League Of Legends Catch All

I see a few familiar names in here, I think.

I've just recently started messing with LoL a bit. I don't know how much (or at least how regularly) I'll be able to play, but for the moment I'm having fun trying all the characters I can and earning some IP for daily wins (against bots).

Interested in mid (or a solo lane, not entirely sure of the difference between mid/top), jungle and support.

So far I think I'm tending to favor assassin/caster types and junglers. I really enjoyed both Bard and Thresh from this week's rotation so far though.

Non-cheap hero I played so far and really like, but may not be too strong: Diana
Non-cheap hero I think I'd like and is maybe stronger, but I haven't played: Katarina

To start though, I don't see spending IP on much but the 450 IP tier (Ryze, Warwick, Yi, Soraka maybe).

I understand I can't jungle until level 10 (Smite). Jungle also seems complicated.

StrayTanooki wrote:

I see a few familiar names in here, I think.

I've just recently started messing with LoL a bit. I don't know how much (or at least how regularly) I'll be able to play, but for the moment I'm having fun trying all the characters I can and earning some IP for daily wins (against bots).

Interested in mid (or a solo lane, not entirely sure of the difference between mid/top), jungle and support.

So far I think I'm tending to favor assassin/caster types and junglers. I really enjoyed both Bard and Thresh from this week's rotation so far though.

Non-cheap hero I played so far and really like, but may not be too strong: Diana
Non-cheap hero I think I'd like and is maybe stronger, but I haven't played: Katarina

To start though, I don't see spending IP on much but the 450 IP tier (Ryze, Warwick, Yi, Soraka maybe).

I understand I can't jungle until level 10 (Smite). Jungle also seems complicated.

Every champion is plenty viable through Platnium level. So never worry about how "strong a champion is" certainly early on. I thrive on playing champions that are considered "weak" because people don't know the matchups as well as I do.

Early on I would recommend on focusing on 2 main things.
Basic Mechanics - Last hitting, skill shots etc.
Learning champions - There is a lot of champions but knowing what they can do is key in learning to fight as or against them.

If you have not done another LoL like game it is a lot to learn up front. Most people have years experience so mostly I would just be ignore negative chat comments and just learn what you can.

For learning champions, I suggest playing some ARAM games. It won't help you with laning, last hitting, or knowing what is going on when you are playing on Summoner's Rift, but it is a good way to get low pressure introductions to a lot of different champions for you to play, play with ,and play against.

Thanks for the tips, guys. I haven't tried ARAM yet. It looks like a big group of free heroes this week, with quote a few I'm especially excited to try.

Really old post but thought it was funny

http://9gag.com/gag/arpxw5B?ref=fb.s

Biiiiiiiig changes coming to runes.

Rad, the rune system is so terrible in that game.

It is terrible and I am happy to see the change. I do hope however I get something reasonable being I have 100% rune unlock and 20 rune pages.

escher77 wrote:

I do hope however I get something reasonable being I have 100% rune unlock and 20 rune pages.

They say they're going to compensate for that investment, but we'll have to see if it's a reasonable compensation. I'm betting they're not going to be tossing RP back at us. Maybe some IP and keys.

I totally forgot that the Honor System existed, I just assumed they hadn't put it in the new client.

Also...yeah, the runes sucked. I have been playing for years and never bought more than 2 rune pages, an AD and an AP page. Glad they are simplifying both that and masteries into one system with hopefully more meaningful choices.