Joe Danger (PSN) Catch-All

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What if Nintendo took a stab at the Trials HD formula and knocked it out of the park? That's what Hello Games did exactly, and the team is made up of only 4 guys!

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This game looks like a ton of fun. It's due out on 6/8/10 and is PSN exclusive.

Here's the first video review (IGN/9.5):

http://www.youtube.com/watch?v=-HJDy...

The video looks a lot better when you bump it up to 720p.

Anyone else diving in?

I've had my eye on this one for about a year now. Thing is, I've never once heard this was a PSN exclusive, until you just said it.

If they make this a PSN exclusive, and rule out 55 to 60% of the console market, they're nuts. Hopefully, this exclusivity is time limited, and it will be coming to XBLA this summer.

edit: just read this from one of the devs on their forum:

Hello there!

Yes, PS3 only at the moment. When we began we were developing for all three PSN, XBLA & PC which is why there are a lot of news stories floating around about various versions. At the moment we're 100% focused on the PS3 version but would love to bring it to other platforms if people like it!

It's really tough for a tiny indie studio like ours to bring a game to multiple platforms, hope you understand!

Thanks guys
-Grant

I really think that was a poor choice. Relatively certain XBLA sales would stomp PSN sales in the dirt.

I'm definitely interested.

Jeff-66 wrote:

I really think that was a poor choice. Relatively certain XBLA sales would stomp PSN sales in the dirt.

Yeah, but it's possible they started with PSN as the lead and so it was cheaper for them to get that finished first ... and Sony could've given them a bunch of money. Indie developing isn't exactly ideal. Plus (and this is pure speculation), it's entirely possible that having a big hit and generating a large amount of buzz on PSN is easier than XBLA simply based on the larger XBLA library. Possibly.

I'm just disappointed. This was my #1 most anticipated XBLA game this summer, and even though all their communications prior stated they were developing for XBLA, now they drop it and go with PSN first. My guess is that yeah, Sony likely gave them a pile of cash for an exclusive.

I have absolutely nothing on PSN. The only time I turn the PS3 on these days is to play a bluray movie. I have a big XBLA collection, and I like being able to easily switch between games.

Oh well, if they come to XBLA, they get my money. I still think it's a foolish move, but then I have no idea what Sony did for them money wise.

I'm glad to see the game got such a great score in their first review.

Look at Trine. They ended up with three different publishers, release dates and prices. Like I said, the indie scene isn't always friendly. They still plan on releasing the game on PC and XBLA, it's just a matter of time. Besides, when it hits in late July for XBLA (made up, not real info on that) what the hell are you going to be playing? Exactly.

I also hope this isn't like Trine and only stays on the PS3. I won't buy it at launch just to see if it hits XBLA later, as I just prefer that controller and being able to be in party chat with my friends who might be playing other stuff while I'm playing this type of simple arcade game.

Not that I never buy stuff from PSN, I do. Just not as much.

I know Sony has that developer fund that helps out some of these smaller game developers, so I'd bet that's what happened here. If so, I wonder what type of exclusivity they would require?

I understand your frustration, Jeff but if you have a PS3 and the game is your most anticipated downloadable of the summer, why are you denying yourself because it's not on XBLA?

I actually have the opposite problem where my 20GB 360 HDD is nearly maxed so I have to choose why I d/l wisely. Conversely, my 250GB PS3 HDD is 90% free so I can nab stuff off of PSN with free abandon.

Aaron D. wrote:

I understand your frustration, Jeff but if you have a PS3 and the game is your most anticipated downloadable of the summer, why are you denying yourself because it's not on XBLA?

Actually I said it was my most anticipated XBLA download this summer. I stated, at least partially, my reasons above.

* I have all my arcade games on XBLA.

* as MB said, better controller

* XBLA has far superior multiplayer, friends list, and voice chat

* I have about 4800 MS pts just sitting there waiting to be used.

* to play on PSN, I have to switch TV sources, unplug an optical audio cable and move it to the PS3 (my amp only has 1 optical in), turn on the PS3, surf to find the game, etc etc. It's just easier to just pick another game from XBLA list.

* achievement points

* I like playing on the 360 more

I actually have the opposite problem where my 20GB 360 HDD is nearly maxed so I have to choose why I d/l wisely. Conversely, my 250GB PS3 HDD is 90% free so I can nab stuff off of PSN with free abandon.

Opposite here. My 360 has an over half empty 120 gb drive. PS3 is one of the older 40gb units (not that it's full or anything)

Jeff-66 wrote:

* to play on PSN, I have to switch TV sources, unplug an optical audio cable and move it to the PS3 (my amp only has 1 optical in)....

You need one of these. Still have to get up, but you don't have to move the cable from the back of one to the other...

Yeah, that makes sense Jeff. Hopefully JD makes it to XBLA soon.

MannishBoy wrote:
Jeff-66 wrote:

* to play on PSN, I have to switch TV sources, unplug an optical audio cable and move it to the PS3 (my amp only has 1 optical in)....

You need one of these. Still have to get up, but you don't have to move the cable from the back of one to the other...

