Game!! You die now!!!

It has all happened to us before. You are playing a game, and you get so angry at it that you quit the game in a blinding rage. Hopefully before you throw the controller through the drywall, but possibly not. WHat game does it for you??

For me, if is Too Human. The combination of the developers putting in unskippable sequences that, unless you are an expert player, you are guaranteed to see hundreds of times per game, combined with a level of difficulty that, even on the easiest levels, results in you dieing, frequently, results in this being a game that I rage quit quite often.

I'm having extreme game rage with Prince of Persia as i have finished the game but several achievements will not unlock for me. I dont know if it is a common glitch for such achievements but i have played the same bits over and over again and it pops them but when i turn off my console and turn it back on they have somehow gone again. The xbox website doesn't even recognise that i have obtained such achievements either.

I get pretty vocal while playing online shooters, but I'm usually mad at the player that keeps killing me.

The last single player game that I started to despise was Rainbow Six:Vegas 2. Something about the game just made me hate playing it to the point that I stopped and uninstalled it.

On the Dreamcast, Soul Calibur. I threw a controller through a closed glass window, and another halfway into a wall.

I *really* wish soldiers and guns did not exist in the world of Mirror's Edge. Either that or Faith should learn how to parkour in full body armor.

EDIT: I should say I don't "rage quit" this or any game. It's just annoying! How do you guys get so worked up as to damage things? It's always intrigued me.

If I rage quit a game, I do it permanently. If the game is so poorly designed and frustrating that I'm not having fun any more, it gets sent back to Gamefly (or sold at Bookmans or Goozex if I miscalculated so badly that I bought it). Games are supposed to be for entertainment.

Repetition of sections does it for me. I hate being forced to re-try a section over and over to get it absolutely perfect in order to progress. This is pretty much why I've never bothered with any Tony Hawk games. It's even worse when the thing that keeps stopping me is something that I have little to no control over. Couple repetition with long periods of dull before the problem area (GTA4), or unskippable cutscenes, and I get plenty angry.

Design decisions that I don't agree with also anger me.

However, over the past year, I've realized that usually stopping for an hour or so to cool off lets me get past the problem area in one or two tries, so I've started turning it off when I feel the rage coming on, and then go back.

Meat Circus.

For me it's dying because I get stuck or because I don't see where I'm supposed to go. I absolutely hate the "run away before the whole cave/base/building collapses" phases in general.

Prince of Persia: The Sands of Time. I played and completed this for the first and only time in March of 2009. Afterwards, this is what I wrote:

On the one hand I really enjoyed the setting, atmosphere, story, and wordplay between the Prince and Farah. On the other hand, rarely has a game so regularly left my face a contorted purple mass, spouting the foulest of foul language. The platforming is nice and usually fun (even though the environments make zero logical sense), but the camera....oh dear God in Heaven. So many deaths and so much combat damage can be lain directly at its feet. Even when I adjusted it, it promptly shifted back to the position IT wanted!
Then....there is the combat. I can't remember a game in which I've dreaded fighting nearly as much as in this one. Especially enjoyable were the instances in which I had just cleared a long platforming puzzle (with plenty of sharp objects) and arrived at the combat area with very little health left, which meant that one or two hits would do me in. I would then respawn with that same tiny fraction of health over and over and over again. ...and rest your soul if you get knocked off your feet in the middle of 3+ enemies. Once I received the ultimate sword, I forgave the game a bit....but not much.

I was theoretically looking forward to Warrior Within and The Two Thrones, but I'm glad I played Sands before buying those two. They therefore never made it onto my pile (which is pretty all-inclusive).

I've never really rage quit a game. As soon as the fun/frustration balance gets too much I walk away. Until I discovered GameFAQS and Easy mode, they changed my life.

I did quit GTA 4 when the checkpoint system got too much, GameFAQS can't fix that. And if I don't stay focused in an open world game then the back n forth bores me eventually.

FIFA 2010 is about the only game I rage quit these days. Before that, it was FIFA 2009.

The boredom of singleplayer and sheer black and white nature of difficulty in Borderlands.
The Skinnerboxesque randomness in MMO drops.
MMO class "balance".
Playing round-based FPS (CS and such) on LANs against people who play the games 24/7 and like gloating.
Completionist runs of Super Mario games (all worlds in SMW, all Stars in the 3D ones).
BemUs in general. Either somebody wants to show that he's invested dozens of hours perfecting this one character or they are badly designed and it comes down to who's the luckiest buttonmasher.

Most recently: Splinter Cell Conviction in the Iraq level. Shooter mechanic in a game that doesn't specialize in that, in a map that doesn't allow for much stealth.

Second time through on realistic difficulty was a breeze after I'd learned how to play the game better. But that first pass was very anger inducing.

Going back in time, Ninja Gaiden 2's finally 3 boss gauntlet. Still have a save from my second run through of the game on harder difficulty right before these jerks. I think it's the fact that there are no save points between three bosses, combined with the fact that the second part relies on shooting, which is a horrible mechanic in this game.

Ninja Gaiden 2 for 360. That game is bad for my soul. It exposes me to the deep reservoirs of rage that I have built up. A game where just about every simple enemy encounter can cause language reserved for Irish Dockworkers cannot be good. Add to that the boss battles where you know 3 seconds in whether or not you're going to die? At one point, I stopped making coherent swear words and suddenly I'm just making grunting noises.

I remember screaming and throwing my controller against the wall playing Street Fighter III Alpha on the PSX. I don't know why I even bought it--fighting games are by far my least favorite genre of game, but I used to play SFII with a friend in the old days so I picked it up. Drove me crazy.

