DC: Universe - Catch All

If it really is optimized for controller play then I'll probably just get it on PS3.

I'm STILL waiting on UPS to deliver mine, but it should be today. Do we have enough folks to run a league? I'd volunteer to set it up if we can get enough people to sign on.

Happytime Harry wrote:

I'm torn, I just built a new rig so I'd like to use that, but my tv and couch are super comfortable too.

Couch. In seriousness, all the feedback I've read says that the combat is action-rpg, Marvel Ultimate Alliance style, not WOW-style.

CptGlanton wrote:

Couch. In seriousness, all the feedback I've read says that the combat is action-rpg, Marvel Ultimate Alliance style, not WOW-style.

Yeah and that makes me want it. I played MUA twice and had a blast. And started a 3rd run with some modded characters on PC. Fun fun fun.

When you build your toon and if you liek the way it looks when you build it you can tell it to stay that way, even if you get new peices that change the way you look.

I can;'t remember how to do it though.

I hated that i crafted this hero/villain to look just so and as i gt new geat it was changing my costume! I want my cape! I like my hat! I want my short short short skirt back!

then I found the key to save my looks, no matter what I put on.

if you remember how say so.

Undecided if I am picking it up. beta was fantastic. Not sure I can handle another monthly.

I'm currently playing it on PS3 (Redemption server). I am really impressed with how well it does run for a MMO in launch on a console. The only problem I find is switching between the different menu screens can be a pain, but I just plugged in an old USB keyboard I had and play with it next to me since surprisingly all the hot keys of the PC version work with it. Makes text chatting easier too.

Ooh that's interesting. I have a wireless Logitech keyboard that I use for my Wii/PS3 from time to time. That could be nice.

I am using m/k and enjoying it. Update my character as Dread Archon. Any movement on a league yet?

SpyNavy wrote:

I am using m/k and enjoying it. Update my character as Dread Archon. Any movement on a league yet?

We have a guild up Spy. I'll send an invite when I see you online.

TrashiDawa wrote:
SpyNavy wrote:

I am using m/k and enjoying it. Update my character as Dread Archon. Any movement on a league yet?

We have a guild up Spy. I'll send an invite when I see you online.

Thanks, I appreciate it. I will be on as Dread Archon.

I just created Judge Holden on No Man's Land.

Groan - They changed it somewhat from what I remember in the beta, or at least from the early beta.

Originally there was simply a prompt when you equipped gear and it asked you if you wanted the gear to also affect your character's cosmetic look.

Now there is actually a menu option. On the right you'll see all the slots for where gear goes - head, face, back, chest, hands, etc. From there you can choose to lock each component individually, or, as somebody else mentioned, revert to an older style you have unlocked.

It's freaking badass.

My only complaint so far is "action stealing". Sometimes you'll have to, say, kill a bad guy, who drops an item which you have a limited time to disarm/pickup/destroy/whatever. The problem is that any allied character in the area can do that, not just the person who attacked the mob carrying it. This sucks, because you'll fight three guys to get to something and some jackwagon disarms the bomb while you're fighting the three guys.

InspectorFowler wrote:

This sucks, because you'll fight three guys to get to something and some jackwagon disarms the bomb while you're fighting the three guys.

Frik, why the hell don't the devs ever learn? This problem happens in EVERY MMO. Recently, for example, Champions Online, fight a mob, it puts down the bomb, you have to defeat the mob before you can disarm the bomb, some jackass runs up and disarms it while you fight. And then waits for you to attack the next one, rinse, repeat.

They did learn, way back in City of Heroes. Everything was instanced missions. People complain that the world doesn't feel "alive" if some asshole isn't kill-stealing or objective-stealing from you. So Champions swung back the other way, lots of open world quests.

LtWarhound wrote:
InspectorFowler wrote:

This sucks, because you'll fight three guys to get to something and some jackwagon disarms the bomb while you're fighting the three guys.

Frik, why the hell don't the devs ever learn? This problem happens in EVERY MMO. Recently, for example, Champions Online, fight a mob, it puts down the bomb, you have to defeat the mob before you can disarm the bomb, some jackass runs up and disarms it while you fight. And then waits for you to attack the next one, rinse, repeat.

Strange. I've had cases where I still get credit for the disarm/destroy object even though all I do is defeat the guards and someone else actually interacts with the object. From that I was under the assumption that certain enemies are tied to an objective and that as long as any player is involved in the encounter, they get credit when it's completed. Kind of like a scaled down version of the Public Quest system in WAR.

This even works in PvP, just last night I got credit for taking out another player while they are in movement mode. In actual fact, I only got him down to just under half and was chasing him through the skies when he got ambushed by an archer on a rooftop.

Hero

Everyone involved in an encounter should get credit. If you're not getting credit, I suggest bugging it.

There's a good Things I wish I knew when I started playing thread on the main forums:

Regarding Quest Credit...Everyone who has contributed to an encounter gets credit for all secures or deliveries.

