Fallout: New Vegas - Fall 2010

Hey folks, long-time reader but first time poster here.

I've picked up a gaming PC after nothing but consoles for a very long time, and I'd like to get into New Vegas. So I've set up a bunch of graphics mods already but I'm unsure about Project Nevada - everyone says it's awesome but it seems as though many of its best features use keyboard hotkeys and I am resolutely set on using a 360 controller* to play. Should I go ahead and install it anyway?

Also, I'd love to play as a stealthy kind of character, so any tips you could offer would be appreciated.

*Kind of a test of "how much better is this place than gamefaqs?" - seeing if there are any "You're doing it wrong" responses...

lightninghank wrote:

Hey folks, long-time reader but first time poster here.

I've picked up a gaming PC after nothing but consoles for a very long time, and I'd like to get into New Vegas. So I've set up a bunch of graphics mods already but I'm unsure about Project Nevada - everyone says it's awesome but it seems as though many of its best features use keyboard hotkeys and I am resolutely set on using a 360 controller* to play. Should I go ahead and install it anyway?

Also, I'd love to play as a stealthy kind of character, so any tips you could offer would be appreciated.

*Kind of a test of "how much better is this place than gamefaqs?" - seeing if there are any "You're doing it wrong" responses...

First off, welcome!

Second, I can't comment on the mod because this is the first I've heard of it. Many thanks for bringing it up. I'm going to check it out.

Lastly, if you're not using mouse/keyboard and going to Gamefaqs for help, then you're certainly doing it wrong!

Seriously though, there is software that allows the use of the 360 chat pad (if you have one) on Windows, but only for wired controllers.

lightninghank wrote:

Hey folks, long-time reader but first time poster here.

I've picked up a gaming PC after nothing but consoles for a very long time, and I'd like to get into New Vegas. So I've set up a bunch of graphics mods already but I'm unsure about Project Nevada - everyone says it's awesome but it seems as though many of its best features use keyboard hotkeys and I am resolutely set on using a 360 controller* to play. Should I go ahead and install it anyway?

Also, I'd love to play as a stealthy kind of character, so any tips you could offer would be appreciated.

*Kind of a test of "how much better is this place than gamefaqs?" - seeing if there are any "You're doing it wrong" responses...

I guess you could try using something like xpadder or joytokey while playing with the controller enabled? I haven't played with the controller myself, so I don't know if there's any unused buttons you could bind to though.

I can't say I used much besides sprint of the custom commands when I played with Project Nevada though, so I wouldn't say having that new stuff is essential.

From what I can tell, nevada doesn't require a fresh game, so one thing you could do is play a while with your chosen controls and get established, do a full separate save and install nevada, then test it and if you don't like it or can't get it to work well with the pad, uninstall it and revert to that pre-nevada save.

Thanks for the advice, and the welcome! Maybe I'll see you in that Bioshock spoiler thread when I get around to polishing that one off...

Stealthy characters in Fallout can be fun, but it makes the game MUCH longer and makes it difficult to use companions which I found to be one of the better parts of the game.

My first run was stealth and I took silenced weapons, some melee, and sniper rifles. You focus a lot on action points and perception, (P, A) and luck is also good for criticals (L). Sneak attack bonuses only apply when you are hidden and do a lot of damage, so PAL skills are great.

The reason stealth is slower is because you tend to be very weak, so you need to hang back. You could just quicksave, run through the environment, then reload when you die, but that's a bit of a bummer. The companions also suck because they won't really sneak with you.

The game supports so many play styles that it's really whatever you make of it and they are all pretty fun. You can bulk up on Endurance and Strength and play a melee character and it's totally feasible. It doesn't seem that way when you play a fragile stealth character, but it works both ways. You do miss all those targeted headshots as a melee character though.

Whatever you do, I would always focus on Speech though so you can have lots of dialogue options.

PandaEskimo wrote:

Stealthy characters in Fallout can be fun, but it makes the game MUCH longer and makes it difficult to use companions which I found to be one of the better parts of the game.

There is a stealthy companion, but the place where you meet them is a long ways from where you start the game.

Whatever you do, I would always focus on Speech though so you can have lots of dialogue options.

So true. For me, this game is all about the atmosphere and conversations. I've always loved talking my way through tense situations in these games.

I ended up playing stealthily because I'm a wuss but didn't plan to do so per se. That means I didn't optimize for that, and probably missed out on lots of dialogue options. If ever I get back to it I'll definitely try a true wuss.

