SPAZ - Space Pirates and Zombies

A super awesome GWJer, Keyboard Not Present gifted me this on steam! I <3 this place so much.

I've played a little of the tutorial. It's a bit tricky to play on a laptop that doesn't handle keyboard and mousepad input simultaneously, will definitely have to use the external for this one. But it's already fun!

Wow, very fun, very addictive game. So I've been to 6 or 7 systems, and I'm slowing upgrading, but I seem to always have 2500/2500 rez, and 150/150 crew with nothing to spend them on.
I tried going quickly to next big plot point from beginning and man, that was not a good plan.

So what should I be doing at level 13-14? Just staying in one system and leveling? Is there some shopping or upgrading that I'm just not seeing?

"Shop" for new ship blueprints. By which I mean find ships you want and kill them.

You can also shop for new module blueprints. Literally by going and buying them from bases, or more violently by blowing up the bases where you could have shopped for them.

It's weird. In Elite-style games I tend to play traders or mercs and almost never Mercs. I guess because I'm such a softie inside. But this game really tries to press on youn "No, really, you ARE a pirate! Go do piratey things! If you really f*ck up, just leave the system and pirate another!" Etc. It's fun and different, for me, and I like it.

Thoughts on suggested tech concentrations for a first playthrough? I should mention that I'm not a particularly skillful gamer.

It's a bit strange. In Elite-style open space games, I tend to play a trader or merc and almost never a pirate. I guess because I'm such a softie inside and hate upsetting people. But this game is like, "No, really, you're a pirate! Go do piratey things! Loot! Pillage! Slave trade!" And if you really mess up relations or piss off the wrong guys, just go to another system and try something else. It's a really different feel for me, and I like it a lot.

Roo wrote:

Wow, very fun, very addictive game. So I've been to 6 or 7 systems, and I'm slowing upgrading, but I seem to always have 2500/2500 rez, and 150/150 crew with nothing to spend them on.
I tried going quickly to next big plot point from beginning and man, that was not a good plan.

So what should I be doing at level 13-14? Just staying in one system and leveling? Is there some shopping or upgrading that I'm just not seeing?

Trade stations will be marked on your galactic map with special icons. Seek them out. If there are none visible, just keep heading around the rim until you find some. The closer you are to the galactic center, the tougher opponents will be.

Don't bother with the missions then, just keep exploring.

Quintin_Stone wrote:
Roo wrote:

Wow, very fun, very addictive game. So I've been to 6 or 7 systems, and I'm slowing upgrading, but I seem to always have 2500/2500 rez, and 150/150 crew with nothing to spend them on.
I tried going quickly to next big plot point from beginning and man, that was not a good plan.

So what should I be doing at level 13-14? Just staying in one system and leveling? Is there some shopping or upgrading that I'm just not seeing?

Trade stations will be marked on your galactic map with special icons. Seek them out. If there are none visible, just keep heading around the rim until you find some.

I went to all the $ places I could find in the 6-7 systems around me. I just find that within 2-4 missions I'm back at Rez=2500 and then if I do more missions, I'm not getting any rez at all. I'm just wondering if there's something besides the paltry shopping I can do with all the extra resources. Likewise it takes very little time to be full up on goons. I imagine once I'm higher level or have more ships or parts are more expensive this won't be the case, but now I feel like this:

"Hurray new system! Ooh I bought 2 things! Ooh I did 2 missions. Oooh I'm maxxed out at rez and goons again. Damnit."

edit: found a place to spend all the rez.

Spoiler:

bounty hunter headquarters. "a little r-e-s-p-e-c-t"

So anyone know a good way to get my hands on those sweet sweet new bounty hunter ship designs? My fleet's as strong as it gets before entering the core and I can take on UTA/Civilian starbases of any size with relative ease. Bounty hunter bases, not so much.

LobsterMobster wrote:

So anyone know a good way to get my hands on those sweet sweet new bounty hunter ship designs? My fleet's as strong as it gets before entering the core and I can take on UTA/Civilian starbases of any size with relative ease. Bounty hunter bases, not so much.

Get a sizable bounty on your head then try to jump out. It's not easy, but with the core-ready mothership you should be able to handle a bounty-hunter attack. (You'll also get tons of Rez and Goons out of it.)

Necrothread activate!

Well, since this game is 2$ on steam ATM, grabbed it for my alt account which is a Linux laptop.

Guess this will be a new casual game for me.

Manach wrote:

Necrothread activate!

Well, since this game is 2$ on steam ATM, grabbed it for my alt account which is a Linux laptop.

Guess this will be a new casual game for me.

Excellent! I started playing it after I got it as a gift during some other sale and really enjoyed it. I want to get back in at some point.

And i restarted to play on my main PC... I see a RL friend play, an he put more time in this game than I. So I told myself, I'll try at least to get one more chapter. I didn't recall where I was, started new.

Pew pew moar!

Is there an end to this game? I'm now on chapter 2...

Read in the achievement there is a chapter 4 even.

Thanks

Yeah, there's definitely and end. Keep moving inwards toward the center of the galaxy, don't just circle around the outside.

Yeah I seem to remember a galaxy size setting. Maybe the smaller one makes for a quicker game.

Smaller galaxies have a bigger difficulty jump between systems which can be tough to break through. But they also condense the quests and tech into a smaller area and most of your time will be spend collecting these things. So having a smaller galaxy will save you a lot of time.

I enjoyed this for a while. It became so grindy though.

That's why I recommend a small galaxy.

My friend just finish the game, 38 hours in.

I like the grind in a small galaxy.

Found a way to get some more ship when UTA and CIV are friendly to me... Just jump from station to station, and grab the remains... When you got a Miner Civ, it helps get the Rez needed as well.

The grind can get annoying after a while but things really amp up after you get your first capital ship. What do you guys think of the bounty hunter ships? They have a ton of guns but tend to lack utility.

Quintin_Stone wrote:

That's why I recommend a small galaxy.

Sage advice I'm sure. By the time the grind kicked in I didn't feel like restarting. I'll get back to it one day and go with a small galaxy.

Chapter 4! Hooray!

I'm going to finish this game! I have been saving games in my inventory on steam until I beat this last game. Told myself I had to beat 3 games; Saint row 4 an GameDev Tycoon are off that list.

Go go me!

Hmm. This is a game which, by all rights, I ought to love -- but it didn't grab me right away, so I set it aside. Maybe I should take it off the pile and give it another chance.

Oh, It's over, I completed the game.

43 hours of total gameplay, from the first time I tried to play it, which was 2/3 restart, to the one time I decided to finish it.

In case you didn't see it in the space games thread: SPAZ 2 has been confirmed.

garion333 wrote:

In case you didn't see it in the space games thread: SPAZ 2 has been confirmed.

And there was much rejoicing.

IMAGE(http://www.gifbin.com/bin/1236536836_salma-hayek.gif)

What were we talking about?

Anyone remember this game? How do you defend against bombs that stop your ships and then explode power balls? Only my large flag type ship can survive more than a single hit.

Baron Of Hell wrote:

Anyone remember this game? How do you defend against bombs that stop your ships and then explode power balls? Only my large flag type ship can survive more than a single hit.

Full power to your engines, all the damn time.