Fallout: New Vegas - Fall 2010

Personally I'd start out with fixes, or things that form a solid foundation.

Mission Mojave seems to be FONV's big unofficial patch.
MTUI tweaks the UI a bit for PC.

If you're going to get further into modding, you'll probably want to look up NVSE (script extender) and the 4GB patch.

From there I think it depends whether you're looking to just get into the base game as-is, tweak it a little to change a few things (I can't be bothered with inventory management, so I give myself 50k weight capacity), or just go crazy and mould it into your own thing with more radical changes, or not really play NV at all and play 3rd party missions. Just play for a bit and see how you go, then browse around the highest rated stuff to get an idea of what's there.

New Vegas is a really great game, and seeing it come up in the steam sale again I'm very tempted to make a new melee-focused character. Actually what finally made me put it away in the end was persistent crashing, so if some unofficial patches can fix that ... No, must resist, too many unfinished games to replay one at the moment.

But then again, with the amount of content, it could be a whole new experience ...

Thanks again scratched,
Yep, I will just get the unofficial patch - mission Mojave and the MTUI tweaks and then just a type 3 body/armor mod, a music expansion pack and then maybe one of the popular visual mods, I really dont want to spend too much time getting it up and running. Will get the NVSE if its needed for any of that.
Do people consider the 4gb patch a must ? I would have thought it would be, but it doesnt seem all that popular on the nexus , then again im coming from a SKYRIM background - 50,000 DL is a minor mod , you need 400,000 DL plus to break into the top 100 !

Whatever you do, don't look at too much of Midhras' stuff. You'll never be satisfied with your visuals again.

How has anyone been able to get anywhere in this game? I finally gave this game a shot and it's damn near unplayable. I love the setting. It's everything I wanted in a Fallout game. But good lord. It crashes when I enter a building or a new area. Or just randomly. Very frustrating and I only just got to Primm.

maverickz wrote:

How has anyone been able to get anywhere in this game? I finally gave this game a shot and it's damn near unplayable. I love the setting. It's everything I wanted in a Fallout game. But good lord. It crashes when I enter a building or a new area. Or just randomly. Very frustrating and I only just got to Primm.

Very strange, I've never had any bugs or crashes at all in that game. I know people say that but for me it ran perfectly.

Graphics drivers version, patch version, system memory?

Try to get it working, it's a really good one.

Man, I installed a bunch of mods and never had any crashes. That sucks.

I had occasional crashes, but usually went hours between them.
I'd definitely recommend using CASM to limit how much you have to replay when you do get a crash. Bethesda games do have a habit of crashing when transitioning from a loading screen to the game, usually related to the autosave feature, so if you use CASM, turn off the vanilla autosave function and have CASM take care of the saves. Maybe try some of the performance mods from here as well.

I have a couple of mods installed through Nexus. High res textures, weapons reskin, and the flora mod. Oh and the character revamps. Nothing ridiculous though. I did some research and turned off the autosave feature. We'll see how that works out.

I'm trying to avoid mods and fixes that require other launchers just because I just don't have the energy to make a holy war out of this. Installing and dealing with Nexus is about as far as I'm willing to go.

maverickz wrote:

I have a couple of mods installed through Nexus. High res textures, weapons reskin, and the flora mod. Oh and the character revamps. Nothing ridiculous though. I did some research and turned off the autosave feature. We'll see how that works out.

I'm trying to avoid mods and fixes that require other launchers just because I just don't have the energy to make a holy war out of this.

NVSE is really easy to install. It's certainly worth it for CASM if you're turning off the default autosave, because you risk having to replay a lot if you don't save on your own as often as you should. Since you're using several mods, it'd be a good idea to use Mod Organizer to install them, and BOSS to sort their order so you don't get crashes due to a wrong load order. The Mod Organizer link is for the version on the Skyrim Nexus, but it's just an updated version of the one on the New Vegas Nexus, and works with FO:NV.

Stengah wrote:
maverickz wrote:

I have a couple of mods installed through Nexus. High res textures, weapons reskin, and the flora mod. Oh and the character revamps. Nothing ridiculous though. I did some research and turned off the autosave feature. We'll see how that works out.

I'm trying to avoid mods and fixes that require other launchers just because I just don't have the energy to make a holy war out of this.

