Nier Catch-All

I agree. I didn't get ending C and D as the requirements for C were just too grindy for me, but ending B just requires you NG+ from the midpoint onward (a little later than the midpoint, really?), and, well, Minarchist basically covers it.

Yay! Happy to see some action in this thread. Look forward to ending B! You'll have fun.

Warriorpoet897 wrote:

So I'm super late to the party, but I finished this last night.

I really, really enjoyed it. I would take a dozen more games a year that obviously don't have the budget for huge worlds (or even finished-looking textures, really) in exchange for interesting risks in storytelling, compelling and unusual tone and artistic goals that obviously have passion behind them. I know that people say the game doesn't really begin until your second play through, but I'm not sure I have it in me. What is the difference in gameplay besides the four different endings? Can I just youtube them? :D

The best is yet to come, if you have played up to ending A, do yourself a favour, and go ending B, for all the reasons you loved the game to this point.

Seriously, you will not be disappointed, and you will be glad you did.To say more, well, it just wouldn't be right.

Trust us, we are the loyal, and evangelical guardians of the "ending B or GTFO Nierites"

Well, gentlemen, it's hard to resist these arguments. Ending B, here I come.

Warriorpoet897 wrote:

Well, gentlemen, it's hard to resist these arguments. Ending B, here I come. :P

*nods sagely and approvingly with folded arms*

You guys are making me want ending b but since it's been over a year (2?) since I did a I don't remember as much as I should.

Stele wrote:

You guys are making me want ending b but since it's been over a year (2?) since I did a I don't remember as much as I should.

Oh, they're just going to tell you to play it through from the beginning, and then go for ending B.

Warriorpoet897 wrote:

Well, gentlemen, it's hard to resist these arguments. Ending B, here I come. :P

IMAGE(http://cdn.memegenerator.net/instances/250x250/29762877.jpg)

Minarchist wrote:
Warriorpoet897 wrote:

Well, gentlemen, it's hard to resist these arguments. Ending B, here I come. :P

IMAGE(http://cdn.memegenerator.net/instances/250x250/29762877.jpg)

I don't think that's the right quote, and it's really bugging me.

Chaz wrote:
Stele wrote:

You guys are making me want ending b but since it's been over a year (2?) since I did a I don't remember as much as I should.

Oh, they're just going to tell you to play it through from the beginning, and then go for ending B. ;)

Probably right. And that's not good for the pile.

I never did ending B and I don't even have the game, or the system I played it on anymore. Might pick it up to run through ending A on easy. That should go relatively quick.

Stele wrote:

You guys are making me want ending b but since it's been over a year (2?) since I did a I don't remember as much as I should.

I would say give it a try anyway. It might surprise you how much comes back to you.

ClockworkHouse wrote:
Minarchist wrote:
Warriorpoet897 wrote:

Well, gentlemen, it's hard to resist these arguments. Ending B, here I come. :P

IMAGE(http://cdn.memegenerator.net/instances/250x250/29762877.jpg)

I don't think that's the right quote, and it's really bugging me.

You're right Clock. The way it's written here it's like "You have...chosen wisely." When in reality it's "You have chosen...wisely."

Totally different.

I have nothing to add, so let me just join the echo chamber: You have not beaten Nier until you have completed ending B. It is important to play it and not just look it up.

I think C and D are fine to just watch on youtube.

The story of Nier.
At once so amazing and yet so tragic.
I think it rates as one of the most depressing games I've ever played.

Started on this recently, and enjoying most aspects of it. The team Ico design inspirations, the music, the strange bullet-hell ARPG combat... the drifting boar... all of it comes together to form a pretty fun cocktail, if a bit strange.

Cathadan wrote:

Started on this recently, and enjoying most aspects of it. The team Ico design inspirations, the music, the strange bullet-hell ARPG combat... the drifting boar... all of it comes together to form a pretty fun cocktail, if a bit strange.

Looking forward to hearing your impressions as you play. This game really does earn the love it gets on this site.

*obligatory reminder to do the NG+*

I love it when this thread gets a new post. More people to enjoy one of my all time favourite titles.

I also love it when this thread gets a post out of the blue.

Finished ending A last night and already started towards ending B. All I'm really looking to get out of this ending is the explanation of Kainé's outfit that Minarchist promised me.

Am I missing much by only using one weapon the whole time? Dark Souls has skewed my expectations of video game combat to such an unreasonable degree that I found no reason to engage with systems at play here after a bit of experimentation early on.

One weapon is just fine. It's not all that complex. If you like collecting things, the variety is there to waste time on. I think I mainly used that gold spear you get. You can also get away with mainly using just two powers. I used the dark lance and a lower but faster power (I forget what it was called) pretty much the whole time.

Cathadan wrote:

All I'm really looking to get out of this ending is the explanation of Kainé's outfit that Minarchist promised me.

Is it ever "explained" there? I just guessed at the explanation myself, which I believe I've written about before here.