I've played every Fallout, even each time I've replayed them, as super shooty guy. I just love shooting things in Fallout.

I never played stealthy in the Fallout games, but always have in the Elder Scrolls games. The result is that I've never used companions (or even horses) in ES games, but I couldn't imagine Fallout games without them. Maybe because of the originals? Or maybe the desolation just demands you partner up with people to stay alive?

Perhaps because I play stealthy, I don't usually like companions. I've felt I'm missing out on some fun by not interacting with them more, but my experience tends to be FUUUUUUUUUUUU AI.

Spoiler:

Cf. I took the BoS chick in FONV and she died trying to kill Caesar's assassins who were after me. I used range weapons and (eventually) survived. She used a Power Fist and eventually did not.

Damn it. I'm a junky for FO{3, NV} but when it became so obsessing my work suffered I kind of got burnt out. Maybe...I can just play a little bit, right?

Quintin_Stone wrote:

I've played every Fallout, even each time I've replayed them, as super shooty guy. I just love shooting things in Fallout.

You haven't played a Fallout game until you've played it Melee. It's hilarious! After playing with guns, it's also unbelievable that it even works.

I played my one Skyrim playthrough as a melee cat person who just punched the crap out of everyone. Then I got a huge dragon shield and laughed as people attempted to harm me. I punched many a dragon.

I'm always happy to see this thread pop back up. My final Fallout New Vegas mod, Chapter Three of Tales from the Burning Sands, is almost ready. I'm waiting on some voice acting work, and I'm doing a final round of bug hunting. I'm going redo the mod description with some hand-drawn stuff, as there's precious little of that on the Nexus. Here's a preview of some of my elementary-school-grade-art caliber drawings! That's not me trying to draw like I was a child with no talent - that's me drawing to the best of my abilities.

IMAGE(http://www.pucemoose.com/pics/c1.jpg)

IMAGE(http://www.pucemoose.com/pics/c2.jpg)

IMAGE(http://www.pucemoose.com/pics/c3.jpg)

Unless fate deals the Moose a cruel hand, I'm hoping to have Chapter Three ready to download next month.

PandaEskimo wrote:
Quintin_Stone wrote:

I've played every Fallout, even each time I've replayed them, as super shooty guy. I just love shooting things in Fallout.

You haven't played a Fallout game until you've played it Melee. It's hilarious! After playing with guns, it's also unbelievable that it even works.

I played my one Skyrim playthrough as a melee cat person who just punched the crap out of everyone. Then I got a huge dragon shield and laughed as people attempted to harm me. I punched many a dragon.

Stealth / melee was stupid OP in FO3.

Puce Moose wrote:

I'm always happy to see this thread pop back up. My final Fallout New Vegas mod, Chapter Three of Tales from the Burning Sands, is almost ready. I'm waiting on some voice acting work, and I'm doing a final round of bug hunting. I'm going redo the mod description with some hand-drawn stuff, as there's precious little of that on the Nexus. Here's a preview of some of my elementary-school-grade-art caliber drawings! That's not me trying to draw like I was a child with no talent - that's me drawing to the best of my abilities.

IMAGE(http://www.pucemoose.com/pics/c1.jpg)

IMAGE(http://www.pucemoose.com/pics/c2.jpg)

IMAGE(http://www.pucemoose.com/pics/c3.jpg)

Unless fate deals the Moose a cruel hand, I'm hoping to have Chapter Three ready to download next month.

I'll definitely check this out. Glad to see this post.

There's some serious Perks for stealth melee, but in terms of stealth I've only ever done Stealth Sniper/Spray 'n' Pray Close Up. Companions don't detract from this style at all, but I imagine you'd have to leave most of em behind if you're going Stealth Back Stabby.

Very, very satisfying silenced sniper headshots to be had, with slow-motion splatter and fairly graphic sounds. You can turn those off if you don't like them...

But why shoot them in the head if you weren't hoping for that?

Roo wrote:

There's some serious Perks for stealth melee, but in terms of stealth I've only ever done Stealth Sniper/Spray 'n' Pray Close Up. Companions don't detract from this style at all, but I imagine you'd have to leave most of em behind if you're going Stealth Back Stabby.

Very, very satisfying silenced sniper headshots to be had, with slow-motion splatter and fairly graphic sounds. You can turn those off if you don't like them...

