Telltale's Jurassic Park Catch-All

I couldn't believe that there wasn't a thread for this game already! I'm so excited! Telltale has yet to do wrong with any of the games they've put out. There hasn't been a whole lot out there but we're finally getting images and details from Game Informer and the game is looking really good:


The reference to Heavy Rain and how the decisions you make in the game will affect the story is interesting. Looks like this might be more than just a simple point and click adventure game.

Finally! Someone picking up Trespasser's torch.





Eh, the world ain't as perfect as the one in my head.

I only played two Jurassic Park games.

The arcade Rail Shooter...

and this guy:

Is that the SNES game? That game was awesome.

And also impossible.

Will I be able to back in to Samuel L. Jackson's arm?

Gravey wrote:

Will I be able to back in to Samuel L. Jackson's arm?

You'll have to (use) it on (Denis Nedry's keyboard) to get rid of the bikini girl unix security.

A serious Telltale game? I am so in

Based on the article, my interest is definitely piqued if Telltale is trying to get at the emotion and humanity of the first movie. Just go back and listen to the theme song or watch this clip:

If Telltale can capture the humor, awe, and emotion of that two and a half minute scene. I'm sold on this game.

Giant Bomb has a Quick Look Road Show up of the game, a ~fifteen minute demo guided by a guy from TT. The dude downplayed a comparison to Heavy Rain, but it's kinda there.

The graphics, animation and sound are a little rough, but it still looks fun. How I enjoy the next two chapters of BttF will determine my enthusiasm for JP.

Not bad. It actually looks better than Telltale's other stuff. It's still not super high quality but the camera work is nice and the mocap increases the animation possibilities. Although the weird thing is that the most fun part, the death scenes, are what you're trying to avoid. Also I'm surprised to see a Telltale game with fail states but it doesn't send you back too far if you fail the QTE.

I'm pretty excited for this.

That kind of turned me off of this game. I don't know why but it just doesn't look fun. Also, I don't care if he doesn't have anything to do with the game, Jake Rodkin should have been giving that demo.

Yeah, I dunno. It looks like it's a bit *too* streamlined. For some reason, the footage reminded me more of the old laserdisc games like Dragon's Lair instead of an adventure game. Maybe part of the "fun" in an adventure game is figuring out what things/people/places you can interact with. When it's broken down into "press this button, and now this button" it just doesn't seem "right" to me. I guess we'll see though.

I actually like where they're Quantic Dream took the genre. I'll wait til I know about the end product's quality, but this is the first Telltale game I'm considering getting before a price drop. And I don't even really care about the franchise either.

Has anyone picked this up yet? I must admit I love Jurassic Park, and it has a competent team working on it. Sadly, reviews haven't been too promising, and there was the whole stink with the Metacritic shill issue.

Yet, Gamespy's review certainly makes the game sound like something that I could enjoy; I've suffered through uninspired gameplay to enjoy a good story/characters/setpieces, so I may have to check it out.

Also, dinosaurs.


I think I'll get this for the xbox we are getting at Xmas and go in thinking of it more like an interactive movie. Which sounds fun for Jurassic Park.

I'm surprised I haven't heard more (anything) about the game, one way or another.

Yeah thought I saw a popup on Steam that it was available the other day or something, but that's about it. Curious...

Good to hear. I'm curious about this game for a lot of reasons, but just wasn't sure about full price. It sounds like their Heavy Rain elements never got quite so varied as Heavy Rain, unfortunately.

I just finished this a few minutes ago, and I thought I'd post a few thoughts.

When Jurassic Park first released in theaters I was spellbound. I'd always been fascinated by dinosaurs (doesn't everyone go through a dinosaur phase? I certainly hope so.) My teenage self immediately decided that paleontology was the place to be for my future studies. Well, that didn't last long, but my love for the movie certainly did.

One of the things that impressed me about it was how they didn't kill the dinosaurs in the movie; they were powerful, mysterious, scary (without being magical), and weren't going to be taken down by some crummy human. That philosophy (generally) carries over into the game.

I played it on the PC. My system (potentially relevant for some of my performance observations):
Windows 7 64-bit
Soundblaster X-Fi Gamer
Radeon 5850 (Cat 11.11)
4 GB Ram
Core 2 Duo E8500 (3.16 ghz)

Jurassic Park: The Game feels like a movie, and it might have sold better had it been marketed as such. I enjoyed it, and recommend it. A few observations that may help you make a decision:

1) You have to either like, or at least tolerate, a continuous string of Quick Time Events. That's the primary gimmick the game hangs its hat on. I thought that it was tense and sometimes exciting, but it was also occasionally annoying. As an example, you're frequently required to rapidly tap one arrow (or WASD) key rapidly to make something happen (or not happen). When you're running from a hungry dinosaur, or trying to hang on to a ledge, that's fine, even fitting. However, when you're forced to do the same thing for something like... opening a door, or swinging an axe at a log, it feels silly.

2) This is not a re-imagined Trespasser, glorious though that would be. You are very tightly scripted on where you can go/what you can do/what you can see, and you are not *in* the game. You are interacting with/controlling various characters in any given scene. You are never given free license to wander or explore. If you take it as a standard point and click adventure, you might be impressed with the amount of view changing/"exploring" you can do. If you approach it expecting a non-linear adventure game you'll be sorely disappointed.

2) The game has 90's movie logic running like a flame in its veins. Stupid things happen. Plot holes happen. Parent/child dramas break out (with appropriately sappy music) at completely inopportune times. I loved it, as it transported me back to all of those moments in the JP films that were.. well, stupid, extraneous, or pandering. These moments more often than not made me grin, thinking 'yes, yes! This feels just like a direct-to-DVD Jurassic Park sequel/prequel/etc.! which gave me warm fuzzy feelings.

3) Lots of dialogue There's a fair amount of dialogue, and it's important to choose the correct option to forward the story. However, what option will 'forward' the plot is never conveyed, so sometimes you might wish to explore a dialogue tree, but be unable to, because you clicked the "get on with it" option. Other times, you might wish to get on with it, but end up clicking the "flavor text" option. This didn't bother me, as I had fun trying to figure out which dialog option *wouldn't* advance the plot, so I could enjoy more little mini-cutscenes/exposition, but I can certainly see how this could enrage some folks.

4) Some performance issues. Apparently this game doesn't like AMD cards. If you're experiencing lag of 3-4 seconds during action sequences, the best tip I can offer you is to lower your settings from Highest to High. It will crap out some of the nicer DOF effects (not a big deal, as you'd never mistake this for a game made in the last three years or so), but on my machine it almost entirely eliminated the nasty little lag bursts. I also had some weird audio issues; popping at the end of certain lines, and and situations where dynamic range would fluctuate crazily during certain words. (di-NOOOOOOO-saur), (eva-CUUUUUUU-ate), etc. I noticed others reporting similar problems on the official TellTale forums. Not game breaking, but worth noting.

I'd say $10-$15 is a fair price for this game, based on the 8-10 hours of enjoyment I got from it. Above that... I'd say wait for a sale. I leave you with a great shot of one of the mercenaries named Oscar: Potentially an excellent 'caption this'.


So I saw this on the steam flash sale and was about to buy it since I love adventure games when I remembered that telltale was also responsible for the walking dead game. I came to check here before submitting so thanks for the review and letting me know this isn't the way I like adventure games. I miss the days of MI, BTTF, and puzzle agent.