The Elder Scrolls V: Skyrim Catch-All

tanstaafl wrote:

I'm pretty sure it's a case of movie and game both drawing from the same real-world sources for inspiration.

In fairness, it's not as through this game is shy about its influences from culture. I just left a place that was actually named Hrothgar.

By the way, anyone else getting SKYRIM FIT?

IUMogg wrote:

I think the game karmatically told me fast traveling is bad. I went exploring up north and was too low a level and kept dying, even by random wildlife outside of dungeons. So after about 5 attempts at trying to walk back to the first main city and dying, i decided to fast travel. I chose to fast travel to a farm right outside the city. As soon as I load in, I'm facing a wall and I hear a big thud and a rumble behind me. I turn around and there is a dragon there who just roasts me. I decided I'm walking everywhere from now on.

In Fallout fast travel/waiting/sleeping would often update behavior/packages, 'wake-up' scripted events, etc., so it may be the same with Skyrim. That's a heck of a surprise when zipping to a new location though.

Has anyone else gotten a bit of a Bioshock feel in some of the elements? The health bars, the magic hand, the way food heals, etc. I know a lot of these elements cross-pollinate from a lot of different games, but there have been a few times when I almost expected Andrew Ryan to tell me to quit ****ing around with that cabbage cart and go find the golden claw or similar. Good stuff!

gtnissanfan wrote:

I'm playing a sneaky, dagger-wielding character (on the 360). I'm trying to figure out which perks I plan to take and one thing bothers me about the One-Handed perks. The Bladesman perks use the word "sword"-- does this mean the perk does not apply to daggers? If so, it seems like daggers get a little shafted with perks.

On the magic front, spouting a continuous stream of fire from your hands is much cooler than the ranged fireball spells in Oblivion.

In the stealth tree there's a perk that allows daggers to have 15(16?)X backstab dmg

As a squishy pure mage, I find the game reasonably challenging at default difficulty. Also, the spiders are not creeping me out as much as I thought they would. If they do get too close, I sneeze at them mightily like a true Dragonborn, a special power I tend to forget about otherwise.

On the technical front : playing here with a Radeon HD 4850 card and 2gb of ram, the game runs wonderfully at medium/high, which is very enjoyable and completely unexpected (just a couple of weeks after my computer was humbled by BF3).

Puce Moose wrote:
Stylez wrote:

Does anyone know what the different difficulty levels do? I'm playing on Adept right now and it has been basically challenge-free from level one. I don't want to up the difficulty just to make the enemies have more hitpoints though.

I put it on Master from the start and it's been pretty easy so far. Granted, I pretty much sneak all the time (prefer that movement speed) and slowly engage and retreat, etc., etc. I have been killed a couple of times though, when I've been careless and let myself get surrounded, though I've been killed far more often by inanimate objects (such as my war chariot and trying to kick kettles around). The enemy health hasn't seemed too bad, though more arrows than I would like are required to take down things. Granted, the same applies to the player, so I guess it balances out.

Hey I just found my first in-dungeon trap! I was very pleased to discover that enemies (or inanimate objects) can trigger a trap, and they do respectable damage (at least the big swinging spike door does). That's awesome.

Where do you set difficulty level?

Also the coolest trap, not sure if its an award for trying or would be used against me is the torches/lanterns dangled from the ceiling and you can shoot them and they drop to oil/water pools below engulfing the area in flames.

When I play on Dec. 11 I will be playing at my usual difficulty setting - MAXIMUM. Groupies can line up here. Fan-girls and fan-boys over there. 'Special' guests (i.e. hot red-headed women) can come right in.

I've been floundering at sea when it comes to skill and perk choices. Using different weapons, playing with different crafting skills.
Right now I'm kind of a smith/enchanter/mage/theif/archer.
I see the character concepts upthread. How do you guys stay on track with a character and fight off the, play with the options urge/trap?

Dimmerswitch wrote:

Also: I'm guessing many folks aren't aware of the Steam screenshot feature. I don't remember the default (mine is [F12], but I think I rebound it), but you can use that to take and post screenshots of pretty much any game that supports the Steam overlay.

Vastly underrated feature.

Steam screenshots don't work for me on Skyrim so I have to use print screen. I wonder if it has something to do with the fact that I'm using a controller. Although, the Steam overlay still works.

Also, does anybody know where I can find somebody to train me in smithing? That's the only skill where I might use the exploit that sinkwater mentioned since you need to get to level 60 to improve magical weapons (which are pretty much all I use now).

iaintgotnopants wrote:
Dimmerswitch wrote:

Also: I'm guessing many folks aren't aware of the Steam screenshot feature. I don't remember the default (mine is [F12], but I think I rebound it), but you can use that to take and post screenshots of pretty much any game that supports the Steam overlay.

Vastly underrated feature.

