Borderlands 2 Catch-All

Eldon_of_Azure wrote:
Jasonofindy wrote:

Anyone mind answering a DLC question for me?

I'm playing coop with a buddy and our plan was to play through the main game first before playing through the DLC content. My question is about the scaling. We are currently level 9, but fast traveled to Oasis, not realizing that it was the DLC content. Traveling there automatically initiates a quest with a level of 15. At this point is the entire DLC content scaled to that level or just the first mission? Can we safely just ignore it and come back after we've played through the main story content? If we do so, will it properly scale to our new levels then?

Thanks

The dlc was designed to start at 15, from there it scales up based in where you are in the story. I would recommend going back and fourth between the 2 in the first play through, and after the end of TVHM. I finished the game at level 34 but all the missions capped at 30, all my weapons seemed overpowered and the story was a tad too easy. It is unfortunate that one cannot really fight raid bosses in pt1.

Thank you for the info. Knowing that we would actually be overpowered if we waited until after the first playthrough of the game to do the DLC is very helpful.

Whew. Finally 50, and finished TVHM. Hit 50 at the gate on the way in.

Now to fight this Terra thing side quest sometime tomorrow, and farm a little loot.

For those who are still fighting their way through Pandora, I'd like to offer a little explanation for what is termed "farming."

"Farming" is the term for going through an area over and over again, usually with bosses included, in order to secure, well, loot. At least, that's the nominal explanation. For many Vault Hunters, chasing that elusive variety of White Death or Hornet is the draw. It becomes kind of like a gun Pokemon, where you hunt through the deserts and vistas of Pandora seeking gun variants you don't already have in order to get that elusive Striker gun you still don't own, or to complete a collection. It's a meta-collectathon on top of the BL2 base game.

For me, it's a little different. Yes, I'm after loot, but I'm a gameplay kind of guy. I like shooting bandits and stalkers in the face (I just learned how to headshot Stalkers in combat!). Between the colorful environments, varied enemies, and varied guns, it's a kind of carnival shooting gallery. It even has the carnie atmosphere. So, it's sort of a grind, but it's not. I'm there for the shooting, and the prize I get for shooting well is a mystery box that may or may not contain a nice gun I can shoot with after. This makes sense because the shooting is the reward - the loot just makes it sweeter.

A "farming run" is a series of travels and shoots through a path that takes you to those places of interest that you liked the most. I like shooting through Lynchwood, Boot Hill in the Dust (for White Death, of course), the Eridium Blight, and Southern Shelf Bay (for Kerblaster). On occasion, I like tackling Thousand Cuts for the fight up to the bunker, or sniping on the rooftops of Opportunity for a change of pace.

And there you go.

If you like shooting in BL2 and wish you could get more, the devs have made it expressly so you can! Many of the bosses respawn, and the mooks themselves respawn for the purpose of giving you something to shoot in the face. Now go get that Conference Call!

This might be a slight non-sequitur, but I'd really love a Borderlands game for my PS Vita.

Especially considering the way Larry describes it above, it just really feels like the sort of game that'd work quite well on a portable system.

Oh it's just an idea that was bouncing around my head. Honestly, the level of understanding you have for the systems in place with Borderlands 2 only serves to highlight just how casually I'm playing the game at the moment, any ideas I threw Gearbox's way would be pretty basic "Dude! You know what would be cool?!" sort of things. I'd rather leave it to the experts.

Redwing:

There's already a Borderlands game slated for release on the iDevices, so they're definitely thinking about the mobile space.

I think it's a tad premature. Borderlands doesn't have its farming game quite as nailed down as, say, Monster Hunter. Of course, its campaign side is actually quite, quite good.

You can see that they're futzing around with quest-driven replayable content that isn't just about shooting. Geary's Run is mostly about traversing the land and avoiding fights. The Lost Treasure is about hunting down a hidden location. BNK-3R is a base assault with a repeatable boss farm at the end; Terra is straight-up boss farming.

