Soccer Gaming Catch-All

My hat's off to you Mr. Bismarck, I've never really been able to do the LLM well. The closest I've come is Real Oviedo (who don't really count even though they were in the third division) and Merthyr Tydfil (Who had a bigger stadium than the Conference North/South peers and it's England so once you get up the pyramid money starts flowing in).

I've played a lot of games as St. Albans and have taken them to the Premier League title and a Champions League Final, (which was the point my HDD ate itself), and I've lofted the likes of Lokomotiv Chita from the lower Russian divisions to smash the Moscow Monopoly, but the LLM stuff has gotten a lot harder in recent versions with the added rigour that's on the financial side now.

For my St. Albans side I basically ignored the amount of money we were losing, chasing promotions and cup runs to just barely keep us ahead of the creditors. That doesn't really work now.

I still like to look at this picture of cold winter nights...

St. Albans as champions is probably slightly more believable than Aston Villa in second.

I had Kevin Toms' Football Manager in the 80s, which started you at the bottom of the pyramid and I think my first ever game of Championship Manager in the early 90s was with some division three garbage.

After all that time I just can't bring myself to do anything else now. The highest rated team I've used to start a game this century is probably Ipswich Town and that's because I support them in real life.

I think for lower league stuff you've got to be patient enough to build something, or just get really lucky with signings. I think managing in leagues like League 1/2 in England, Serie B in Italy, Segunda in Spain and Bundesliga 2 in Germany are probably still fine though. In my current Darlington game I'm pretty much resigned to a midtable finish this season, although I was predicted for relegation after winning the conference north in my 2nd season.

3-1 up at home with 17 minutes to play? Cruising.

IMAGE(http://i.imgur.com/ucObAEg.jpg)

FM gets all the best swearing out of me.

Um, kind of embarrassed here, but anyone have any experience in getting banned from FIFA 17 online play?

I've been using the web app to trade some players today, and a half hour ago I got an email from EA saying that my account has been permanently banned from online play for terms of service violations.

I was doing some repeated clicking at times, would that trigger some sort of spider alert or something?

Godzilla Blitz wrote:

Um, kind of embarrassed here, but anyone have any experience in getting banned from FIFA 17 online play?

I've been using the web app to trade some players today, and a half hour ago I got an email from EA saying that my account has been permanently banned from online play for terms of service violations.

I was doing some repeated clicking at times, would that trigger some sort of spider alert or something?

I know that they're not fond of gold mining bots, maybe you've reached machine levels of clicks per second?

You can try send them a message on twitter, although from my experience, EA aren't the best at sorting these things. Had a friend who complained when he bought Battlefield Hardline because it kept crashing, and they banned him from the forums instead of helping.

It's probably over sensitive as, hey, EA would much rather you just spend real money on packs rather than work your way up the ladder.

Clusks wrote:
Godzilla Blitz wrote:

Um, kind of embarrassed here, but anyone have any experience in getting banned from FIFA 17 online play?

I've been using the web app to trade some players today, and a half hour ago I got an email from EA saying that my account has been permanently banned from online play for terms of service violations.

I was doing some repeated clicking at times, would that trigger some sort of spider alert or something?

I know that they're not fond of gold mining bots, maybe you've reached machine levels of clicks per second?

You can try send them a message on twitter, although from my experience, EA aren't the best at sorting these things. Had a friend who complained when he bought Battlefield Hardline because it kept crashing, and they banned him from the forums instead of helping.

It's probably over sensitive as, hey, EA would much rather you just spend real money on packs rather than work your way up the ladder.

I've enjoyed the squad building challenges, so I was trying to buy a lot of Brazilian players for a couple of them. There were several times when I did a click-back-click type of pattern to catch cheap players as they were popping up, and yeah, I was probably going fast when I did that. But I wasn't doing it for a long time, maybe a minute or so at most each time I did it. (It's pretty boring to search like that.)

I tweeted at them, and they directed me to a "lets_talk" email address that you're supposed to email. Looking online, it looks like replies can take anywhere from a 24 hours to 6 weeks. Results seem to be mixed, with some people getting their accounts reinstated, and others getting denied.

I don't play that often, so I really don't care that much about getting banned from a gameplay perspective. However, getting banned for violating terms of service when you didn't violate terms of service makes me want to fight back just for the principle of the issue. It's like getting accused of a crime you didn't commit. My gut reaction is to fight back.

Just a follow up on this for posterity. I've not yet heard back from Electronic Arts about the "investigation" of my ban. I contacted their customer service again today, who said they can't provide an update from the Terms of Service team.

It's been 13 days since the original ban, and I feel like I've given them more than enough time to resolve the issue. I've filed a complaint against them with the Better Business Bureau in Redwood California. Not sure if that will help, but we'll see.

