The Elder Scrolls V: Skyrim Catch-All

jdzappa wrote:

Triple post - but once again get the guide!

Dang, JD, did you write it or somethin?

When I look back at Friday and how I thought I'd just wait for the game to go on sale, I just shake my head. This game should stay $50+ for the next year. I already got my money's worth and then some.

There was this troll cave, and no way I could manage killing a troll face to face, even with Dogmeat...err Lydia...but I told her to stay still, then I snuck through the whole rotten stinking place, looted several chests. gained a level from sneaking...everyone lived.

Didn't fire an arrow.

jdzappa wrote:

Oh, one other question about alchemy - is taking perks worth it? It seems the lower level perks just make potions/poisons slightly stronger. Then again, if I'm able to one-shot guys with high level poison, I may consider dropping some points into the tree.

Potions and poisons are effective enough that it's probably not a bad way to go. I've saved my character's butt several times with poisons, in fact.

Plus, you get a ton of perk points. It couldn't hurt.

THE RETURN OF MR JUMBLES

Tonight I fast traveled to Windhelm on my way to some dwarf ruins in the east. Upon exiting through the city gates, whom should I see walking quickly in the other direction? That's right- Mr. Jumbles, the traitorous berserkerhorse. I caught up with him and hopped on, and off we galloped over the mountains as if nothing had ever changed between us. Soon, however, we were greeted by the roar of a dragon overhead. I picked a nice open spot and dismounted, ready for Mr. Jumbles to unleash his hoof-fury upon the mighty lizard. The dragon landed hard and I rushed forward, mace in hand. I looked over my shoulder and the horse was just standing there, watching me. "TO ME! RALLY TO ME, JUMBLES!" I cried. But Mr. Jumbles simply stared for another minute before slowly turning and walking away in the trees. A single tear rolled down my face.

I know this thread is moving fast so here's a bullet list for your convenience:

-Sweet mother this game rocks my socks.
-Every new dungeon rocks my socks.
-Slowing down time while sniping with a bow rocks my socks.
-Got the CE Game Guide today. It's too big. I don't even know how I'll find anything in it.
-If you're an alchemist, take a trip to Dawnstar at some point and see what's up.
-Is it just me, or could the quest line for each faction be entire games in themselves? I realize that they're not super super long, but the way the game world is set up, you end up spending 8 hours at least for each one. This game is a ridiculous amount of entertainment for the money.
-My game is crashing to desktop periodically. Every time I alt-tab back in to the game there's a 20% chance the game will crash. But the game crashes cleanly and smoothly to desktop; no hard locks. They thought of everything!
-With FOV, mouse smoothing, and no 360 controller option checked, the game runs like butter and no longer makes me nauseous.
-A ninja dragon came out of nowhere while I was hiking through the woods and landed right on top of me with no warning. I guess he decided he wasn't going to bother with any bullsh*t preening and threatening and flying around just out of bowshot. He was all business. I like that.
-There are word walls with all 3 words on the same wall. All... 3... Words... The mind boggles.
-If you're wondering about what's going on with the lore, here's a brief summary: They're doing every damn thing right.

Screenshot coup de gras!
Orcs must die:
IMAGE(http://cloud.steampowered.com/ugc/630730982019038743/80A100B66C1616AA0D1DC4772BF1EAF7FD385E2E/)
The business end:
IMAGE(http://cloud.steampowered.com/ugc/630730982019170202/423F6D3C7B8EF188ADFB5ABC85FE47568A80DA0F/)

bombsfall wrote:

THE RETURN OF MR JUMBLES

Tonight I fast traveled to Windhelm on my way to some dwarf ruins in the east. Upon exiting through the city gates, whom should I see walking quickly in the other direction? That's right- Mr. Jumbles, the traitorous berserkerhorse. I caught up with him and hopped on, and off we galloped over the mountains as if nothing had ever changed between us. Soon, however, we were greeted by the roar of a dragon overhead. I picked a nice open spot and dismounted, ready for Mr. Jumbles to unleash his hoof-fury upon the mighty lizard. The dragon landed hard and I rushed forward, mace in hand. I looked over my shoulder and the horse was just standing there, watching me. "TO ME! RALLY TO ME, JUMBLES!" I cried. But Mr. Jumbles simply stared for another minute before slowly turning and walking away in the trees. A single tear rolled down my face.

I'm excited that Mr Jumbles showed up again Maybe he is just over his murderous phase? He's grown wiser and calmer? Nowadays he's probably more into mountain flowers and long walks on the beach. Or fjords I guess.

