Red Dead Redemption Catch-all

Agreed on the poker requirement for the outfit scrap. I tried the cheat/duel approach to no avail several times, and then I just magically busted the entire table out fair and square earlier this week.

Now I just gotta clear out all the US gang hideouts in a 24hour period and I'm donezo with the single player.

Great game, I thought it was head and shoulders above GTAIV.

IMAGE(http://artroots.com/art/edmell3.jpg)

I've found Ed Mell, an artist doing western land and cloud scapes. Thought I'd share...

Man, how cool would it be if there were an simple developer tool that would allow a "cell-shading" filter to be applied to RDR as an unlockable or something.

I know there's monochrome/grain/etc. filters and such that have been toggle options for some games, so maybe the tech is already out there to flip a realistic game over to something akin to Zelda Wind Waker.

Interesting story about the Marshall that wasn't.

Voice actor did all the voice for the Marshall only to find out that he had been replaced. Only confirming it by playing the game.

MannishBoy wrote:
Interesting story about the Marshall that wasn't.

Voice actor did all the voice for the Marshall only to find out that he had been replaced. Only confirming it by playing the game.

Wow, great story. Thanks for sharing that link!

Gravey wrote:
MannishBoy wrote:
Interesting story about the Marshall that wasn't.

Voice actor did all the voice for the Marshall only to find out that he had been replaced. Only confirming it by playing the game.

Wow, great story. Thanks for sharing that link!

Poor guy. Great meta-motivation for playing, though!

Also, as is often the case these days, don't read the article comments. Harsh and unrelenting.

Late to the party I know but I just finished the story. I'll most likely be echoing earlier comments so this won't be long but I can't move on from this without saying anything. I really want to thank Rockstar San Diego (yes?) for this gem. Such a great world to explore and inhabit. And what a main character! I really feel like I connected with John through the hours upon hours with him as my avatar through New Austin. And the ending! Wow. It took turns I never expected and I fell in love with it. It had SUCH an emotional resonance with me. Simply fantastic.

Now onto Transformers.

*RUMOR* A RDR movie will be made, and the producers want Brad Pitt to play the role of John Marston.

First off, I think someone a little more rough looking and sounding than Pitt should play John Marston.

Now on to the bigger issue - a RDR movie. Is this even a good idea? A movie about a game that's heavily inspired my a genre of movies? We all know good, new ideas are few and far between in Hollywood, but is it this bad?

Granted, the movie could trim the fat from the game's "script," such as the minigames and a few missions here and there (mainly the beginning tutorial missions), but to squeeze the game's great story, experience, and environment into a 2-hour movie would not do it justice, I'm afraid.

MeatMan wrote:
Now on to the bigger issue - a RDR movie. Is this even a good idea? A movie about a game that's heavily inspired my a genre of movies? We all know good, new ideas are few and far between in Hollywood, but is it this bad?

No, not a good idea. The game is 75% The Wild Bunch already.

Yeah, Brad Pitt is good at playing a cocky badasshole. The key to Marston's personality is that he really would rather be at home, living peacefully.

To be really true to the video game, the movie needs to tell us that the age of the West is ending every 15 minutes. If they do that there will be barely any room left for plot, so it might as well be the wild bunch remixed. No one will be able to tell anyway.

Any of you who've played RDR seen Pitt in The Assassination of Jesse James by the Coward Robert Ford?

I, for one, am looking forward to Red Dead Redemption: The Movie based on the Game based on the Movie based on the Game.

MeatMan wrote:
Granted, the movie could trim the fat from the game's "script," such as the minigames and a few missions here and there (mainly the beginning tutorial missions), but to squeeze the game's great story, experience, and environment into a 2-hour movie would not do it justice, I'm afraid.

Hrm... I'm going to trot out that old saw: RDR has a great story—for a video game. It repackages all the movie western tropes into one great game, whose greatness is dependent on so many factors that are off-limits to movies. The story itself, stripped of the game that surrounds it, penetrates it, binds the story together, would be a thin, weak string of cliches that would be left in the dust of the last 30 (?) years of westerns, before it could even get started.

There's a reason video game movies don't work, and the short (but correct) answer is that the stories just aren't that good. But that's not an issue when the stories are a part (importantly, a part) of a game, in the same way that operas and musicals can have weak stories (I forget where I just read that, but I won't take credit for the comparison) (Tom Bissell also points this out in his book Extra Lives). The story is there to frame the actions, and it's those actions that make a work like RDR so great: exploration, combat, hunting, discovery, watching the sunset, duels, hanging out in a tavern. You can't do that in a movie, and when you take it out, you lose what makes a video game unique. Then someone watches the movie versions of Silent Hill/Max Payne/etc, and thinks, "Jesus, video games are stupid."

