Portal 2 Catch-All

New patch today, whee.

imbiginjapan wrote:

Portal 2 has taught my wife how to use a PS3 controller. First Picross 3D, then Viva Pinata, now Portal. I am ever so gradually converting her to a full-fledged gamer.

She will not be a full-fledged gamer until she not only knows how to use a PS3 controller, but learns to hate it, too.

demonbox wrote:

Fan made video:

eh, not bad, love the song still

That was terrific! They really nailed the Aperture infographic style.

Jayhawker wrote:
imbiginjapan wrote:

Portal 2 has taught my wife how to use a PS3 controller. First Picross 3D, then Viva Pinata, now Portal. I am ever so gradually converting her to a full-fledged gamer.

She will not be a full-fledged gamer until she not only knows how to use a PS3 controller, but learns to hate it, too.

+1

Just got these with Tuffalo

IMAGE(http://i651.photobucket.com/albums/uu231/BNoice/Screenshot2011-07-10at10607AM.png)

Getting "Portal Conservation Society" was EPICCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC

BNice wrote:

Just got these with Tuffalo

IMAGE(http://i651.photobucket.com/albums/uu231/BNoice/Screenshot2011-07-10at10607AM.png)

Getting "Portal Conservation Society" was EPICCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC

YEAAAAAAAAHHHHH! My self esteem went up... 3 steam achievements.

Have we agreed on a dress code for this year's International GWJer day yet?

http://www.crazydogtshirts.com/servlet/the-2761/Test-Subject-tshirts,-Test/Detail

Finally installed and started Portal 2 last night. About 90 minutes in. Gorgeous graphics, incredible humor and supreme voice acting. I almost teared up when...

Spoiler:

I carried that nameless "good" (?) AI through the rafters after that long jump down and you encounter that defunct (?) turret and it said with its little sad voice "Hello? Is anybody there? I am different."

They keep adding achievements. I had them all now I have to do talent show.

Just played Patent Pending. It's really fun. I wish they had more of a Little Big Planet for user created content. You have to jump through a couple small hoops to play custom maps. It's well worth the tiny bit of effort to play some of the puzzles people have created.

tuffalobuffalo wrote:

You have to jump through a couple small hoops to play custom maps. It's well worth the tiny bit of effort to play some of the puzzles people have created.

That's something that goes back to the days of quake, bringing down the console and typing 'map mapname'. It's one thing I'd like to see valve improve across all their games, a standard UI to manage and launch all the custom maps, and even assist in downloading/updating them. If you play any multiplayer game the server browser will put up as many custom maps as it does official maps, and I've little idea how good they are, I know there's a world of content out there but there's a little barrier to entry they could ease.

Scratched wrote:
tuffalobuffalo wrote:

You have to jump through a couple small hoops to play custom maps. It's well worth the tiny bit of effort to play some of the puzzles people have created.

That's something that goes back to the days of quake, bringing down the console and typing 'map mapname'. It's one thing I'd like to see valve improve across all their games, a standard UI to manage and launch all the custom maps, and even assist in downloading/updating them. If you play any multiplayer game the server browser will put up as many custom maps as it does official maps, and I've little idea how good they are, I know there's a world of content out there but there's a little barrier to entry they could ease.

I kind of figured they would be doing this sooner rather then later with Portal 2. Given that the only way the game will be played much past beating the standard levels. I am sure it's schedule in valve time.

Even just lifting the challenges menu from Portal 1 would be a good step.

tuffalobuffalo wrote:

Just played Patent Pending. It's really fun. I wish they had more of a Little Big Planet for user created content. You have to jump through a couple small hoops to play custom maps. It's well worth the tiny bit of effort to play some of the puzzles people have created.

I've been playing through all the summer mapping initiative SP levels and they are all pretty awesome.

Awesome video! The chicken part at the end got me.

I'd like an invite to our fine group as well please. Will start this game right after I've finished Batman...

Thought this was a great little "Thinking with Portals" video

invite sent

Dunno, if I am in the Steam group yet. If not invite please. Also, I am looking for someone to play the coop campaign with.

tuffalobuffalo wrote:

Just played Patent Pending. It's really fun. I wish they had more of a Little Big Planet for user created content. You have to jump through a couple small hoops to play custom maps. It's well worth the tiny bit of effort to play some of the puzzles people have created.

