Portal 2 Catch-All

Itsatrap wrote:

Now that I actually have a copy of Portal 2, I suppose I should request an invite to the Steam group.

Sent.

I'll have to check out the GWJer maps, but I was playing Valve's featured user's map (I forget the name), and either I'm not in the portal mind space or these maps are HARD. Much harder than anything in the campaign.

indy wrote:

I'm not in the portal mind space .

Don't forget to "Think with Portals!"

I picked up the game yesterday and started playing. Why didn't I know that Stephen Merchant was a voice actor in this before now!?

That must have been an awfully large rock you were under, is all I can figure.

I'd love an invite to the Steam group as well. http://steamcommunity.com/id/soonerjudd

Also, I'm digging the co-op, but had some issues connecting last night. I'm on PS3, and Cyranix on PC. After joining a session together, the game would start loading, then I'd get a message that my partner disconnected, and he got a message that "the server uses different class tables."

I'm thinking this might have to do with the PC patching and Steam workshop. Has anyone else seen this or have ideas on how to fix?

Cyranix wrote:

Re: your spoiler, Demonbox -- does anyone know if quick save works in community levels? I was playing the same map, Norfair's Jump #2, and even though I figured out every step I was too tired to execute them correctly in sequence. Also, Demonbox, you're overthinking the final jump (and I think you mean momentum instead of inertia).

On that note, my one criticism of the level:

Spoiler:

Maybe it was just because I was tired, but I'm not sure there was any way to know about the extenders until you tried the jump. If the connection to the switch were more obvious, that might've been nice. Overall, though, lots of fun!

Looking forward to trying everyone else's levels, and maybe even creating one of my own!

Maybe I'll edit the solid wall to put some glass there or something. Might make things a bit easier.

Spoiler:

I have been able to do the jump myself. You have to jump from the highest point down the pit through a portal and then through the wall. I did test it to make sure it's possible to do. I'll double check it again.

soonerjudd wrote:

I'd love an invite to the Steam group as well. http://steamcommunity.com/id/soonerjudd

Also, I'm digging the co-op, but had some issues connecting last night. I'm on PS3, and Cyranix on PC. After joining a session together, the game would start loading, then I'd get a message that my partner disconnected, and he got a message that "the server uses different class tables."

I'm thinking this might have to do with the PC patching and Steam workshop. Has anyone else seen this or have ideas on how to fix?

invite sent

soonerjudd wrote:

Also, I'm digging the co-op, but had some issues connecting last night. I'm on PS3, and Cyranix on PC. After joining a session together, the game would start loading, then I'd get a message that my partner disconnected, and he got a message that "the server uses different class tables."

I'm thinking this might have to do with the PC patching and Steam workshop. Has anyone else seen this or have ideas on how to fix?

Possibly.

I played through the entire coop on PS3 back around release, and several times cross-platform with people here on PC. Never had an issue. Haven't tried it in a while though.

Updated it to make things a bit more clear.

That was pretty fun, Norfair. Short and sweet.

Spoiler:

I did the final jump from the turret spot to the bottom portal pit and overshot the glass platforms by quite a bit. Probably not intended, right?

demonbox wrote:

My first map is up. Really enjoying the creation tools.

http://steamcommunity.com/sharedfile...

IMAGE(http://cloud.steampowered.com/ugc/577829965763163938/0C700F15C800C6106148A9955ABE676F3F59D362/)

Any feedback would be appreciated. I'm planning on making maps for a little while, and would appreciate the feedback for future creations.

I must have gotten dumber since portal 2 came out. I can't seem to solve anybody else's levels listed here. I tend to get half way and stall out.

Also Kexx, your maps seem really dark. All the portalable surfaces were pitch black for me. Made it kind of difficult to tell where I could and couldn't get to.

Hyetal wrote:

That was pretty fun, Norfair. Short and sweet.

Spoiler:

I did the final jump from the turret spot to the bottom portal pit and overshot the glass platforms by quite a bit. Probably not intended, right?

I hadn't considered jumping from there...

Norfair wrote:

I must have gotten dumber since portal 2 came out. I can't seem to solve anybody else's levels listed here. I tend to get half way and stall out.

Hell, I can't even do your second map. I come up just short of the platform at the end.

I finished Jump #2 after work today. Not being tired allowed me to actually string together more than one thought in a row!

Agreed with the above comment on Kexx's maps -- both very dark. Looking forward to playing them if you'd just lighten up a bit!

Will try to work through everyone else's maps too.

iaintgotnopants wrote:
Norfair wrote:

I must have gotten dumber since portal 2 came out. I can't seem to solve anybody else's levels listed here. I tend to get half way and stall out.

Hell, I can't even do your second map. I come up just short of the platform at the end.

Spoiler:

You have to maximize your velocity before going though the final portal

I made some updates to the map to make it a bit more obvious that the final landing platform needs to be activated too.

demonbox wrote:
demonbox wrote:

My first map is up. Really enjoying the creation tools.

http://steamcommunity.com/sharedfile...

IMAGE(http://cloud.steampowered.com/ugc/577829965763163938/0C700F15C800C6106148A9955ABE676F3F59D362/)

Any feedback would be appreciated. I'm planning on making maps for a little while, and would appreciate the feedback for future creations.

My feedback:

Steam Community wrote:

Sorry!

An error was encountered while processing your request:

That item does not exist. It may have been removed by the author.

demonbox wrote:
demonbox wrote:

My first map is up. Really enjoying the creation tools.

http://steamcommunity.com/sharedfile...

IMAGE(http://cloud.steampowered.com/ugc/577829965763163938/0C700F15C800C6106148A9955ABE676F3F59D362/)

Any feedback would be appreciated. I'm planning on making maps for a little while, and would appreciate the feedback for future creations.