There is a reason EA "won" "Worst Company in America" three out of four years in the mid-2000s, including back-to-back two years. Their atrocious customer service was near top of the list of complaints. I swear I've heard similar stories to yours (including people from other countries citing national consumer protection laws) and EA has never backed down. Good luck.

Bubs14 wrote:

There is a reason EA "won" "Worst Company in America" three out of four years in the mid-2000s, including back-to-back two years. Their atrocious customer service was near top of the list of complaints. I swear I've heard similar stories to yours (including people from other countries citing national consumer protection laws) and EA has never backed down. Good luck.

Well, I got a reply from them through the Better Business Bureau. EA said they did send me an email on 2/23 upholding the ban for the following actions:

"Promote, encourage or take part in any activity involving hacking, cracking, phishing, taking advantage of exploits or cheats and/or distribution of counterfeit software and/or virtual currency/items."

I actually did overlook the email from them, so that part's on me. It would have been helpful if customer service would have indicated that when I contacted them yesterday, but whatever.

I've rejected their "resolution." I'm not quite sure how to defend myself though, as all I can pretty much do is say, "I didn't do any of those things." Whatever software they are using to track and check this stuff must be off.

Communication continues from EA via the BBB, but is simply trying to get me to just go back to using the regular support system. Their sole interest seems to be to make the complaint go away. They don't seem to be willing to address the underlying issue, or consider the possibility that their systems could make a mistake.

I wrote the CEO today too, just because it's super aggravating to be locked up with a pile of hackers and have everyone at a company treat you like one, without any willingness to consider that their system isn't perfect and that maybe, just maybe, it's catching some innocent gamers.

My career mode manager has a problem...

In the first transfer window he sold our backup keeper and in every subsequent window he's bought at least one, if not two Goalies.

Another couple transfer sessions and he'll be able to field 11 of them at once.

You could do one heck of a "park the bus".

I've all but given up with EA. I have fallen to the giant. No matter who I connect with, they go to the Terms and Services people, who are totally convinced and inflexible in their analysis.

That said, I picked up Football Manager 2017 two nights ago, and have started a career game with Bath, in the English National League South (6th level).

Wow, the game has really evolved since I last played it in terms of tactical depth, training depth, and well, everything. I'm a bit overwhelmed at the moment, but am trying to take my time and enjoy the journey. We played our first friendly and won over a much weaker team, 2-0. I've also fired my piddling staff and am trying to replace them with better people. Next up will be adding some depth to the team, particularly at defense, as we've only got 18 players on the roster.

Get yourself to the Steam workshop for your kits, logos and player face packs and proper team/competition name fixes. The latter are vital if you are ever managing in Germany.

And download a couple of the search lists, if your knowledge of promising Danish 17 year olds (footballers !!) is not encyclopaedic.

davet010 wrote:

Get yourself to the Steam workshop for your kits, logos and player face packs and proper team/competition name fixes. The latter are vital if you are ever managing in Germany.

And download a couple of the search lists, if your knowledge of promising Danish 17 year olds (footballers !!) is not encyclopaedic.

You know, I had never thought of going to Steam Workshop for that sort of thing. For competition names I've always downloaded the Inc files from a website and unzipped them to the proper folder. Old habit I guess.

Oh, that sounds like a good idea. I didn't even think of that, just figured that the stuff in the game was up to snuff. Thanks. I'll check this out this evening when I play.

Are all the logo packs on steam workshop? I usually get them from a website called sortitoutsi, they're really good for mods!

FM Scout is another great resource for face packs, logos, kits and other graphics. They're also a bit more generous (i.e., faster, easier) on the downloads than soritoutsi.

FIFA17 says there is an update to the game.

It's 31GB.

31 gigs is a game, not an update.

Clusks wrote:

Are all the logo packs on steam workshop? I usually get them from a website called sortitoutsi, they're really good for mods!

You might well be right, Clusks, now that I think about it.

IMAGE(http://i.imgur.com/3TD72go.gif)

Football Manager 2017 is free to play all weekend on Steam and then 50% off for the inevitable, bleary-eyed purchase at 3am after 12 straight hours of trying to get Blackburn promoted back to the Premier League.

Well, it took quite a bit of communication, but six weeks later, after yet another review ... EA removed my FIFA 17 account ban.

I just logged into the web app and all is fine.

The last person I worked with was quite helpful and sympathetic. I was never really in all that much of a hurry to get back to the game, as I'm a casual player at best. But the principle was important enough to me, and it feels good to have it finally work out this way.

B Dog wrote:

Football Manager 2017 is free to play all weekend on Steam and then 50% off for the inevitable, bleary-eyed purchase at 3am after 12 straight hours of trying to get Blackburn promoted back to the Premier League.