Hyperius and Master Gee are... ...interesting experiments. I don't know how I feel about them. The Seraph Crystals seem to me trending towards an MH model, without the interesting parts and upgrade/craft system.

Gearbox is generally good about listening to feedback, even if they don't follow everything the fan base says. They do have their own vision. If you have good ideas about shooting galleries or replayable quest content, I think it'd do us all a favor if you registered in their forums and dropped the suggestion.

Very Important For Campaigners:

The first time the last boss falls in EACH playthrough, you get a guaranteed Legendary item. Do not fail to pick it up. As far as I know, this number does not increase with additional players, so it may not be advisable to finish a playthrough together with others, if you want orange items.

If you do not find any orange item, go out to Eridium Blight and fight through Hero's Pass again to remove the body of the last boss. It occasionally clips under it. This is the highest likelihood you will have of obtaining an orange item. They really are rare in BL2!

LarryC wrote:

The first time the last boss falls in EACH playthrough, you get a guaranteed Legendary item.

Wish I'd read that last night, when I completed my first playthrough. Oh well.

If anyone on xbox is looking for terrormorphus or the hyperious at lvl 50 let me know, I can never find a group for those.

Everyone's favorite mission - yeah, yeah, spoilers and whatnot. Why haven't you done this already?!

Adding some of the thread members looking for people to play with to the old friends list. Love this game, but I only get to play a few hours a week, so I'm not in danger of out-leveling any of ya.

Happytime Harry wrote:

If anyone on xbox is looking for terrormorphus or the hyperious at lvl 50 let me know, I can never find a group for those.

I'm usually on for a bit in the evenings. Tried Hyperious last night with just one other guy and had no luck. You need at least 3 which is getting more difficult as people are moving on to other games. Anyways, hit me up.

So, the Seraph crystals were basically made because everyone duplicates weapons, and they wanted to add a challenge. Once you get 120 seraph crystals, though, you could buy all the stuff with a partner helping. Backup your save because they probably have a save thing right at the store. Enter your partners game. Buy the weapon and give it to your partner. Crash out. Wipe your save with the backup. Repeat.

Everyone whined about Diablo III's always on DRM, but this is the exact reason why they had to do that. I had actually hoped that Borderlands 2 would have a system more like it. Ah well, maybe the next Borderlands will.

Added you, not sure why I thought you were on PC this whole time.

Happytime Harry wrote:

Added you, not sure why I thought you were on PC this whole time.

Oh crap! Yeah, I am on PC. I just assumed you were on PC because of the Diablo 3 times had.

Feel free to add me to friends lists. Painthappens on xbox live - I'm not very good but I do play a lot and am open for a game if I'm on.

tuffalobuffalo wrote:
Happytime Harry wrote:

Added you, not sure why I thought you were on PC this whole time.

Oh crap! Yeah, I am on PC. I just assumed you were on PC because of the Diablo 3 times had. :)

I actually double dipped, but my 50 is on Xbox haha. No worries.

Spoilers below. This was by far one of the funniest moments in the game for me. Something about it just caught me off guard.

http://www.youtube.com/watch?v=hzSWC...

LarryC wrote:

Very Important For Campaigners:

The first time the last boss falls in EACH playthrough, you get a guaranteed Legendary item. Do not fail to pick it up. As far as I know, this number does not increase with additional players, so it may not be advisable to finish a playthrough together with others, if you want orange items.

If you do not find any orange item, go out to Eridium Blight and fight through Hero's Pass again to remove the body of the last boss. It occasionally clips under it. This is the highest likelihood you will have of obtaining an orange item. They really are rare in BL2!

THAT is priceless information, thank you!!

Er... ...I don't duplicate weapons.

all the cool kids are doing it

IMAGE(http://cdn3.hark.com/images/000/450/992/450992/original.jpg)

Edit: I gave up not duplicating after getting to Hyperious the Invincible. The problem is that the system is fairly broken. The Devs know that people duplicate weapons so they design the bosses accordingly. There's really not much of a way around it unless you put some extremely serious time into it.

