Asynchronous Multiplayer Podcast, Virginia, Clustertruck, Destiny: Rise of Iron, Diaries of a Spaceport Janitor, Extreme Forklifting 2, Human Fall Flat, Vanishing Realms
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It's all actiony and bloody. Surprise! It's being published by THQ Partners. From the way the game looks it might be out sooner then I would've expected.
"Duke Nukem Forever's switch from Quake II to Unreal technology took six weeks, but it will ultimately save months of development time."
According to an interview Itagaki did in the last issue of Famitsu it's only 10% done.
My days of not taking you seriously have certainly come to a middle.Steam ProfileMy Gamercard
You beat me to it.
I'm mildly intrigued - the trailer had a very Battle Royale/Clockwork Orange sensibility to it - must have been the classical music playing over the violence.
I avoid online multiplayer because my brain still works.
Color me interested! Looks exactly like Wet done well. I am shocked (shocked) at the lack of boobs evident.
Hot: Gotta love the excessive blood and guys running on a wall in a line.
Not: Valhalla? But Tokyo Vikings was such a cool name!
Originally heard it described as "Itagaki's new game is a shooter", which disappointed me a great deal since I was hoping for something more creative. Fortunately those folks were simplifying it way too much, as this game looks to combine a lot of cool elements. Don't know why, but the ease which the character jumped from one platform to the next on the building that was under construction is what got me most excited.
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Second. Indeed. Give him time.
There are boobs in the trailer. You just usually see them from behind.
There is literally nothing about that trailer that really interests me. It looks like a cross between Bulletstorm and No More Heroes, without the ambition of the former or the style of the latter. Add on top of that the fact that it's going to be ridiculously difficult and I don't think I need to pay $60 to stroke Mr. Itagaki's ego.
NOTE: Not a doodle bug.