Fallout: New Vegas - Fall 2010

Is there a robot, or any other NPC telling nerd jokes?

oMonarca wrote:

Is there a robot, or any other NPC telling nerd jokes?

I've not found any so far, but some of the dialog has been hilarious; I love No-Bark Noonan and the scientist in the power plant.

Ah ha! I remembered what the xander root reminded me of; the good ol' Annelid psi organ from System Shock 2. Sadly, this was the biggest image I could find:
IMAGE(http://shrines.rpgclassics.com/pc/sysshock2/pictures/psiorgan.gif)

So far my first story/adventure mod for New Vegas is coming along swimmingly; I'm hoping to have it done within a week. Here's a small teaser shot:
IMAGE(http://www.pucemoose.com/pics/gearl.jpg)

i38warhawk wrote:

So you've finished Vault 34...

After double checking some things it turns out I just overlooked a switch. I'm really torn between

Spoiler:

leaving the power on so the folks can get out and closing the reactor to clean up the water. I chose to clean up the water but I honestly feel kind of terrible about it. Good of the many kind of scenario.

Ballotechnic wrote:

So you've finished Vault 34...

Spoiler:

I went the same way, might have been a harder choice if you could see or interact with the people that were trapped.

i38warhawk wrote:
Ballotechnic wrote:

So you've finished Vault 34...

Spoiler:

I went the same way, might have been a harder choice if you could see or interact with the people that were trapped.

True that... I went with the few and was disappointed by your spoiler when no one gave me any props.

Puce Moose wrote:
oMonarca wrote:

Is there a robot, or any other NPC telling nerd jokes?

I've not found any so far, but some of the dialog has been hilarious; I love No-Bark Noonan and the scientist in the power plant.

Ah ha! I remembered what the xander root reminded me of; the good ol' Annelid psi organ from System Shock 2. Sadly, this was the biggest image I could find:
IMAGE(http://shrines.rpgclassics.com/pc/sysshock2/pictures/psiorgan.gif)

So far my first story/adventure mod for New Vegas is coming along swimmingly; I'm hoping to have it done within a week. Here's a small teaser shot:
IMAGE(http://www.pucemoose.com/pics/gearl.jpg)

Looking forward to it!

Puce Moose wrote:

So far my first story/adventure mod for New Vegas is coming along swimmingly; I'm hoping to have it done within a week. Here's a small teaser shot:
IMAGE(http://www.pucemoose.com/pics/gearl.jpg)

What, no Manchester Mine or Tiger Manufacturing? I feel robbed!

Love your work, Puce. Looking forward to the mods, and probably bugging you for hints...again.

It was mentioned much further up thread, and trying not to be too spoiler-y, but if you pursue ED-E's quest don't leave anything valuable in him until it's completed. I bears repeating.

Really getting into the game. Once I dropped Boone as my primary companion (he was engaging before I could assess the situation) and picked up Raul things combat/exploration clicked a lot more. This coincided with me buying a Hunting Rifle + scope. I'm a machine.

I like that, due to being a sniper character, I don't have to wear the best possible armour. I'm going with stylish over substance (Desparado Cowboy Hat, Shades, and Reinforced Leather Armour).

I've pretty evenly used all the NPCs I've come across (Raul, Boone, Cass, Veronica, and ED-E). Raul is my default but I'm rolling with Cass to do some work on her questline. Actually finding them useful to have around. In F3 beyond Charon I didn't think any of the NPCs were fun. So far all of the companions kick ass.

Vastly prefer the use of skills, SPECIAL, and Perks in this to F3. Much better RPG experience.

The more I play the more I realize how much better thought out of a world this is than F3. It actual feels like Humans have made progress in rebuilding while in the Capital Wasteland other than 2 cities there's not much in the way of settlements. It helps that each settlement references each other and you have characters talking about trading and their own movement between them.

I'm glad these guys got a chance to explore the NCR. They were touched on in Fallout 2 but weren't a factor.

Had my first CTD. I save often so I lost maybe 2 minutes. Autosave is working great for me too.

There are so many weapons available I feel a bit overwhelmed. I'll stick to my various pistols and rifles for the time being.

I find my resolve breaking little by little. But the bug reports and people talking about "the same magic" has me holding steady. I think I can hold till Christmas. I'd like to play now, but at the same time I don't want to be one of the unlucky ones that gets tainted by bugs and end up feeling like I wasted my money.

Vector wrote:

There are so many weapons available I feel a bit overwhelmed. I'll stick to my various pistols and rifles for the time being.

Nice impressions. And just to have something to look forward to down the road, the anti-material rifle is a hugely fun toy if a little slow and expensive to shoot.

BlackSabre wrote:

I find my resolve breaking little by little. But the bug reports and people talking about "the same magic" has me holding steady. I think I can hold till Christmas. I'd like to play now, but at the same time I don't want to be one of the unlucky ones that gets tainted by bugs and end up feeling like I wasted my money.

