Looking for F2P PvP MMORPG

I'm sure these forums get this question a lot, so I'm going to be as specific as possible to get the best feedback.

I'm looking for an F2P or pay once for content, no monthly subscription, MMORPG to play. I'm not concerned with PvE unless the grind makes it difficult to participate in PvP. I also don't mind having to make a small $$ investment for decent gear. I prefer larger RvR type PvP as opposed small team PvP, since I won't have a lot of time to find friends to play with, but if there is a game you recommend with a strong presence from this group I might be interested. I don't have a lot of time to play, 2-3 times a week for 1-2 hours each. And I know this may be expecting a lot, but I prefer something slightly more sophisticated than continuous button smashing. I'm not interested in PK type PvP.

I haven't played a lot of MMOs, and am almost afraid to admit that I have mostly played Shaiya. I liked the PvP style there, but it is a little too much button smashing and there is a lot of imbalance between classes. I might play it again on a private server to avoid the PvE grind, but would rather find something new.

System info: Windows 7 64bit, 2 Gb ram, AMD Athlon II x2 3.1 Ghz, Radeon HD 4200.

Thanks for any suggestions.

There really aren't any F2P MMOs with a PvP focus. By far, they're PvE based, since they tend to be a lot more accessible to more players, as they don't have to deal with being ganked against their will(see EVE Online/Darkfall for more on this).

Guild Wars is F2P

Guild Wars 2 is coming out very soon also.

http://www.guildwars2.com/en/

http://www.guildwars2.com/en/the-gam...

From the FAQ:

Will there be a subscription fee for Guild Wars 2?

Nope. Like the original Guild Wars, there will be no subscription fee for Guild Wars 2. You just buy the game and play it online without paying a monthly fee.

And, conveniently enough, GWJ already has a GW2 thread going on:

http://www.gamerswithjobs.com/node/5...

You could probably team up with the rest of the folks over there.

Xyson was supposed to be F2P, but i dont know if thats still the case or not.

If pvp is your only criteria its worth checking into. They're close to going live if they havent already.

I'm not a big fan of the PK type PvP like AnimeJ mentioned. I prefer dedicated PvP maps/zones where it's obvious who is going to attack you, as in faction A vs faction B.

I get the impression that GW PvP is fairly organized. I can't always predict when I'll be able to play or how long I can stay on. That's why I liked the RvR aspect of Shaiya, you could show up, PvP for however long you had, and then bail without negatively affecting other peoples gameplay. Would that be the case in GW?

In Guild Wars you can always do random arena battles or join in 12 vs 12 alliance battles. Both are really great for casual play. Doing the more advanced arenas like the Hall of Heroes can be extremely brutal and you need a highly organized team to succeed.

I think Warhammer Online offers an endless free trial for the first tier open world PVP areas. They're not as cool as the higher level cities, but I remember them being fun.

Does it have to be an MMO? I'm wondering if things like DOTA clones would fit the bill.

Scratched wrote:

Does it have to be an MMO? I'm wondering if things like DOTA clones would fit the bill.

If he's like me probably not. I still play LoL a couple nights a week, but the rush of that type of game doesnt come close to a mmo pvp fight.

I'm just wondering what aspects of the MMO push his buttons. The control scheme, persistent character development, a large shared world? And so on.

Global Agenda?

Scratched wrote:

I'm just wondering what aspects of the MMO push his buttons. The control scheme, persistent character development, a large shared world? And so on.

The large number of players in MMOs makes the PvP more fun and easier to participate from my viewpoint. My time is not always my own, so PvP like in GW isn't really possible since I may have to leave a session before it's done. In RvR I can join a party and leave whenever without screwing anyone over. It's also easier to find a party to begin with. It's not about character development, it's about being able to log on, find a party quickly and have some intense PvP for 30-60 minutes, if I'm lucky. Does that clarify things? And thanks to you and everyone else for your input.

dubaya wrote:
Scratched wrote:

I'm just wondering what aspects of the MMO push his buttons. The control scheme, persistent character development, a large shared world? And so on.

