SWTOR: Catch-All

Vargen wrote:

People like to hold this up as an awful example of free-to-play, but I'm not really seeing it. They give you a ton of story content for free. The stuff they charge for is the standard cosmetic stuff and the more MMO stuff like PvP and end-game raiding. The thing they do do is they ask you for money often, even though there isn't much core content that's actually locked away.

The stuff that annoys me is that limitations on buying stuff from the market and transferring item/currency between characters... I have 4 maxed characters and moving stuff around when i start them back up is frustrating without a sub.

While it's totally workable model when compared to the folks who get it right (Warframe,PoE) it's an ugly system.

Even with that caveat the story part and the best part IMO is easily consumed and worth it.

I’m back into SWTOR and loving it. It’s giving me the Star Wars fix I’m not getting from Fallen Order since I kind of suck at adventure games. The class stories are far more accessible even as a free player, though you won’t be able to play the new expansion.

The one area I would caution is doing flash points. People are still in “grind gear” mode and get impatient if you’re not max level. They really should divide out instances by level but at this point you could be a level 20 trying to keep up with 75 speed runners if you hit random instance finder.

Flashpoints scale to your level too? Heck, in that case we should see about getting some GWJ runs together. The group size is only 4, and I could easily get my wife to jump back in. That's half a group with just us. How does one go about finding people in-game these days?

So is Imperial Agent really the best story? I've seen that from several different guides or articles or even Reddit posts.

I was leaning towards one of the 4 force characters but if it's really that good maybe I should experience it.

Or which of the 4 Jedi/Sith are most interesting?

That's all personal opinion... I'm partial to the Shadow's storyline.

Agent gets a lot of praise because it's probably the least predictable. It is one of the best stories, but it's not so much better than the others that you should do it in lieu of one that looks more interesting to you.

As I understand it the force users' stories are pretty straightforward, and pretty much what you'd expect. They're well done, but not exactly full of surprises. The Sith tend to get more interesting when you skew towards the light side, interestingly enough, because a light Sith is very much not a Jedi. My wife did a 100% light side run with her Sith Inquisitor and it was hilarious because her political opponents just couldn't predict her or figure out her motivations. I played my Warrior as someone who thought of himself as honorable and compassionate, but had a murderous temper and never gave anyone a second chance. That might not have qualified me for either the full light or full dark doodads from the special vendors, but it did get me a really satisfying story.

Smuggler starts pretty strong, but gets a lot less compelling once the motivation shifts from "get my ship back" to "treasure hunt of some kind." I haven't played much past that shift yet.

I remember liking Bounty Hunter well enough at the time, but I couldn't tell you much about the story now. I do know that it has two of my favorite companions... and a whole bunch of others that leave me completely cold. Conversely the Sith Warrior doesn't really have any particular favorites but I do like them all and think they're well integrated with the class story.

I haven't played/tagged along with the trooper or either of the Jedi enough to really have an opinion on their stories.

Trooper consistently is rated the worst story. Which makes me sad because I'd prefer to play the Jennifer Hale voiced character.

Thanks for sharing thoughts. Hoping to fire it up tonight after the baby is asleep.

I’m having a blast with both the agent’s storyline and gameplay. The one thing I would caution is it feels a bit more like a Deus Ex cyberpunk adventure rather than a Star Wars adventure yarn. That being said, you’ll still get a chance to visit many of your favorite SW planets.

I didn’t finish Jedi Knight but it feels the closest to KOTOR 1 and 2. Trooper’s ok but predictable. However, they are a powerful class with fun rotation. If you want Outer Worlds comedy go with smuggler or bounty hunter (hunter is a bit more dark humor). I personally enjoyed the inquisitor since I liked the idea of exploring ancient Sith ruins to gain power but some people find it boring. Haven’t played Sith warrior or consular yet.

Finally, I would love to group up with you guys. What server are you on?

Fine! I'll reinstall this evening when I get home!

Also, I kinda want to see how it looks on my new widescreen monitor.

It looks like all the characters I care about have landed on Star Forge.

Went with a Sith Warrior on Shan for now.

I'm sure I'll try another alt after a chapter or so.

If there's a guild to join on one place or the other let me know.

