The Elder Scrolls V: Skyrim Catch-All

He's in the main hall, but when I go to him he tells me to come back at night. I assume the way it's meant to go is that he leads you outside and shows you the entrance.

edit: I might have it, I was using "setstage c03 5" to try and set it back a stage, and "getstage c03" would report it still on stage 10. Getting it to stage 15 seems to have moved it on and I'm in the underforge now.

So does setstage C03 10 not clear "Meet with Skjor at night" and advance it to "Enter the Underforge"? Have you tried just entering the underforge? The "secret" entrance is kind of easily spotted, even before it's unlocked.
IMAGE(http://images.uesp.net/thumb/6/65/SR-place-The_Underforge.jpg/800px-SR-place-The_Underforge.jpg)

Stage 10 is where I was at. Setting 15 was kind of weird, Skjor moved outside and stayed there, so for the ritual I had to go back outside to talk to him, then back in to drink.

Seems to be okay now.

JillSammich wrote:
Grenn wrote:

These sound a lot like the woes of a home owner IRL. Art imitating life, eh, Leela?

I totally just read that in Zapp Brannigan's voice.

That is why I have his picture as my avatar. I want all things typed to be heard in his voice. Pardon my sexlexia.

ahrezmendi wrote:
Eleima wrote:

My biggest problem was finding enough vendors to sell all my stuff.

Do you have the Speechcraft perks Merchant, Investor, and Master Trader? If not, you should look into it. Merchant in particular makes it a lot easier to sell all your hoarded stuff.

Yup, I do, and thank goodness for that. I'm the "if it's not nailed down, I'm carrying it out of here" kind of adventurer. ^_^

JillSammich wrote:
tanstaafl wrote:

If I never have to make more nails, fittings or hinges, I'll be happy...

At this point, I'm convinced that this mechanic is simply to pad out the length of the game... I get tired of going to Whiterun, just to buy materials, then fast travel back to my house just to realize that I need one more random thing because I forgot to make enough locks.
I think my home is built enough at this point. It would probably have been better to have started a new game and built it gradually as I played through and collected materials.

Oh yup, that's why I'm consoling in the locks, hinges and iron fittings. There's a fine line between fun and tediousness with this DLC. And I just can't leave a house unfinished, I just don't have it in me.

Hehe, hilarious. I have the same problem with Farkas though. Marrying him just totally took out the baddassery out of him.

That's something I've found about the characters I've met with, so far all the interactions are very 'video-gamey' so I don't really care for them much more than as providers of video-game type services (orders dispenser, information dispenser, trading, etc) as there isn't much more to them, at least from what I've seen. There's little that you would consider building a relationship on, I'd even go so far as to say they're just one step above you as an unvoiced protagonist with very rare banter, and probably even rarer that it's not applicable to the situation right there ("Oh look, a cave. I wonder what's inside").

On a kind of related note, I know Bethesda is probably set up for making a wide range of content rather than narrow and focussed, but I wonder what would happen if they made Warren Spector's "One city block" game, where it's just one village, a few dozen characters instead of hundreds, etc.

Check out the Vilja companion mod, very impressive for bringing an NPC to life.

Prozac wrote:

Check out the Vilja companion mod, very impressive for bringing an NPC to life.

That seems worth checking out.

Scratched wrote:
Prozac wrote:

Check out the Vilja companion mod, very impressive for bringing an NPC to life.

That seems worth checking out.

I'm going to have to try that out. I'll probably want to make a new character for the full effect though, my main one has finished everything but Dawnguard.
Link for the curious.

Keeping Warm on a frosty morning:
IMAGE(http://cloud.steampowered.com/ugc/540693576057444076/45ED377DA75A8FD3F14D1D7E1AB1ADA27BC96FC6/)

It's snowing cats and dogs!

Quintin_Stone wrote:

It's snowing cats and dogs!

Actually that's a horse behind him...

Ohhh, I see what you did there

Bethesda confirms Dragonborn DLC for both PC and PS3.

Bethesda wrote:

We’re also happy to announce Dragonborn will be available on PS3 and PC early next year.

http://www.bethblog.com/2012/12/03/d...

tanstaafl wrote:

Bethesda confirms Dragonborn DLC for both PC and PS3.

