SSX (2012) Catch-All
Now that we're at least partway through the insane holiday release season, it's time to start thinking about this winter...and a new SSX! Hooray!
Release for NA for both 360 and PS3 is
February 14th [color=red]now February 28th, delayed two weeks[/color]
What we know so far:
No invisible walls or barriers
Modeled on NASA topographical data from real mountain ranges
Multiplayer is back!
Crazy-huge multiplayer modes that can run multiple days and support up to 100,000 participants (!)
Forza 4-type rival mode with ghosts
"Survival" mode with needed gear like ice picks and wing suits
"rewind" feature a lá Skate or Forza -- will be penalized, not specified how
No custom riders
Import your own soundtrack
Possible ports to both the Vita and 3DS. It's being tested
Really weird, depends-on-the-vendor pre-order rewards (see full details here). Five different possible pre-order bonuses.
[color=blue]List of GWJers Playing at or near Release Day[/color]
NEW: Giantbomb's quicklookw with a Dev!
All found here, with the survival mode trailer queued up (looks interesting -- particularly like the look of the headlamp nighttime mode)
UPDATE: [color=blue]gameplay footage![/color]