Splinter Cell: Conviction Catch-All
I'd say it was looking good, but I wouldn't lie like that. The game is looking AMAZING. Hyperbole? Not when Splinter Cell is easily on the top of your favorite franchise list as it is for me.
Ubisoft has given a sneak peak video out showing what looks to be the first portion of the game. They show tons of the new features that really help to both speed up gameplay and make it more intuitive and easy to navigate. There's the new interactive "cutscene" bits (no, not QTEs), Sam's increased agility to climb and scale objects/buildings, the kill "queue" system for quick enemy kills (also useful for taking out lights and other things), the ghost of Sam appearing where enemies last saw you (instead of having you guess, and fail guessing where you think enemies will move) for when you're doing your stealth bits and the projected story telling technique where they simply project mini-cutscenes, mission information and objects straight onto the environment. The wait definitely looks worth it for this one, they even turned him back into regular, non-emo Sam!