Bethesda wrote:

We’re also happy to announce Dragonborn will be available on PS3 and PC early next year.

http://www.bethblog.com/2012/12/03/d...

Really hope this includes Dragonbone weapons for Smithing... or weapons that I can craft in Solstheim that are better. My Ranger Sneakthief is sick of glass being the best.

After playing with Vilja for a bit, it's a damn impressive mod, but if I had to personify her she comes across as needy, a bit too verbose, and one of those people who hates silence and will say anything to fill the gap. It's the kind of thing where a few minor tweaks to the frequency of chat and quest reminders would make it a bit more pleasant to have her around all the time (I told her to cool her heels in an inn while I deal with the civil war).

One other thing she brings up, not directly related to the mod but shown off by her slow phrasing, is how much I'd appreciate it if you could chat with an NPC while doing other things, even just running from A to B instead of standing on the spot while she takes her time to get to the point.

Demosthenes wrote:
tanstaafl wrote:

Bethesda confirms Dragonborn DLC for both PC and PS3.

Bethesda wrote:

We’re also happy to announce Dragonborn will be available on PS3 and PC early next year.

http://www.bethblog.com/2012/12/03/d...

Really hope this includes Dragonbone weapons for Smithing... or weapons that I can craft in Solstheim that are better. My Ranger Sneakthief is sick of glass being the best. :P

Dawnguard already added Dragonbone weapons.

Scratched wrote:

After playing with Vilja for a bit, it's a damn impressive mod, but if I had to personify her she comes across as needy, a bit too verbose, and one of those people who hates silence and will say anything to fill the gap. It's the kind of thing where a few minor tweaks to the frequency of chat and quest reminders would make it a bit more pleasant to have her around all the time (I told her to cool her heels in an inn while I deal with the civil war).

One other thing she brings up, not directly related to the mod but shown off by her slow phrasing, is how much I'd appreciate it if you could chat with an NPC while doing other things, even just running from A to B instead of standing on the spot while she takes her time to get to the point.

One of her dialogue options lets you adjust how often she speaks.

Scratched wrote:

After playing with Vilja for a bit, it's a damn impressive mod, but if I had to personify her she comes across as needy, a bit too verbose, and one of those people who hates silence and will say anything to fill the gap. It's the kind of thing where a few minor tweaks to the frequency of chat and quest reminders would make it a bit more pleasant to have her around all the time (I told her to cool her heels in an inn while I deal with the civil war).

One other thing she brings up, not directly related to the mod but shown off by her slow phrasing, is how much I'd appreciate it if you could chat with an NPC while doing other things, even just running from A to B instead of standing on the spot while she takes her time to get to the point.

You can tell her to talk little or not at all. If you do not at all she'll only talk for quest reasons.

Thanks for the pointer on the Vilja gagging.

Another question. Currently if I run textures on high, when I'm in some towns (Riften, skyforge at Whiterun), it gets pretty bad with pausing when the camera pans around for what I assume is loading textures, and outside in the world it's pretty much fine. Right now I've bumped it down to medium and it's fine, and to be honest I don't really notice the difference too much. That's on 4GB RAM, and 1GB VRAM, and from monitoring usage I can see on high textures it hits the VRAM capacity, while on medium textures it stays well below, around 50-75%ish. I suppose the obvious answer is that all that detail loves VRAM, so there's only so much you can cram in there.

I'm wondering if there's some way to bump the detail down only in towns? There's this mod, but it seems more universal.

Put the textures to medium, then install the three "LITE" packages of Skyrim HD that AREN'T towns - ignore the town ones altogether.

Dysplastic wrote:

Put the textures to medium, then install the three "LITE" packages of Skyrim HD that AREN'T towns - ignore the town ones altogether.

Interesting approach.

I was doing the Companions questline where

Spoiler:

Kodlak sends you out to get witch heads and you come back to the aftermath of an attack where he died.

It was bugged and wouldn't continue. I googled it and found that if you have the Helm of Winterhold quest active it won't work until you complete it. But if you clear the dungeon which happens to be the same for the next companions quest it may cause further bugging.