Montalban wrote:

-If you're wondering about what's going on with the lore, here's a brief summary: They're doing every damn thing right.

100% agree. Been an Elder Scrolls fan since 2003 when I got Morrowind (loved it so much I bought it after first stealing it) and I've read a ton of the lore related stuff for these games. I'm completely blown away with how much lore they are actively packing into these quests. A lot of this stuff has been in in-game books since at least Morrowind and probably longer. Where quests in Oblivion felt pretty generic for the most part, so many in Skyrim are fleshing out old bits of lore that I never expected.

Spoiler:

Oh high there Potema the Wolf Queen, I've read your book! And oh sh*t, it's the Psijic Order!

On another main quest spoilery note

Spoiler:

I'm rebuilding the blades? I offered Lydia as a recruit, I'm curious to see of I can get more trainees for my elite guard :D

No joke, this is exactly the Elder Scrolls game I've been dreaming about since Morrowind.

I keep forgetting about (Companions spoiler)

Spoiler:

beast mode

. I just ran into a situation that would have been made a lot easier if I had remembered that.

Sat down tonight and tried to leave Dragonsreach. Anyone look carefully around the so called great porch? Looks to me that you could hold a dragon in there, judging from the size of that yoke. Then, outside the jarl's bedroom I found

Spoiler:

a book that tells the history of Dragonsreach, how a jarl to be came down from the mountains with a dragon, which he held captive on this porch until it died. Just perfectly timed coincidence that I walked about, saw that yoke, and then picked up that book.

And then two hours passed while I read all the jarl's books, opened a few questlines, learned about some lore and fauna of the area. Never even left town. Tomorrow we find the Greybeards.

Gravey wrote:

I'm trying to keep player knowledge and character knowledge separate, so I'm waiting to arrive in Riften organically. Noble role-playing, but it's making me antsy. Anyone know any quests that will send me southeast? ;)

If you stay on the main quest for a bit you'll get sent to Riften. There's also a thieves' guild intro quest - steal an Unusual Gem, and you'll get a quest to find someone who can appraise it. The leader of the Companions has one, and I think there's one in the Whiterun crypt as well.

Today after travelling the world and buying up all the iron ingots I could find, I finally hit 100 smithing and made myself some dragonplate. It's a bit funny-looking, but very nice otherwise. To celebrate, I decided to go kill this dragon up in a mountain that I overheard some guards talking about. On my way up the mountain, I encountered another dragon fighting a giant - he killed the giant, I killed him, and then I continued on to the word wall to kill the other dragon. I learned the Ice Form shout, which is pretty entertaining. On my way back down the mountain, I saw a troll running up the hill towards me. I hit him with a fully-charged Unrelenting Force, and he rolled so far down the mountain that he died.

at the rate I'm going (level 32 already), I'll be ready to start my 2nd character in time for my week of vacation. this game has devoured me. oddly enough, I've only ran into 1 random dragon. that sucks too because I have about 4 shouts that need unlocking! also, 15x sneak attack bonus is ridiculous. I can take down a giant in 2 swipes now.

TheWanderer wrote:

Sat down tonight and tried to leave Dragonsreach. Anyone look carefully around the so called great porch? Looks to me that you could hold a dragon in there, judging from the size of that yoke. Then, outside the jarl's bedroom I found

Spoiler:

a book that tells the history of Dragonsreach, how a jarl to be came down from the mountains with a dragon, which he held captive on this porch until it died. Just perfectly timed coincidence that I walked about, saw that yoke, and then picked up that book.

And then two hours passed while I read all the jarl's books, opened a few questlines, learned about some lore and fauna of the area. Never even left town. Tomorrow we find the Greybeards.

The best part about that is the the huge decorative piece that's mounted above the Jarl's chair to punctuate that history lesson of Dragonsreach.

Climbing to the peak, suns setting and the dragons above me, circling the summit.

The lights fading fast, I draw my bow and fire my opening shot, then hear a frost troll approach..

Soooooo f*cking good. Awesome game.

Montalban wrote:

I know this thread is moving fast so here's a bullet list for your convenience:

Ah! So someone else found that mask too. Did you figure it out yet? I'm still working on that. I liked the nearby maze too but felt like i missed something once i got to the big fight.... Tried to figure out if i messed the test up but not sure.

I'm now officially looking for this thing.

http://www.eurogamer.net/articles/20...

Just finished the VERY long questline for the magic college. It was excellent. If you want to get really involved in a big sidestory that takes you to some highly distinct scenerios and introduces a few memorable characters, try it out. I don't know if you have to do this quest later at some point the main story, but it's mind-boggling to me that some of the things in this questline are possible to miss if you don't wander into the magic college in Winter Hold.