Apart from being able to read all the spoiler stuff in this thread (which I haven't done either since I refuse to finish the game yet) there's really no reason to buy it now. Mods keep getting put out, including some that promise to open up a lot more of the unused spaces; I'm sure DLC is on the way; and game performance can only get better. Well, unless they release some giant patch that makes save games incompatible or something, but then you will be glad you waited then too.

Vector wrote:

Really getting into the game. Once I dropped Boone as my primary companion (he was engaging before I could assess the situation)

I expect I'll drop him eventually too for this reason, but right now I find it to be a blessing. Boone often kills things before I even know they're there, and has saved my hide on numerous occasions. Once I find myself a good sniper rifle, and get my Guns skill up a bit more, then I'll reconsider my options (which at this point are 0, I haven't met anybody besides ED-E and Boone).

BlackSabre wrote:

I find my resolve breaking little by little. But the bug reports and people talking about "the same magic" has me holding steady. I think I can hold till Christmas. I'd like to play now, but at the same time I don't want to be one of the unlucky ones that gets tainted by bugs and end up feeling like I wasted my money.

I'll give you my Australian experience with bugs. 19 hours played. No CTD's. A couple of melee enemies clipping on geometry when trying to close on my sniper's nest (which makes things easier when playing hardcore/very hard), and one gecko inexplicably flying up into the air then falling from the great height to smash dead, into the ground in front of me. Very weird, but I could chalk it up to the wild wasteland, even though I'm sure it wasn't.

ahrezmendi wrote:
Vector wrote:

Really getting into the game. Once I dropped Boone as my primary companion (he was engaging before I could assess the situation)

I expect I'll drop him eventually too for this reason, but right now I find it to be a blessing. Boone often kills things before I even know they're there, and has saved my hide on numerous occasions. Once I find myself a good sniper rifle, and get my Guns skill up a bit more, then I'll reconsider my options (which at this point are 0, I haven't met anybody besides ED-E and Boone).

That's what I was at. I made a point to try and get more companion options. Guarnateed you'll run across another soon enough if you stick with the story. From that point onwards I started exploring a little more.

Speaking of the story, I find myself enjoying the story quests far more than F3. I actually want to complete it. In F3 I eventually got to the point where you find your dad then never touched another story mission.

My very first impression was that F3 was a better game with a better atmosphere. It definitely had a better atmosphere to begin with but I like what New Vegas has to offer far more.

Montalban wrote:
Vector wrote:

There are so many weapons available I feel a bit overwhelmed. I'll stick to my various pistols and rifles for the time being.

Nice impressions. And just to have something to look forward to down the road, the anti-material rifle is a hugely fun toy if a little slow and expensive to shoot.

I had a chance to buy it (would have had no caps for ammo though) but I'm pretty sure my strength isn't high enough.

I haven't read all of the thread so maybe this has been mentioned before but I was having some stuttering issues and resolved them by turning down the water multisampling, just in case someone else might be having the same issue.

I went to a speech therapist for my stuttering problems. Just sayin.

kyrieee wrote:

I haven't read all of the thread so maybe this has been mentioned before but I was having some stuttering issues and resolved them by turning down the water multisampling, just in case someone else might be having the same issue.

There's a dx9 dll mentioned upthread that a lot of people have had success with, myself included. Just drop it in your FO:NV folder.

The game redetects your graphics settings and apparently sets them fairly low for some reason, but I cranked everything back up to full and am running smoothly now.

One more thought. This feels like a Fallout game. Fallout 3 felt like an add one while New Vegas is much closer to the previous two. A big part of that is the design docs from Van Buren were used for New Vegas and when you have members from Fallout 1 & 2 working on it if you don't capture at least the essence of the originals you've missed the main draw.

Just started the game today. Still in Good Springs, but man I really loved how the game starts and feels a lot like Fallout 2. Gecko hunting, Xander Root and Broc Flower? Aww man, I just needed a crazy hermit loaded on 'shrooms

I'm really digging the new feel. Played Fallout 3 last week, to get a good grasp of what changed, and there's definitely, from the start, a clear message that it's a different thing. The Mojave desert feels cleaner and colder, although I found it to be a bit flat.

Spoiler:

When I went to the cemetery, it was dusk, almost night, I could already see the Strip in the far distance. What a really nice touch.

If I catch a Frank Horrigan reference, my head will blow up I'm going to take my time with this one. It feels really cool and inviting.

oMonarca wrote:

Just started the game today. Still in Good Springs, but man I really loved how the game starts and feels a lot like Fallout 2. Gecko hunting, Xander Root and Broc Flower? Aww man, I just needed a crazy hermit loaded on 'shrooms :)

Oh, you'll meet him soon enough...

There are a lot of references to 1 & 2 scattered around. For example, I ran across someone talking about President Tandi (first president of the NCR) and later I met someone who was a vertibird pilot during the battle of Navarro.

And when you get to where you can pick up Black Mountain Radio, there are a few references there you may find familiar.

tanstaafl wrote:
oMonarca wrote:

Just started the game today. Still in Good Springs, but man I really loved how the game starts and feels a lot like Fallout 2. Gecko hunting, Xander Root and Broc Flower? Aww man, I just needed a crazy hermit loaded on 'shrooms :)

Oh, you'll meet him soon enough...