* If you need to KO + secure some guys and someone comes up and secures one while you're fighting the other, you BOTH get credit for it!
* If there's an object you need to deliver. But there's an NPC guarding it. While you're fighting that NPC, someone grabs the object and delivers it. You BOTH get credit for the delivery.
* If there's an encounter with a KO, a secure and a delivery and you're fighting the KO and two other guys come up and do the secure and the delivery, guess what? That's right, you get credit for both the delivery and the secure.
* If there are three NPCs and a secure. Two people KO one guy, three other people KO the second and a lone guy number six KOs the third. Meanwhile a seventh hero does the secure. All seven people get secure credit and the ones that helped KO a guy get a single KO credit a piece.

Eldon_of_Azure wrote:

Anyone know how to remove one's self from a clan (I was young, stupid, wanting to be a part of something greater than myself, and chose poorly)?

Go to the social tab in the menu and find your name. There is an option to "leave league" there.

Since I'm only level 12 and still in the newb areas, there are like 1,093 heroes running around everywhere.

I know that if I engage a bad guy and somebody else kills him, I get some XP and loot - maybe he does too, I dunno. Also, in cases where you have to "protect a med worker" or something, no matter who engages the bad guy if you both do enough damage it still gives you credit, which is fine.

But I have had several cases where finishing a mission has been a little tough because I attack the guy carrying something - he drops it and before I finish fighting him somebody else performs the action. I know I'm supposed to get the credit but that doesn't always happen.

The game IS brand new, though, and if their intent is for that to happen, I'm sure it will get ironed out. Just the increases from the beginning of beta to now are insane, so I have a lot of hope for future improvements.

Indeed. If you are killing the mobs associated with the bomb from the example above, you *should* get the credit if someone else secures it. Please bug it if that doesn't happen. The goal was to ensure that playing around and with people was a fun experience for everybody. Crazy talk, I know.

I'm really curious about this game on the PS3.

I've never played an MMO and I'm nervous about any gaming commitment on the PS3, especially one that comes with a monthly fee. But creating and being a super hero/villain is much too enticing to ignore. I fired up The Sims 3 last night to get my character creation fix (and that's about the only game I play on the PC).

I suppose I'm here to follow the thread and either be enabled, turned off, or to live vicariously through your posts.

Just bought the pc version, now I have to wait till 5 to go home, and get it installed, and maybe after datenight with my wife, I will get to play;-)

The problem is that with all the achievements that are here especially the "don't get killed while fighting x" you get irked when you die. I restarted a character early on because I got killed in the care crow instance :). Pride is a harsh death penalty

Also - the animations are pretty slick. I remember getting flight in CoH and it was cool, but flight here looks freaking awesome. Having the analog control makes for some especially subtle and fun animations. I don't even fly over buildings as much any more, I just love flying between them for the sensation.

Mister Magnus wrote:

I'm really curious about this game on the PS3.

I've never played an MMO and I'm nervous about any gaming commitment on the PS3, especially one that comes with a monthly fee. But creating and being a super hero/villain is much too enticing to ignore. I fired up The Sims 3 last night to get my character creation fix (and that's about the only game I play on the PC).

I suppose I'm here to follow the thread and either be enabled, turned off, or to live vicariously through your posts.

I don't entirely understand the comment about being nervous about gaming on the PS3, but you could look at it like it's not an MMO because you get one month with the purchase of the game. How many games do you play longer than a month?

Falchion wrote:
LtWarhound wrote:
InspectorFowler wrote:

This sucks, because you'll fight three guys to get to something and some jackwagon disarms the bomb while you're fighting the three guys.

Frik, why the hell don't the devs ever learn? This problem happens in EVERY MMO. Recently, for example, Champions Online, fight a mob, it puts down the bomb, you have to defeat the mob before you can disarm the bomb, some jackass runs up and disarms it while you fight. And then waits for you to attack the next one, rinse, repeat.

Strange. I've had cases where I still get credit for the disarm/destroy object even though all I do is defeat the guards and someone else actually interacts with the object. From that I was under the assumption that certain enemies are tied to an objective and that as long as any player is involved in the encounter, they get credit when it's completed. Kind of like a scaled down version of the Public Quest system in WAR.

This even works in PvP, just last night I got credit for taking out another player while they are in movement mode. In actual fact, I only got him down to just under half and was chasing him through the skies when he got ambushed by an archer on a rooftop.

I agree with Falchion, every encounter I've had like that seems to credit everyone in a small area, I think it's to help spread the completion of goals among the members of a clan(?) that are together to complete said tasks.

CptGlanton wrote:

I just created Judge Holden on No Man's Land.

Hero or Villain?
If hero, I was going to do one of those on a PvP server, eventually, anyway. If villain, look up Retronaut.

