The Elder Scrolls V: Skyrim Catch-All

Sparhawk wrote:

I so need a new computer!! Then again, no set due date...got time to save up.
But I will play this game for sure. Some titles you just don't skip for anything :)

11th November, 2011

Gravey wrote:

Skyrim!

I don't know what it is about fantasy settings in the snow, but freeze one and I'm exponentially more excited. Maybe it's that ice-flecked heart of mine that still longs for my ancestral home (Edmonton). But I really liked the look of Bruma in Oblivion and Nordic architecture with its carved beams and stone construction. A return to Solstheim would be a nice surprise too.

Where my Nords at!

Represent!

Montalban wrote:

TES Files[/url]]Skyrim is the most rugged region in the continent, not only containing five of the highest peaks in Tamriel. Skyrim also is very snowy and cold, home to all manner of lycanthropes

Oh boy. Here we go.

Edit: The fact that I immediately started quoting the source material should send the clue that I'm irrationally excited for another Elder Scrolls game.

Same. I loved Oblivion - played the Hel out of it - and am ready for a new one. Day one buy for me, regardless.

Dragons make everything better.

And I am seeing a lot of complaints about the faces. Yep, they are not so pretty, but how is everyone forgetting the bad animations? 3rd person view sidestepping = no sidestepping unless at a 90 degree angle? Come on Bethesda! Fallout 3 had the same problem.

All the ugliness aside.... I am giddy like a schoolgirl. I love me some Elder Scrolls.

I'll go on record now as saying... Meh.

Yeah, the faces are a symptom of a wider problem. They need a lot of attention to detail for all animations.

And the combat. And the NPC AI for combat.

Citizen86 wrote:

Dragons make everything better.

And I am seeing a lot of complaints about the faces. Yep, they are not so pretty, but how is everyone forgetting the bad animations? 3rd person view sidestepping = no sidestepping unless at a 90 degree angle? Come on Bethesda! Fallout 3 had the same problem.

All the ugliness aside.... I am giddy like a schoolgirl. I love me some Elder Scrolls.

It's funny, but the non-diagonal walking is the thing I keep checking to see if they've fixed ever since Morrowind, they didn't fix it in Oblivion, or either of the Fallouts, it's become a bit of a sore point for me. If it's still not fixed in Skyrim, I'll be terribly disappointed... really excited to be playing a new Elder Scrolls game, but disappointed nevertheless!

Redwing wrote:
Citizen86 wrote:

Dragons make everything better.

And I am seeing a lot of complaints about the faces. Yep, they are not so pretty, but how is everyone forgetting the bad animations? 3rd person view sidestepping = no sidestepping unless at a 90 degree angle? Come on Bethesda! Fallout 3 had the same problem.

All the ugliness aside.... I am giddy like a schoolgirl. I love me some Elder Scrolls.

It's funny, but the non-diagonal walking is the thing I keep checking to see if they've fixed ever since Morrowind, they didn't fix it in Oblivion, or either of the Fallouts, it's become a bit of a sore point for me. If it's still not fixed in Skyrim, I'll be terribly disappointed... really excited to be playing a new Elder Scrolls game, but disappointed nevertheless!

Only losers play in third person!

BlackSabre wrote:

I'll go on record now as saying... Meh.

This is me f*cking your record.

BlackSabre wrote:

I'll go on record now as saying... Meh.

You'll rue the day you said this, once they start releasing video and kick the hype machine into high gear.

Please don't be a broken mess at launch...please don't be a broken mess at launch...please don't--oh who am I kidding, this is Bethesda.

Eh... I'd rather a game be buggy (provided it isn't game breaking) than lacking in ambition. Both would be nice, but making video games is rumored to be difficult.

Perhaps it will start with everything destroyed, and we're picking through the rubble, looking for places to get out of the cold long enough to catch a moment's rest before heading back into the chill. Feeding on the fallen villagers just to survive as we trudge through the death and decay of a destroyed city, vision darkening each day from the sickness coursing through our veins, until we stumble, falling at the corpse of... the Dragonborn. The last hope, dead, corpse broken on the icy ground. Stomach growling, we turn away, choking back a sob. So hungry. And yet... no, we cannot. We cannot. But.. Just a bite, perhaps, to see how heroes taste. Jusssstt oonneeeee bitttttteeeee.