That's awesome! Maybe we'll get some more Gamers with Jobs playing too. I'm looking forward to getting back into my Bath FC game this weekend.

I've always wanted to see if we can get a regularish game of FM going on gwj, it's very rewarding playing with others.

Clusks wrote:

I've always wanted to see if we can get a regularish game of FM going on gwj, it's very rewarding playing with others.

Doesn't that mean people have to be online simultaneously at some times? It always seemed like a great idea but that sort of time commitment seems like it would be hard to keep up with.

I was in online leagues back in the day playing freeware Eastside Hockey Manager and that was fun but other than the entry draft that was a mostly offline thing. You'd set your lines and tactics, send the file in to the commissioner, and they'd sim a week at a time. It was good fun.

I'm still puttering away playing FM16, trying out some new formations. I think I've finally figured out playing with a back three for the first time.

With all the transfer talk and the start of the new season, I fired up a game of Football Manager '17 this past week. I used to play quite a bit a number of years ago but when I tried the newer versions I got a bit overwhelmed by the added complexity. This time, however, things have clicked and I'm having a blast.

I like starting low so I've taken over AFC Telford in the lowly Vanarama North league. We're a third of the way into the season and are sitting about 2/3 of the way down the table. We started off hot, then had a horrible stretch that dropped us into the relegation zone. Miraculously, we put together two strong wins against strong opponents to somewhat turn things around and get us moving up the table.

We still need someone who can play left mid, and I just had a key central defender returning from injury get poached away to another club. But we've improved at keeper, rightback, midfield, and striker. I think we'll be safe if I can shore up those gaping holes in the roster.

Godzilla Blitz wrote:

With all the transfer talk and the start of the new season, I fired up a game of Football Manager '17 this past week. I used to play quite a bit a number of years ago but when I tried the newer versions I got a bit overwhelmed by the added complexity. This time, however, things have clicked and I'm having a blast.

I like starting low so I've taken over AFC Telford in the lowly Vanarama North league. We're a third of the way into the season and are sitting about 2/3 of the way down the table. We started off hot, then had a horrible stretch that dropped us into the relegation zone. Miraculously, we put together two strong wins against strong opponents to somewhat turn things around and get us moving up the table.

We still need someone who can play left mid, and I just had a key central defender returning from injury get poached away to another club. But we've improved at keeper, rightback, midfield, and striker. I think we'll be safe if I can shore up those gaping holes in the roster.

I think what halted my enjoyment of '17 was the fact that I looked for instant success (multiple promotions with Darlington), and realised that you just need to be a lot more patient and build slowly in this game.

I don't think that's a fault of the game, that's a fault on my own behalf, I used to be a master at the game and could win easily, but now it's like trying to relearn things. I've been getting the itch to give it another go though, although I may just wait until the recently announced FM18.

Clusks wrote:

I think what halted my enjoyment of '17 was the fact that I looked for instant success (multiple promotions with Darlington), and realised that you just need to be a lot more patient and build slowly in this game.

I don't think that's a fault of the game, that's a fault on my own behalf, I used to be a master at the game and could win easily, but now it's like trying to relearn things. I've been getting the itch to give it another go though, although I may just wait until the recently announced FM18.

I agree totally. When I played earlier versions of FM five to ten years ago, I was able to have success churning rosters. I played the game more as a stock simulator, buying and selling players like crazy. More recent versions of the game have made that type of unrealistic play much harder to pull off. They've done a good job of creating a more realistic scouting, roster management, personality management environment.

This time I realized that I needed to stop playing FM 17 like I played FM 08 and that's made the difference.

I thought about waiting for FM 18 as well, but it's not out until November, right?

Godzilla Blitz wrote:
Clusks wrote:

I think what halted my enjoyment of '17 was the fact that I looked for instant success (multiple promotions with Darlington), and realised that you just need to be a lot more patient and build slowly in this game.

I don't think that's a fault of the game, that's a fault on my own behalf, I used to be a master at the game and could win easily, but now it's like trying to relearn things. I've been getting the itch to give it another go though, although I may just wait until the recently announced FM18.

I agree totally. When I played earlier versions of FM five to ten years ago, I was able to have success churning rosters. I played the game more as a stock simulator, buying and selling players like crazy. More recent versions of the game have made that type of unrealistic play much harder to pull off. They've done a good job of creating a more realistic scouting, roster management, personality management environment.

This time I realized that I needed to stop playing FM 17 like I played FM 08 and that's made the difference.

I thought about waiting for FM 18 as well, but it's not out until November, right?

November 10th with 2 week early beta access if you pre-order.

I think one of the reasons that ties in with losing interest is that you don't get instant success and I don't have as much time as I used to, plus I enjoy playing a range of different games now. When a season takes 15/20 hours, it's hard to dedicate that time knowing you'll end up 14th in the league.