Steam screenshots don't work for me on Skyrim so I have to use print screen. I wonder if it has something to do with the fact that I'm using a controller. Although, the Steam overlay still works.

Also, does anybody know where I can find somebody to train me in smithing? That's the only skill where I might use the exploit that sinkwater mentioned since you need to get to level 60 to improve magical weapons (which are pretty much all I use now).

I think

Spoiler:

the smith at the skyforge in the first main city can teach you

. I haven't run into any others.

iaintgotnopants wrote:

Also, does anybody know where I can find somebody to train me in smithing? That's the only skill where I might use the exploit that sinkwater mentioned since you need to get to level 60 to improve magical weapons (which are pretty much all I use now).

Spoiler:

The smith near the Companions Hall in Whiterun, i think.

Ghostship wrote:

I've been floundering at sea when it comes to skill and perk choices. Using different weapons, playing with different crafting skills.
Right now I'm kind of a smith/enchanter/mage/theif/archer.
I see the character concepts upthread. How do you guys stay on track with a character and fight off the, play with the options urge/trap?

I fall into the same trap myself. I know in my mind I need to shift my focus to a select few skills but I can't help but wanting to be good at everything with one character. I think the best remedy is to plan ahead. Make the decision to develop a specific type of character early on in the game.

IUMogg wrote:
iaintgotnopants wrote:
Dimmerswitch wrote:

Also: I'm guessing many folks aren't aware of the Steam screenshot feature. I don't remember the default (mine is [F12], but I think I rebound it), but you can use that to take and post screenshots of pretty much any game that supports the Steam overlay.

Vastly underrated feature.

Steam screenshots don't work for me on Skyrim so I have to use print screen. I wonder if it has something to do with the fact that I'm using a controller. Although, the Steam overlay still works.

Also, does anybody know where I can find somebody to train me in smithing? That's the only skill where I might use the exploit that sinkwater mentioned since you need to get to level 60 to improve magical weapons (which are pretty much all I use now).

I think

Spoiler:

the smith at the skyforge in the first main city can teach you

. I haven't run into any others.

Ah, yes. I forgot about that guy.

Typical.
I buy the game and my monitor breaks D: I don't get any red colours anymore

In an epic test of will and self restraint, I am trying to hold off getting this game until I get my new PC built sometime in the next couple of weeks. However, I am finding it difficult to resist the siren's call of the 360 version. Will the wait be worth it?

I finally got a chance to play because my wife was kind enough to take my visiting mother-in-law and the kids to the zoo this afternoon. I'm only about an hour in, but I am really enjoying it. The interface complaints must be all mouse and keyboard related because it works really, really well on a controller.

peterb wrote:

For those of you with a choice between the PS3 and Xbox 360 versions: get the Xbox version.

I pre-ordered the PS3 version from Amazon. It arrived. I tried to play it. Executive summary: the PS3 version of the game is made entirely of poop. Hangs, hitches, and a framerate that I'd estimate as approaching 20 to 25 FPS. I gave up, RMA'd it, and picked up the Xbox version from Target, which is performing much, much, much better.

Just a heads up in case you didn't see a write up about the issue, but the 360 version currently has a bug where some of the high res textures don't stream in to replace the low res textures after you enter and exit a menu if you have the game installed to your hard drive. Bethesda is aware of the issue and says a title update is on the way. If you are running from the disc, it shouldn't be an issue, but you'll have longer load times. I don't know how much longer but it was significant in the earlier Bethesda games.

In my case, I installed the game to a thumb drive to avoid the bug, but still have the shorter load times.

So far the only hitching, I've seen is when the game autosaves on entry to a menu, but this may simply be due to the fact that I'm saving to the same thumb drive the game is running off of.

I'm about ten hours deep on the 360 version of the game, and have been loving every minute of it so far. My two immediate thoughts are:

1) If I beat a quest, shouldn't it autosave? Somehow that seems appropriate, but I lost a whole forty-five minutes due to not saving. Which is, of course, the unwashed console masses laziness talking, I know, but still...

2) I'm currently (ie: taking a break for food, but literally currently) working on the Companions quest "Proving Honor" and, honestly -- honestly?!?:

Spoiler:

This game has werewolves, too!

Best revelation of the morning, right there.

I'm playing as a thief with some magic crossover, though my pickpocketing and lockpicking skills are fairly anemic, since I'm focusing on stealth and firepower, for now. At the end of a conspiratorial questline, I manage to get to a bank safe.

I see it's Expert difficulty, and decide I have nothing to lose by giving it a shot (I have *tons* of lockpicks). On a whim, I try turning the lock to the right without moving my lockpick, to see if there's any give before I try to figure out the correct angle.

Lock swings all the way to the right, and I get a bunch of loot I had no reasonable hope of obtaining.

ranalin wrote:

Where do you set difficulty level?

Also the coolest trap, not sure if its an award for trying or would be used against me is the torches/lanterns dangled from the ceiling and you can shoot them and they drop to oil/water pools below engulfing the area in flames.