I played it a little. It was fun but I got totally stuck in the room in the picture below. I spent about 20 minutes trying to figure it out and got nowhere close.

IMAGE(http://i.imgur.com/iWP26.jpg)

iaintgotnopants wrote:
tuffalobuffalo wrote:

Just played Patent Pending. It's really fun. I wish they had more of a Little Big Planet for user created content. You have to jump through a couple small hoops to play custom maps. It's well worth the tiny bit of effort to play some of the puzzles people have created.

I played it a little. It was fun but I got totally stuck in the room in the picture below. I spent about 20 minutes trying to figure it out and got nowhere close.

^Screenshot^

Haha! Yeah, there were a couple tough ones. I think that one took me 30-60 minutes. I tried quite a few things.

That's the exact puzzle that defeated me.

Scratched wrote:

That's the exact puzzle that defeated me.

If you guys were wondering what the main gist of the solution was:

Spoiler:

From what I remember, you have to setup the lens cube down by the laser with two portals causing the laser to hit the first receiver. At least one has to be in a spot where you can hit it from the red anti-human killer thing (basically the viewpoint shown in that screenshot. Once you travel through the now orange tractor beam, and then walk through the doorway that removes your portals. If you go over to the spot where that screenshot was taken from, you can now hit the point where the laser is and hit the spot inside to get a second lens cube dropped. Leave the cube in the spot right by the red anti-human shield thing and head back to the main area. You can then use the tractor beam to get the 2nd cube over to you. With the 2 lens cubes, you can hit the third laser receiver.

I think that's all correct. I might have messed something up because it's been a few days and I tried so many different things.

Edit: Just checked some youtube videos for fun, and there were much more logical solutions than mine. I missed something really stupid. That may have been the wine's fault.

tuffalobuffalo wrote:
Scratched wrote:

That's the exact puzzle that defeated me.

If you guys were wondering what the main gist of the solution was:

Spoiler:

From what I remember, you have to setup the lens cube down by the laser with two portals causing the laser to hit the first receiver. At least one has to be in a spot where you can hit it from the red anti-human killer thing (basically the viewpoint shown in that screenshot. Once you travel through the now orange tractor beam, and then walk through the doorway that removes your portals. If you go over to the spot where that screenshot was taken from, you can now hit the point where the laser is and hit the spot inside to get a second lens cube dropped. Leave the cube in the spot right by the red anti-human shield thing and head back to the main area. You can then use the tractor beam to get the 2nd cube over to you. With the 2 lens cubes, you can hit the third laser receiver.

I think that's all correct. I might have messed something up because it's been a few days and I tried so many different things.

Edit: Just checked some youtube videos for fun, and there were much more logical solutions than mine. I missed something really stupid. That may have been the wine's fault.

haha... this is how I solve it too.

tuffalobuffalo wrote:
Spoiler:

From what I remember, you have to setup the lens cube down by the laser with two portals causing the laser to hit the first receiver. At least one has to be in a spot where you can hit it from the red anti-human killer thing (basically the viewpoint shown in that screenshot. Once you travel through the now orange tractor beam, and then walk through the doorway that removes your portals. If you go over to the spot where that screenshot was taken from, you can now hit the point where the laser is and hit the spot inside to get a second lens cube dropped. Leave the cube in the spot right by the red anti-human shield thing and head back to the main area. You can then use the tractor beam to get the 2nd cube over to you. With the 2 lens cubes, you can hit the third laser receiver.

I reckon that this is the correct solution

Spoiler:

all the videos on youtube that show the solution where you can jump and hit the upward facing laser receiver/target seem to be a bit of an exploit.

Just played Angry Bombs. It's a great single level.

Played another session. About 2,5 to 3 hours into the original game. Met my favorite turret again. Such a great game so far, although...

Spoiler:

... Wheatley going rogue was kinda disappointing.

Luggage wrote:

Played another session. About 2,5 to 3 hours into the original game. Met my favorite turret again. Such a great game so far, although...

Spoiler:

... Wheatley going rogue was kinda disappointing.

I feel like they explain it in a more unique way than what I assumed had happened, though.

I started the game just recently as well and didn't have time to play too much (loove the first 20 or so minutes though). Here's the question: is it a good idea to play coop first and singleplayer campaign later? I'm planning to play with my brother and I like the idea of both of us exploring the game for the first time in tandem. Will I be missing some important things/skills this way?

No, either is fine.