Interesting Kickstarter Catch-All

Malor wrote:
Of those projects that do manage to ship, some will be good games and some will be awful, with most winding up somewhere in the middle. This is the reality of game development in the real world, and projects funded by Kickstarter are no different. The unfortunate truth is that many backers of game projects are buying the ability to wait 18 months to play a mediocre game.

Keep that in mind when pledging. This is part of why I only bid $10 on Banner Saga. If I lose $10, eh, no big deal.

Same here. I've only pledged the minimum amount needed to get the game on the several kickstarters I've helped fund (excpept for Double Fine, where I gave $30).

The Torchlight helmet.

IMAGE(http://farm8.staticflickr.com/7268/7066412713_0b8992d05e.jpg)

It's a bicycle helmet with a light on the back and front of the light so you always have a light source where you are looking and side to side as you usually only have a front and rear light.

http://www.kickstarter.com/projects/...

For tabletop fans, http://www.indiegogo.com/lotfphardcover?a=240667. Funding for new hardcover print run and maybe more adventures.

Lamentations of the Flame Princess is a retro-D&D style game, nicely streamlined mechanics and the adventures for it tend to weird one-off monsters and problems rather than predictable dungeon crawling. He's got a great selection of people to write more for his stretch goals, too.

Well, it looks like the promising Kickstarters just keep on coming.

Grim Dawn by ex-Titan Quest developers

IMAGE(http://www.grimdawn.com/screenshots/ks_oldgrove.jpg)

Crate wrote:

Grim Dawn: An open-world ARPG!

Grim Dawn is an action role-playing game for PC and a spiritual successor to Titan Quest. For the past two years a small team of former Iron Lore veterans at Crate Entertainment have been developing Grim Dawn with their own, improved version of the Iron Lore engine and tools; the same technology used to create Titan Quest.

We’ve listened to years of feedback from the Titan Quest community and continue to do so every day on the Grim Dawn forums as we strive to improve upon past performance and make this our greatest work yet. The creation of Grim Dawn is guided by traditional design and old school sensibilities, with innovation only in the areas where we feel it truly improves the game and isn't just a gimmicky back of the box feature.

Our new Kickstarter is up - it's for a recording of Danish classical music by Grammy-nominated composer Poul Ruders; we've got a young soprano from the Metropolitan Opera to sing on it, and a kick-ass orchestra, so we're really excited!

http://kck.st/IOu9bt

Edwin wrote:

Roll 20

Instantly donated. We're trying to get the old crew back together for some DnD (3.5!) and this might help immensely.

Did anyone post Nuka Break season 2?
http://www.kickstarter.com/projects/...

A friend-of-a-friend is a documentary filmmaker who is following up his Replacements film with a documentary about Grant Hart of Hüsker Dü. The Replacements film was excellent.

Legends of Eisenwald

Here we have another game where they're mostly finished but need some help to reach the end. From what I've seen the game looks to be in the vein of Heroes of Might and Magic or Disciples set in a real world Medieval setting (with magic and whatnot).

Actually, after doing a little reading it appears that Disciples II and King's Bounty (the original game) are the most direct influences to the game design. The setting is similar to Darklands, which they hadn't played (shame, shame).

Basic combat video. If you've played Disciples then you've played this combat, basically.

Mythic Kickstarter is a Scam
http://www.escapistmagazine.com/news...

Quintin_Stone wrote:

Mythic Kickstarter is a Scam
http://www.escapistmagazine.com/news...

Wonderful, isn't it?

Man makes Star Castle for Atari 2600 30 years after Atari said it couldn't be done .

This is just nuts! Where arcade nostalgia meets engineering obsession...

Nuts but really awesome

CrashMonkey wrote:

i hope people jump on this one. they are no where near enough pledges with three weeks to go.
Do kickstarters pickup at the end, or are they dead if they don't hit right away?

They've gone both ways. Obviously, it's better if they get momentum early and keep going, but there have been a few that just squeaked by.

