Mount&Blade Warband Catch-all

Rat Boy wrote:
FedoraMcQuaid wrote:
Nevin73 wrote:
CannibalCrowley wrote:

I dislike chasing enemies down in SP, only to have them vanish at some invisible line as a swing my sword into them. Is it just me or are there fewer wandering looters and such?

It makes more sense that some would flee, but yeah, it is a pain.

I had a hard time finding forrest bandits, looters, and deserters (that I could catch), but I found a metric sh*t ton of sea raiders near the coast.

Bandit factions like that are more dynamic now, sometimes there will be an abundance of sea raiders like they have united or something and are getting stronger or sometimes it will happen with forest bandits. I don't understand it completely but they're sort of more like mini-factions now and can grow stonger and weaker.

And sometimes you'll stumble across their lairs, though be careful if you attack it. You'll only bring a small number of your troops and no reinforcements, meaning that considering the sheer number of bandits in these hideouts you'll eventually have to finish the job by yourself.

Yeah, but the loot is nice (at least in the beginning).

Outf*cking standing; the new update that just came out tonight is totally incompatible with the saves from the prior version. Guess I'm not touching this at all until the full version is released.

Rat Boy wrote:

Outf*cking standing; the new update that just came out tonight is totally incompatible with the saves from the prior version. Guess I'm not touching this at all until the full version is released.

Consider yourself beta'd

Citizen86 wrote:
Rat Boy wrote:

Outf*cking standing; the new update that just came out tonight is totally incompatible with the saves from the prior version. Guess I'm not touching this at all until the full version is released.

Consider yourself beta'd

I don't mind the patches by themselves and I'm not blaming the devs, it's that Steam drops them on you with no warning at all about a.) that they're doing it and b.) what the compatibility issues are. Same thing happened to me last year with the first M&B.

Edit: If I had some warning, I would have exported my character, which was what I was planning to do just before the full version was released. Now I have nothing.

Kinda glad I hadn't really gotten into it yet.

All right, here's why this really pissed me off...

For the most part with the beta version, I hadn't really been avoiding dabbling in a lot of the new features in singleplayer; I was content to go with business as usual. Win tournaments, kill bad guys, build my army, and hopefully worm my way up the ladder of whatever kingdom I got drafted by first. I did dabble with the whole relationship thing but the only women I seemed to hook up with either were those types who'd only marry a guy who owned half of Calradia or were too goody-goody to elope without their parent or guardian's blessing.

Then I changed tactics; I talked to a lord who I was in good standing with and asked formal permission to court his daughter. Permission granted, I threw every poem I had learned at her (and 300 dennars a poem? They must have sh*tty copyright laws in Calradia) and she accepted, but I had to ask her father for permission to marry her. So, after wandering the wilderness for a day or two to find his party, I did find him and asked for his daughter's hand in marriage. He accepted, but mentioned that in order for her to be financially secure in case the worst happened to either of us, we'd both have to pony up a dowry; he would pay 30K dennars and I would pay 34.5K dennars, which I was far from having. Only way to get that kind of cash I could think of was from pillaging, so I spent most of my M&B time today looting villages left and right and selling off their valuables to pay for my virtual wedding.

Finally, I got more than enough cash and I brought it to my would-be-bride's father, who happily said he'd host the wedding at a castle (not his; I checked his file in the M&Bpedia). I went to the castle, gave my vows, and boom, my character was married, so then I went and talked to the lovely fake Mrs. Rat Boy. One of the dialogue choices was to ask her how to improve my standing in the kingdom and after she gave her suggestion...the game froze. Or, to be more precise, I clicked on my response, the camera panned over to me and the text box showed my response along with the "Left click to continue," though that unfortunately did nothing. After about five minutes and after I concluded it was one of the bugs of the beta, I Alt-Tabbed out of the game and shut it down, thinking I could reload my old save before I reached the castle. Well, as soon as I fired up M&B, Steam started applying the latest patch and every single thing I had done in Warband up to that point was erased for good. So you all can say after this has happened to me once before quite dramatically and unexpectedly why I'd be upset.

Well, what did you think marriage was going to be like? Fun and games?

You MAY be able to download an older version of the beta from the Taleworlds site? so that you can fire it up export your character and import him back over?

Alternatively, start a new character, enable cheats and give yourself money and/or experience = to the pain and suffering you have endured.

Psych wrote:

Well, what did you think marriage was going to be like? Fun and games?

