The Worst Game You Love?

Forte wrote:

Edit: was there something wrong with Ultima VIII that people didn't like? I've never played any Ultimae, but a couple people have mentioned it in this thread so far.

It was a sort of lame-ass sorta ARPG thing that usurped a proud RPG franchise. Terrible platforming, you could drown in a puddle, muddle of a story, kind of buggy. The worst game in the franchise, by a good ways. And yes, I played Ultima XI too - it was stupid and a sad end to the Ultima series but had some redeeming qualities (well, it was pretty and in 3D). VIII was just a terrible game.

And no, I don't love it

Most infuriating piece of @)%& I've ever played was Masters of Orion III, followed at a fair distance by Mechwarrior 2 on the PSOne.

Parallax Abstraction wrote:

My choice is Fairytale Fights. This is a 4 player Unreal powered, side scrolling, co-op beat em' up that came out from PlayLogic. They were barely hanging on financially when it got pushed out and they folded shortly after its release. It's buggy, horrendously balanced and incredibly frustrating at times but you get 4 people on a couch and you'll constantly laugh. It's cartoony yet graphic and it's fun to rip up fairy tale characters and world. Also, there's a weapon called the Twig of Destiny.

I love that game. We didn't find much in the way of bugs, but being able to skate figure-8's in the blood of the naughty while singing the matching School House Rock song was considered the height of success in my house. The boys played the heck out of that thing.

mechaslinky wrote:

killer7. I love killer7 so much that I instantly fell in love with Suda51 forever and bought No More Heroes day one without seeing a single review.

Oooh, Killer7! I enjoyed that one a lot. I remember downloading and printing out a story analysis from some site, discovered it was over 80 pages long, and never got around to reading the thing. Heaven smiles always struck me as an awesomely creepy name.

I had a lot of fun with 'Disciples of Steel', kind of a poor man's Pool of Radiance rip-off. I liked the fact it bragged about being the 'best RPG ever made' right on the box, without even bothering to quote anyone actually having said that.

Mega Man Battle Network series for the GBA/DS.

Story is bad, graphics are barely passable late 90's sprite art, and the sound design is meh. But god, I love the battle system of those games.

Going old school if you don't mind....

Amagon for the NES. I have no idea why I love that game so much, but I played it non-stop for weeks trying to beat the game only to see a crappy 8-bit ending. I think it was the music that played when you got your power-up and got to tear through the level. I am a sucker for appropriately arranged bips and boops.

Trophy Husband wrote:

Too Human

Don't know if it technically qualifies, but it was widely panned, and I loved it.

You can add me to that list, I was quite fond of that as well - played it through several times.

People still complain about Ultima 9 as being the nail in Ultima's coffin. I thought it was a blast, challenging and quirky, even if it was riddled with bugs.

Nightmare wrote:
Forte wrote:

Edit: was there something wrong with Ultima VIII that people didn't like? I've never played any Ultimae, but a couple people have mentioned it in this thread so far.

It was a sort of lame-ass sorta ARPG thing that usurped a proud RPG franchise. Terrible platforming, you could drown in a puddle, muddle of a story, kind of buggy. The worst game in the franchise, by a good ways. And yes, I played Ultima XI too - it was stupid and a sad end to the Ultima series but had some redeeming qualities (well, it was pretty and in 3D). VIII was just a terrible game.

And no, I don't love it :)

My take on it: if you judge it separately from its predecessor it was a great, full-on Origin game. Good graphics, lots of fun, interesting magic. Yes it was somewhat short, yes it did not take place in Britannia and yes, there was jumping involved and it was sometimes difficult due to isometric nature of the game (so was it in Twinsen's Relentless Adventure, and what a praised game that was), but the story was still interesting and pretty dark and mature. Compared to the behemoth that is Ultima VII it was a letdown, but I played VIII first

Hypatian wrote:
Trophy Husband wrote:

Too Human

Don't know if it technically qualifies, but it was widely panned, and I loved it.

Sign me up, too. I think I heard a rumor that they *are* going to make the second game? I hope it's true.

I thought that game was awful. But if make the sequel and name it "Two Human" (and add splitscreen co-op), I'd probably give it another chance.

