Soccer Gaming Catch-All

The FM 2011's demo's out and about, and i'm actually going to skip it. Not because I don't want it, but because every single time I see the new game and the new features, I immediately tire of the old version i'm currently playing. So i'm going to try and be good, and hold out until release day, ideally until the first patch (since the game is going to take three patches minimum anyway).

I had a look. Very close to FM 2010, but addition of scouts should spice transfer dealings up while re-thinked approach training might finally redeem that worst aspect of the game in last few iterations.

All my stars for the incomprehensibly British "WOT?!?" at :14.

First and last thirty minutes in FM 2011 demo:
1. I arrange intra-squad friendly.
2. I put half of my squad into reserves the way I've always done it when playing against reserves.
3. Three of my players want to talk with me even before the game have started.
4. All conversations fall along the lines of:
- "I'm really unhappy at being played in reserves."
- "I'm sorry, it's not going to happen again" (as two other answers are even more stupid)
- "Thing is, I just don't believe you."/"I wanted to see a little bit more respect from you"
- "You'll have to trust me here"
- "Thing is, I've heard it so many times from you. [yep, after 36 hours in reign] I just don't see how we can work together anymore."
5. Player hands in transfer request. Two others are just annoyed at me and unhappy at "the way they were treated."

Lol, Wow! I understand the player AI reacting that way if it is happening in the middle of the season but for an informal club friendly? just wow. I'd submit that one UCRC, I'd expect them to want to fix that.

Yeah, good idea. I'll probably post it on SI boards.

UCRC wrote:

First and last thirty minutes in FM 2011 demo:
1. I arrange intra-squad friendly.
2. I put half of my squad into reserves the way I've always done it when playing against reserves.
3. Three of my players want to talk with me even before the game have started.
4. All conversations fall along the lines of:
- "I'm really unhappy at being played in reserves."
- "I'm sorry, it's not going to happen again" (as two other answers are even more stupid)
- "Thing is, I just don't believe you."/"I wanted to see a little bit more respect from you"
- "You'll have to trust me here"
- "Thing is, I've heard it so many times from you. [yep, after 36 hours in reign] I just don't see how we can work together anymore."
5. Player hands in transfer request. Two others are just annoyed at me and unhappy at "the way they were treated."

Which team was that at ? Daily Mirror have already indicated that it's Man City, based on, well, no facts whatsoever - a bit like their 'City offer Rooney £300k a week' from last week's paper.

Been playing Become A Legend mode in PES 2011. Enjoying my slow progression as an AMF. Started out at Almeria in La Liga. Once I trained for SS I was able to find a regular spot in the team. Ended up scoring 11 and was the team's leading scorer. Also threw in three assists. My teammates were abysmal and I was hoping I'd get an offer somewhere else at the end of the season. Got an offer for loads of playing time and Champions League soccer at PSV. Playing at my natural AMF position my goal scoring tally is down, but my assists are up. Rated 68 OVR after a year and a few months. Have played six friendlies for the US as a SS and have two assists to show for it.

Loss of form once fatigue sets in doesn't seem as pronounced as it was in the demo.

FM 2011 is out and about. Me buying it's a given, but any early buyers here?

I think this year, what with a limited time budget, and NBA 2K11 already rocking my world, i'm going to end up skipping FIFA and PES and stick with 2K and FM.

My friend got his pre-order so I'm free to play it but don't feel like it. I'll probably buy it sometime in December, right now university stuff is coming thick and fast.

Got my copy of FM 2011. The 4-2-1-3 (two DMs, one MC, two wingers and lone striker) works MUCH better this year. Now i'm hemming and hawwing between LLMing it again and kicking Sparky out the door and taking control of Fulham.

Prederick wrote:

Got my copy of FM 2011. The 4-2-1-3 (two DMs, one MC, two wingers and lone striker) works MUCH better this year. Now i'm hemming and hawwing between LLMing it again and kicking Sparky out the door and taking control of Fulham.

