Defender's Quest

Defender's Quest.

I've got a weakness for well made little tower defense games with level-progression elements. This is a good one.

I really would have preferred to buy it through Steam. I tend to put in a ton of hours on these kinds of games though and I figured it was worth the $7.

Edit: Here's the RPS perspective.

This is a gem. Saw the RPS write-up on it, picked it up, and have had a ton of fun so far. A perfect laptop game.

I might get around to trying the game (not a big fan of Tower Defense), but the name is absolutely brilliant.

I played the demo (about an hours worth of gameplay) and enjoyed what was there so I spent the $5 on it (you can save $2 by using the coupon code 'SPECIAL'). It is absolutely and unequivocally a fixed-path tower defense game. The closest comparison to this game would be the iOS game Defender Chronicles. The path is set. Your towers are people (warriors, mage, archer), which can level up through repeated play and gain new abilities and equipment. Within each mission, even though your people have innate abilities, they will not use the higher level abilities until you upgrade them via the points acquired by killing mobs. You do start each level with a pool of points that you divide between plunking down your heroes and upgrading them. There are also spells you can use as the overseer, but the mana for these spells likewise comes out of the pool of points. Pretty much if you get into trouble, you can use the spells to try to bail yourself out..if you have some points in reserve.

At the 'normal' level of difficulty, I haven't had to replay any levels, beating it on the first try. I tried the harder difficulty, and it was unable to get past even the first level, though I did make it up to the last wave with level 4-5 characters.

Since the heroes you use are persistent, even with the demo, I formed an attachment and wanted certain people to be first in line to tackle the mobs, or to get the first shot at new equipment.

Graphics are functional, but nothing special and certainly nothing that is going to push your machine to it's limits.

Before anyone asks, no this isn't a Steam game. It is available on Mac (what I'm playing on), PC and Linux and your save from the demo can be exported into the full version, which is a nice touch.

Worth $5, IMO.

Saw this is on special this week on Steam for $5 and there is a demo available.

EDIT: Tried the demo and it sold me, purchased!

Just picked this up and played the first 90 mins. It's fantastic. Well worth $5.

From the steam deal thread:

Tamren wrote:

Small tip, the first two characters you get don't have the correct number of skill points because they start at the wrong level. You can correct this by re-speccing them.

That problem (and solution) also applies to some other characters you find later. Apparently the bug was added when the devs implemented mod support.

EDIT: Another small tip, at one point in the game you get a spell that lets you summon a crystal onto the map. What the game doesn't tell you is that you can summon them onto spaces already occupied by a tower, you do not need an empty tile.

I'm having a blast with this! I got to the end of the story but I still have a lot of gold stars to pick up. Do you guys have any favourite strategies? So far I tend to prefer having lots of towers instead of a few heavily upgraded ones.

Looking through the achievements tells me that not only does the game have a newgame+ mode but you can even beat it and the standard game using only a single tower of each type! It also looks like the newgame+ has a lot of added content to it, looking forwards to that.

BIG tip for new users. You can change the XP and money rewards from -50% to 300%. The game does not consider this cheating and actually recommends it for newgame+ because of the difficulty. If you don't have much time to play this is an easy way to speed up the experience a bit. Or you can only turn up the boosts after completing the story campaign for the first time like I did.

There are also some options to configure the rewards you get from failing a mission and how much experience non-deployed towers receive. This defaults to -50% and I would recommend setting it to no penalty. This way you are not forced to deploy towers you don't especially need just to keep them leveled at the same rate.

This is a fun game! Why was I not informed?

Tamren wrote:

I'm having a blast with this! I got to the end of the story but I still have a lot of gold stars to pick up. Do you guys have any favourite strategies? So far I tend to prefer having lots of towers instead of a few heavily upgraded ones.

Looking through the achievements tells me that not only does the game have a newgame+ mode but you can even beat it and the standard game using only a single tower of each type! It also looks like the newgame+ has a lot of added content to it, looking forwards to that.

BIG tip for new users. You can change the XP and money rewards from -50% to 300%. The game does not consider this cheating and actually recommends it for newgame+ because of the difficulty. If you don't have much time to play this is an easy way to speed up the experience a bit. Or you can only turn up the boosts after completing the story campaign for the first time like I did.