Can you edit maps you've published? I wasn't sure so I made a change, deleted the old map, and saved it anew with this link:

http://steamcommunity.com/sharedfile...

If this makes it any better, please let me know. Hopefully the description and the one minor change help some (after a couple of deaths, at least). Also, seeing how creative some of the other maps are this early on is awesome. Mine is much less an exploration of movement in space then it is a maze (thus the name)- going to play with movement a bit more for my second map.

I don't get why my maps look so dark. I tried playing them from the editor, then after they were published, I played them from queue, and they seem fine to me. Not amazingly bright, but all portalable surfaces are white. Let me see what I can change up, because I've even added light windows instead of strips, and it doesn't seem to be working...

Any pointers would be greatly appreciated!

EDIT:

Ok, I added 4 more Windows, and several light strips throughout. Also, I unpublished and republished, so here's the new address so you can re-subscribe again. Please let me know if it's still dark. I worked on Deja Vu Nightmare, I still have to work on Ad Nauseum!...

Deja Vu Nightmare 2.0:
IMAGE(http://cloud.steampowered.com/ugc/595844459741809174/5462B3E95785C26B17B31957F03F1EADB62CE9C3/600x337.resizedimage)

http://steamcommunity.com/sharedfile...

EDIT 2:

Ad Nauseum! 2.0:
IMAGE(http://cloud.steampowered.com/ugc/595844459742253423/6F68E93404E4CCF15F56CE73E9B4C63852523DA7/600x337.resizedimage)

http://steamcommunity.com/sharedfile...

iaintgotnopants wrote:
Norfair wrote:
Spoiler:

You have to maximize your velocity before going though the final portal

Spoiler:

I'm pretty sure I'm doing that. I think I'm jumping from the highest place (the platform that the laser passes over) in the map to the lowest place (the pit at the beginning) but I'm just coming up short of the platform. I've only tried it twice though.

I did the same twice and died both times. Odd.

I tried your maze map, Demon, and it's plagued by the same darkness issues I think others found in Kexx's maps. Screenshot.

A patch came out yesterday-ish that said it fixed some lighting issues. Maybe the map needs to be rebuilt again?

demonbox wrote:
iaintgotnopants wrote:
Norfair wrote:
Spoiler:

You have to maximize your velocity before going though the final portal

Spoiler:

I'm pretty sure I'm doing that. I think I'm jumping from the highest place (the platform that the laser passes over) in the map to the lowest place (the pit at the beginning) but I'm just coming up short of the platform. I've only tried it twice though.

I did the same twice and died both times. Odd.

Spoiler:

Have you guys activated every button?

demonbox wrote:
iaintgotnopants wrote:
Norfair wrote:
Spoiler:

You have to maximize your velocity before going though the final portal

Spoiler:

I'm pretty sure I'm doing that. I think I'm jumping from the highest place (the platform that the laser passes over) in the map to the lowest place (the pit at the beginning) but I'm just coming up short of the platform. I've only tried it twice though.

I did the same twice and died both times. Odd.

I don't know what these guys are talking about Norfair. I can make the jump every time.

You guys should try these tests and use them as inspiration on your next tests. 12 Angry Tests

I'm just sayin'.

I wanna goooo hoooooome! I wanna finish my maaaaaaaaap!!! I hate woooooork!!!

ahem...yes, it´s addictive...

I've tried all the maps posted here so far, and I have to admit that Kexx's Ad Nauseam was the only one I managed to solve. Must work on some of my own...

I'd like an invite, but I don't know how to find out what my Steam URL is to post here?

CaptainCrowbar wrote:

I'd like an invite, but I don't know how to find out what my Steam URL is to post here?

Click Community > Profile in Steam, and there should be an address there near the top: http://steamcommunity.com/id/(YourURL)

Stele wrote:
CaptainCrowbar wrote:

I'd like an invite, but I don't know how to find out what my Steam URL is to post here?

Click Community > Profile in Steam, and there should be an address there near the top: http://steamcommunity.com/id/(YourURL)

To add on that, you can set a custom url (like http://steamcommunity.com/id/hyetal) after you hit 'Edit my Profile' on your profile screen.

CaptainCrowbar wrote:

I've tried all the maps posted here so far, and I have to admit that Kexx's Ad Nauseam was the only one I managed to solve.

That's the only one I haven't solved. Course it was still suffering from darkness last time I tried.

For those who have played my map, I'm curious how you felt about the first step and getting the edge-less safety cube. Was it a little too tough to figure out or just about right to give you that "a-ha" moment?

Norfair wrote:
Spoiler:

You have to maximize your velocity before going though the final portal

Spoiler:

I'm pretty sure I'm doing that. I think I'm jumping from the highest place (the platform that the laser passes over) in the map to the lowest place (the pit at the beginning) but I'm just coming up short of the platform. I've only tried it twice though.

I played it again this afternoon. I did everything exactly the same as I was doing before and easily cleared the platform this time. No idea what was causing me to come up short before.

ragin_redneck wrote:
demonbox wrote:
iaintgotnopants wrote:
Norfair wrote:
Spoiler:

You have to maximize your velocity before going though the final portal

Spoiler:

I'm pretty sure I'm doing that. I think I'm jumping from the highest place (the platform that the laser passes over) in the map to the lowest place (the pit at the beginning) but I'm just coming up short of the platform. I've only tried it twice though.

I did the same twice and died both times. Odd.

I don't know what these guys are talking about Norfair. I can make the jump every time.

You guys should try these tests and use them as inspiration on your next tests. 12 Angry Tests

I'm just sayin'.

Those are made in Hammer. That kind of stuff isn't possible with the in-game editor. Not a knock against it at all, just saying the in-game is kinda the 'lite' editor and Hammer is the 'pro' editor.