The Elder Scrolls V: Skyrim Catch-All

630 on Original and only 10 hours on the SE.

jrralls wrote:

I'm at 80 hours now, which is two weeks of a full time job. It's rare for me to reach that long in a game.

I'm curious; What is everyone's total hour count for Skyrim?

Over nine thousand! breaks scanner.

No not really but I do have over a thousand hours in Skyrim.

Yeah, probably close to 1k, not counting various Steam counter resets, and Steam not registering any time played in offline mode.

My first run back in 2011 on the 360 was around 250 hours. By now I’d say coming up on 400 total across all platforms.

Steam says I've played 242 hours of the original release and 61 of Special Edition.

330 hours on Xbox + 25 on Steam.

Did you binge play it, or was most of that spread out over years?

Original recipe Skyrim 755 hours, Enhanced Edition 263 hours. So I guess I have a Sands' worth of game time, all total.
I should probably finish the main quest one of these days!

I think it was two years after Skyrim’s initial release before I finished Dragonborn’s main quest? I would play for weeks at a time, switch to something else, then come back. It was just a relatively constant gaming presence for that period. I did all the faction quests, main quests, and completed very nearly all the dungeons and locations. There were a couple achievements I didn’t get like having a high bounty in every hold, getting all the Daedric artifacts, and taming a dragon. I did pretty much everything else tho.

jrralls wrote:

Did you binge play it, or was most of that spread out over years?

Most of my original 330 hours was over the first 15 months. Not so much bingeing as it was the only game I was playing most of the time. What else could compete?

I'm a lightweight at 274 hours, but some of that is because it took me 3 or 4 tries before I stuck with it. So, probably 50-75 hours were do to restarts. I wasn't a fan of the combat. Eventually I decided exploring the world made up for it.

I'm 420 on the original and 95 on the Special Edition, but about 3 hours of that total was spent doing other things while the game was running. So it's not nearly as bad as it looks.

Well yeah, if we're taking away bathroom breaks I'm only at 1005 hours. It's not that bad.

Running Man wrote:

Well yeah, if we're taking away bathroom breaks I'm only at 1005 hours. It's not that bad.
;)

Yep! We don't have a problem.

I've got 281 hours on the first version and 117 hours on the SE, so nearly 400 hours. But that doesn't count all the hours I put in offline when we were having trouble with our internet.
If you haven't played hundreds of hours, you haven't played an Elder Scrolls game right.

Eleima wrote:

I've got 281 hours on the first version and 117 hours on the SE, so nearly 400 hours. But that doesn't count all the hours I put in offline when we were having trouble with our internet.
If you haven't played hundreds of hours, you haven't played an Elder Scrolls game right. ;)

Oh, I didn't even think of this, but I bet I've got a good amount of time modding the game when I'm not playing it. That's probably another 100 hours.

Ooooh, good point!! It took me quite a few days to mod Oblivion before I started actually playing it a few months ago.

I'm also around 600 hours by now, and still finding new stuff. Mods help a lot of course.
This is through 6 different versions though. PS3, Xbox 360, Ps4, Windows, Windows special edition, and Xbox One.

Its one crazy rabbithole to crawl through, thats for sure!

Ok, Skyrim VR looks amazing and would be a VR system seller for me. (On PC)

Looks like the back end of 2018 for PC.

Given the hundreds of hours I've put into Skyrim already the idea of sending £600 for the PS4 VR experience is ridiculously tempting

1493 hours in standard and 43 in special.

So far I’ve yet to reach a challenge I can’t really handle. There’ve been a couple spots when I’ve had to die and reload and die and reload, but none so far that where no matter how hard I tried I just couldn’t win.

jrralls wrote:

So far I’ve yet to reach a challenge I can’t really handle. There’ve been a couple spots when I’ve had to die and reload and die and reload, but none so far that where no matter how hard I tried I just couldn’t win.

See Skyrim teaches valuable life lessons.

Abu5217 wrote:

Ok, Skyrim VR looks amazing and would be a VR system seller for me. (On PC)

It’s coming this year to PC

Performance tweaking aside, Fallout 4 VR is one of my favorite gaming experiences ever and I can’t wait for Skyrim.

IMAGE(https://img-9gag-fun.9cache.com/photo/aGj9EYn_700b.jpg)

jrralls wrote:

So it looks like I'm 65 hours into Skyrim and I have ZERO idea how close I am to being done. Half? A third? No clue! I'm level 26 but other than that is there any real way to see how far you are in this game?

I think I finished the quests that allowed me to get the shouts and then promptly just spent 100 hours exploring the map. When I started getting a bit bored I finished the main storyline

I am still playing this for a couple of hours a day after the family goes to bed. My main complaint is the inventory weight restriction, I feel like I spend too much time juggling stuff, and that is even with not looting anything that isn't at least 10x its weight in gold. Last night I got into a really long dungeon and had 200 pounds free at the start. Not even halfway through and I was already over-encumbered.

What did you guys find is the best strategy to deal with this? I don't want to leave dungeons halfway through, is there a better option? Should my cutoff limit be 20x? I am around level 35 if that matters.

My cutoff limit at that level is 100-200 gold per pound of carry weight, and even then, I have a container full of vendor trash in my player house because the most conveniently-available merchants don't have enough gold to buy all my crap.

There are other things that you can do if it's still causing you problems-- use a follower as a pack mule, grab the Steed stone to add carry weight and reduce the weight of worn armor to zero, go to Solstheim and do the Black Book quest that lets you summon a Dremora butler to use as a secondary pack mule or a Dremora merchant to sell stuff to mid-dungeon-- but just being choosier about what you loot is going to go a long way if you're dedicating a pound of carry weight to a 10-gold calipers or whatever.

LeapingGnome wrote:

I am still playing this for a couple of hours a day after the family goes to bed. My main complaint is the inventory weight restriction, I feel like I spend too much time juggling stuff, and that is even with not looting anything that isn't at least 10x its weight in gold. Last night I got into a really long dungeon and had 200 pounds free at the start. Not even halfway through and I was already over-encumbered.

What did you guys find is the best strategy to deal with this? I don't want to leave dungeons halfway through, is there a better option? Should my cutoff limit be 20x? I am around level 35 if that matters.

I'm really bad at this too, especially as the game goes along. I spend a lot of time dumping stuff off to a follower to carry. I usually end up getting frustrated, then going to one of my houses and dumping all my stuff into a couple of chests. "I'll sort it out later," I think. But I never do.

I wish I was better at not picking stuff up, but I often think that I'll end up using a particular cool weapon or something, or that I should grab that item to sell.

I have gotten better at ignoring stuff that isn't extraordinarily valuable, especially after a certain point in the game where money isn't such an issue.

And then there is the other thing: potions/ingredients/crafting materials. I want every character to do everything, so I end up with tons of materials. That only compounds the problem.

EDIT: I should add that I have this issue with most RPGs, so it's not something unique to Skyrim. Although I've gotten better at this (I used to pick up EVERTYHING to sell), I still envy the people who spend little time managing inventory.

LeapingGnome wrote:

What did you guys find is the best strategy to deal with this?

Mods.
I need to have value/weight to determine what’s worth keeping and what isn’t and I’ve set books and potion weights to zero.
Also try not to hold on to Elder Scrolls, those mudcrab-buggers are heavy.