The Elder Scrolls V: Skyrim Catch-All

BlackSabre wrote:

It probably could use a good cleansing. Wonder if there's a mod that lets you burn villages.

I kind of feel that way about Markarth, but then,

Spoiler:

doing the right couple of quests goes a long way toward purging the place.

(Did that even call for spoiler tags? Well, whatever.)

Oh dang Kilkreath is a gold mine. Tons of corpses and they all have 50+ gold.

Probably came out of there netting 2000 gold.

Also, I no longer fast travel. It was a really good decision.

It's also the Reverse Armor rule - For female characters only, the less clothing they wear the more protection they receive. This is why a chantilly lace gown offers equivalent protection to Orcish Full Plate.

I finally got around to killing that first dragon at the tower on my current character. When I looted it, I got some ingredients I hadn't seen before, like dragon teeth and eyes. I think they came from one of the mods I'm using. Anyway, I go through the usual routine and eat one of each ingredient to see what property it has. As it turns out, Dragon Eyes cause paralysis. While all the Whiterun guards are standing around gawking at the new Dragonborn, my character stiffens and slowly topples over backwards. She is the hero Skyrim deserves.

The Dragon * ingredients are from a mod. I'm 99% sure SkyRe adds them, because I don't run any mods that specifically change Alchemy except SkyRe. They produce insanely potent potions too, I made a few that are worth 4k+, I'll snap a shot of them when I get home.

I've got a mod that adds more animal drops, and adjusts drop rates so things drop the appropriate number of eyes, legs, etc. I'm pretty sure that's where the dragon stuff came from.

I fired this up again to celebrate the rebirth of my Windows partition.

I keep trying to dodge like I would in Guild Wars 2.

Looks like there are a couple of mods that add dodges to the game. Anybody have any experience with them?

muttonchop wrote:

I've got a mod that adds more animal drops, and adjusts drop rates so things drop the appropriate number of eyes, legs, etc. I'm pretty sure that's where the dragon stuff came from.

Ah, well SkyRe includes a whole bunch of other mods, so it probably brought that one with it for me. Particularly if the mod you have adjusts drop rates, since that's a big ticket item for SkyRe.

I highly recommend holding on to those ingredients until you get your Alchemy skill up a bit. I'm currently at 120 Alchemy (SkyRe only of course), with 5/5 in the base perk, and 2/3 in bonus beneficial effects, and like I said those ingredients produce by far the best potions available.

New Dragonborn screenshots! Netches: CONFIRMED
IMAGE(http://www.rockpapershotgun.com/images/12/nov/db6s.jpg)
I'm looking forward to seeing Morrowind's crazy critters again, they were fun. Except Cliff Racers.

Bah, haven't played for a few weeks so I updated a few mods to the latest version and now my save game CTD's on loading. I've just confirmed I can start a new game though... Oh well.... So long Gudrod the Hunter.

muttonchop wrote:

New Dragonborn screenshots! Netches: CONFIRMED
IMAGE(http://www.rockpapershotgun.com/images/12/nov/db6s.jpg)
I'm looking forward to seeing Morrowind's crazy critters again, they were fun. Except Cliff Racers.

Silt Striders or no purchase! Also, I want House Hlaalu.

Of course, I play this on Playstation... soooo... I will have to probably wait until like 2015 to get them.

Oh for pete's sake...

Spoiler:

Turns out Lod, the now-dead blacksmith of Falkreath, is the start of the Clavicus Vile quest. So now I'm completely screwed in terms of getting all the Daedric artifacts, unless if I want to cheat and revive him via console commands. This makes me sad, I was going for 100% of Daedric artifacts this game. :(

EDIT: Ah, turns out console commands don't disable Steam achievements, so maybe I'll just use my god-like powers to revive him and reset the quest.

ahrezmendi wrote:

Oh for pete's sake...

Spoiler:

Turns out Lod, the now-dead blacksmith of Falkreath, is the start of the Clavicus Vile quest. So now I'm completely screwed in terms of getting all the Daedric artifacts, unless if I want to cheat and revive him via console commands. This makes me sad, I was going for 100% of Daedric artifacts this game. :(

EDIT: Ah, turns out console commands don't disable Steam achievements, so maybe I'll just use my god-like powers to revive him and reset the quest.

