The Elder Scrolls V: Skyrim Catch-All

Dragonborn, Dawnguard, and Hearthfire will all be on sale for 50% off on Xbox next week (March 26-April 1).

Gravey wrote:

Dragonborn, Dawnguard, and Hearthfire will all be on sale for 50% off on Xbox next week (March 26-April 1).

I'm waiting on a Dragonborn PC sale. I finished Dawnguard (which I really enjoyed btw) and am dangersously close to finishing all of the content in the main game.

PaladinTom wrote:
Gravey wrote:

Dragonborn, Dawnguard, and Hearthfire will all be on sale for 50% off on Xbox next week (March 26-April 1).

I'm waiting on a Dragonborn PC sale. I finished Dawnguard (which I really enjoyed btw) and am dangersously close to finishing all of the content in the main game.

Dragonborn is worth full price for Morrowind nostalgia alone! I have yet to finish it, though, but just wandering around listening to the Morrowind music and the return of much weirdness in the setting made it worthwhile for me.

silentsod wrote:
PaladinTom wrote:
Gravey wrote:

Dragonborn, Dawnguard, and Hearthfire will all be on sale for 50% off on Xbox next week (March 26-April 1).

I'm waiting on a Dragonborn PC sale. I finished Dawnguard (which I really enjoyed btw) and am dangersously close to finishing all of the content in the main game.

Dragonborn is worth full price for Morrowind nostalgia alone! I have yet to finish it, though, but just wandering around listening to the Morrowind music and the return of much weirdness in the setting made it worthwhile for me.

Pretty much. I greatly enjoyed it, but be warned, the Black Books (you'll know them when you see them) will seriously overpower your character too. So if you're trying to stay somewhat nerfed to up the challenge level, that won't work quite so well with Dragonborn.

silentsod wrote:
PaladinTom wrote:
Gravey wrote:

Dragonborn, Dawnguard, and Hearthfire will all be on sale for 50% off on Xbox next week (March 26-April 1).

I'm waiting on a Dragonborn PC sale. I finished Dawnguard (which I really enjoyed btw) and am dangersously close to finishing all of the content in the main game.

Dragonborn is worth full price for Morrowind nostalgia alone! I have yet to finish it, though, but just wandering around listening to the Morrowind music and the return of much weirdness in the setting made it worthwhile for me.

Yeah... it's not really about the money. I like to support games I really like by buying full price. It's more of an artificial check to myself because I know once I buy it, it's going to suck me in even deeper.

I was still a bit hesitant about getting Dragonborn, especially since I've yet to finish Dawnguard, but you guys convinced me. Morrowind nostalgia indeed...

I noticed that the 1.9 patch seems to have fixed the crashing I had in my Hearthfire houses. So that makes me happy. Haven't started Dragonborn yet, but I'm enjoying the dungeons for Dawnguard. The vampire controls weirdly and I was having trouble remembering how to use the different powers but I think I have it down now. Also liked how The Battle of Red Mountain, the lore book that contained a bunch of stunning revelations near the end of Morrowind's main quest, was just sitting out in a Skooma den. Had a great time re-reading that.

I also decided to make Lockpicking my first Legendary skill. I had no perks in it, but it was the first skill I got to 100, so it'll come in handy for getting up to 81. I don't know if I'll bother with going past 81, at least not deliberately. I miss my old archery/sneak/Illusion magic playstyle, so as soon as I'm at 81 it'll be back to that.

I think I'm done with Dragonborn. Beat the main guy and took his gear. Might run around to finish some dungeons before moving on. Thought it was much better than dawnguard but still could have been better. The island is on the small size and some of the events were basic for example Netch hunting.

Yes, my feeling was that they didn't really take advantage of going and remaking Solsteim, instead mainly sending you to apocrypha, which is fine, but gets boring after they do it so many times just like draugr barrows.

Big release next week: Dragon combat overhaul v6

I wonder if it'll make Elysium's release of the week.