There are also some options to configure the rewards you get from failing a mission and how much experience non-deployed towers receive. This defaults to -50% and I would recommend setting it to no penalty. This way you are not forced to deploy towers you don't especially need just to keep them leveled at the same rate.

I have put 14 hours into this game this week according to Steam...

I finished the story mode yesterday with 84 gold stars on the default settings. I beat a couple of the bonuses but didn't really play the others. My strategy was pretty much two of each character type upgraded as much as possible. I would put down two berserkers, two archers and two monks were my primary guys. Knights were next as I had resources, then threw in a mage and dragon near the end of some levels for variety. I tried to upgrade mine as much as I could to whatever boosts they had skills (i.e. they have a level 4 skill I boost them to 4).

I started new game+ and it is harder. The one star levels aren't bad but you definitely notice a difference trying to do the 2 and 3 star challenges. It is the same story line over again but there are new side quests.

I saw the achievements for using the 'core 6' characters. I might give that a try, it might be hard though since I really don't like juggling them (placing, selling and replacing in a different spot.

Commented in the tower defense thread as I didn't see this one, but yes, fantastic game.

Just like X-Com, you get a feeling of attachment to these guys you carry from mission to mission.

Having a blast. Going back and beating a lot of the 3/4 star variants of stages. Still slowing working through normal game.

If I do the achievement for core characters, definitely going to have to up the XP as suggested. I guess there was a tips popup somewhere that I saw that mentioned XP is fully given to everyone on the field and 50% to those in reserve. So it doesn't really matter who does the damage as long as you pull them out.

I turned up the reserve xp to 100% just so that I wasn't forced to deploy every single person, even in situations where I didn't need them.

Robear wrote:

This is a fun game! Why was I not informed? :-)

Same! Was going to idle this for cards, decided to do a few missions... 3 hours flew by just like that...

I find it hard to focus on the story since I'm skipping everything just to get back to the gameplay. I feel bad about it though. I just started Act2 I hope I didnt miss anything important.

Don't worry about it too much, you can go and replay any of the story dialog at any time. In fact the NewGame+ actually has added story content in it, so if you want to rush to that there is no downside.

Finished the main game last night.

Have done the full 4 stars on the first two acts maybe? And 3 stars on most of the rest, except for the last 2-3 missions.

That Hero Mode challenge seems really tough. I tried using just the default characters on several maps throughout, but really struggled here and there. Adding one more archer, one more healer, one more something would really help me on certain maps. And there's a few story missions where you lose access to some of the characters. Those seem really difficult.

Anyway, after finishing the game I went to poke around the Steam and official forums both, to see about Hero Mode. Turns out there isn't a flag for which missions you complete only using the starters. The way to get Hero Mode achievement is just to not buy any extra units! So... all the missions I completed with starters only were just a waste of time really.

Apparently the save game file is a simple xml though. If you want you can go in there and delete extra characters. And maybe even do that after you have completed stuff to "cheat" the achievement if you want. I'll try to avoid that, but it would be very frustrating if I had to restart the game entirely just to get the achievement.

Pretty sure you have to restart it unfortunately. I'm still working on my NewGame+ which is really damn hard, even with a full crew.

LTTP, but I've just gotten into this recently, and it's bloody great. Highly recommended. Polished off the story, am digging into New Game+ while simultaneously shooting for 100%'ing the first runthrough. And a third game on the go shooting for Hero Mode.

I've not played a lot of tower defense games, but this is far and away my favorite.

IMAGE(http://www.defendersquest.com/2/content/home/teaser_title.jpg)
Defender's Quest II: Mists of Ruin has been announced. New story, new world, new characters, including a turtle tank named Bitey. Pre-orders are up already with a few tiers of options (soundtrack, art book, beta access, etc) similar to what most Kickstarter games seem to use.
I was a big fan of the first and i have to say, i like what i see so far for the new one. Having it be a non-direct sequel is already a huge plus in my eyes.

I'm late to the bandwagon, but the enthusiasm is the same. Quite a well built and fun game! The sequel is a must buy for me