Why not do both? Keep the LLM save until patch 3 or whenever top flight management gets too boring.

maxox wrote:
Prederick wrote:

Got my copy of FM 2011. The 4-2-1-3 (two DMs, one MC, two wingers and lone striker) works MUCH better this year. Now i'm hemming and hawwing between LLMing it again and kicking Sparky out the door and taking control of Fulham.

Why not do both? Keep the LLM save until patch 3 or whenever top flight management gets too boring.

WHY MUST YOU GIVE ME THESE IDEAS? I've already lost enough time to this godforsaken time-sink of a game.

Hey, Pred, can you give me a quick outline of how all new features change gameplay? I'm still wondering whether I should get into it, stick with my sweet Greek save from FM10 or just give it a pass for now.

It's the usual stuff, little incremental changes. For you, i'd say wait til' it's on sale, as there are no MAJOR changes. All i've played is friendlies so far, and i'm as of yet undecided on the way "Match Preparation" has been implemented (now you can actually tell how well your team has taken to your tactic(s), rather than just guessing). Ask me again in a week or two when Wrexham has a few games under its belt.

Something the game is missing though, in the wake of what has happened at Liverpool, what is happening at Bayern Munich, and what happened at Barca is that it needs to really give greater depth to what happens with the board of various clubs. Especially in situations where the Manager has little to no control over Transfers and is pretty much just there to put together the best (suggested) 11 and make them play, although i'm not sure whether or not FM players would ever go for that. FM has always been based on having a Sir Alex-like control of your entire club from top to bottom, and in some places, you just don't have that.

I've just picked it up as well (I know, I'm weak) and have just started at City. With regard to Pred's last comments, I think that modelling the activities of the Board of a club to that extent would be very difficult, particularly as in reality we don't really know exactly what the situations are at these clubs. How much does the Russian money-launderer get involved at Chelsea...does he pick every transfer, does he pick the team ? I'm not sure what's currently going on at BM, and I'm not quite sure what the reference is to Barca either unless you are on about the elections after Laporta left, but I do think that modelling the activities of all boards would be nigh on impossible when the reality is that most of them operate well under the radar.

davet010 wrote:

...and I'm not quite sure what the reference is to Barca either unless you are on about the elections after Laporta left, but I do think that modelling the activities of all boards would be nigh on impossible when the reality is that most of them operate well under the radar.

Yeah, the Laporta shenanigans is what i'm talking about, but yes, your point is spot on. That said, i'd still like to see them given a little bit more personality in-game and not largely hidden. You should be able to click on a chairman and learn about his tendencies, for instance, and at certain clubs, perhaps a director of football spends a bit more time meddling in your affairs.

I bought FM11 on a whim yesterday (at 35 euro from D2D), and am already overwhelmed Getting any good at this (like I somewhat was in CM4 back in the day) will take some perseverance.

Prederick wrote:
davet010 wrote:

...and I'm not quite sure what the reference is to Barca either unless you are on about the elections after Laporta left, but I do think that modelling the activities of all boards would be nigh on impossible when the reality is that most of them operate well under the radar.

Yeah, the Laporta shenanigans is what i'm talking about, but yes, your point is spot on. That said, i'd still like to see them given a little bit more personality in-game and not largely hidden. You should be able to click on a chairman and learn about his tendencies, for instance, and at certain clubs, perhaps a director of football spends a bit more time meddling in your affairs.

I think that would be a good idea, and I'm trying to remember whether it was FM or one of the myriad other football management games that I've played that had something like that in...there's just something nagging about it.

Cracking on with my City game, good start to the season after a 1-0 away win at Stoke. Was laughing out loud when they got a throw-in, and Delap went right back to the hoardings before throwing a bullet into the penalty box. Reality looks spot on - I gave Santa Cruz a couple of run outs in preseason and he still looks like a giraffe on roller skates.

