Battlestar Galactica MMO Announced at GDC

Not sure if this has already been discussed (and please delete this thread if it has), but a new Battlestar Galactica MMO has recently been announced at this years Games Developer's Conference.

Even more info here

Part of me is filled with frakkin joy the other part of me is thinking....really?

Thoughts?

If I can pilot a viper in real-time joystick-driven space combat, then I'll frak a frakkin' toaster if I have to just to play it!

[edit]Browser-based?! Meh.

holy crap that would be awesome. I been thinking about that for years now. a mix of Eve and STO would be nice.
......

and now just looked at article... as Farscry said.... browser based? meh...

ill still give it a go probably if its free.

Farscry wrote:

If I can pilot a viper in real-time joystick-driven space combat, then I'll frak a frakkin' toaster if I have to just to play it!

[edit]Browser-based?! Meh.

I don't need an MMO to do that - just give me a good SP game.

Check this BSG mod of Freelancer.

That might scratch the Viper pilot itch.

Looks like I might have to reinstall Freelancer!

Can we reserve our handles?

I want to be NotASecretCylon007, a mild-mannered deck chief who is definitely not a cylon.

Wish this was a browser based game of the BSG tabletop game

I heard the open beta is now on. Anybody tried this yet?

Seeing as nobody else cares, I will just have a conversation with myself

I haven't actually played it yet, but I did create a character and did the first 2 tutorials. My first impressions are: Wow, this looks pretty damn good to be sitting in a browser window!

I've only heard a few things about this. Is basically just a space shooter with BSG ships or is there any actual story or levelling/upgrade paths?

I saw browser in a description and stopped caring there. They wont be able to pull off what i want with that. That and i was never big on the IP even as a kid nor liked the reboot.

Kehama wrote:

I've only heard a few things about this. Is basically just a space shooter with BSG ships or is there any actual story or levelling/upgrade paths?

It is basically a space shooter, but there is upgrade path. I still have not played further, but there are upgrades per ship class, plus upgrades to a different class of ship (including capital ships I believe) There are also skill upgrades like guns, missiles, scanning, even mining.

ranalin wrote:

I saw browser in a description and stopped caring there. They wont be able to pull off what i want with that. That and i was never big on the IP even as a kid nor liked the reboot.

It certainly isn't the in-depth treatment of the IP I would have wanted, but it does look a lot more promising than I gave it credit for. The Unity engine looks like it can do some amazing stuff, the tech demos on the site you download the plugin from look pretty good.

As an aside, I was really big on the original BSG as a kid and was not happy about them rebooting it (What! Starbuck is a woman! WTF!). Then I (tried) to watch the original and watched the reboot, and I wind up in a place where I am happy it happened, with maybe an exception for the ending

I started a Cylon on the Scorpia server. It's certainly very good for a browser game. It's still beta and buggy, but the intro stuff is pretty fun. The combat is an interesting mix of Eve and a standard space shooter. There are some electronic warfare options and what looks to be some good strategy elements for grouping. Great for lunch breaks at the very least. Your character gets XP for levels and skills, and you also buy/sell/loot goods and ship equipment. There's a wiki that's slowly filling itself out, too.

http://bsgowiki.com

Just a quick reminder that this game is out and f2p. I played the tutorial and a couple of other missions and agree with Mix.

Btw, another option for viper piloting goodness is Beyond the Red Line, a Freespace 2 mod.

Hmm. I've been seeing adverts for this on tv, and I'm tempted. I tried Eve Online, but the learning curve for pretty much every aspect of the game was just too darned steep. This on the other hand looks a little more approachable.

That said, I don't want an experience that's too 'lite'. Is anyone able to offer a comparison?

Closer to Privateer or Wing Commander in complexity, I'd say. Something like Wing Commander, but you can customize your gear and skills in more detail, but not nearly Eve detail.

Thanks, Mixolyde

I might have a dabble then.