Awesome moment that never gets less awesome: toodling down the road when suddenly a shadow darkens the path. Look up in time to hear the roar.

muttonchop wrote:
Gravey wrote:

I'm trying to keep player knowledge and character knowledge separate, so I'm waiting to arrive in Riften organically. Noble role-playing, but it's making me antsy. Anyone know any quests that will send me southeast? ;)

If you stay on the main quest for a bit you'll get sent to Riften. There's also a thieves' guild intro quest - steal an Unusual Gem, and you'll get a quest to find someone who can appraise it. The leader of the Companions has one, and I think there's one in the Whiterun crypt as well.

I did the first Companions quest which sent me to the Rift, so afterwards I dawdled over to Riften.

Guard outside the city: "Welcome to Riften, home of the Thieves' Guild!"
First NPC inside: "You aren't thinking of joining the Thieves' Guild?"
Second NPC: "My brother works for the Thieves' Guild, talk to so-and-so."

Huh, guess this must be the place. Not as, um, discreet as Morrowind and Oblivion were, but I'll take it.

Gravey wrote:

I did the first Companions quest which sent me to the Rift, so afterwards I dawdled over to Riften.

Guard outside the city: "Welcome to Riften, home of the Thieves' Guild!"
First NPC inside: "You aren't thinking of joining the Thieves' Guild?"
Second NPC: "My brother works for the Thieves' Guild, talk to so-and-so."

Huh, guess this must be the place. Not as, um, discreet as Morrowind and Oblivion were, but I'll take it.

When i got there:[spoiler]The guards were more sarcastic and disbelieving about it. Although that guy just as you walk in basically spills the beans. However, i just wanted to say that the same guard who was disbelieving about the guild tried to shake me down for "visitors tax". I "persuaded" him that it wasn't in his best interests...

Huh, well, so long as I don't have to buy the ridiculously expensive CE guide... The paperback one has all the same info?

Last night, my Khajiit nightblade (or is he an assassin?) was doing a bit of adventuring near Whiterun, seeking out

Spoiler:

the Thalmor camp where the son of one of the inhabitants of the Hold

was being held. En route, I passed a group of elves taking a Nord prisoner -- there was a wizard in front of the line, and two well-armored guards behind him. I was in no way capable of taking them on in combat (huzzah, Expert mode!), but negotiation was clearly not an option: the rear-guard referred to me as "kitty", telling me to "run home with my tail between my legs".

This aggression, you know, it will not stand.

I followed the four of them at a reasonable distance, bow slung across my back and arrows ready. Eventually, we came to a narrow pass along the road, with mountains to the left, a small plateau to the right, and what looked like a fortress just barely in sight. Presuming that was their destination, and that they would be enough reinforcements there such to guarantee that I would not be able to take them on, I decided that this was my moment. I was faster and more agile than the warriors; taking advantage of my advantage, I climbed the plateau and slunk low behind a rock outcropping, notching an arrow. As they came into view, I let an arrow fly.

They never caught sight of me -- not even the Nord, whom I managed to impale with my first shot. As he staggered, his would-be captors drew blades and starting searching for me. We spent the next half hour playing a (literal) game of cat-and-elves, they unable to reach my perch, me unable to risk melee and running low on arrows. More problematically, for every one I dropped, one or two more who had been tailing the initial group would join the fray. My quiver ran dry before I could kill the last elf, and so I hopped down, sword in hand, and began circling him and waiting for an opportunity. Unable to get in a blow, he turned and ran; thinking victory was close, I gave chase.

Instead of fleeing, he yelled out an threat, kicked the injured Nord to his knees, and ran him through with his blade (!). As the prisoner fell, I rushed in, flames in one hand, sparking longsword in the other, and finished him off. I was badly injured, out of arrows, out of potions, and out of magicka, but I'd won. Not wanting to wait for more elves to come see what the commotion was, I grabbed a nice set of light elven armor from my vanquished foes, took what weapons I could sell, and made a beeline for Whiterun.

This was all, so far as I could tell, unscripted. Holy crap, Bethesda.

muttonchop wrote:

If you stay on the main quest for a bit you'll get sent to Riften. There's also a thieves' guild intro quest - steal an Unusual Gem, and you'll get a quest to find someone who can appraise it. The leader of the Companions has one, and I think there's one in the Whiterun crypt as well.

First one I found was in the Iverskad (?) crypt. (The town at the base of the steps to the Greybeards place.)