Thanks. I'll order one of those. Still not getting Joe Danger on PSN though

Jeff-66 wrote:
MannishBoy wrote:
Jeff-66 wrote:

* to play on PSN, I have to switch TV sources, unplug an optical audio cable and move it to the PS3 (my amp only has 1 optical in)....

You need one of these. Still have to get up, but you don't have to move the cable from the back of one to the other...

Thanks. I'll order one of those. Still not getting Joe Danger on PSN though :D

But Shatter might not be a bad idea.

I vote for Critter Crunch, a hidden gem on PSN.

I've never heard of the game before entering this thread (or, if I did, I can't remember), but I'm buying it Tuesday.

Tuesday strikes me as an odd day to release it. If they'd released it on friday I'd totally have bought it then and spent the weekend with it but I'm busy during the week, I can't just buy games midweek as I'll not be able to spend any/much time with it.

PSN only updates once a week, on Tuesday.

TheCounselor wrote:

PSN only updates once a week, on Tuesday.

Ah very good, I did not know that.

TheCounselor wrote:

PSN only updates once a week, on Tuesday.

It just changed to Tuesday. Didn't it used to be Thursday or Friday?

They changed because Xbox was releasing stuff earlier in the week than they were.

MannishBoy wrote:
TheCounselor wrote:

PSN only updates once a week, on Tuesday.

It just changed to Tuesday. Didn't it used to be Thursday or Friday?

They changed because Xbox was releasing stuff earlier in the week than they were.

Yeah, it used to be Thursdays. I remember because PSN would always get Rock Band DLC two days after the 360 did.

Look great, and pretty much what I would have hoped for from a 2D Excitebike remake, not the thing they shamed us with on WiiWare.

MannishBoy wrote:
TheCounselor wrote:

PSN only updates once a week, on Tuesday.

It just changed to Tuesday. Didn't it used to be Thursday or Friday?

They changed because Xbox was releasing stuff earlier in the week than they were.

I think they also changed it so PSP digital releases could be out the same day they are released in stores (for the few titles they are pulling this off for).

Joe Danger looks all kinds of awesome. I enjoyed Trials HD but it was much more of a technical game. This looks to have the fun racing/stunt element mixed with a little bit of precision technical work. Can't wait.

That looks fantastic. I'll be picking that up tomorrow. It seems to reward a lot of different play style with different objectives. Here is a video of a timed challenge. I think there is a NSFW f-bomb or two at the end.

I won't be home until late tonight to buy it, but here's a PlayStation Blog post about the game.

I'm loving the way that there's multiple goals on each level to keep you replaying to collect them all (collect all stars/DANGER letters, time limit, etc.).

It reminds me a lot of GripShift in that way.

The store better be updated when I get home because the reviews have me totally stoked. The previews sold me, but now I can't wait until I get home.

I'll be picking this up sometime this week. I'm very excited. And, as always, feel free to friend me up on the PSN. Its in the sig.

Damn, home from work and it's not available yet. Anyone know when they usually update the store? I want to go vrrooooooooooooom.

Eurogamer gave this an 8. That sold me right there.

"The game's four developers apparently had different takes on what they wanted from their cute, fast-moving stunt game when they began to make Joe Danger, and it does show, but only in a good way. Despite traces of everything from Excitebike and Trials to Tony Hawk's Pro Skater and Sonic the Hedgehog, the result is accomplished and coherent. You can play Joe Danger in a number of ways, but more importantly each is worth playing, whichever way a given level happens to be dragging you.

If you like collecting things, going fast, beating times, posting scores... If you like videogames, basically, you ought to like this."

http://www.eurogamer.net/articles/jo...

EDIT: It's on the store now.

It just updated. Well, they posted the blog saying the store was updated.

I've only played through the first few levels but this game is unbelievably fun. If it can keep this up it may just surpass Shatter as my favorite downloadable game... we shall see. The controls are spot-on and maneuvering Joe mid-air feels perfect and gives you tons of flexibility. I also love having multiple objectives: high scores, collecting stars, hitting targets, beating the clock... great stuff.

I'm already addicted to getting high scores. Think I'm in the top 100 on the few levels I've played. Haven't made much progress because I just keep trying over and over for high scores. You get score multipliers if you can keep trick combos going, so linking everything with wheelies/endos is key.

So good! Yeah, it is $15 but I can already tell I'll easily be getting my money's worth.

I'm 4% and sold. Initial impressions mirror Dreaded Gazebo's.

Pro-Tip: Hit Select for an instant restart.

After finishing the epic Red Dead Redemption this weekend, Joe Danger is the perfect juxtapose of light-hearted, tight-control, arcade action I've been looking for.

Thumbs up so far.

Bonus props for the "news headline" stage titles.

I'm also considering that this game has a lot of depth to be plundered. Sure, you can easily run from point A to point B as fast as you can to beat a level, but I'm seeing a trick system evolving that just might satisfy the "win with style" crowd.

This game is awesome, been having a ton of playing it the last few hours. I love all the different objectives, the controls, trying to get high scores, the whole package is great. The time trials have been completely beyond my abilities so far, but all the other goals I've mostly been able to get through, have to go back for those time trials at some point.

I need to add some people to my PSN list so that I have more scores to compete with. There's also a multiplayer mode of some sort, but haven't checked into that yet.