RDR, as I alluded above, is especially redundant in this regard. Max Payne translates film noir to video games: turning that back into a film noir movie was pointless. RDR will be set up the same way.

I can understand the allure of seeing the look and action of RDR in a filmic context, but I don't think it will be as good as the RDR we have now—in fact, as I've argued, because RDR is already so good, the movie version can only be inferior practically by definition. And while I'm at it, it goes both ways: video games' persistence in aping cinema (part of why it seems like RDR could make a good movie) is also what's still holding them back as a story-telling form. They need to discover how to tell their own stories, and ignore the superficial resemblances between games and film is the first step.

Edit: Found where I got the opera comparison from, and clarified some language.

4xis.black wrote:
I, for one, am looking forward to Red Dead Redemption: The Movie based on the Game based on the Movie based on the Game.

Is that like what I saw at Costco the other day? Precious, a novel based on the movie, based on the book Push by Sapphire. I really hope they make a movie based on that book, then another book based on it, then repeat ad infinitum.

I'd honestly really dig an RDR movie, but I think they should keep with the idea of unknown actors as they did with the voice work in the game. Pitt wouldn't be a bad choice per say, but well, you'd know if was him before he even uttered a line.

Folk still playing this? I've just started it and would join a posse like it's going out of fashion.

I've tried three times to get in on the multiplayer side of things to no avail. It attempts to put me into "free roam", fails, says it will try again ad nauseum until I "force quit" to the dashboard. I can't even stop the process! Any suggestions? I'm connected directly into my router; fairly sure I have an open NAT but at the very least it's moderate.

Speedhuntr wrote:
I've tried three times to get in on the multiplayer side of things to no avail. It attempts to put me into "free roam", fails, says it will try again ad nauseum until I "force quit" to the dashboard. I can't even stop the process! Any suggestions? I'm connected directly into my router; fairly sure I have an open NAT but at the very least it's moderate.

That happened to me... somehow, my NAT settings magically changed to CLOSED. (The only way I knew for sure was to fire up Modern Warefare 2, and it tells you on the first multi-player screen.)

I've set it to OPEN several times, but somehow it gets set to CLOSED occasionally.

So, you have to go to Network Connections and Test the connection.

I believe that's all I had to do and it reset back to OPEN... I've had to do this three times in the past 6 months.

Just wrapped 144 hours and 16 minutes of the singleplayer. Milked it like you wouldn't believe. And MAN it's just going to be one of those games that I'll always, always look back upon fondly. First openworld game I've ever finished, too.

The zombies add-on, Undead Nightmare is looking very cool. Right in time for October and Halloween. Trailer here.

Yeah, I'm kinda looking forward to it because it's SP content for RDR. But then again... zombies? Really?

Orphu wrote:
Yeah, I'm kinda looking forward to it because it's SP content for RDR. But then again... zombies? Really?

The great thing about the zombie fad is that it can't be beaten to death. Ba-dum-ching.

Gravey wrote:
Orphu wrote:
Yeah, I'm kinda looking forward to it because it's SP content for RDR. But then again... zombies? Really?

The great thing about the zombie fad is that it can't be beaten to death. Ba-dum-ching.

*golf clap* well done sir.

I'd really like it if you could toggle a switch and put the zombies into an MP lobby or whatever. Ride around with a pal and have the ever present danger of the undead lurking around the corner? Sounds awesome to me. I've probably gotten my hopes up.

I had so much fun with this game back when it was released. Man, those were the days...

I still play, and have the most recent DLC, if anyone would like to posse up and hit some gang hideouts together.

Prederick wrote:
I still play, and have the most recent DLC, if anyone would like to posse up and hit some gang hideouts together.

I've still got RDR in the drive, but haven't played in a while. I'm up for joining a posse -- when do you usually play?

Asz wrote:
The zombies add-on, Undead Nightmare is looking very cool. Right in time for October and Halloween. Trailer here.

That looks awesome. I've been looking forward to Rockstar doing something like this since RDR came out. I loved the old west as a setting for horror since Darkwatch, probably because of the stark isolation.

Tell me, O Literature majors and People Smarter than me, is it ironic that in a videogame, I will bust my ass collecting bounties and herding cattle only to waste all my money busting out on Texas Hold 'Em? Or is that just art imitating life?