Post a Picture - Something You Created!

woops, wrong thread.

bombsfall wrote:
Hey kids. I'm a looooong time lurker. I found this topic and thought "Finally! A topic to which I can actually contribute!"

I've been a professional artist and animator for 6 years and it dawned on me last week that I had never indulged in the artsy-gamer tradition of fanart. I decided to remedy this immediately.

Demon's Souls was my favorite game of 09 and I had yet to see it get the fanart treatment.

Holy wow, that's awesome.

bombsfall wrote:
Sir! And yes, you can find my stuff at my site and the blog linked on that site. I should also probably plug the independent animated series my wife and I are producing viewable at the link below until I figure out how to embed video here.

http://www.vimeo.com/11386982

That there's talent, son. Good work.

A very large drawing (shrunk down a bit):
IMAGE(http://farm4.static.flickr.com/3466/4575057513_00dcbcb2e1_b.jpg)
click for original

I drew in with graphite on a 42x36 piece of vellum and scanned it @ 300 dpi. It's a bit of an impressionistic/conceptual rendering of what an underground library might look like.

IMAGE(http://farm5.static.flickr.com/4006/4628725502_60f6c8d0c4_o.png)

I'm going to attempt to do at least one pic inspired by each game I play. I have no clue how I'm going to do 3d Dot Game Heroes.

bombsfall wrote:
I'm going to attempt to do at least one pic inspired by each game I play.

Might I please suggest that there be desktop sized versions in the future? 1920x1080 if anybody's asking.

In other words, that looks awesome!

Last semester I produced a little animated short based on the opening sequence of Half-Life 2, using a researchy sort of non-photorealistic rendering project called Painterly that I've done some development work on the past two summers: http://www.youtube.com/watch?v=9g9bG...

Some stills:

IMAGE(http://i7.photobucket.com/albums/y276/Kolian/output_45.png)
IMAGE(http://i7.photobucket.com/albums/y276/Kolian/output_53.png)
IMAGE(http://i7.photobucket.com/albums/y276/Kolian/output_140.png)

bombsfall wrote:
I'm going to attempt to do at least one pic inspired by each game I play. I have no clue how I'm going to do 3d Dot Game Heroes.

Awesome pic.

I agree.. I love your style bombsfall. Nicely done!

bombsfall wrote:
IMAGE(http://farm5.static.flickr.com/4006/4628725502_60f6c8d0c4_o.png)

I'm going to attempt to do at least one pic inspired by each game I play. I have no clue how I'm going to do 3d Dot Game Heroes.

This is awesome man. Nice job!

IMAGE(http://farm3.static.flickr.com/2188/1727802616_f6614d7291_o.jpg)

this is part of a series of images I did a few years ago. The rest are here http://farm3.static.flickr.com/2188/1727802616_f6614d7291_o.jpg

Vrikk wrote:
IMAGE(http://i3.photobucket.com/albums/y99/trigunforever/Untitled.jpg)

I call theft, I drew this one day prior to you drawing it.

BTW, your sig is win. I'll try to contribute if I can find my camera.

So, I dunno if this counts, but, over the course of the last eleven weeks or so, I made this...

IMAGE(http://www.rspaulette.com/Temp/littleshop1.jpg)

...with a lotta, lotta help.

Produced and directed my first high school musical, a production of Ashman and Mencken's Little Shop of Horrors, natch.

RSPaulette wrote:

Produced and directed my first high school musical, a production of Ashman and Mencken's Little Shop of Horrors, natch.

This is sad, but I immediately thought Mario Brothers. I need to expand my cultural dictionary.

RSPaulette - Definitely counts All things created welcome!

aandota - bizarre. And a little creepy.

bombsfall wrote:
RSPaulette wrote:
Produced and directed my first high school musical, a production of Ashman and Mencken's Little Shop of Horrors, natch.

This is sad, but I immediately thought Mario Brothers. I need to expand my cultural dictionary.

Actually, it was a deliberate part of our production design. We could only afford 2-D plants, and my sister gave the initial idea for it saying "a cut-paper look." My first thought was Super Paper Mario.

The end result was more comic-book than video-game, but you're not far off...

-Rob wrote:
Vrikk wrote:
IMAGE(http://i3.photobucket.com/albums/y99/trigunforever/Untitled.jpg)

I call theft, I drew this one day prior to you drawing it.

BTW, your sig is win. I'll try to contribute if I can find my camera.


Uhoh I smell an Avatar showdown brewing

Anyone post a picture of a poop, yet? Because if not, you guys are in for a treat!

HORSE DUEL

IMAGE(http://img265.imageshack.us/img265/8088/untitljed.jpg)

Not a single lesson

-Rob wrote:
HORSE DUEL

IMAGE(http://img265.imageshack.us/img265/8088/untitljed.jpg)

I don't even want to know what the whoosh is. Also, nice avatar.

LOL. That's his tail, I assure you.

Here are two things I whipped up with a free digital sculpting and painting program called Sculptris. It is so much easier to use than the big boy apps costing hundreds of dollars.

IMAGE(http://img163.imageshack.us/img163/1918/catdrag2.jpg)

IMAGE(http://img205.imageshack.us/img205/3285/cliffkeep.jpg)

fangblackbone wrote:
Here are two things I whipped up with a free digital sculpting and painting program called Sculptris. It is so much easier to use than the big boy apps costing hundreds of dollars.

IMAGE(http://img163.imageshack.us/img163/1918/catdrag2.jpg)

IMAGE(http://img205.imageshack.us/img205/3285/cliffkeep.jpg)

Damnit! And here I thought I was going to be playing the APB beta all night, and you come along and entice me with 3D sculpts! Cool cat... thing... btw.

Ya, I called it a cat dragon at first but I think I'm just going to call it a gargoyle. Neither of them took me longer than an hour to sculpt.

The program uses adaptive tessellation so you can get detailed models with much lower poly counts. The tower is ~700k polys and the gargoyle is ~320k polys. I could easily see them explode up to over 3mil and 1.5mil respectively in a program like zbrush or mudbox.

40 minutes-- but I've been modeling all day at work, so it really is APB time now. I'll be playing with this some more this weekend.

IMAGE(http://i19.photobucket.com/albums/b153/DavidMann2097/Sculptris/sculptris-test.jpg)

Very nice! Isn't Sculptris so simple to use? I've been telling everyone about it but I've met a lot of resistance because it seems so complicated and the work that some people can do with it intimidates them.

bombsfall wrote:
IMAGE(http://farm5.static.flickr.com/4006/4628725502_60f6c8d0c4_o.png)

I'm going to attempt to do at least one pic inspired by each game I play. I have no clue how I'm going to do 3d Dot Game Heroes.

Showoff:)

Actually - that is super awesome.

fangblackbone wrote:
Very nice! Isn't Sculptris so simple to use? I've been telling everyone about it but I've met a lot of resistance because it seems so complicated and the work that some people can do with it intimidates them.

It's super easy I'm installing it at work now so I can show the other artists.

I am making the body for it. Sculptris doesn't have a great way to go back and forth between objects but it does support multiple objects. I tried to do the body for the head all from one sphere and it was too much work. It would be much easier from a simple boxed base mesh. So I'm leaving the torso and going to merge in the arms and legs as four separate objects. It will be better that way as I can now go and look at some source to make the limbs really interesting. I am happy with the way to torso is progressing.

IMAGE(http://img412.imageshack.us/img412/8118/gargbust.jpg)

I've been banging my head against different 3d programs for about 2 years now. I think my brain just works in 2d. So much respect to you guys for your modeling chops, and the speed with which you can wrangle polygons.