A few thoughts on Dawnguard and the new area you get to explore:

Spoiler:

I'm just about done with the Soul Cairn and enjoyed it quite a bit. I was afraid it was going to be like Blackreach, a visually interesting but ultimately boring area, but that wasn't the case. The new lore (at least new to me) about where souls go is interesting, and the handful of quests whether named, miscellaneous, or simply unspoken (the Reaper's Lair, for instance) gave the area a decent variety of things to do while following the main plot quest through the area. Finding Jiub was amazing, and I was really happy they got his original voice actor back as well. That gravelly voice is something i've missed when encountering Dark Elves in Oblivion and Skyrim. The Keepers were a surprising challenge. I couldn't grind up my non-primary skills with those guys. Stayed vampire lord all the way and kept kiting them from a distance.

I don't do much Conjuration but the new summoning spells are nice, and the new undead horse is badass looking. My only complaints really are not having a better map (I wish the primary world map had been replaced there) and not having quest markers for Jiub's pages. It may not be the best area overall of the game, but it was much better than I had been lead to believe based on reviews and forum posts. Now it's time to buy back the Elder Scroll I gave to the Mages.

One thing about the soul cairn is that it doesn't overstay it's welcome. You can be in and out fairly quickly if you want, and return later.

For that one collection quest in the SC I followed a walkthrough. Those pieces are spread all over the place and the SC isn't small. It's certainly a cool place to visit though. I wish that summoning spell worked outside the SC as well. I know the creature can be patched in, but it's not quite the same.

Wait, which summon spell? All the ones I can think of work outside the soul cairn.

The horse. I thought that only worked inside the SC. Am I wrong?

You can summon the horse outside.

I could have sworn that I tried it and failed, too. Sorry, current horse, you're going in the stables.

complexmath wrote:

I could have sworn that I tried it and failed, too. Sorry, current horse, you're going in the stables.

There are mods to allow you to summon Arvak even if you don't have a high enough magica skill and to make him run faster as he quite slow.

complexmath wrote:

For that one collection quest in the SC I followed a walkthrough. Those pieces are spread all over the place and the SC isn't small. It's certainly a cool place to visit though. I wish that summoning spell worked outside the SC as well. I know the creature can be patched in, but it's not quite the same.

I managed to find them on my own, but I think I may have just been lucky. The one thing that confused me was how to open certain doors. Had to look up that you had to shoot through the green orb things.

Finished Dawnguard over the weekend, and overall really enjoyed it. Having yet another huge new area to explore when I found the Forgotten Vale was a little exhausting, and I really wish the map was better, but there was a lot of interesting stuff there. The fight with

Spoiler:

the two dragons on the frozen lake

was one of the more epic Skyrim moments I've had.

The dungeons and caves in the expansion were all interesting to explore, making the expansion worth playing even if you don't really care about the story. If you do care about the story, chatting with Serana during each phase and dungeon gave it a much more personal feeling than other quest lines in the game. As with most questlines in these games, once all was resolved there wasn't much in the way of impact or response from other NPCs.

Anyway, on to Dragonborn! I got to Solsthiem and had a great time reading the various books and talking to people in Raven Rock. Having the music from Morrowind playing is a great touch. Probably won't get to play more until next week, but i'm looking forward to exploring the island and seeing what there is to see.

beanman101283 wrote:

The fight with

Spoiler:

the two dragons on the frozen lake

was one of the more epic Skyrim moments I've had.

That is a thing? I guess I need to walk around there more. I thought I had. And I agree, Dawnguard was pretty great. I especially appreciate any expansion that adds to the base game even when you're not specifically doing those missions.

Montalban wrote:
beanman101283 wrote:

The fight with

Spoiler:

the two dragons on the frozen lake

was one of the more epic Skyrim moments I've had.

That is a thing? I guess I need to walk around there more. I thought I had. And I agree, Dawnguard was pretty great. I especially appreciate any expansion that adds to the base game even when you're not specifically doing those missions.

Yeah, there are a bunch of hidden things there, and after reading up on the wiki afterwards, there were things I missed regarding killing Frost Giants and using gems on them to open up other areas, so I'll head back there to mop up what I missed. Again, a more functional map would have really helped there.