This can be fixed by: running through the dungeon and getting the helm without killing anyone. As a dual wielding heavy armor kinda guy... I thought "Well crap!" but decided to give it a try... I happen to be level 34 right now in some old Ebony armor. It was actually a lot of fun running around as the 20 or so guys tried to hack me up... kind of hilarious actually... had to run in a circle while waiting on a gate to open but I was tough enough to take a good number of hits and got out with no issues. I even levelled my heavy armor to 66 ;-).

On a side note... how does one get heavy armor to 100 without just letting everything hit you for awhile? I don't get hit often and it is mostly archers or mages at this point... does magic count on heavy armor leveling?

manta173 wrote:

On a side note... how does one get heavy armor to 100 without just letting everything hit you for awhile? I don't get hit often and it is mostly archers or mages at this point... does magic count on heavy armor leveling?

well, there are always books and people who you pay to train you... otherwise, you're stuck getting hit. I think.

Yeah, I got hit by that one too. IIRC you can also do the Helm of Winterhold quest then wait 30 days in-game. The instance then resets itself and the Companions quest will continue. Since then I just make sure I don't pick up the Helm quest until I'm done with the Companions.

I think there are one or two other quests that can get stuck the same way.

Amulet of Galdur is similar in that you can't get into Saarthal (where one of the amulet fragments is) until you join the College of Winterhold because Saarthal is locked until the College questline opens it. You can do the Amulet quest while you're doing the College quest though.

And I don't know what it is about this game. I had put close to 200 hours into it and had moved on, but after grabbing Dawnguard and Hearthfire in the Steam sale I've got another 20 hours or so into it. And I haven't even started Dawnguard yet...

Dragons really hate mudcrabs. After killing it this dragon just flew off...
IMAGE(http://cloud.steampowered.com/ugc/903233346005989136/0320959BEE0807E3C42A6EAF7316B0EA1F2D8CA0/)

And what is this guard doing?
IMAGE(http://cloud.steampowered.com/ugc/903233346043559691/96D80B5E30C3F0F822E1F816C318EB7037D85AD5/)

tanstaafl wrote:

And what is this guard doing?
IMAGE(http://cloud.steampowered.com/ugc/903233346043559691/96D80B5E30C3F0F822E1F816C318EB7037D85AD5/)

He is performing Kung Fu. He is in training, sitting in the horse stance for hours a day.

IMAGE(http://3.bp.blogspot.com/_l8GFIQjSVrA/S8wuXl4iFII/AAAAAAAAAEk/uDep9iNgNzI/s1600/horse+stance-00023.jpg)

Agree with the injection of life after grabbing Dawnguard. I even started a fresh character, and am having a blast. Dawnguard has also give me at least three 'underwear changing' moments, which the base game didn't have on me. I think it was situational, rather than deliberate on teh dev's part, but I actually yelped on more than one occasion.

Reading the above, however, has made me wonder about what questlines i'm going to follow next after Dawnguard. I didn't experience any inter-quest bugs the first play through, so maybe I just got lucky.

JillSammich wrote:
manta173 wrote:

On a side note... how does one get heavy armor to 100 without just letting everything hit you for awhile? I don't get hit often and it is mostly archers or mages at this point... does magic count on heavy armor leveling?

well, there are always books and people who you pay to train you... otherwise, you're stuck getting hit. I think.

I just found a bandit leader and let them wail on me until i reached a decent armour level. I stocked up on potions first and killed all the bandit minions first.

[quote=JillSammich]

tanstaafl wrote:

And what is this guard doing?
He is performing Kung Fu. He is in training, sitting in the horse stance for hours a day.

I know you have a female username with a male avatar and all but... er, he is a *she*. Or are you not talking about the guard?

imbiginjapan wrote:

Yet another screenie. I'll stop now, I promise. At least until something else cool catches my eye.

IMAGE(http://cloud.steampowered.com/ugc/540693575985582754/BD6C6C4FBCA70E46EE0D7F6C4317257AB89EAE4D/)

What the heeeelll

How do you do this? Is it hard to install this mod or whatever you did? I just got Skyrim and I want it to look like that o_0

Duoae wrote:

I know you have a female username with a male avatar and all but... er, he is a *she*. Or are you not talking about the guard? :)

Nope... just wasn't paying that much attention. Oops. Give her my apologies. I don't want to piss of a woman with a sword and a nice set of... studded leather armor.