I consider console commands to be a valid work-around for bugs and/or oversights. I've used it quite a bit to resurrect NPCs involved in quests and to advance/complete quests that get bugged. My thinking is that NPCs involved in the larger sidequests should have been made essential until after their part in said quest was finished

I agree with that line of thinking, particularly in cases like this. That quest line starts off as a Miscellaneous quest, when in fact it is not. And Lod dies incredibly easily, to the point that it's an explicit footnote on his Wiki page that he frequently dies in dragon attacks, and you should protect him.

Oh wow, is that Red Mountain in the distance as well? Such a tease, since I think we'll be cordoned off to Solstheim!

I don' t know, but they've also released some images that sure as Oblivion look like Ald-Ruhn.

IMAGE(http://img.gawkerassets.com/img/185e13zfg7qazjpg/original.jpg)

Citizen86 wrote:
Duoae wrote:

Shouldn't that be: Conan O'Brien "Reviews" Skyrim?

yes, but still hilarious.

Mr. Buttons

Wait, I changed my mind. It should be:"Conan O'Brien" Reviews Skyrim,

tanstaafl wrote:

I don' t know, but they've also released some images that sure as Oblivion look like Ald-Ruhn.

IMAGE(http://img.gawkerassets.com/img/185e13zfg7qazjpg/original.jpg)

That's probably Fort Frostmoth the traditional dark elf style homes are likely due to refugees from Morrowind.

Yeah, the island actually belongs to Morrowind fully legally and with the support of the Nords now after the eruption/explosion of Red Mountain that destroyed almost all of Vvardenfall. Supposedly most of Morrowind is just fire and ash and devastation now, so I'll be curious to see if there is any mention of Nords possibly wanting it back now with the Aldmeri Dominion going nuts and pissing off all of the non-elven/non-beast races.

muttonchop wrote:

I'm looking forward to seeing Morrowind's crazy critters again, they were fun. Except Cliff Racers.

They can even annoy you in your dreams

Here's to hoping these tweets of PC and PS3 additional content being forthcoming are accurate/timely. Little irritating that my choice of 6 year old system has still kept me away from being able to acquire dragonbone weapons (really? How did that not get into the base smithing?), or build a castle dedicated to my greatness.

Either way, after finishing AC3 and maybe playing some Final Fantasy Tactics, I think I will then come back to this to play as my sword and board orc warrior. Gotta get him into the Imperial Legion next, I think.

Weird moment in Skyrim tonight.

I walked up to High Hrothgar for the first time in a really long time, since before I beat Alduin (which occurred around December 20th of 2011) because I think I am going to try and gather up all the words of power. Without using fast travel I feel like this will probably take awhile. Apparently the news of Alduin's demise had not reached them. So I ended up informing them of something that felt like was ages ago, a year in "real time", and who knows how long in Skyrim time. But really, in the technological age that Skyrim takes place in, probably not that inaccurate.

I had a really proud moment today. Sitting on the couch with my almost 4 year old girl watching one of her cartoon shows. She suddenly says to me, "Dad, can we play Skyrim?"

So awesome. I mean mostly it's just wandering around a villiage shouting at the sky as some of the other stuff is a little not safe for her eyes yet. But damn it's still awesome!

Yeah the kid thing is funny. I'll play even ostensibly violent games at times with my four year old so long as it's a really gamey game. At that point it's easy to explain the object of the game and that monsters are just the way the game represents pieces of the puzzle. But once the gore factor appears or it moves into the first person I get a lot more careful. With Skyrim I think she'd be upset if I had to kill a bear or wolf, but other than that she'd probably really enjoy wandering around the surface and looking at stuff.

complexmath wrote:

...but other than that she'd probably really enjoy wandering around the surface and looking at stuff.

...until a bandit group attacks you and you set them on fire or chop off a few heads. The things you see when you're 4 years old these days

I started up a mage tonight. Not pure mage, mind you, as I'm still going to be using light armor (supplement with oakflesh and the like, but I hate robes) and some smithing and such.

But it's interesting so far. Went with Dunmer for the boost to destruction and such... but kind of missing that extra 50 mana that comes with being an Altmer instead.

