Global Game Jam 2012 is over!
The Global Game Jam (GGJ) is the world's largest game jam event. A project of the International Game Developers Association (IGDA), it occurs annually in late January, and brings together thousands of game enthusiasts, participating in hundreds of local jams around the world. Attendance at each site might be anywhere from 1-300, though is typically 5-25 people, usually students, though many professional game developers and other interested hobbyists attend as well. The structure of a jam is usually that everyone gathers on Friday afternoon, watches a short video keynote with advice from leading game developers, and then a secret theme is announced. All sites worldwide are then challenged to make games based on that same theme, with games to be completed by Sunday afternoon. In January 2011, teams in 44 countries created over 1500 games in one weekend!
The theme this year was the Ouroboros. Teams interpreted it differently, making games about snakes, rebirth, eternal life, etc.
Here's my team's game.
Read the rules first, and don't right-click tombs... it's a bug.
Also, the game doesn't end properly when you die. We're still really proud of it though!
Did any other GWJers participate in the jam?
I'd love to see your games!