NVSE is really easy to install. It's certainly worth it for CASM if you're turning off the default autosave, because you risk having to replay a lot if you don't save on your own as often as you should. Since you're using several mods, it'd be a good idea to use Mod Organizer to install them, and BOSS to sort their order so you don't get crashes due to a wrong load order. The Mod Organizer link is for the version on the Skyrim Nexus, but it's just an updated version of the one on the New Vegas Nexus, and works with FO:NV.

Yeah that's all the stuff I was hoping to avoid. I guess I don't have a choice though. I don't understand why, Skyrim runs just fine with mods and Nexus.

New Vegas is just buggy. It will crash on you. It will also corrupt savegames if you save over old ones, so you never ever want to do that... the combination of disabling all autosaves and using CASM will avoid the problem completely. CASM can also handle quicksaving for you, but it needs another mod, one that actually modifies the game DLL slightly so that it can intercept keystrokes before the main Fallout engine sees them. (I forget what that name is, but I can figure it out if you need it.) I also installed a mod that makes Fallout Large Address Aware, so that it has a lot more memory to work with: this improves stability a bunch.

That said, if it's crashing all the time, perhaps you installed your mods in the wrong order? I used Nexus Mod Manager the last time I played it, and running a half-dozen or so mods of various sorts, had a pretty good playthrough, with no more crashing than the vanilla game. (Although, I gotta say, I used one of the highest-rated big content mods, and I wasn't terribly impressed at the quality: you can tell it's amateur work.) Honestly, I think it ended up being more solid for me than the base game did, and I finally explored a lot of the content in NV that I'd never seen before.

I hadn't realized just how much stuff there is, tucked away off the main quest line... you can explore NV a lot longer than you can regular FO3. I'm sure some of it was added mod content that I wasn't aware was modded, but there's a great deal of stuff even in the base game.

OK OK OK... Fine! I really want to wander the Nevada wasteland, much more so than my own home turf from FO3. So I'll play your little games with the bosses and dlls and things that drive. But I won't like it!

So, what that really means is I need serious help getting all that running. I have Nexus and have my mods installed and activated. Do I need to get rid of nexus now in place of BOSS or ModOrganizer? And does this mean I no longer launch new Vegas from steam?

How do play gaems?

I've disabled Save on functions in the Settings. But I quicksave like a nut, is that bad? I regular save regularly but only before and after major happenings.

maverickz wrote:
Stengah wrote:
maverickz wrote:

I have a couple of mods installed through Nexus. High res textures, weapons reskin, and the flora mod. Oh and the character revamps. Nothing ridiculous though. I did some research and turned off the autosave feature. We'll see how that works out.

I'm trying to avoid mods and fixes that require other launchers just because I just don't have the energy to make a holy war out of this.

NVSE is really easy to install. It's certainly worth it for CASM if you're turning off the default autosave, because you risk having to replay a lot if you don't save on your own as often as you should. Since you're using several mods, it'd be a good idea to use Mod Organizer to install them, and BOSS to sort their order so you don't get crashes due to a wrong load order. The Mod Organizer link is for the version on the Skyrim Nexus, but it's just an updated version of the one on the New Vegas Nexus, and works with FO:NV.

Yeah that's all the stuff I was hoping to avoid. I guess I don't have a choice though. I don't understand why, Skyrim runs just fine with mods and Nexus.

It really depends on what mods you're using and the order you installed them in. I'm sure you could get your mods working smoothly without using BOSS, but installing and running BOSS is a lot simpler than manually futzing with the load order. NVSE is only required for certain mods (usually ones that come with in-game configuration menus). The Mod Organizer helps make sure everything gets where it needs to go and makes it harder to screw up your diretory structure. It's not necessary at all to use it, it's just easier. Skyrim's also a lot more stable than FONV's ever been, so that helps too.

Malor wrote:

CASM can also handle quicksaving for you, but it needs another mod, one that actually modifies the game DLL slightly so that it can intercept keystrokes before the main Fallout engine sees them. (I forget what that name is, but I can figure it out if you need it.)

CASM only requires New Vegas Script Extender, which is probably what you're thinking of.

I double post for F.E.V.

Argh, I just deleted my modded install of NV, so I can't tell you exactly how I had it set up. If only you'd asked two weeks ago. It was pretty involved, getting it going... I spent several hours futzing with it.

And does this mean I no longer launch new Vegas from steam?