Echoes of Eternia - A classically influenced, yet modernly designed, RPG video game. It embodies the essence of old school gaming.

Holy nerd alert.. right down to the glasses and bad haircut.. I hope some of the $30K goes into a good Spa/Salon day.

edit..

The shirt is tragic as well... throw in a trip to Brooks Brothers or something..

Dead Burger

My nephew is making a great B movie that so far, I think looks hilarious. I'm not in the film (boo!) if you live in the NY area you can possibly be in the movie! I'm at least donating $100 to this so I can get me the 2 shirts (one for me and the wife) and the DVD.

Here's a promo for the movie. A few swears so don't crank it at work

So, what`s the problem with the République kickstarter? Why isn't it more popular you guys think?

For me I think it was sold as a mobile game first and foremost and I'd be hard pressed to pay/donate/pledge more than 20$ for that kind of game, no matter how good it looks. So I think perhaps the advantage other Kickstarters had was that people were willing to pledge more.

Anyways, any thoughts?

interstate78 wrote:

So, what`s the problem with the République kickstarter? Why isn't it more popular you guys think?

For me I think it was sold as a mobile game first and foremost and I'd be hard pressed to pay/donate/pledge more than 20$ for that kind of game, no matter how good it looks. So I think perhaps the advantage other Kickstarters had was that people were willing to pledge more.

Anyways, any thoughts?

I think it's simply that it's an iOS game and not a PC game, by default. All of the other big ones have been PC games.

SixteenBlue wrote:
interstate78 wrote:

So, what`s the problem with the République kickstarter? Why isn't it more popular you guys think?

For me I think it was sold as a mobile game first and foremost and I'd be hard pressed to pay/donate/pledge more than 20$ for that kind of game, no matter how good it looks. So I think perhaps the advantage other Kickstarters had was that people were willing to pledge more.

Anyways, any thoughts?

I think it's simply that it's an iOS game and not a PC game, by default. All of the other big ones have been PC games.

Seems to have picked up a nice chunk of support since announcing Jennifer Hale and David Hayter, though

Are these... parodies? And here I thought kickstarter had rules

Friends are making another movie:

http://www.kickstarter.com/projects/...

Tanglebones wrote:
SixteenBlue wrote:
interstate78 wrote:

So, what`s the problem with the République kickstarter? Why isn't it more popular you guys think?

For me I think it was sold as a mobile game first and foremost and I'd be hard pressed to pay/donate/pledge more than 20$ for that kind of game, no matter how good it looks. So I think perhaps the advantage other Kickstarters had was that people were willing to pledge more.

Anyways, any thoughts?

I think it's simply that it's an iOS game and not a PC game, by default. All of the other big ones have been PC games.

Seems to have picked up a nice chunk of support since announcing Jennifer Hale and David Hayter, though

It is an iOS game and they are asking 500,000. Look at the other ones that were very successful, they had lower goal amounts that seemed more achievable. It has no big name recognition and honestly the screenshots and descriptions just seem kind of blah to me.

Eldon_of_Azure wrote:

Battle Chess

So are there any other seminal PC game from the 80s or early 90s that hasn't seen a new iteration Kickstarted yet? The well seems to be running dry...

Battle Chess needs more high-tier brackets. Projects usually don't meet $100,000 with only $25,000 coming from big donations.

It's a shame the market seems really saturated right now, because there are some cool proposals for games floating around right now.

I personally kicked-in for a couple of games that look to have a great deal of potential:

Kinetic Void, a "a 3D space adventure with a focus on customization and enjoyable simulation."

and

Drifter: A Space Trading Game

Don't know how either will turn out, but the initial stuff looks really promising. Even if they both fail, I'm happy to finally reach my dream of being a "patron of the arts."

IMAGE(http://art.penny-arcade.com/photos/i-jbBQTJT/0/L/i-jbBQTJT-X2.jpg)

Tammany Hall AKA Gangs of New York, the boardgame.

http://www.kickstarter.com/projects/...

This is the first Kickstarter I've backed.