Conquest of Elysium 3

BassMadMadoo wrote:

Agreed. There is a lot of depth in the strategy. But I know a lot of boardies enjoy games like EU3 and CK2 and even AI War, I'm throwing those in the same pool. I don't think this comes close to the complexity of those titles. And for me, thats a good thing.

Yeah, sounds like we are in agreement. I think the way I would describe the game is that it is very approachable. It is easy to just jump in, and push some units around and have fun, without needing to have a very deep understanding of what is going on (and then I think the depth is there is you want to dig in further). It doesn't feel like it has any of the intimidating learning curve of some of those more complex games. Of course, I imagine familiarity with Dominions 3 probably makes things easier as there are clearly some similarities, so I could be misjudging that.

3MA on CE3.
Dammee, but I am really thinking of getting this. Maybe after I do taxes this weekend I'll see if I can afford to.

It's fun! I won my first game as halflings just the other day, and have been thinking about starting a new one soon. I have grand plans to write some sort of AAR but realistically that'll never happen.

I just picked up this game recently, it's a lot of fun but I wish the gameplay was a bit more strategic. The basic strategy is simple: build up a huge stack of powerful units and plow it into your enemies. But there is enough variety and challenge in getting to that point that there is some fun to be had especially with the randomized maps.

I think older games like the Warlords series had more depth to than Conquest, but there's a certain Dominions 3-style charm that this game has. It's a fantasy setting, but it's not cookie-cutter fantasy. Also, there are some good custom maps and mods out there.

BassMadMadoo wrote:

Agreed. There is a lot of depth in the strategy. But I know a lot of boardies enjoy games like EU3 and CK2 and even AI War, I'm throwing those in the same pool. I don't think this comes close to the complexity of those titles. And for me, thats a good thing.

Also, what are EU3 and CK2? I might have to check these out.

Europa Universalis and Crusader Kings. Grand strategy games made by Paradox.

garion333 wrote:

Europa Universalis and Crusader Kings. Grand strategy games made by Paradox that are awesome.

FTFY.

If this seems shallow then keep in mind it is their "lite" version.
The same developers created Dominions 3 as a MUCH bigger and MUCH deeper game which is also geared much more to multiplayers.

In many ways CoE3 is Dom3 lite. Its meant to cut down on micromanagement, play faster, and be more solo-oriented.

Either way, both games are able to play with bigger maps and more players than anyone wants to actually try.

This is on sale on Steam right now for something like 3 bucks. I pulled the trigger, but I'm not sure if I'll he able to fire it up any time soon.

Arise, thread, like the Longdead soldiers that roam the planes of El.

I was digging through my Steam account and fired this back up, giving it an honest go over the few days. I really like it, and was happy to pop by their forums and learn that COE4 is going to be Illwinter's next game.

There are some details up over here:

http://www.illwinter.com/coe4/index....

Michael wrote:

Arise, thread, like the Longdead soldiers that roam the planes of El.

I was digging through my Steam account and fired this back up, giving it an honest go over the few days. I really like it, and was happy to pop by their forums and learn that COE4 is going to be Illwinter's next game.

There are some details up over here:

http://www.illwinter.com/coe4/index....

Squee!!

In all honesty, while I find the game somewhat incomprehensible, it never stops me from giving it a whirl from time to time. Excited to see if they can improve on some of the new player experience challenges.

I think the inscrutable interface is the hard part, once I got past that I found that the game is actually pretty easy to grok. Most of the different units are variation on the same theme. I'm not always a fan of learning by Let's Plays, but this video told me almost everything I needed to be able to dive right into the game in the first 17 minutes or so:

Thanks, Michael!