.
Thanks to Amazon, it should be here tomorrow.