Future of THQ is in question...

From what I can read here, they've been sold to a private equity firm and Chapter 11 is part of that process. So they aren't closing and everything's continuing as business as usual for now. Likely all the games in development will come out and no developers are getting shafted.

Am I reading that right? I know there are people on here way smarter at business than I am. Is this the kind of scummy private equity deal that makes headlines all the time about vultures looking to suck the marrow dry before letting the company fall to dust? I will say this, if Brian Farrell has any part of this new company and gets anything but kicked to the curb from this deal, there's no justice.

Parallax Abstraction wrote:
Am I reading that right? I know there are people on here way smarter at business than I am. Is this the kind of scummy private equity deal that makes headlines all the time about vultures looking to suck the marrow dry before letting the company fall to dust?

Possibly but I doubt it. By the look of Clearlake's website and their previous portfolio, THQ seems to fit into their previous plans of buying out companies that have strong brands but have been mismanaged into financial instability, trimming the fat and shedding debt responsibilities, and then either reaping the rewards or selling the company off again. They seem focused on the long term because otherwise, there's really no reason for them to buy the company up for far more than it's worth. Granted, it's possible they might cut some developers (I could see Vigil being dropped), but my guess is they want to keep funding the titles in development. It makes sense, as everyone has been saying that if there was some magical way they could stay alive for one more year they would probably end up being fine.

It's possible this upcoming slate of titles could save them, particularly with their debt being erased. It's nice to see someone who is still willing to invest money into AAA development at least.

Parallax Abstraction wrote:
It's possible this upcoming slate of titles could save them

I don't see it happening. Too many people are unwilling to buy their games for more than $3.99.

Blind_Evil wrote:
Parallax Abstraction wrote:
It's possible this upcoming slate of titles could save them

I don't see it happening. Too many people are unwilling to buy their games for more than $3.99.

Console heroes to the rescue?

Blind_Evil wrote:
Parallax Abstraction wrote:
It's possible this upcoming slate of titles could save them

I don't see it happening. Too many people are unwilling to buy their games for more than $3.99.

I think it is possible with the games that are about to come out, otherwise clearlake would not have stepped in. If the facts line up like kuddles suggested I could see them trying to ture the company around and selling it.

no...they will make some calculated value/risk/reward decisions on the existing pipeline.. look at the cash on the table and how much is needed beyond that.. cut whoever/whatever they can to get those title(s) (some may get canned if its deemed to "risky") out.. then fold the whole thing down... no way a PE shop would ever get into the AAA Videogame biz for any length of time.. there just isnt any model in that biz that would ever clear a PE's internal hurdles.

If there is some value is selling the Developer "asset" w/ a IP License AND there are willing buyers.. some of these studios might see a second chance under a new Publisher..but who knows..

TheGameguru wrote:
no...they will make some calculated value/risk/reward decisions on the existing pipeline.. look at the cash on the table and how much is needed beyond that.. cut whoever/whatever they can to get those title(s) (some may get canned if its deemed to "risky") out.. then fold the whole thing down... no way a PE shop would ever get into the AAA Videogame biz for any length of time.. there just isnt any model in that biz that would ever clear a PE's internal hurdles.

If there is some value is selling the Developer "asset" w/ a IP License AND there are willing buyers.. some of these studios might see a second chance under a new Publisher..but who knows..

This is all I am hoping for and the release of current titles.

Stayed in Montreal right next to THQ's building. Was giddy when I walked out of the hotel and saw the letters above the door, and had to restrain myself from going all fanboi and going up the stairs just to say I'd been there (had the Montreal studio been responsible for the Saints Row games, nothing could have stopped me). Totally not shocking news, but still sad. The first thing I ever bought on Steam was a THQ Bundle, and Saints Row the Third will likely remain my benchmark for just plain fun for a long time. I'd like to believe Saints Row 4 is still coming as will South Park: The Stick of Truth (I am clearly a very mature, distinguished gamer FART FART FART) as both of those seem potentially successful IPs, but lots of people are going to lose their jobs based on this. Quite sad.

Want to know THQ's unannounced games? Neogaf's got you covered.