The game will only be a sim when they add Bolo Zenden's fantastic "dance".

It's got absolutely nothing to do with gameplay, but I won't lie and pretend i'm not totally enamored with being able to do this now.

This just strikes me as a little bit of genius, since FM is already so very much about the community, and rather than using EA's atrocious video service, this allows me to show you Mr. Tunnicliffe's belter in 720p.*

*-Yes, the Goalie should've done much better, but it's Histon for god's sake, that's only two or three steps above us.

As for modeling board etc.: I've been thinking about that a lot in previous years too and decided that their approach is probably "we're either going to make it realistic or just totally omit it". And the first option isn't too feasible for all reasons mentioned above.
Generally, I think they have that attitude toward all 'ugly' aspects of the game so I was really surprised to see them include player agents.

btw: am I the only one really enjoying looking at them trying to incorporate all those human interactions into idealized model?

Prederick wrote:

*-Yes, the Goalie should've done much better, but it's Histon for god's sake, that's only two or three steps above us.

Oh, then clearly you haven't seen us play.

edit: I've just borrowed it from a friend. I guess I will give it a shot today and buy it if it's any good.

I put about 130 hours in FM2011 after purchase, but I haven't touched it in a week. My first play I'm going for England Hero achievement. Spent a season at Dartford, but then FC United of Manchester got promoted. So, I'm currently running FC United and Manchester United Someday they'll finish one-two in the EPL.

Need to get back to it, but the game does seem a bit harder this year. Or I haven't figured it out yet...

ForcefulCheese wrote:

Need to get back to it, but the game does seem a bit harder this year. Or I haven't figured it out yet...

Indeed, but I do really think they've done a bit of tactical tweaking, because my 4-2-1-3, essentially a combination of UC's 4-2-3-1 and Spain's formation in the World Cup, has been doing really well. Wrexham has 10 points from five matches, and the loss (and draw) was down to conference-level finishing, really. That Ryan Tunnicliffe boy though, he's doing well (insert Dave joke about United player doing well in the Blue Square Premier here ).

Prederick wrote:

That Ryan Tunnicliffe boy though, he's doing well (insert Dave joke about United player doing well in the Blue Square Premier here ).

It seems as though my plan to 'outsource' my humour via my willing followers is proceeding apace. My only concern is that they might not be able to reach the heights of my wordplay, or plumb the depths of my vitriol. Still, it allows me to cover more space, I guess.

Prederick wrote:

because my 4-2-1-3, essentially a combination of UC's 4-2-3-1 and Spain's formation in the World Cup

That's what 4-2-3-1 has come to be known as, "UC-cum-Spain WC"

Played a bit of PES 2011. It's like it has compelling potential, but still is rough in parts. I think EA's passed them in the AI stakes, although the Strategy screen in PES has become almost FM-like in its complexity, it still seems to suffer a little from allowing you all this choice, but there not being a whole lot of visible end result. I watched the AI play itself in three or four games, and the shooting was just terrible, and in the games I played, it seemed a bit haphazard, with moments of class. I never really felt in control of shooting, but the new passing and dribbling feels great.

I still do feel that they've got to do something about the ratings though, it's become my biggest thing with the series. It's not just that they have nebulous ratings, but that I don't understand their application in gamelay, good ratings ought to make this obvious. Clarity and transparency never hurt anyone, honestly Konami. I swear. I know it's scary, but you've been essentially using the same ratings system for a decade now, and it needs a bit of a revamp.

Make sure to devote five to ten minutes to set up your linked feints, it really works well.

UCRC wrote:

Make sure to devote five to ten minutes to set up your linked feints, it really works well.

That is a really, really nice, cool feature, and the kind of bursts of understanding that Konami has sometimes, which makes their stretches of insanity even more frustrating. Because not everyone is capable of doing two inverted Hadoukens while holding Left Trigger and dribbling while making sure you're oriented in the correct direction.