I've completed all 8 of the class stories, and my rankings would be as follows

Sith Sorceror
Imp Agent
Trooper
Sith Warrior
Scoundrel
Bounty Hunter
Jedi Warrior
Jedi Consular

Just felt the Jedi ones were a bit wishy-washy...must have had 3 goes at Consular before I actually completed it. It is worth continuing with the classes, though, as there is usually a brief coda around the time you get to Rishi that kind of puts an full stop on that part of your career.

Currently rocking with a lvl 75 trooper, about half way through the Knights of the Fallen Empire. Can't remember what the server is called, it's an EU one (I'm thinking Darth Malak, but will check tomorrow).

I also started playing again on Star Forge

Forgot to post yesterday, but I got a few hours in over the weekend and got my Sith Warrior through the starting planet and up to level 12 or so.

Very enjoyable so far, and was nice to do or not do side quests as I ran into them, only if they appeared interesting. Plenty of XP with the main story.

I did one side mission where I had to fight 3 spawns back to back and died a couple times. I think it was listed as +2 mission, probably intended for a group. First death was me not realizing it and not even using a heal kit because I'd never been close to dying. Then I did use one but died with the last boss enemy at maybe 25% health. Then I realized I had a couple new attacks I hadn't really worked into my rotation yet so I focused on that and got through, with a sliver of health left.

Now I have enough skills for 2 bars, and that F2P restriction is just silly. Probably drop $5 on some cartel coins just to get preferred.

Apparently I'm the GM of the Republic branch of my old guild on Star Forge. We were mainly Imperial, but when the Legacy system dropped we set up something for alts.

Looks like there's still one dude in the main guild who's playing often enough to keep ownership. Not sure how to get in touch with him though.

Random tip: look up! There are actually some pretty sweet skylines in this game, but for some reason they're mostly hidden off the top of the screen.

Loaded this up last week and hadn't played since the Hutt Cartel xpac. Since I had a a security key tied to it all this time I had been getting 100 cartel coins every month so when I logged in I had something around 6.5k cartel coins to use on things. Was a nice little bonus to help unlocked a few fluff and UI things here and there.

Jumped back onto my 55 Imperial Agent to start the Reven xpac stuff and it has been enjoyable. The xp comes quickly. Getting in to conversations reminds me how much I enjoy the Agent class and believe it was the best base story and most interesting class play.

All you dirty imps!

ranalin wrote:

All you dirty imps! :)

Not to spoil too much but my understanding is that in the Onslaught expansion you can switch loyalties. Seriously thinking about doing that for my agent.

I’m also considering starting a Jedi Knight. I love the Republic but am bored with my trooper and smuggler.

Yall are going to make me download it again aren't you? Fifth time is the charm!

Is that security key bonus only for subscribing? Free coins could be nice.

garion333 wrote:

Yall are going to make me download it again aren't you? Fifth time is the charm!

Seriously.

Stele wrote:

Is that security key bonus only for subscribing? Free coins could be nice.

You get them just for having a security key on the account.

Does the iOS security key still exist? I remember it lost its seed after an update once and I ended up removing it from the account to get back in. I never bothered to put it back, but if there's a bribe for having it...

jdzappa wrote:
ranalin wrote:

All you dirty imps! :)

Not to spoil too much but my understanding is that in the Onslaught expansion you can switch loyalties. Seriously thinking about doing that for my agent.

I’m also considering starting a Jedi Knight. I love the Republic but am bored with my trooper and smuggler.

I never play sith.

Too close to home... (hugs and kisses)

b12n11w00t wrote:
Stele wrote:

Is that security key bonus only for subscribing? Free coins could be nice.

You get them just for having a security key on the account.

100 free coins every month if F2P and have a security key. It is a small but good bonus.

Imp side the best side.

Paid for sub just cause. Should I start with a boosted character? Or go back to the beginning again?

I'd start at the beginning personally, you'll feel a bit closer to your character - and also your sidekicks should have a higher affinity level when you start finding them again in KoTFE. You'll also be able to make better gear (although this only really applies to healing stuff I think - the stuff you get from drops on Makeb, Rishi and Yavin 4 will be way better than anything you can make).

Now back to work - I'm on chapter XV of KoFTE, and just had my backside handed to me by the Gemini Captain. Change of strategy, and back in we go.

Ya, I boosted a character, had to make a story choice and went "yeah, I should start over". Very in media res, but not exactly the best way to experience the game.

I've found that boosted characters are only useful if you've already done the story for that class and just want to get the other subclass leveled up to end game.