X3: Reunion would be my guilty pleasure. All the cheesy voice acting, all the bugs it released with, and the ludicrous difficulty curve make it a game I'd be embarrassed to recommend. But it's a sandbox game in space, and it uses a joystick, so I love it.

MySims for the Wii. It was very simple gameplay-wise, really repetitive, and kinda buggy, but I had a lot of fun with it. The game was pretty much a bunch of fetch quests where you got to design and build the quest items yourself, which allowed for a lot of creativity.

Basically, what I'm saying is that any game that let you make a Flintmobile-themed bed for your Sim or an electric chair-themed toilet for your goth neighbor is okay in my book.

Call of Cthulhu: Dark Corners of The Earth. That game is f*cking brilliant, and I wanted it to work sooooooooo bad. It was so buggy, but god damn what a gem underneath the technical difficulties. Still is one of the most memorable games I've ever played.

Parallax Abstraction wrote:
Forte wrote:

Edit 2: Big Rigs: Over the Road Racing was awfully fun.

I can't tell if you're kidding or not with that. Are you? The game literally didn't work...

Nope! Not kidding. Most of the courses worked for me, and all but one of the trucks worked. It was fun to play around with a broken game, especially doing things like climbing up 90-degree slopes and playing with the lack of maximum speed for reversing. I had fun with it precisely because it was so bad.

casual_alcoholic wrote:

Call of Cthulhu: Dark Corners of The Earth. That game is f*cking brilliant, and I wanted it to work sooooooooo bad. It was so buggy, but god damn what a gem underneath the technical difficulties. Still is one of the most memorable games I've ever played.

Are there any fan patches or anything of that nature that fixed the games issues? It sounds like this game would be something that I want to give a shot to, and that would probably seal the deal on a steam purchase.

Skate of Die and Skate or Die 2 for the NES. Both were terrible in their own ways, but everyone wanted to play the first one. The second one had an impossible adventure mode. The controls were always horrible and you never quite knew if you were doing the right thing until you'd already done it.

I love that if the controls were bad back then, we wouldn't blame the developers, but ourselves for not overcoming the game. Or at least that's how it felt to me.

This one is kind of hard for me but I guess I would have to say Fallout 3

The bugs were constant and of the worst type, clipping occured EVERYWHERE and in some places the enviroment looked horrible. And of course the main quest line was the worse disaster ever droped on fallout fans since Interplay did an xbox Brotherhood of steel nightmare.

Yet

Somehow I manged to play nearly 1000 hours on this game. Without a doubt I think the CONCEPT bethsda tried was the right one. However their ideas for the main quest line and their engine leaves a great deal to be desired. Mods are what made this game period.

mcdonis wrote:

Somehow I manged to play nearly 1000 hours on this game.

That's a typo, right? That's over forty-one days in a single game.

Kane & Lynch 2. Not fan of the first game but the youtube video aesthetics and anti-heroic story and characters really clicked with me.

There. I said it.

ClockworkHouse wrote:
mcdonis wrote:

Somehow I manged to play nearly 1000 hours on this game.

That's a typo, right? That's over forty-one days in a single game.

Yeah. Even if I gamed in all of my free time (assuming I spend some time with my wife and eat regular meals and sleep) that would take me around 300 days straight to accomplish.

ClockworkHouse wrote:
mcdonis wrote:

Somehow I manged to play nearly 1000 hours on this game.

That's a typo, right? That's over forty-one days in a single game.

I can see doing it, but I have to wonder how he was spending his time at that point.

I put in about 650 hours across all versions of Mount & Blade, but that game is very dynamic and doesn't necessarily run out of content because of that.

A lot of people put that much time or more into TF2, CoD, Halo, or WoW, but there is something to be said about the replay value of multiplayer.

ClockworkHouse wrote:
mcdonis wrote:

Somehow I manged to play nearly 1000 hours on this game.

That's a typo, right? That's over forty-one days in a single game.

Its an estimate but farily accurate one.

I have over 400 in vegas according to steam, and when I compare my play type vs that game and the time that has passed I would estimate I have around 800-1000 hours in Fallout 3 alone.

Delerat wrote:
ClockworkHouse wrote:
mcdonis wrote:

Somehow I manged to play nearly 1000 hours on this game.