But why shoot them in the head if you weren't hoping for that? :)

++

muraii wrote:
Roo wrote:

There's some serious Perks for stealth melee, but in terms of stealth I've only ever done Stealth Sniper/Spray 'n' Pray Close Up. Companions don't detract from this style at all, but I imagine you'd have to leave most of em behind if you're going Stealth Back Stabby.

Very, very satisfying silenced sniper headshots to be had, with slow-motion splatter and fairly graphic sounds. You can turn those off if you don't like them...

But why shoot them in the head if you weren't hoping for that? :)

++

++++

concentric wrote:
Puce Moose wrote:

I'm always happy to see this thread pop back up. My final Fallout New Vegas mod, Chapter Three of Tales from the Burning Sands, is almost ready. I'm waiting on some voice acting work, and I'm doing a final round of bug hunting. I'm going redo the mod description with some hand-drawn stuff, as there's precious little of that on the Nexus. Here's a preview of some of my elementary-school-grade-art caliber drawings! That's not me trying to draw like I was a child with no talent - that's me drawing to the best of my abilities.

IMAGE(http://www.pucemoose.com/pics/c1.jpg)

IMAGE(http://www.pucemoose.com/pics/c2.jpg)

IMAGE(http://www.pucemoose.com/pics/c3.jpg)

Unless fate deals the Moose a cruel hand, I'm hoping to have Chapter Three ready to download next month.

I'll definitely check this out. Glad to see this post.

Shiiiii! Time to re-load New Vegas! Puce's mods are incredible!

Puce, those drawings are perfect, considering the story of The Chef. Don't change a thing!

gewy wrote:

Probably because all the characters in every Bethesda game are completely bland and indistinguishable from everyone else. Makes it hard to care one way or the other.

I'll probably remember the characters from Mass Effect until the day I die. I'd be hard pressed to name 5 characters from New Vegas and I'm literally playing through it right now.

I should have held back on posting this here.

Now I'm 100 hours or so into the game, on the verge of finishing. Unlike FO3, there are some memorable characters for me in this game. The survivalist's story in Honest Hearts was particularly affecting.

But where I think Obsidian particularly excelled is in world design. Every single location in the main game seemed to have a logical purpose for being there. There weren't any long, tedious subway stations or giant factories. All the minor factions and towns had plausible back stories and I had a sense that they interacted with the each other. And of course they all played some role in the central conflict of NCR vs. Legion vs. House, which was well done. Overall I consider it a big improvement over FO3 and I hope Obsidian gets to make another one someday.

This is the internet done right.

Chapter Three is almost done, boys and girls. I hope the image brings back good memories for a few folks.

IMAGE(http://www.pucemoose.com/pics/TigerHereWeGo.jpg)

Ha! Awesome! Talk about coming full circle.

Alright! Chapter Three is now available for download. It's my final project for New Vegas, and it represents about two years of work. I hope you guys enjoy it!
Chapter Three starts in the same way as the first two chapters - head to the Saloon in Goodsprings and check the help wanted terminal.

Tales from the Burning Sands All Three Chapters

Whew! Time for a Moose to celebrate tonight.

I so can't wait to get the Fallouts on my PC. It's the whole reason I built it, and especially to mod it.

Congratulations!

Puce Moose wrote:

Alright! Chapter Three is now available for download. It's my final project for New Vegas, and it represents about two years of work. I hope you guys enjoy it!

I'm going to have to reinstall NV and start a new character now.

I restarted NV after finishing Project Brazil Pt1, been just screwing around doing random bits, so I'll probably take a look.

It's weird what you end up playing some times, I feel I've got enough out of NV, there's nothing significant left to uncover in the game, I've got other things to play, but I still go back to it. Perhaps it's the type of game it is, I did the same with Skyrim for a while.

I went back to New Vegas after a long hiatus today. Yep, still feels way too cluttered. Might have to give your mods a shot, Moose, since the stuff that comes in the box doesn't interest me the way Fallout 3 did.

What I really want is for them to release Fallout 4 already. Seems a bit sci-fi, yeah, but post-apocalyptic New England with robots sounds way more interesting to me than Gladiator Vegas.

This will sound cheap, but the GOTY versions of each of FO 3 and NV are on sale on Steam for $5. I built a PC recently primarily to play these with mods. I can justify getting only one. I enjoyed each.

One way I could decide is to figure which has the most interesting mods available. I'd really like to see what Puce Moose had done with narrative. I also want to try my hand at the GECK.

Is there sufficient differentiation to make my choice easier?