Arcitee wrote:

I'm currently playing it on PS3 (Redemption server). I am really impressed with how well it does run for a MMO in launch on a console. The only problem I find is switching between the different menu screens can be a pain, but I just plugged in an old USB keyboard I had and play with it next to me since surprisingly all the hot keys of the PC version work with it. Makes text chatting easier too.

I think my PvE character is on Redemption. Currently a level nine hero, Eon Venefi, an Amazonian Sorceress with a rifle. Look me up (if a hero), I hear missions are more fun as a group anyway.
EDIT: Oops, she is on Crisis, not Redemption.
I also have a lvl 7 hero running amok in Justice named Jonny Ablaze (I'm going to have a character for each role to both get a feel for the different roles and to attain trophies).

Anyone know how to remove one's self from a clan (I was young, stupid, wanting to be a part of something greater than myself, and chose poorly)?

garion333 wrote:
Mister Magnus wrote:

I'm really curious about this game on the PS3.

I've never played an MMO and I'm nervous about any gaming commitment on the PS3, especially one that comes with a monthly fee. But creating and being a super hero/villain is much too enticing to ignore. I fired up The Sims 3 last night to get my character creation fix (and that's about the only game I play on the PC).

I suppose I'm here to follow the thread and either be enabled, turned off, or to live vicariously through your posts.

I don't entirely understand the comment about being nervous about gaming on the PS3, but you could look at it like it's not an MMO because you get one month with the purchase of the game. How many games do you play longer than a month?

I thought about that, too, Garion. It's more the idea that down the road if I want to fire it up there are gonna be problems and that's not something I've dealt with as a gamer before. I do tend to take a hiatus from games and then return to them later. I just kicked RDR back into action (on the Box) midway through Mexico after about three+ months. I probably wouldn't have done that if RDR had asked me for $15 just because I'd walked away for a while. EDIT: And since I'm not familiar with MMOs, I'm not really sure what that $15 gets me. Will I still need to spend dollars on DLC? That kind of stuff.

And my hesitation regarding gaming on the PS3 is that no game has kept me firing up the machine after a short honeymoon period. It's never been able to supplant the Box as my go-to gaming machine. Part of it is the online integration, I know that. It feels, to me, like more of a hassle connecting and playing with friends on the PS3. Admittedly, I've only taken the PS3 online to game a few times -- ModNation, Home... maybe a couple other things... Oh, Uncharted 2 a couple of times -- but I don't Bluetooth and the whole PSN feels bare, unknown and largely foreign to me.

I like my PS3 just fine, I just don't game on it much and MMO's aren't my bread and butter.

All of this is just to try and answer your question, Garion. I'm still open to gaming on the system, and this game has my interest piqued, but $60 for 30 days of access to a game isn't how I usually roll; it has me on the fence and turning to the boards for input. Reviews aren't out and what's being written feels a lot like a tease to bring me in without divulging a ton of information. But, y'know, I don't MMO, so I might be reading right over top of some subtle/not-so-subtle information.

I'm still curious what people's experiences are with the game on the PS3 and I'm still looking to be enabled or turned away. Gaming on the PS3 happens to be an uphill sale for me even when it's really attractive to my Impulse-Buy Eye.

Mister Magnus wrote:

I'm really curious about this game on the PS3.

I've never played an MMO and I'm nervous about any gaming commitment on the PS3, especially one that comes with a monthly fee. But creating and being a super hero/villain is much too enticing to ignore. I fired up The Sims 3 last night to get my character creation fix (and that's about the only game I play on the PC).

I suppose I'm here to follow the thread and either be enabled, turned off, or to live vicariously through your posts.

I'm in the same position: it's my first MMO, and I'm on PS3, and while I wouldn't say I'm a huge comics guy I know I wouldn't look at this game if it were called Tolkien Fantasy Universe Online. I played a few hours last night, up to level 6, and I really, really like it. The gameplay feels a whole lot like Marvel Ultimate Alliance (honestly, if you didn't play MUA, this probably isn't the game for you), except in a huge sandbox, more powers & missions, and better voice work & production value. Plus 1000s of random dudes in their underwear running around. I was worried about being ganked being on a PvP server, but none of that at least so far.

My feeling on paying 15 a month: I expect I'll pay for the next few months until I tire of the gameplay or run out of new content, and then I'll jump back in for the inevitable cap raises and expansions. I'm not sure that I understand your worry about Sony's online services on PS3 (I play 360 online a lot, and obviously Sony's services are several grades worse) just because your entire experience will be within DCUO. If you are worried about how the in-game online experience works, ask away and I'll try to answer. I had no problems on that last night, but then, I was purely soloing.

My boss let me leave an hour and a half early due to the snow, thanks boss! Installing now, see how long before I can make a char;)

^^^Probably two hours before you're punching robots.

So the gear that Raven sells to the Magic heroes is far and away the coolest looking of any of the sets. Anyone who disagrees is a poltroon.