That's a typo, right? That's over forty-one days in a single game.

I can see doing it, but I have to wonder how he was spending his time at that point.

I put in about 650 hours across all versions of Mount & Blade, but that game is very dynamic and doesn't necessarily run out of content because of that.

A lot of people put that much time or more into TF2, CoD, Halo, or WoW, but there is something to be said about the replay value of multiplayer.

I tend to only play one game at a time and I never play any multiplayer. Also the Fallout series is my favorite (more 1 and 2) At one point I had like 30 mods running on Fallout 3 and I was always trying out new ones. The game was released in late 2008 and I basicly played it exclusivly for the remainder of the year and about 90% of 2009. I still played it a bunch until Vegas was released.

I would say that 1000 hours is probably a good estimate

Yoreel wrote:
casual_alcoholic wrote:

Call of Cthulhu: Dark Corners of The Earth. That game is f*cking brilliant, and I wanted it to work sooooooooo bad. It was so buggy, but god damn what a gem underneath the technical difficulties. Still is one of the most memorable games I've ever played.

Are there any fan patches or anything of that nature that fixed the games issues? It sounds like this game would be something that I want to give a shot to, and that would probably seal the deal on a steam purchase.

I have a sensitive question to ask here - what were you seeing as bugs? A lot of the "bugs" (graphical, auditory, and control glitches), particularly in the console versions, were actually the symptoms of your rapidly growing insanity and they're there on purpose. Found this out when I played it through.

Not going to say all of them, though. I definitely agree on the "gem" part. Awesome game.

mrtomaytohead wrote:

Skate of Die and Skate or Die 2 for the NES. Both were terrible in their own ways, but everyone wanted to play the first one. The second one had an impossible adventure mode. The controls were always horrible and you never quite knew if you were doing the right thing until you'd already done it.

I love that if the controls were bad back then, we wouldn't blame the developers, but ourselves for not overcoming the game. Or at least that's how it felt to me.

Haha so true. Loved SoD2 so much but mostly for that wicked half-pipe mode. I actually managed to beat the story mode once though. It was tough but not impossible. I hated that beach level so much. Would love to see a modern remake of this game: a skateboarding game about doing something besides landing sick tricks and collecting stuff hidden around the world and vandalism. A skateboarding RPG!!!!!!!!!!

Hard Truck: Apocalypse. A poorly made and localized Russian game; Privateer-like with trucks and a post-apocalyptic setting. You have a truck with guns, with a decent upgrade system, traveling between towns to take missions or trade. There isn't anything about it that I'd claim as a redeeming quality, but I really enjoy it all the same.

Yoreel wrote:
casual_alcoholic wrote:

Call of Cthulhu: Dark Corners of The Earth. That game is f*cking brilliant, and I wanted it to work sooooooooo bad. It was so buggy, but god damn what a gem underneath the technical difficulties. Still is one of the most memorable games I've ever played.

Are there any fan patches or anything of that nature that fixed the games issues? It sounds like this game would be something that I want to give a shot to, and that would probably seal the deal on a steam purchase.

Have you read The Shadow Over Innsmouth? It's the Lovecraft story most directly responsible for inspiring the game.

Also: Breakers, an old text adventure from Broderbund. Objectively it was pretty bad, but something about the cover art grabbed me when I was around 8 years old, and I probably threw 10 or so hours at it.

IMAGE(http://yois.if-legends.org/images/vault/synapse_breakers.jpg)

I still remember the gag in the game about herds of Naugas harvested for naugahide.

momgamer wrote:
Yoreel wrote:
casual_alcoholic wrote:

Call of Cthulhu: Dark Corners of The Earth. That game is f*cking brilliant, and I wanted it to work sooooooooo bad. It was so buggy, but god damn what a gem underneath the technical difficulties. Still is one of the most memorable games I've ever played.

Are there any fan patches or anything of that nature that fixed the games issues? It sounds like this game would be something that I want to give a shot to, and that would probably seal the deal on a steam purchase.

I have a sensitive question to ask here - what were you seeing as bugs? A lot of the "bugs" (graphical, auditory, and control glitches), particularly in the console versions, were actually the symptoms of your rapidly growing insanity and they're there on purpose. Found this out when I played it through.