Esc->Settings->Gameplay

Yes! I just found one of those awesome non-IBC-approved lantern thing myself. I dropped it on the head of a Draegr and felt quite pleased with myself. The next one I accidentally dropped on my own head, and felt less pleased with myself, but still had a good chuckle.

Has anyone figured out the numerical hotkeys yet? I saw this in the manual:

You can also assign primary and secondary Quick Keys by pressing F to pull up the Inventory/Magic Menu. Then,
holding down one of the number keys (1 through 8) from the Favorites menu for about a second. Swap between
items during gameplay by tapping the assigned number key

This seems to sort of work, but I can't quite get it to do what I want. For example, if I hot key a shield, it un-hotkeys itself as soon as it's equipped. When I hotkey a spell to a number, it seems to link both hands to that spell, unequipping my shield. I'd like to link a number that only changes one of my hands, but it seems to often do both. Hmm.

Mere Anarchy wrote:

I also had an interesting adventure. While travelling (skulking?) through the woods, I ran into a dragon, which I chased up and down mountains to kill. It seems he wasn't that interested in me because he avoided me so that he could flame random animals in the forests. He then flew down to the valley, landed, and proceeded to torch a mammoth. The giant with the mammoth didn't seem to like this. He walked up to the dragon (who unfortunately had landed), clubbed the dragon once in the head, and the dragon died. I sauntered (skulked?) down to the dragon and claimed my soul!

On a side note, anyone want to tell me where you got that handy fire shout?

Indeed. You'll come across it in your first "real" quest with the Companions in Whiterun.

Strangeblades wrote:

When I play on Dec. 11 I will be playing at my usual difficulty setting - MAXIMUM. Groupies can line up here. Fan-girls and fan-boys over there. 'Special' guests (i.e. hot red-headed women) can come right in.

You keep posting, so I know you're not gonna last until December 11th.

How to Conquer a Dragon in Skyrim
IMAGE(http://4.media.dorkly.cvcdn.com/53/62/b5e98e99e26b4f3129e60769a4e8a91d.jpg)

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Yeah, I don't get the people who aren't playing.

Nevin73 wrote:

I'm going to get f*cking divorced over this game. Wife is not happy.

That is all.

My wife has already said the same thing. Lucky for me, she has a girls night out tonight.

ruhk wrote:
karmajay wrote:

Er, if I turn into a vampire and can't be cured I'm going to be upset that I have to start a new character or backtrack a bunch

A simple cure disease potion should do the trick (as long as you take it before actually becoming a vampire). I don't know how far, or where you are, but I'm fairly certain that the trader in Riverwood sells them for somewhere around 245 gold each.

On an unrelated note: I just found M'aiq the Liar!

One way to cure vampirism is to...

Spoiler:

...contract lycanthropy, which immediately cures all other diseases you are afflicted with.

Of course you now have a completely different set of problems but hey, no more vampirism

I've gone for a Khajiit Assassin type (360) so I can see what the dark brotherhood quest line is like. Early days yet, I've just got through the first dungeon (the one shown in the walkthrough demo videos), and died a few times. I may have kept swiping at the spider and the boss zombie after they died a little because I hated them quite a bit. Just exploring a bit at the moment. I think I'll wander round each of the captial cities so I can fast travel around a bit.

In the very first bit, I lost my bearings a bit and ended up following the Imperial guy rather than the (more friendly) rebel guy. Will I have the chance to rejoin the rebel guys later on?

garion333 wrote:

Yeah, I don't get the people who aren't playing. :P

Steam hates Europe. Have to go to work every now and then

Coldstream wrote:
DSGamer wrote:
BNice wrote:

Anyone found a good place to store stuff early in the game?

I need to know this.

If you're a caster type, the University in Winterhold gives you a room with your own bed and a bunch of storage.

You don't have to be much of a caster type to get this, either. My heavy armor/2-handed barbarian Nord was able to swing it, they'll let anyone in.

Oh dear, turning on Master difficulty also enabled those 'aaaaaaaaaaa!!!!' and 'oh sh*t!' and 'f*ck!' moments when something big and nasty pops up and I literally jump in my chair.
Just like the moment ago, when Icy Troll instead of running straight at me as expected from any mindless creature, runs the other way to get his two buddies. He comes back, alone, my beloved Lydia tanks him, I'm shooting arrows like it's going out of fashion, and then I hear some rumble behind my back. I turn, and two giant frost trolls swing at my face from point blank range.

Oh, and I'm dead.

oooo hey - look at those pretty flying twinkly ice things...lets follow them for a bit and OH GODS GET IT OFF, GET IT OFF! :O

*Ahem*.

Also: I'm vaguely amused that (among about a bazillion other characters) the boss of the thieves guild is voiced by Stephen Russel, given his resume