That epic fight isn't hidden, though. It's part of the main Dawnguard story, IIRC. And agreed, it was one of the coolest things I've seen in Skyrim, as I remember gushing about it before.

Also, patch 1.9 is now on Xbox, so get ready to prestige, brah.

Gravey wrote:

That epic fight isn't hidden, though. It's part of the main Dawnguard story, IIRC. And agreed, it was one of the coolest things I've seen in Skyrim, as I remember gushing about it before.

Also, patch 1.9 is now on Xbox, so get ready to prestige, brah.

Maybe skirting the edges of the lake lets you skip it? I don't know.

I've made lockpicking and blocking Legendary skills now. They increase quickly at low skill levels so they seem like obvious choices. Might do the same with pickpocketing, though I don't find myself in cities very often anymore. Still, if they let me get to 81 faster than getting the last few skill increases in alchemy, restoration, and destruciton, I'm happy with that.

beanman101283 wrote:
Gravey wrote:

That epic fight isn't hidden, though. It's part of the main Dawnguard story, IIRC. And agreed, it was one of the coolest things I've seen in Skyrim, as I remember gushing about it before.

Also, patch 1.9 is now on Xbox, so get ready to prestige, brah.

Maybe skirting the edges of the lake lets you skip it? I don't know.

I've made lockpicking and blocking Legendary skills now. They increase quickly at low skill levels so they seem like obvious choices. Might do the same with pickpocketing, though I don't find myself in cities very often anymore. Still, if they let me get to 81 faster than getting the last few skill increases in alchemy, restoration, and destruciton, I'm happy with that.

Destruction is pretty simple. Take Shadowmere and a robe, hat, ring and necklace with 25% cost reduction on destruction and restoration to a road like right outside a major city and tape down the triggers with flames and healing hands.

Just finished the embassy mission, so I earned the achievement. So far, so good. But then I realize I had left logging on after diagnosing a few mods. Lo and behold:

papyrus.log wrote:

[04/11/2013 - 01:24:52AM] Saving game...
[04/11/2013 - 01:28:23AM] Info: *Achievement 36 awarded - a winnar is you!*

Awesome. Just awesome.

http://www.bethblog.com/2013/04/15/m...

For the last year and a half we’ve been working on new content for Skyrim; from the game updates, Creation Kit, Steam Workshop, Kinect support, to DLCs. Parts of our team have also been in pre-production on our next major project, and that game is at the point where it requires the studio’s full attention to make it our biggest and best work yet.

Even though we’re moving on, we’ll still have minor updates to Skyrim as needed. We’ve invested so much of ourselves into Skyrim and will never truly say goodbye to it.

Scratched wrote:

http://www.bethblog.com/2013/04/15/m...

For the last year and a half we’ve been working on new content for Skyrim; from the game updates, Creation Kit, Steam Workshop, Kinect support, to DLCs. Parts of our team have also been in pre-production on our next major project, and that game is at the point where it requires the studio’s full attention to make it our biggest and best work yet.

Even though we’re moving on, we’ll still have minor updates to Skyrim as needed. We’ve invested so much of ourselves into Skyrim and will never truly say goodbye to it.

On to Fallout 4 then?

Tunnel_SnakeOG wrote:
Scratched wrote:

http://www.bethblog.com/2013/04/15/m...

For the last year and a half we’ve been working on new content for Skyrim; from the game updates, Creation Kit, Steam Workshop, Kinect support, to DLCs. Parts of our team have also been in pre-production on our next major project, and that game is at the point where it requires the studio’s full attention to make it our biggest and best work yet.

Even though we’re moving on, we’ll still have minor updates to Skyrim as needed. We’ve invested so much of ourselves into Skyrim and will never truly say goodbye to it.

On to Fallout 4 then?

I thought they had two teams now and should be well along with Fallout 4 development. I could be wrong though...

Unsurprised but still sad there won't be additional content for the game. I suppose it had to end sometime, and a year and a half of support is pretty good. Hopefully there'll be one last patch to clean up the remaining issues with the game.