With the patches I was using, I had to launch from the desktop. I'm pretty sure that was because of the Large Address thing... the desktop icon would patch the exe or something. I don't quite remember now. I set it all up months ago, I didn't take notes, and things just do not stick in memory like they used to.

I've disabled Save on functions in the Settings. But I quicksave like a nut, is that bad? I regular save regularly but only before and after major happenings.

You don't want to use the game's built-in quicksave. NVSE is the mod I was trying to remember: it can capture keystrokes before the Fallout main engine sees them, and redirect them to interested mods. This lets you give the quicksave function to CASM, which uses multiple rolling files (maybe ten?). It always writes a fresh file, and deletes the oldest quicksave as a separate (hidden) step. This avoids the corruption bug completely.

From there, I used a weather overhaul mod, which I then configured to mostly just do sunny weather, because it's ridiculously over-the-top about how often weather events happen.... as a side effect, the weather mod improves visibility a ton, which I really like. I did a huge rebalance mod, which makes the early game very difficult, and the later game still challenging... I think I actually ended up setting some of the stuff back to base values, like carry weights. I installed a mod that regularly scans for and releases unused memory, which was a HUGE improvement in stability. And then I added a mod with neat effects for energy weapons, just because.

Okay, you can't tell, but I just spent about ten minutes searching: this is the guide I followed. I didn't do everything he suggested, but I did do many of them, more than I had remembered. This, no doubt, is why it took a few hours to get the game running in the first place.

But it really was a lot better afterward.

Oh, another note: before you embark on the mighty mod quest, first make sure all your drivers are up to date. If you do all that modding, and then the game still doesn't run well, you'll be annoyed... so cover your basics first.

Malor wrote:

Argh, I just deleted my modded install of NV, so I can't tell you exactly how I had it set up. If only you'd asked two weeks ago. It was pretty involved, getting it going... I spent several hours futzing with it.

I was busy playing Dishonored wrong at the time.

Thanks for your post, I'm going to read yours and Stengah's input much closer tonight when I'm sitting in front of my pc.

I played without any mods nor any crashes for like 70 hours or so. And then I started adding mods without knowing the advice above, and crashing started. I took something like the advice above...and crashing stopped. So...follow advice?

That's probably what I would do, if the re-download wouldn't be too painful.

So would it be best to uninstall everything including the base game and start over? Or can I just uninstall the mods through nexus?

Malor wrote:

That's probably what I would do, if the re-download wouldn't be too painful.

Would it save my current save games?

So before removing mods you should do a clean save first. That is you save in a small world space like a house that has nothing from the mod in it. Then you start the game and advance time I believe 3 days. This will trigger a purge that will get rid of stuff. You then save again.

Lets say mod A adds clown bandits. You remove mod A. You then go and play the game. If your save file has a reference to clown bandits the game will crash because it will not know what to do with that clown bandit. Doing a clean save will purge all references to the clown bandit so your game doesn't crash.

Another reason a game might crash is because mod A will delete a object and mod B will handle that same object in some way. As soon as you enter a space where that object should be the game will crash. Its fixable but a little beyond me to explain it.

Personally I played without mods on my first play without any crashes. I think that is the way to go.

maverickz wrote:

So would it be best to uninstall everything including the base game and start over? Or can I just uninstall the mods through nexus?

Assuming you're using the Nexus Mod Manager, probably not. Running BOSS would sort out the load order problems. Adding NVSE and CASM wouldn't require a fresh install either. From the sound of the mods you've said you are using, they're mostly cosmetic stuff. If you had mods that altered or added game mechanics, a fresh slate would probably be best for that.

If you really want to do a fresh start, this is what I'd do:
1. Deactivate all the mods via NMM. Go to the New Vegas folder in the directory you installed NMM to and copy the zipped mods to a folder on your desktop. Uninstall NMM.
2. Go through the New Vegas data folder and delete any files that don't look like they belong (the entire folders for meshes and textures, .esp's and .bsa's leftover from mods). If you're not sure, delete it. Verify the integrity of the files through Steam, and it will redownload anything you deleted that you shouldn't have. Open the launcher for New Vegas, but don't go into the game (verifying the integrity of the files wipes out the registry files and running the launcher recreates them).
3. Download and install NVSE, BOSS, and MO.
4. Open the folder you installed MO to, and go to the "Downloads" folder. Drop the zipped mod files you saved from NMM in there. Download any other mods you plan to add. I haven't had MO sync up with the Nexus sites very well, so downloading the files manually then putting them in the Download folder will probably be your best bet.
5. Open MO and add BOSS to the list of executables you can run. Run BOSS via MO. Because of how MO works to keep your New Vegas install folder clean, you have to run outside programs through MO. It's pretty easy to add them to MO, and it's got an option to create shortcuts that will automatically run the desired program through MO. Once BOSS has finished running, your load order will be automatically sorted.
6. If I remember correctly, the large address aware "mod" is just a modified version of the New Vegas exe, so you can just replace the original one with that.
7. Use MO to launch NVSE (I'd recommend using MO to put a shortcut on your desktop that does this without having to load up MO every time you want to play).