Spoiler:

It's the same nightgown she wore as a child, and ever since her loss of her grandmother and being possessed by a demon, well, she never stopped wearing it. The outfit even looks like a child's nightgown...sort of. Just...y'know. Cleavage opportunities.

tuffalobuffalo wrote:

You can also get away with mainly using just two powers. I used the dark lance and a lower but faster power (I forget what it was called) pretty much the whole time.

Dark Blast. There are a lot of situations where it had almost no effect, and I found a number of fun situations to use Dark Whirlwind (spinning blades auto-shred armor) and Dark Fist (stun locks several bosses). The rest of them (Phantasm, Wall, Gluttony) seem pretty useless.

Cathadan wrote:
tuffalobuffalo wrote:

You can also get away with mainly using just two powers. I used the dark lance and a lower but faster power (I forget what it was called) pretty much the whole time.

Dark Blast. There are a lot of situations where it had almost no effect, and I found a number of fun situations to use Dark Whirlwind (spinning blades auto-shred armor) and Dark Fist (stun locks several bosses). The rest of them (Phantasm, Wall, Gluttony) seem pretty useless.

For what it's worth, they did fix the combat blandness when they did Drakengard 3. You definitely have to make good use of different weapon types, and the weapons within each of the four types.

Even with Nier, though, I enjoyed the combat because I found it relaxing and satisfying. I love and respect the combat in the Souls games, but I don't find it relaxing. Well, I find the grunt enemies relaxing, but the bosses and bigger baddies tend to cancel that out. They're just not something I want to deal with after a day at work.

Finished ending B last night. If it had taken more than a couple of hours to do it would have been a waste of time. Yes, it made a few notable shades more relatable, but it wasn't anything that I hadn't already gleaned or assumed from the first rendition of events. The only notable new information was the exposition from Kainé as it was getting started. What am I missing here?

Also, I didn't comment on it here before, but from very early on I was struck by how much of a candidate Nier is for antisocial personality disorder. One minute he's trying to break the news to these kids that their mom died at the hands of robots, and the next he's snatching a mouse or lizard off the ground only tear its tail off. I never really got over that moment once it hit me. Even the reveals later in the game didn't give me pause the way that early dichotomy did.

ccesarano wrote:
Cathadan wrote:

All I'm really looking to get out of this ending is the explanation of Kainé's outfit that Minarchist promised me.

Is it ever "explained" there? I just guessed at the explanation myself, which I believe I've written about before here.

Spoiler:

It's the same nightgown she wore as a child, and ever since her loss of her grandmother and being possessed by a demon, well, she never stopped wearing it. The outfit even looks like a child's nightgown...sort of. Just...y'know. Cleavage opportunities.

I'm going to have some words with Min on this subject.

Cathadan wrote:
ccesarano wrote:
Cathadan wrote:

All I'm really looking to get out of this ending is the explanation of Kainé's outfit that Minarchist promised me.

Is it ever "explained" there? I just guessed at the explanation myself, which I believe I've written about before here.

Spoiler:

It's the same nightgown she wore as a child, and ever since her loss of her grandmother and being possessed by a demon, well, she never stopped wearing it. The outfit even looks like a child's nightgown...sort of. Just...y'know. Cleavage opportunities.

I'm going to have some words with Min on this subject.

It's explained more in Grimoire Nier, which is worth a read for anyone who gets really into the game.

Spoiler:

In a nutshell, although there is a connection to grandma in the outfit, it's more a hyper-sexualized outfit to compensate for the fact that she is a futanari/transsexual and was mercilessly bullied as a kid because of that (not to mention being possessed by a rather crass male demon). There's more to it than that, but I'm omitting some because I don't want to type a wall of text that already exists. Also I've forgotten some of it.

Spoiler:

I've been wondering where the whole transsexual thing ever came from. Closest I ever got was that because she was possessed by a male demon she was suddenly transsexual, which... made no sense to me.

Not sure a tiny, tiny, tiny outfit like that would really, uh, hide the object of bullying, though, so to speak, but it's still interesting that they're trying to give some purpose to a fan-service style outfit.

ccesarano wrote:
Cathadan wrote:

All I'm really looking to get out of this ending is the explanation of Kainé's outfit that Minarchist promised me.

Is it ever "explained" there? I just guessed at the explanation myself, which I believe I've written about before here.

Spoiler:

It's the same nightgown she wore as a child, and ever since her loss of her grandmother and being possessed by a demon, well, she never stopped wearing it. The outfit even looks like a child's nightgown...sort of. Just...y'know. Cleavage opportunities.

Spoiler:

If that's the case, then what's the explanation for when she states that she has a different outfit for every day of the week and they all look the same?

It came from Grimoire Nier, IIRC. Grimoire Nier is...dark. If you've read the novellas for Drakengard 3, it's kinda like that.

Minarchist wrote:

It's explained more in Grimoire Nier, which is worth a read for anyone who gets really into the game.

After reading a good bit of that, I'm just wondering why they left that character detail out of her story. I'm very glad that it wasn't featured as her defining characteristic, but it seems like something that would have warranted at least a hint at the reason for her bullying during the text exposition at the beginning of NG+.