Or maybe there will just be a couple of houses on fire, forever burning, and a huge walled town that never actually gets burned down. Ah well, here's hoping!

Blind_Evil wrote:

Eh... I'd rather a game be buggy (provided it isn't game breaking) than lacking in ambition. Both would be nice, but making video games is rumored to be difficult.

Oh sure, I'll trade some buggyness for ambitiousness and new idea. But I think there's a limit to how far you can push that, and Bethesda's recent games have gone over my bug threshold. I don't really think throwing tons of content to chew through is ambitious, it doesn't excite me, it just shows you've got a budget to employ people to make that content.

Still, you're only as good as your most recent game, and each new game could be awesome. Until they show footage of the game rather than prerendered footage that is anything but gameplay it's too early to judge.

Scratched wrote:

Oh sure, I'll trade some buggyness for ambitiousness and new idea. But I think there's a limit to how far you can push that, and Bethesda's recent games have gone over my bug threshold.

Yes. I accept that there will be some wackiness in an gargantuan sandbox affair, but there were times playing Fallout I worried that it was damaging my machine. That is, as the great Walter Sobchak might say, Over the line.

Puce Moose wrote:

Or maybe there will just be a couple of houses on fire, forever burning, and a huge walled town that never actually gets burned down.

UCRC likes this.

This is exciting news indeed, I thought we were still years off from even an announcement. Here's hoping for a somewhat polished product (and engine, character models, animation, etc.) next November.

I didn't see this mentioned, but Bethesda commented on twitter about the engine the new Elder Scrolls game is using.

http://twitter.com/#!/Bethblog/status/14010984884604929

It's showing how jaded I am, but I think it went like this: PR notices Bethesda games getting badmouthed because of their engine, PR announces 'new' engine. They've got a ton of customisation that they need for how they make their particular type of games, combined with how they were previously saying their next game is on the same engine, I wouldn't be surprised if it's less new, more evolved from the engine used in Oblivion/FO3/NV, similar to the step between Morrowind to Oblivion. Going to a whole new engine likely has a lot of upheaval as they need to recreate assets and systems, and possibly change how they work to suit that new engine.

I'll believe it when I see it

Zhaosen wrote:

New Engine

Controversy, what would we do without you?

I'll wait for Todd Howards confirmation or denial. For all I've seen of them in the past, "new" engine is codeword for Gamebryo Lightspeed.

I'm betting an "updated" version of Gamebryo.

Let's hope that walls will at least have the ability to stop light this time around.

So is Skyrim just going to be an arctic wonderland? Can we expect some geographical diversity or is Skyrim really just the land of fantasy-Swedes?

They are under the same umbrella with iD now...

An external issue regarding the engine is that Emergent, who made Gamebyro, have been having a few troubles lately.

Puce Moose wrote:

Perhaps it will start with everything destroyed, and we're picking through the rubble, looking for places to get out of the cold long enough to catch a moment's rest before heading back into the chill. Feeding on the fallen villagers just to survive as we trudge through the death and decay of a destroyed city, vision darkening each day from the sickness coursing through our veins, until we stumble, falling at the corpse of... the Dragonborn. The last hope, dead, corpse broken on the icy ground. Stomach growling, we turn away, choking back a sob. So hungry. And yet... no, we cannot. We cannot. But.. Just a bite, perhaps, to see how heroes taste. Jusssstt oonneeeee bitttttteeeee.

Maybe I'll just start out playing your mod.

Citizen86 wrote:

I'm betting an "updated" version of Gamebryo.

this. early publicity for oblivion also stated that it would have a new engine, while in reality it was based off the same engine as morrowind, just updated and heavily customized.

Fantasy? Snow? Dragons? I'm in!

Giggity!