Your save games are stored in a completely different directory than the one the game files are in, so they'd be fine. The only problem you might have is if you don't add back in a mod you've been using. It's not likely to be game-breaking though, depending on the mod. If it was a texture or weapon/armor mod, the texture would go back to normal and any items added by the mod would disappear. If your save was done in a location added by a mod, that would cause some problems, as the cell the game would try to load no longer exists.

Another thing to note for stability: Bethesda games do not like Steam being installed in the Program Files directory. Modded Bethesda games especially don't like it.

Ok I tried to use BOSS and Mod Organizer but I still experienced a crash. But I think I've finally nailed it down to the NPC model and hair mod. Will keep trying.

EDIT: I can confirm now that it was the Fallout Character Overhaul 1.1 mod that was causing me so much grief. I had deactivated it and have been playing without any problems for several hours.

Ok, so I can see why things like CASM exist. I have had several saves corrupt on me for no good reason. I save often, so I haven't had to backtrack, but the corruption is just often enough to be annoying and give me a sense of doubt about whether I'll be able to reload. I don't know how the "normal" corruption manifests itself, but for me it becomes an endless loading screen with constantly switching backgrounds.

maverickz wrote:

Ok, so I can see why things like CASM exist. I have had several saves corrupt on me for no good reason. I save often, so I haven't had to backtrack, but the corruption is just often enough to be annoying and give me a sense of doubt about whether I'll be able to reload. I don't know how the "normal" corruption manifests itself, but for me it becomes an endless loading screen with constantly switching backgrounds.

I don't know if that's a corrupted save. I've had the infinite loading screens happen many times, and quitting the game and restarting it is all I had to do to get it to load most times (If it happened when loading into a new area, the autosave would get made, but it wouldn't load the game world). Sometimes I'd have to load an older save just to get into the world, but then loading the offending save file would work fine.
Switching to CASM did help with that, but it didn't eliminate it entirely.

Just though I'd share my favorite fan made NV mod:

http://www.nexusmods.com/newvegas/mo...?

New Vegas Bounties, really nice little story line and voice work.

IMAGE(http://static1.nexusmods.com/15/mods/130/images/37310-5-1289699318.jpg)

Edit: I just saw that it's top 3 on most endorsed of all time. LOL. I played it when it was fairly new and unknown.

I have had several saves corrupt on me for no good reason. I save often, so I haven't had to backtrack, but the corruption is just often enough to be annoying and give me a sense of doubt about whether I'll be able to reload.

Well, the way I've seen it is subtle; the game just starts breaking in mysterious ways, because bits are getting flipped somewhere that shouldn't be. It looks like it's working fine, but then quests start going weird on you. Like, in early playthrough, the residents of Primm just suddenly went hostile on me, and it wasn't because of the armor I was wearing. Just, suddenly, they hated my guts, after I'd saved their deputy sheriff. (I assume that was from save corruption, though I can't be certain.) And in a lategame playthrough, Veronica's BOS quests got hosed, and I got stuck partway through them, and couldn't resolve them properly.

When I used CASM with NVSE, I didn't really have any trouble. Everything worked the way it was supposed to.

I think you might be having a different problem. The savegame corruption bug only happens when you *overwrite* saves, and you know about that, so it shouldn't be happening.

Interesting. I'll try to load a "corrupted" file tonight after loading up the game from a known functioning file and see what happens. I do tend to use new saves as much as possible, except for the quicksave obviously, which I realize is problematic. But it's not always the quicksave that causes infinite loading screen. I did start loading the game from Steam rather than NVSE after I found the game no longer crashing when I unloaded the Character mod. Maybe I'll have to go back to that.

I heard the game was buggy, I didn't think it would happen to me.