I think that cities have something like 'maximum attendance' figure. That means that you can't expand it to, let's say, 185000, because there will only be 80-90k people max who will want to watch games.
Wolverhampton (pronounced /ˌwʊlvərˈhæmptən/ ( listen)) is a city and metropolitan borough of the West Midlands, England. In 2004, the local government district had an estimated population of 239,100; the wider Urban Area had a population of 251,462, which makes it the 13th most populous city in England.
well I'm going to find out in FM how many of those people want to come see my Wolves play If I can get to 70k I would be giddy.
New press release about PES 2010, full of great news:
360-degree control will be available on both the PLAYSTATION 3, Xbox 360 and PC-DVD versions of the game via the analogue sticks on the respective controllers. The system will allow players to spread the ball with ease, opening up new attacking and defensive possibilities. PLAYSTATION 3 owners will also benefit when using the Dual Shock’s D-Pad, but Xbox 360 and Win D-Pads are limited to eight-directional control due to technical limitations of the hardware.
Manual Goalkeepers: PES 2010 will be the only football title to offer users complete control of the keeper. Players can switch to their goalkeeper at any time, and will enjoy total control of his actions.
Also: a bit older video of sliders and lovely card system:
I love everything about this tactical overhaul. It really gives a variety of meaningful choices about how you want to play. (Video is from beta where most of animation is yet to be implemented)
Anyone buying it for PC? I'm looking forward to play some multiplayer. (Pred, I still hope I can convert you to PES ;])
At least you have new gaming rig now, so you can get it for PC, right?
I'm asking because I'm in the process of selling my dying 360.
I'm not totally familiar with dribbling in this game, and that a lot of its nuances escape me, but they still managed to at least stay infront of Robinho for a few moments as he twisted around.
See, that's the point with your tackling problem. At higher difficulty you have to *trick* CPU into tackling you at wrong moment. Hell, that's why it's called higher difficulty. Players expect it to be that way.
But I agree with what you say in next paragraph: difficulty heavily imbalance way that stats are supposed to work. But once again, what's the way around this? Players have to get reasonably faster and more accurate as you up level of your performances. Highest difficulty calls for using new techniques and it's definitely nothing like a real football game. Play on normal difficulty or against human opponents (me!) if you want to escape it.
As for ratings: I think you're trying too hard to translate numbers into actual stats. We don't actually know what incremental changes in 'Speed' mean. After all, it doesn't matter what range of numbers from 1-100 scale they use to represent these differences. If they want to spread everything between 70 and 90, so be it, provided it's accurate and visible in game. Same applies to rest of stats, where they use half of the range. And for me it's very clear whether I use player with 70s or 80s.
Whoa. Faces. Whoa.
Animation and goalies still needs reworking, but from what I've heard that's exactly what they will be doing towards release.
For a balance, FIFA 2010:
(edit: oh, '-' in link)
Well, it's FIFA. It's better this year. I'm not going to play it anyway.
Speaking to BBC Radio5 Live ahead of the 200m final at the World Athletics Championship in Berlin tomorrow, Bolt was asked if he’d chance to get out and see any of the city.
“I’m not one for sightseeing,” he confessed. “I prefer to stay in, chill out and play video games.”
When asked what he was currently playing, Bolt claimed: “Right now I like Pro Evolution football game and Call of Duty.”
Usain Bolt likes Pro Evo. Your argument is invalid.
I guess that puts me at odds with players then, because I find it incredibly frustrating to play a sports game that, rather than trying to model the game and its own difficulties, arbitrarily makes things more difficult
On a higher difficulty level, I presume. Because that's what difficulty levels do.
I have put quite a bit of hours into Worldwide Soccer Manager 2009 this week and it is killing me. I went total Lower League. Four unknown and unemployed managers looking for work. I got jobs for all the guys after a few months. It is now february of season one and the constant losing is really wearing me down.
I've got two teams in the Blue Square South (England lowest league). One of them is in the playoff zone, but the other is towards the bottom of the league. I also took over teams at the bottom of the Welsh Premier League and Argentinian second division. Have't made significant progress with either of them.
Lots of transfer activity and loans, but not enough to overturn how crap these teams were. Lots of losses and drawn matches. It is really depressing me.
So, where is the 'win this game' button?
I am considering adding another manager to run Man United or something just so I can win some matches and cheer myself up.
2009/10 update for FM 2009 from Polish fan scene; I find Polish ones to be the best ones, you can find download links below news piece, next to 'mirrors' headline
edit: Oh, it has team and competition names translated to Polish. sh*te.
All Sega games are 50% off on Gamersgate, including FM 2009. That's 10USD, people, or 7.82 euro in real money I caved and went for it.
I liked 'em both, though I thought it was too easy to simply outrun defenders in PES, even with evenly matched teams. I'm not well versed in actual soccer though, so maybe that's normal in a match. I don't think it's what I want to see in a video game though.
EA's amazing ability to build sluggish menus continues to astound and amaze.
in Championship Manager 2010 developer Beautiful Game Studios has created a game that has impressively rejuvenated the stuttering franchise. What's more, thanks to an array of new features and excellent refinements, CM2010 actually turns out to be a genuine and viable alternative to Sports Interactive's all-conquering Football Manager series.
I saw the demo and it's certainly a well-thought game but I can't help to hate UI. I just can't play it the way it is right now, it's hard to make transition after all these years with FM.
And in even more scandalous news, I don't think I'm going to bother with either this year, which would probably be my first CM/FM free year since 1992. I just don't seem to generate the desire to play it any more.
Media in Spain are all frantic because Ibra and Ronaldo both scored in every of five games they've played in until this weekend. That made me reload my MK Dons save to look at a run I had with my all-time FM favourite, Marquinhos: in his last 18 games in my save he scored 24 goals scoring in every single match.
During two seasons record is less impressive (ahem): 84(6) games, 73 goals, 20 assists
More like a new Pele or even Garrincha, he plays as a second striker. And to be fair, he was my penalty taker (missing only one over course of two seasons), but in fact he has also won most of those penalties.
And mind you, that guy has PA (potential ability) of 178, I've checked. It's not like he's some kind of researcher's joke. Not at all, tons of players have such high PA. But players like him and Miguel Veloso (that DM from Sporting Lisbon) are two most jarring proofs of FM's balancing issues. It's all due to distribution of those ability points into... feet.
Yep. You take player X set him to 'Right Only' and give him Y amount of skill points. You take player Z and also give him Y points, but turns out he can use either feet. Then look at stats: turns out player Y will be on average, let's say, 3-5 points below in every category. Huge difference. Still, the game sees two players as equals, because it believes that use of both feet compensate for such difference.
This chap a real player, or a regen ? Where's he from ?
This chap a real player, or a regen ? Where's he from ?
He's in original database, plays for Internacional methinks. Here he is right after I've bought him (I'd say that on average every one of his attributes increased by 1-2 after this):
So yeah, at that point he's at least as good as Robinho and still improving. And while it seems like just bad balancing (some researcher taking his favourite player and beefing him up etc.), flaw really is in FM engine. See, even if researcher is right about giving him 178 PA game messes it up by giving that player a bit too high attributes if he happens to use one foot only. Best example of this is Miguel Veloso from Sporting.
"Calling our Arab overlords.....calling our Arab overlords"
Speaking of Robinho, wouldn't be surprised to see him off to our good pals at Barca in January. They'll want to get shut of the oft injured Thierry Henry, but I can see a Yaya Toure in our future.
Huh, I did not know that.
Yep, not many people do. But once you know it becomes pretty evident. All players with suspiciously high attributes have 'Right Only' or 'Left Only'.