Evolve

Turtle Rock's game rumored to be a co-op shooter

1666

THQ Montreal, lead by Patrice Désilets, rumored to have something to do with The Great Fire of London in 1666. I had no idea how profound that event was, and it could make for a very interesting story.

Atlas

Relic's rumored F2P LOMA.

F2P LOMA?

Lords Management, of course!

Some plain English words from Jason Rubin and a more in-depth analysis by Gamasutra. According to the latter, Clearlake isn't actually buying THQ, they're acting as a broker on behalf of an unnamed investor. That's quite interesting. All I can say is I hope Brian Farrell and the rest of his inept management team aren't part of the new company. They have no chance with them running things. Personally, I hope he gets kicked to the curb and Rubin gets his job.

THQ is probably my favorite publisher. I hope it doesn't degenerate in some sort of media circus

interstate78 wrote:
THQ is probably my favorite publisher. I hope it doesn't degenerate in some sort of media circus

The enthusiast press exists, how could it not?

IMAGE(http://www.gonintendo.com/content/uploads/images/2012_12/1355951140-1.jpg)

Article.
Am I reading that right? They expected a loss from Darksiders 2?

I think that's it's actual sales. It's the only title in that list that actually came out so I imagine that's the real number, whereas everything else is guessed.

They expected to move that many units of Homefront 2? It's not like the first one was particularly well-received. Considering the glut of modern military shooters, that seems extremely optimistic. Did a quick googling, and says about 1 million copies of Homefront were sold; they thought they were going to quadruple that with the sequel?

No WH40k titles?

Where have I seen that info before? Hmm.

cyrax wrote:
Want to know THQ's unannounced games? Neogaf's got you covered.

I can't put my finger on it.

Anyway, I understand South Park isn't the biggest brand anymore, and the game's not a traditional action game, but I wonder how conservative they're being with their projection for that game. In the grand scheme of things, it would be a hit for "that" type of game. I'd assume one of the Paper Mario's or FFXIII's is the highest selling in that area. I can't help feel though, no matter how fresh South Park may or may not be, it'll still appeal to the demographic that only buys a few games a year. That's two out of three of the general groups of gamers. At the least, I think it'll have a long tail given good word of mouth. And according to the other graph, they already have plans for DLC to follow for a while.

MilkmanDanimal wrote:
They expected to move that many units of Homefront 2? It's not like the first one was particularly well-received. Considering the glut of modern military shooters, that seems extremely optimistic. Did a quick googling, and says about 1 million copies of Homefront were sold; they thought they were going to quadruple that with the sequel?

It's stuff like this which baffles me. Seems to me like anyone with even a passing interest in gaming could tell them that Homefront 2 is not going to be the kind of big winner they need.

Also seems to me like their sales figures are hugely optimistic. Not to beat on Homefront 2 again (well, OK, exactly to do that), they expect to sell 4 million copies? For comparison, Saints Row the Third has sold 4 million copies to date. They really expect a sequel of a mediocre entry into an overcrowded market to sell as well as their most successful recent game?

MilkmanDanimal wrote:
They expected to move that many units of Homefront 2? It's not like the first one was particularly well-received. Considering the glut of modern military shooters, that seems extremely optimistic. Did a quick googling, and says about 1 million copies of Homefront were sold; they thought they were going to quadruple that with the sequel?

It sounds reasonable to me, actually, if still on the optimistic side. The original Homefront actually did 2 million in the end, and probably would have done much more if it didn't have incredibly bad word of mouth. Also sequels almost always do much better.

kuddles wrote:
MilkmanDanimal wrote:
They expected to move that many units of Homefront 2? It's not like the first one was particularly well-received. Considering the glut of modern military shooters, that seems extremely optimistic. Did a quick googling, and says about 1 million copies of Homefront were sold; they thought they were going to quadruple that with the sequel?

It sounds reasonable to me, actually, if still on the optimistic side. The original Homefront actually did 2 million in the end, and probably would have done much more if it didn't have incredibly bad word of mouth. Also sequels almost always do much better.