Never been to Falkreath (sp?) so I decided to walk there from Helgen just to see the road and what was along the way. Found a small abandoned (destroyed by a dragon house) with a note for the authorities on the location of a dragon... So of course I had to go avenge this poor couples demise... then kept on going and found a nice house... with a secret door behind a bookshelf... notes everywhere about bandit type stuff. Turns out it was a major operation and quite a large bandit hideout... I mopped up the scum and looted a lot. I'm sure I would have gotten a quest for this at some point if I hadn't randomly found it. My bags were full so I had to go back to town and I looked at the map... not even halfway to Falkreath.

I love the detail and just the shear amount of stuff. I am bordering on 200 hours (3 characters so there is some overlapping content) and still havent come close to doing every non- randomly generated quest. I have barely even started the civil war quest lines and have only been thane of 3 different cities.

manta173 wrote:

Never been to Falkreath (sp?) so I decided to walk there from Helgen just to see the road and what was along the way. Found a small abandoned (destroyed by a dragon house) with a note for the authorities on the location of a dragon... So of course I had to go avenge this poor couples demise... then kept on going and found a nice house... with a secret door behind a bookshelf... notes everywhere about bandit type stuff. Turns out it was a major operation and quite a large bandit hideout... I mopped up the scum and looted a lot. I'm sure I would have gotten a quest for this at some point if I hadn't randomly found it. My bags were full so I had to go back to town and I looked at the map... not even halfway to Falkreath.

I love the detail and just the shear amount of stuff. I am bordering on 200 hours (3 characters so there is some overlapping content) and still havent come close to doing every non- randomly generated quest. I have barely even started the civil war quest lines and have only been thane of 3 different cities.

That bandit house, if it is what I think it is, is part of the Thieves Guild's quests later... I suspect your adversaries there will all miraculously heal to provide you with a new challenge when you go back.

Demosthenes wrote:
manta173 wrote:

Never been to Falkreath (sp?) so I decided to walk there from Helgen just to see the road and what was along the way. Found a small abandoned (destroyed by a dragon house) with a note for the authorities on the location of a dragon... So of course I had to go avenge this poor couples demise... then kept on going and found a nice house... with a secret door behind a bookshelf... notes everywhere about bandit type stuff. Turns out it was a major operation and quite a large bandit hideout... I mopped up the scum and looted a lot. I'm sure I would have gotten a quest for this at some point if I hadn't randomly found it. My bags were full so I had to go back to town and I looked at the map... not even halfway to Falkreath.

I love the detail and just the shear amount of stuff. I am bordering on 200 hours (3 characters so there is some overlapping content) and still havent come close to doing every non- randomly generated quest. I have barely even started the civil war quest lines and have only been thane of 3 different cities.

That bandit house, if it is what I think it is, is part of the Thieves Guild's quests later... I suspect your adversaries there will all miraculously heal to provide you with a new challenge when you go back. :D

Never finished that line either... geez so much to do... wish I had more time for gaming. Between this and minecraft I don't have enough time anymore.

Head bandit was a woman named Rilgen or something like that in full steel plate. Had notes about a treasure room and a silver candle mold... I might have sold it but I think I saved it since it was odd.

manta173 wrote:
Demosthenes wrote:
manta173 wrote:

Never been to Falkreath (sp?) so I decided to walk there from Helgen just to see the road and what was along the way. Found a small abandoned (destroyed by a dragon house) with a note for the authorities on the location of a dragon... So of course I had to go avenge this poor couples demise... then kept on going and found a nice house... with a secret door behind a bookshelf... notes everywhere about bandit type stuff. Turns out it was a major operation and quite a large bandit hideout... I mopped up the scum and looted a lot. I'm sure I would have gotten a quest for this at some point if I hadn't randomly found it. My bags were full so I had to go back to town and I looked at the map... not even halfway to Falkreath.

I love the detail and just the shear amount of stuff. I am bordering on 200 hours (3 characters so there is some overlapping content) and still havent come close to doing every non- randomly generated quest. I have barely even started the civil war quest lines and have only been thane of 3 different cities.

That bandit house, if it is what I think it is, is part of the Thieves Guild's quests later... I suspect your adversaries there will all miraculously heal to provide you with a new challenge when you go back. :D

Never finished that line either... geez so much to do... wish I had more time for gaming. Between this and minecraft I don't have enough time anymore.

Head bandit was a woman named Rilgen or something like that in full steel plate. Had notes about a treasure room and a silver candle mold... I might have sold it but I think I saved it since it was odd.

If the mold was there, save it. Interesting though in that it really should not have been available until you got the quest.