There are a lot of references to 1 & 2 scattered around. For example, I ran across someone talking about President Tandi (first president of the NCR) and later I met someone who was a vertibird pilot during the battle of Navarro.

She was the pilot that crashed in Klamath.

I really need to stop reading this thread... it is not helping my commitment to not buy/play this until after the wedding stuff is dealt with.

Vector wrote:
tanstaafl wrote:
oMonarca wrote:

Just started the game today. Still in Good Springs, but man I really loved how the game starts and feels a lot like Fallout 2. Gecko hunting, Xander Root and Broc Flower? Aww man, I just needed a crazy hermit loaded on 'shrooms :)

Oh, you'll meet him soon enough...

There are a lot of references to 1 & 2 scattered around. For example, I ran across someone talking about President Tandi (first president of the NCR) and later I met someone who was a vertibird pilot during the battle of Navarro.

She was the pilot that crashed in Klamath. :D

I loved that! A huge grin went across my face when she said she crashed in Klamath. It's too bad that (Fallout 3 spoiler):

Spoiler:

We won't see Harold, since he's rooted to the DC area wasteland now.

I am officially and completely sold on this being my favorite Fallout game now. Last night I got to Camp McCarran, and went through the best sequence so far in the game:

Spoiler:

When you get into the Concourse and talk to Lt. Boyd, and she asks you to be the Bad Cop to interrogate the captured Legion soldier. OMG, that was so awesome, particularly when I busted out my 8 Intelligence and actually spoke in Latin to him. So much awesome, I want to see more of this.

I just got to McCarren. Picked up a few quests. Done two of them. On my iPhone so I can't see your spoiler but I too have loved both of the quests.

In general there is a lot more to do than in F3. I pick up at least three quests per town. And those quests lead to more quests.

I ran into my first annoying glitch. It's about the NCR Correctional Facility.

Spoiler:

I'm currently vilified with the Powder Gangers. I'm supposed to be able to gain access by donning a Powder Ganger uniform then paying my way in. I can do this fine but if I wait about 1 second Dawes turns hostile and attacks. This doesn't turn the rest of the place against me. Most of the unnamed don't mind. The same thing happens to Hannigan, Eddie, and all the guards in that building. Not sure how I'm going to get around this other than skipping the two quests in there.

Vector wrote:

I ran into my first annoying glitch. It's about the NCR Correctional Facility.

Spoiler:

I'm currently vilified with the Powder Gangers. I'm supposed to be able to gain access by donning a Powder Ganger uniform then paying my way in. I can do this fine but if I wait about 1 second Dawes turns hostile and attacks. This doesn't turn the rest of the place against me. Most of the unnamed don't mind. The same thing happens to Hannigan, Eddie, and all the guards in that building. Not sure how I'm going to get around this other than skipping the two quests in there.

I'm pretty sure disguises only trick grunts.

Vector wrote:

I ran into my first annoying glitch. It's about the NCR Correctional Facility.

Spoiler:

I'm currently vilified with the Powder Gangers. I'm supposed to be able to gain access by donning a Powder Ganger uniform then paying my way in. I can do this fine but if I wait about 1 second Dawes turns hostile and attacks. This doesn't turn the rest of the place against me. Most of the unnamed don't mind. The same thing happens to Hannigan, Eddie, and all the guards in that building. Not sure how I'm going to get around this other than skipping the two quests in there.

Spoiler:

easily solved by some good old fashioned murder. More seriously you have to know that you wont be able to do every quest in the game

PandaEskimo wrote:
Vector wrote:

I ran into my first annoying glitch. It's about the NCR Correctional Facility.

Spoiler:

I'm currently vilified with the Powder Gangers. I'm supposed to be able to gain access by donning a Powder Ganger uniform then paying my way in. I can do this fine but if I wait about 1 second Dawes turns hostile and attacks. This doesn't turn the rest of the place against me. Most of the unnamed don't mind. The same thing happens to Hannigan, Eddie, and all the guards in that building. Not sure how I'm going to get around this other than skipping the two quests in there.

I'm pretty sure disguises only trick grunts.

That makes sense it's just a bizarre presentation of it. The guy who lets me in suddenly becomes hostile right afterwards.

And Fedora, duh.

PandaEskimo wrote:
Vector wrote:

I ran into my first annoying glitch. It's about the NCR Correctional Facility.

Spoiler:

I'm currently vilified with the Powder Gangers. I'm supposed to be able to gain access by donning a Powder Ganger uniform then paying my way in. I can do this fine but if I wait about 1 second Dawes turns hostile and attacks. This doesn't turn the rest of the place against me. Most of the unnamed don't mind. The same thing happens to Hannigan, Eddie, and all the guards in that building. Not sure how I'm going to get around this other than skipping the two quests in there.

I'm pretty sure disguises only trick grunts.

Yeah I think that might be the reason too.

The pulse gun is awesome. Fear me, Brotherhood d-bags!