What I read is they sold a million units reasonably quickly after shipping about 2.5 million or so, meaning the remaining copies were sold probably at a big discount. It's not like Homefront has the kinds of legs a CoD game does where you can still sell it for $40 a couple years after release; it's a new IP in an oversaturated market where multiplayer is clearly a big appeal, and if you don't make a big splash, you're simply not going to sell much later. Also, I don't have numbers, but I can't imagine a sequel to a game considered to be mediocre would necessarily be more successful. I was intrigued by Homefront's "Red Dawn The Game" premise, but never picked it up. I'm less likely to buy a sequel when I know the first one wasn't exactly considered to be stellar.

I don't know if any of you guys actually played Homefront. A lot of what I read about this game is hearsay

I actually finished it and quite enjoyed it. It has some of the most memorable moments I've had in a game in the past couple years. Especially the phosphor bombing scene.


I recommend you watch that until there's a misfire

It's no masterpiece but I think the series has a lot of potential

I think the franchise has a lot of potential as well. I bought into the atmosphere of fighting in an invaded suburban America a Hell of a lot more than I did in Modern Warfare 2, and that and Black Ops left me with no real desire to move onto MW3 or BLOPS2 for campaign.

I feel like if THQ decides to go the Spec Ops route and put all the emphasis on single player, a sequel could be interesting. Though truth told, I wonder if it would be better with the Final Fantasy/Bioshock sequel style. Instead of doing an invaded America, go into a variety of theoretical places being invaded.

Hrm, I was about to use Alaska as an example, but Alaska is still America. I think playing in a populated tundra environment might be nifty, though. Do like Far Cry where animals could attack at any time. Animals like Grizzly or Polar Bears.

Of course, I say take a route like Spec Ops, but it's not like that game sold well either. :/

EDIT: Ubisoft expresses interest in some of the THQ properties.

I have mixed feelings about Ubisoft. If I were a PC gamer I'd probably have some negative feelings about Ubisoft due to always-on DRM.

ccesarano wrote:
EDIT: Ubisoft expresses interest in some of the THQ properties.

I have mixed feelings about Ubisoft. If I were a PC gamer I'd probably have some negative feelings about Ubisoft due to always-on DRM.


Even though Ubisoft has promised to us PC gamers that they're abadoning the always-on DRM, I still don't want them anywhere near Saints Row.

MeatMan wrote:
ccesarano wrote:
EDIT: Ubisoft expresses interest in some of the THQ properties.

I have mixed feelings about Ubisoft. If I were a PC gamer I'd probably have some negative feelings about Ubisoft due to always-on DRM.


Even though Ubisoft has promised to us PC gamers that they're abadoning the always-on DRM, I still don't want them anywhere near Saints Row.

What? Tom Clancy's Saints Row 4 doesn't sound sweet to you? You can't see Sam Fisher wielding a dildobat?

Garden Ninja wrote:

What? Tom Clancy's Saints Row 4 doesn't sound sweet to you? You can't unsee Sam Fisher wielding a dildobat.

FTFY

Garden Ninja wrote:
MeatMan wrote:
ccesarano wrote:
EDIT: Ubisoft expresses interest in some of the THQ properties.

I have mixed feelings about Ubisoft. If I were a PC gamer I'd probably have some negative feelings about Ubisoft due to always-on DRM.


Even though Ubisoft has promised to us PC gamers that they're abadoning the always-on DRM, I still don't want them anywhere near Saints Row.

What? Tom Clancy's Saints Row 4 doesn't sound sweet to you? You can't see Sam Fisher wielding a dildobat?

STOP STEALING MY SLASHFIC IDEAS I HAVE FOUR VOLUMES DONE ALREADY

MilkmanDanimal wrote:
Garden Ninja wrote:
MeatMan wrote:
ccesarano wrote:
EDIT: Ubisoft expresses interest in some of the THQ properties.

I have mixed feelings about Ubisoft. If I were a PC gamer I'd probably have some negative feelings about Ubisoft due to always-on DRM.


Even though Ubisoft has promised to us PC gamers that they're abadoning the always-on DRM, I still don't want them anywhere near Saints Row.

What? Tom Clancy's Saints Row 4 doesn't sound sweet to you? You can't see Sam Fisher wielding a dildobat?

STOP STEALING MY SLASHFIC IDEAS I HAVE FOUR VOLUMES DONE ALREADY

Question: where do you affix the scope and suppressor on a dildo bat?