Arkane's Dishonored

New gameplay trailer. Looks a bit theify.

I was getting a Dark Messiah vibe from it, with a bit of Bioshock.

I'm not watching it. I don't want to spoil anything for myself

UCRC wrote:
I'm not watching it. I don't want to spoil anything for myself ;)

It's not presented as a playthrough of a mission, it's lots of short clips. I wouldn't be surprised if it's followed later with continuous playthrough footage.

Scratched wrote:
I was getting a Dark Messiah vibe from it, with a bit of Bioshock.

Yup. Also, that trailer is amazing.

Gameplay looks good, I just hope among hope that the story/dialogue isn't a turd like so many otherwise epic games.

cyrax wrote:
Gameplay looks good, I just hope among hope that the story/dialogue isn't a turd like so many otherwise epic games.

It looks good, but I've still got a hint of caution about me that the combination of Bethesda/Arkane means I won't get it immediately at release.

Opulent!

What shall we do with a stealth-luv'n gamer?

Higgledy wrote:
New gameplay trailer. Looks a bit theify.

Haven't played Thief, so I can speak to that, but this game continues to look fantastic.

Also, maybe I'm just a sucker for that sort of thing, but I thought the music in the trailer was really effective.

Garden Ninja wrote:
Also, maybe I'm just a sucker for that sort of thing, but I thought the music in the trailer was really effective.

Agreed. I thought the audio was clearly the best part of that "gameplay" trailer, which appears to include very little actual gameplay.

MeatMan wrote:
Garden Ninja wrote:
Also, maybe I'm just a sucker for that sort of thing, but I thought the music in the trailer was really effective.

Agreed. I thought the audio was clearly the best part of that "gameplay" trailer, which appears to include very little actual gameplay.

Eh? At least half was gameplay, while the other was in-engine cinematics.

Ok, so this looks awesome.

Scratched wrote:
Proper gameplay

There are several ways to interpret this statement, all of them true.

Looks exactly like what I was hoping for.

Yep, still looks awesome.

"Possible to play the whole game without killing anyone." Nice.

I don't think you could even pull that off in Thief.

I can't help but think players are going to discover all sorts of combinations of powers that will "break" the game in fun or ridiculous ways. Must be a nightmare to playtest all the possible powers on all corners of the map with every combination of AI response.

Also, it's got to be really tough to design a stealth game with a power that lets you "Blink" immediately to another spot. Sneaking by a guardpost becomes a non-issue if you can teleport right past!

I'm guessing they employ a lot of doors and walls at key chokepoints to amp up the stealth challenge.

In terms of map design it shouldn't break anything, besides genuine bugs and holes. For most games where you have common restrictions a developer can take shortcuts like not setting the ceiling up properly and having things be non-solid (you can see interesting things in a lot of games by looking where you're not supposed to), but with a game like this you know the freedom of movement from the outset so you make sure it all works as intended.

I like the ideas on display. I hope they pull them off. I really need a good stealth game. The twitchy shooters just are not very rewarding lately. Either it is the old Doom-esque shooting corridor design starting to show its age or I am starting to show mine.

heavyfeul wrote:
Either it is the old Doom-esque shooting corridor design starting to show its age or I am starting to show mine.

The mind needs variation to keep interest in something.

Every time I think this game can't look any tastier... well, then it does.

Here are the "multiple approaches" videos from E3, with some interesting commentary tidbits about the game. First time I've seen the full videos uncut (sans Morgan Webb). Apparently you can "neutralize" all the assassination targets in the game without actually killing them.

http://www.eurogamer.net/articles/20...

At this point my main worry is that the game looks *too* good to be true.

Agreed.

There isn't really any new footage here, but finally seeing it in order rather than chopped up just drives home how good the game looks (note: it's long and in French):

http://www.dailymotion.com/video/xrp...


I have to say the stealth is a disappointment. It seems very bland compared to the combat walk-through and it was clear that the player new the level pixel by pixel. The combat walk-through was very impressive though.

I think the thing with stealth as it's in Thief or the older Splinter Cell games is that it's hard to demo in an interesting way, watching patrols, extinguishing lights and progressing. The other thing about that demo is as you say, they know the level so there's no probing and experimentation, but also they've got all the tools (and god mode/mana/ammo regen is common to see in demos).

I think going for a stealth approach needs to be as much about limits of resources/tools as combat is commonly about scarcity of ammo, they want to show off all the powers but I'd hope in the game you can't have it all. It'd be interesting to see that with only possession but no blink for example, jumping into people to travel around, but also dealing with them afterwards. It's a similar complaint I had about Deus EX:HR that it was fairly easy to get a lot of praxis and buy most things.

This wasn't even on my radar till I read this.

Now I'm very interested.

The Verge is quickly becoming my preferred tech news site.

Dishonored is looking so good I'll have to get it. Even though I usually suck at stealth games. I get halfway through a mission and then trip the alarms. Then I have to blast my way out. It usually worked in Deus Ex because by that time I'd decided I didn't want to bother taking them alive.

MrDeVil909 wrote:
This wasn't even on my radar till I read this.

Now I'm very interested.

I wasn't familiar with The Verge til this article, and I've been exploring the site a bit. It's great! Always nice to find a good tech news site, even for us amateurs.

Running Man wrote:
MrDeVil909 wrote:
This wasn't even on my radar till I read this.

Now I'm very interested.

I wasn't familiar with The Verge til this article, and I've been exploring the site a bit. It's great! Always nice to find a good tech news site, even for us amateurs.

The gaming side is run by a bunch of people from all over that they poached up.

They just post on theverge.com right now as a temporary home while the new site is being built. Eventually that content will be on Polygon.com.

MrDeVil909 wrote:
This wasn't even on my radar till I read this.

Now I'm very interested.

For those who have not clicked yet: written by Russ "Fletcher" Pitts, one of the GWJ founding fathers, the legendary author of the eagle semen resignation letter.

MrDeVil909 wrote:
This wasn't even on my radar till I read this.

Now I'm very interested.

Man, I wish there were more gaming features written like that. A superb read. And a treasure trove of great old pictures, to boot.