Looks like Golden keys (for those who are interested) will be showing up through Facebook this weekend instead of Twitter. [When they drop each day]

tuffalobuffalo wrote:

Edit: I gave up not duplicating after getting to Hyperious the Invincible. The problem is that the system is fairly broken. The Devs know that people duplicate weapons so they design the bosses accordingly. There's really not much of a way around it unless you put some extremely serious time into it.

That's disappointing. Designing your bosses with the assumption that players are exploiting cheats is a very rapid downward spiral that will just wind up making more content inaccessible to solo players or people who don't cheat.

So I agree, that is a terribly broken system, and it makes me sad to know that it won't get fixed.

Eldon_of_Azure wrote:

Looks like Golden keys (for those who are interested) will be showing up through Facebook this weekend instead of Twitter. [When they drop each day]

It says Facebook AND Twitter. Can proceed as normal.

tuffalobuffalo wrote:

The Devs know that people duplicate weapons so they design the bosses accordingly. There's really not much of a way around it unless you put some extremely serious time into it.

Seems like a fairly significant suggestion. Any reasoning behind it?

tuffalobuffalo wrote:

The Devs know that people duplicate weapons so they design the bosses accordingly. There's really not much of a way around it unless you put some extremely serious time into it.

Do you have a quote on that? Genuinely curious, because if that's the case, it's a bit of a shame. I don't mind people ruining their own games, but if the backlash affects me, I tend to get a little grumpy about it.

You can beat Hyperius without the Bee, using only Purple weapons that you can farm off Terra easy. I don't know if I want to go through that, though. It's kind of sloggy. You can beat Master Gee with normal weapons, too.

LarryC wrote:

You can beat Master Gee with normal weapons, too.

What's the strategy? Things always get way out of hand too quickly when I've tried with people.

Chumpy_McChump wrote:
tuffalobuffalo wrote:

The Devs know that people duplicate weapons so they design the bosses accordingly. There's really not much of a way around it unless you put some extremely serious time into it.

Seems like a fairly significant suggestion. Any reasoning behind it?

Well, I'm making some assumptions. My main assumption is that they added these 2 bosses that drop Seraph Crystals once per day because of the weapon duplicating going on. So, it's still going to be a challenge to get the new weapons. If you're getting 16 crystals a day at best (I and friends have not been able to kill the second dude. He is insanely difficult even with duplicating). It'll take you at least 8 days of work to get the new weapons. Glancing at YouTube, it looks like people have modded files or something to get the 120 crystals much more quickly.

Anyways, those are my thoughts on the new bosses at this point. The systems a bit broken, but I still have fun with it. I still go hunt for legendary weapons once in awhile because you can always find something interesting that no one else has due to the random nature of things.

Edit: Yeah, I should have been much more clear that I was making a guess about what the devs were trying to accomplish with the Seraph Crystals.

Kill the worms (I think they're vulnerable to fire?), use a Corrosive-invulnerable shield and lure Gee into wading into the acid pools. You don't need to actually shoot him at all. Ranging is key. You don't want him so close that you can't dodge his axes, but too far to wade into the pools before they dissipate.

You may want to shoot him for the last few HP, actually. I think that killing him with the acid from the pools may be glitched.

LarryC wrote:

Kill the worms (I think they're vulnerable to fire?), use a Corrosive-invulnerable shield and lure Gee into wading into the acid pools. You don't need to actually shoot him at all. Ranging is key. You don't want him so close that you can't dodge his axes, but too far to wade into the pools before they dissipate.

You may want to shoot him for the last few HP, actually. I think that killing him with the acid from the pools may be glitched.

That's exactly what we were doing. The corrosive invulnerable shields don't actually seem to work. *shrug* I'll have to keep trying.