I always hear about one or two people who can't get any action in games like Fable or Mass Effect (namely Demiurge and Certis), but this has plenty more hoops to jump through. Makes me nostalgic for the dancing in Sid Meier's Pirates.

Rat Boy wrote:

... but this has plenty more hoops to jump through. Makes me nostalgic for the dancing in Sid Meier's Pirates.

What was that quote about realism getting in the way of fun?

At least you could interact with people, Rat Boy. Every time I interact with a person they tell me that they have to leave soon. It's stuck. So I've resigned myself to simply pillaging and wiping whole armies off the map.

Nevin73 wrote:

At least you could interact with people, Rat Boy. Every time I interact with a person they tell me that they have to leave soon. It's stuck. So I've resigned myself to simply pillaging and wiping whole armies off the map.

Did you insult their mothers and kill their husbands?

Nevin73 wrote:

At least you could interact with people, Rat Boy. Every time I interact with a person they tell me that they have to leave soon. It's stuck. So I've resigned myself to simply pillaging and wiping whole armies off the map.

Depends on the woman. There was one because of some glitch who ran around only in her underwear but because she was so stuck up wouldn't talk to me at all. I'm guessing she'll only give you the time of day if you own a lot of fiefs. Anyway, I'm thinking of starting a character and only doing tournaments to rack up cash so I can later import him when the retail version drops.

YAY! turns out finishing the tutorial quest has broken my game. Now everyone is prepairing (I love the misspelling) to leave town, no matter which town i'm in or who I talk to.

Wow, we're seeing a good amount of big problems in this beta. I hope they have it all settled in... 3 days?

Prozac wrote:

YAY! turns out finishing the tutorial quest has broken my game. Now everyone is prepairing (I love the misspelling) to leave town, no matter which town i'm in or who I talk to.

Already a known issue, I believe the fixed it in the most recent patch or are fixing it.
This is still a beta. A beta 2 days from release, yes, but still a beta.

Am I the only one who never tried the tutorial quests?

I have been waiting for this! I'm in.

Rat Boy wrote:

Am I the only one who never tried the tutorial quests?

There were tutorial quests?

Just say Steam download a new update... Might go see what that's done.

Prozac wrote:

Just say Steam download a new update... Might go see what that's done.

Doesn't look like anything huge.

Outside of the lance changes, anyone else have some apprehension about the combat changes? Perhaps I just need some time to adjust, but I am finding that my old style of play is getting me rolled. I used to ride around with my weapon cocked, then all I had to do was line up the enemy and release the button. Except now you can change which type of swing after you pull the weapn back, so each tiny mouse movement can spell doom.

Also, I finally tried out the lance. Actually, I ended up in a all-lance tournament, which caused me no end of grief. I will agree that in might need some tweaking, but I still think it should be harder than it was in the original. I took out huge armies just because I had a lance, and I would like for it to be less of a game breaker.

Do you guys know if the actual release is going to change anything significant in the sp aspect? By that I mean are we looking at any sort of improvements over what the beta has to offer or is the beta-to-retail release just mp balancing/bug fixing focused?

What I want to know is: how do you know which polearm allows you to couch it, before you buy it? Just about every polearm I got in the game cannot be couched (I did not get jousting lances yet, but could couch those during tournaments).

Yeah seems like couching is just for lances now. No more poleaxes or war spears

So the item has to be called "Lance" in order to couch it?

MoonDragon wrote:

So the item has to be called "Lance" in order to couch it?

Not that there's anything wrong with that.

/Seinfeld

MoonDragon wrote:

So the item has to be called "Lance" in order to couch it?

That's been my experience so far, of course I may be wrong.

I must admit, couching has been made super powerful now, if you can pull it off. More powerful than I remember it from the original game. And it levels your polearms skill tremendously. Every hit so far gives me +2 to skill.

MoonDragon wrote:

I must admit, couching has been made super powerful now, if you can pull it off. More powerful than I remember it from the original game. And it levels your polearms skill tremendously. Every hit so far gives me +2 to skill.

Yeah from my admittedly limited experience, it seems like you can hit multiple targets with it now. Seems a good trade off for making it more difficult in my opinion, so long as that's the case. Couched lance kills did make it a little easy to rip through enemies non-Warband.

You can hit multiple targets? Woa! Really? Now I gotta get me one of those freight train horses that doesn't get stopped by running into peasants. So far I've had to skim the groups of infantry and just aim for the outliers. Otherwise I get stopped by their bodies, and swarmed by the dirty scum that don't know how to fight with honor.