I got really frustrated recently playing a level of Prototype, but then I realized something important--I wasn't actually enjoying that game at all. I wound up breaking my "never trade a game in" because I'm a pack rat and dumping it at Gamestop.

My GF hates when I get angry at games. I inherited a pretty nasty temper from my parents, but I'm aware that I have it, so I've gotten very good at not letting myself exhibit anger at other people. However, I have no problem letting it all out when I get frustrated at a game. She says I scare her a bit when I get that angry. I say aren't you glad I only direct it at games?

chuckmunkeez wrote:

I'm having extreme game rage with Prince of Persia as i have finished the game but several achievements will not unlock for me. I dont know if it is a common glitch for such achievements but i have played the same bits over and over again and it pops them but when i turn off my console and turn it back on they have somehow gone again. The xbox website doesn't even recognise that i have obtained such achievements either.

I think your LIVE account is out of sync.... What you do is re-recover your gamertag and it should resync everything. This happened to me as I gained achievements in multiple games and I re-sync'd it and the achievements popped up....

AUs_TBirD wrote:

I was theoretically looking forward to Warrior Within and The Two Thrones, but I'm glad I played Sands before buying those two. They therefore never made it onto my pile (which is pretty all-inclusive).

Bit of a shame really as Warrior Within is the best of the lot.

Most recently it has been Ghost Recon: Advanced Warfighter on the PC. I've played through most of the game ont he Xbox before and it never happened. But I recently picked up the game ont he PC, and it turns out the made the PC version much more of a hardcore shooter. Now, normally I'd be able to handle that. But I swear the game is cheating. In case you haven't played the game before, you're given a tactical overlay map the updates in real time so that you can see enemies before you approach their position. However, I swear the computer doesn't actually place the enemies they are almost in line of sight. So many times I've looked at an area, haven't seen any enemies only to round the corner and have 2-3 guys fill my face with lead! Grrr!! I hate it!!

Most recently, Burnout Paradise got me a few times. There seemed to be some very shonky collision detection that would strike at the tipping point of a high scoring stunt run or a difficult race.

Actually, scratch that. I bought Trials HD this weekend. 2 rage quits so far.

Tkyl wrote:

Most recently it has been Ghost Recon: Advanced Warfighter on the PC. I've played through most of the game ont he Xbox before and it never happened. But I recently picked up the game ont he PC, and it turns out the made the PC version much more of a hardcore shooter. Now, normally I'd be able to handle that. But I swear the game is cheating. In case you haven't played the game before, you're given a tactical overlay map the updates in real time so that you can see enemies before you approach their position. However, I swear the computer doesn't actually place the enemies they are almost in line of sight. So many times I've looked at an area, haven't seen any enemies only to round the corner and have 2-3 guys fill my face with lead! Grrr!! I hate it!!

I think I've made it to the third checkpoint in GRAW on PC. It's brutal, and the points are too far apart.

It doesn't cheat, the equipment is realistic and therefore imperfect.

A proper save system and the game would be fantastic.

Oh, add in my eight-year-old son playing Super Mario Galaxy 2. We've had several talks about him going over the tipping point and screaming, "STUPID STUPID STUPID GAME I HATE YOU" and collapsing into tears. Yes, he has some issues with self-control, shall we say, but SMG2 appears to be both the best and worst game he's ever played.

DanB wrote:
AUs_TBirD wrote:

I was theoretically looking forward to Warrior Within and The Two Thrones, but I'm glad I played Sands before buying those two. They therefore never made it onto my pile (which is pretty all-inclusive).

Bit of a shame really as Warrior Within is the best of the lot.

Wait, what? Does not compute.

The combat in SoT was a bit simplistic, and took a bunch of getting used to. There's definitely a flow to it. I had a hell of a time with the elevator of death on my first playthrough, but the second time around, I don't think I died in combat for the entire game.

Climbing The Duomo in Assassin's Creed II yesterday nearly got a 360-controller-sized hole in the wall. I love the climbing and free-running in this game, yet I hate jumping puzzles.

An oldie: Predator on the NES. Slipping off round stones into bottomless pits. Game!! You die now!!!

'Splosion Man and the Mega Man 9 game - bought both, regret both. I play to have fun to and get better, not to have my soul crushed into the ground.

trueheart78 wrote:

'Splosion Man and the Mega Man 9 game - bought both, regret both. I play to have fun to and get better, not to have my soul crushed into the ground.

Stuff like 'Splosion Man and Trials HD are hard, but they allow you to quickly reset at the very generous check points which makes up for the difficulty for me. There were only a few spots in 'Splosion Man that got me frustrated due to design of the check points.

But I can definitely see why people would not like that. For me, they are very addicting.

MrDeVil909 wrote:

I did quit GTA 4 when the checkpoint system got too much, GameFAQS can't fix that.

I remember the last mission of GTA 4. Halfway through I walked right out of the mission area, restocked on health, ammo and armor, then went back and completed it. At least it breaks like an open world game should.

MannishBoy wrote:
trueheart78 wrote:

'Splosion Man and the Mega Man 9 game - bought both, regret both. I play to have fun to and get better, not to have my soul crushed into the ground.

Stuff like 'Splosion Man and Trials HD are hard, but they allow you to quickly reset at the very generous check points which makes up for the difficulty for me. There were only a few spots in 'Splosion Man that got me frustrated due to design of the check points.

The first world was fine, the second world was ok... and then just got overly difficult. Neither the demo nor the entire first world alluded to the depths of insanity required to finish the game.

trueheart78 wrote:

The first world was fine, the second world was ok... and then just got overly difficult. Neither the demo nor the entire first world alluded to the depths of insanity required to finish the game.

I thought it ramped up about right for me, but again, I can see how it would lose people. See also N+