After being foolishly brave and attempting hand to jaw combat with the dragon outside Whiterun, I retreated to the tower and used my pathetic archery skill to whittle it down. Which leads to a question about archery:

I have my graphics settings set fairly low. If I set them higher, will I be able to see my arrow in flight? Do I need to worry about gravity, or can I just point at the target and loose my arrow? Since my arrows seem to disappear completely if I try target shooting, it's a little hard to tell what's going on.

I think I need to build up my next couple of levels by improving my weapon and armor skills, or I'll be sorry the first time a dragon comes upon me in the wilderness.

Katy wrote:

After being foolishly brave and attempting hand to jaw combat with the dragon outside Whiterun, I retreated to the tower and used my pathetic archery skill to whittle it down. Which leads to a question about archery:

I have my graphics settings set fairly low. If I set them higher, will I be able to see my arrow in flight? Do I need to worry about gravity, or can I just point at the target and loose my arrow? Since my arrows seem to disappear completely if I try target shooting, it's a little hard to tell what's going on.

I think I need to build up my next couple of levels by improving my weapon and armor skills, or I'll be sorry the first time a dragon comes upon me in the wilderness.

Not sure what exactly needs to be changed vis a vis the graphics, but I can see my arrows on Ultra. Gravity and distance are indeed factors. I play with no HUD visible (and thus no crosshair), so I find I tend to loose one arrow, then adjust my next shot if I missed on the first as I dial in on my target.

I love this game... the combat while still floaty..feels way better than Oblivion. Everything else is just pushing all the right buttons.. the environments seem "big" but not overwhelming and empty so things don't get dull wandering around checking stuff out. This might be the first Elder Scrolls game I actually finish instead of getting to about 50-60% and getting bored.

Made a second char last night, a stealthy archer/thief type to get a feel for how that plays out. Wow is it fun to take everything in sight. My only concern is that with all the pickpocketing I'm doing, I leveled to 7 or 8 and have yet to get but like 2 increases in archery. Am I going to be screwed when I head to the first dungeon?

Also it seems like there are a lot more skills you need to keep up with this type of char as opposed to my other 2-hand warrior type. I want to take perks in sneak, lockpicking, pickpocketing, archer, 1-handed, and light armor - is this viable? With my barbarian, I only had to do 2-handed and heavy armor, which left lots of perks for smithing and enchanting as well.

I ... just ... can't ... help ... myself.

I'm level 23 and I just finished talking to the Greybeards. I'm on my way to their "trial" but I've managed to spend about another 3 hours in game and I'm not even to the trial site yet. And I've already got a list of things I want to to after the trial. Ugh. This game is too big! Some times I find myself forcing myself to not do certain quests so I have something to do in my next play through.

The opening entry scenes to be in The Brotherhood are so awesome!

Khoram wrote:

With my barbarian, I only had to do 2-handed and heavy armor, which left lots of perks for smithing and enchanting as well.

Who needs smithing and enchanting when you can steal whatever you want? Those things are for saps and idiots.

TheHipGamer wrote:
Katy wrote:

After being foolishly brave and attempting hand to jaw combat with the dragon outside Whiterun, I retreated to the tower and used my pathetic archery skill to whittle it down. Which leads to a question about archery:

I have my graphics settings set fairly low. If I set them higher, will I be able to see my arrow in flight? Do I need to worry about gravity, or can I just point at the target and loose my arrow? Since my arrows seem to disappear completely if I try target shooting, it's a little hard to tell what's going on.

I think I need to build up my next couple of levels by improving my weapon and armor skills, or I'll be sorry the first time a dragon comes upon me in the wilderness.

Not sure what exactly needs to be changed vis a vis the graphics, but I can see my arrows on Ultra. Gravity and distance are indeed factors. I play with no HUD visible (and thus no crosshair), so I find I tend to loose one arrow, then adjust my next shot if I missed on the first as I dial in on my target.

arrows do have gravity, but not nearly as much as in oblivion. they also start the trajectory wig a bit of a lift so you should aim a little low for closer enemies

ranalin wrote:

The opening entry scenes to be in The Brotherhood are so awesome!

QFT

As long as we're sharing ...

My main, J'darzi, in his guild leathers:

IMAGE(http://cloud.steampowered.com/ugc/630730982016117078/F3A461D01700A0FB9059DBB478F013C8905BDDE0/)

Dragonriding:

IMAGE(http://cloud.steampowered.com/ugc/630730982018627948/21AF9EDF2C9BE827D8FA35F33B64941AA819C040/)