Not going to say all of them, though. I definitely agree on the "gem" part. Awesome game.

Fantastic game, though I've ran into some BSOD bugs, crash to desktops, graphic bugs at several points. Had to use someone else's save file to get through one bug. Going to their forums and requesting a save seems to work. I think I had a zip file with a bunch of saves but can't find it.

http://forums.bethsoft.com/index.php...

New Vegas is buggy, but I haven't found it buggy enough to get a "worst game" categorization. I do love it.

I would say Silent Storm and Silent Storm: Sentinels. Amazing 3D engine and turn-based combat system. Confusing barely-presented story, bad localization, randomized incoherent mission design, and grotesquely unbalanced stuff introduced halfway through the game. I love 'em for the stuff they got right. Been a while though, about time for a replay, if only my pile wasn't so big.

I've beaten Star Wars Trilogy: Apprentice of the Force for the GBA at least 20 times. I don't know why. I'd just sit down with it and play through an entire movie in a sitting, eventually getting through all three and starting on a new save file.
IMAGE(http://pocketmedia.ign.com/pocket/image/article/546/546236/star-wars-trilogy-apprentice-of-the-force-20040909030751133_640w.jpg)

I played and finished Wing Commander.

.....on an SNES controller.

MechaSlinky wrote:

killer7.

I love killer7 so much that I instantly fell in love with Suda51 forever and bought No More Heroes day one without seeing a single review.

Although I didn't get No More Heroes 1 nor 2 at full price, my love for killer7 and Suda51 is just as great as your's. The ending was one of the most affecting moments in gaming for me.

Rexneron wrote:
momgamer wrote:
Yoreel wrote:
casual_alcoholic wrote:

Call of Cthulhu: Dark Corners of The Earth. That game is f*cking brilliant, and I wanted it to work sooooooooo bad. It was so buggy, but god damn what a gem underneath the technical difficulties. Still is one of the most memorable games I've ever played.

Are there any fan patches or anything of that nature that fixed the games issues? It sounds like this game would be something that I want to give a shot to, and that would probably seal the deal on a steam purchase.

I have a sensitive question to ask here - what were you seeing as bugs? A lot of the "bugs" (graphical, auditory, and control glitches), particularly in the console versions, were actually the symptoms of your rapidly growing insanity and they're there on purpose. Found this out when I played it through.

Not going to say all of them, though. I definitely agree on the "gem" part. Awesome game.

Fantastic game, though I've ran into some BSOD bugs, crash to desktops, graphic bugs at several points. Had to use someone else's save file to get through one bug. Going to their forums and requesting a save seems to work. I think I had a zip file with a bunch of saves but can't find it.

http://forums.bethsoft.com/index.php...

I crashed about every 15 minutes. Also, trying to heal myself was really glitched out. It did this weird thing where it would freeze or not recognize what was going on and I'd have to wait. There was also a weird bug at the end where your run speed might not be high enough to get through the final escape sequence. Bugs or not, I can't recommend this game more. They nail the setting perfectly. I don't think I've ever been so immersed in what was going on since the stalker games. The console version is supposed to be really stable. The PC version is its own brand of nightmare.

wanderingtaoist wrote:
dejanzie wrote:

Pizza Tycoon. Buggy as hell, way to micromanagement-intensive and outdated graphics even for 1994. But it felt SO good to get up early, take a bazooka and trash a competitor's restaurant. Or put laxatives in their food. OR bribe the mayor, after which he would hand out hygiene stars to my restaurants. Or to name one of my pizza's 'my balls' and getting customer feedback à la "I'm eating my balls. It sucks!".

Spoiler:

I was fifteen, give me a break!

Also: Death Rally I played this game to bits, and then found out that most magazines gave it about 30%.

+1 to Pizza Tycoon. Loved the game.

In this same vein, RollerCoaster Tycoon. Kepheus just gifted me a copy on GOG, and it is every bit as awful/awesome as I remember it: crappy graphics, crashes a lot, slow as hell...and I can't stop playing it! I still find the green-faced people barfing in my amusement park funny, and I love picking up my useless park staff and dropping them from great heights into beds full of dead flowers or onto broken down rides.