The large number of players in MMOs makes the PvP more fun and easier to participate from my viewpoint. My time is not always my own, so PvP like in GW isn't really possible since I may have to leave a session before it's done. In RvR I can join a party and leave whenever without screwing anyone over. It's also easier to find a party to begin with. It's not about character development, it's about being able to log on, find a party quickly and have some intense PvP for 30-60 minutes, if I'm lucky. Does that clarify things? And thanks to you and everyone else for your input.

The content you are looking for reminds me of the early 90's when there was a text based pvp mud called genocide. You'd log in, get dropped into random areas, have to collect equipment and then nuke your opponents. They'd run about 15 -25 minutes long and you'd be awarded rankings based on your activity. Was one of the most fun experiences I've had in gaming. I've never found a graphical equal to this type of game, but have been monitoring your post in hopes of finding something.

According the this article the top 10 best F2P PvP MMO's are:

10. Cabal Online
9. Shaiya
8. Granado Espada
7. Atlantica Online
6. Perfect World
5. Ragnarok Online
4. Dragonica
3. Arch Lord
2. RF Online
1. Rohan Online

Only Atlantica and Rohan Bloody Feud are worth a damn in that list.

Granado Espada's UI is horrendous and so confusing that it is unplayable. The rest are pretty much Shaiya clones.

Runes of Magic is a decent one as well as 4 story (called gates of andarron in the states)

Allods has done some harsh things with its cash shop but the gameplay is solid.

And who could forget Champions Online, EQ2 and Lotro are F2P.

Most of those don't have a PvP focus; it's a PvE themepark with tacked on PvP like you'll find in WoW. RoM, EQ2 and LotRO are pretty stellar examples of that, although LotRO is easily the best game of the group.

Anime is right about them. RF was discontinued i thought if not it should have... complete garbage. Others not that much far behind as far as pvp goes.

Your best bet is to do the level 10 free run at WAR. Sounds like that'll be the closest thing that'll work.

Thanks for all the info. I think I'll try the free part of WAR and also checking out what's changed at a private Shaiya server I used to play on. I'll try to update in a week or two for those who are interested.

dubaya wrote:

Thanks for all the info. I think I'll try the free part of WAR and also checking out what's changed at a private Shaiya server I used to play on. I'll try to update in a week or two for those who are interested.

Definitely keep us updated. I've been looking for a WoW alternative thats strictly pvp as well.

mindset.threat wrote:
dubaya wrote:

Thanks for all the info. I think I'll try the free part of WAR and also checking out what's changed at a private Shaiya server I used to play on. I'll try to update in a week or two for those who are interested.

Definitely keep us updated. I've been looking for a WoW alternative thats strictly pvp as well.

I'm gonna be honest; you're probably not going to find it. If you're looking for a strictly PvP game, there are plenty out there, and for the most part, they're pretty good. EVE Online is 95% PvP, and Darkfall is cut from a similar hardcore PvP cloth. Guild Wars or GW2 is probably about the closest you'll find to 'WoW with PvP focus', but having played it, I feel there's a big enough difference mechanics wise to really differentiate GW from WoW.

There's a game currently in early beta called Faxion.
It's supposed to be centered around PvP, Heaven vs Hell.

http://www.faxiononline.com/

Disregard this if you're only interested in a traditional PvP MMO, but you might give Bloodline Champions a whirl. It's incredibly deep and a lot of fun, and the community seemed to be quite welcoming in my limited playtime.

RPS did a nice little write-up about it yesterday.

Dyni wrote:

Disregard this if you're only interested in a traditional PvP MMO, but you might give Bloodline Champions a whirl. It's incredibly deep and a lot of fun, and the community seemed to be quite welcoming in my limited playtime.

RPS did a nice little write-up about it yesterday.

I just wish someone would develop a game like this that were more open world / battleground oriented than arena.

Forsaken World has been released. Its much better than Shaiya on the PvE side of things. I believe it has a pvp server or similar pvp rulesets as Shaiya.