Fallout: New Vegas - Fall 2010

LobsterMobster wrote:

There was also the time when the villagers told my level 4 unarmed character that they'd trapped a deathclaw in the shed and could I please do something about it? Mind you, deathclaws were insanely dangerous in that game. The thing could have killed me in just a few hits. So I figured sure, why not? I got in the first hit, went for the eyes and got a critical. That blinded it.

For the next 15 minutes or so, the Deathclaw cowered in the corner as I beat it to death with my bare hands.

Still my favorite Fallout story.

LobsterMobster wrote:

I got in the first hit, went for the eyes and got a critical. That blinded it.

I'm picturing this as a Three Stooges-style eye poke.

Bonus_Eruptus wrote:

Still my favorite Fallout story.

Mine too. These days you rarely get weird situations like that. You just get physics engine glitches that make funny things happen.

misplacedbravado wrote:
LobsterMobster wrote:

I got in the first hit, went for the eyes and got a critical. That blinded it.

I'm picturing this as a Three Stooges-style eye poke.

I can't imagine what else it could have been!

He was just ashamed of you Lobster. He didn't want to look at your face, so he blinded his own eyes and tried to hide and make the horribleness go away. Then he played dead after you tickled him.

PandaEskimo wrote:

He was just ashamed of you Lobster. He didn't want to look at your face, so he blinded his own eyes and tried to hide and make the horribleness go away. Then he played dead after you tickled him.

I just imagine Zoidberg (lobster like) punching away at a Deathclaw and going "PBwooBwooBwooBwoo"

Vector wrote:
LobsterMobster wrote:

My favorite memory of the car was when the trunk magically appeared stuck in the wall on every floor of the enemy base at the end. I salvaged so much crap and never ran out of ammo.

I also liked how Fallout 2 started out with a relatively difficult challenge. It was like a way to test your character build out very early on so you wouldn't get stuck later. Usually.

My first play-through ended up with me fighting Wanamingos with a double-barreled shotgun. Did not go well. Eventually crippled all there legs so they wouldn't engage in combat and just chased them around slowly killing them. In a random encounter I found the Jackhammer Shotgun and used it until the Gauss Rifle was available.

I used the purple Bridgekeeper Robes and the H&K P90c for a lot of the game. I found in burst mode up close, this would do considerable damage, even to Wanamingos. Especially when you had to clear out the mine for the Mayor Ascorti.

But I will agree that the Pancor Jackhammer was awesome too. Especially on Burst mode.

After a few play-throughs I had to hope I never encountered the Bridgekeeper's Robes. They were the best non-Power Armour in the game.

New trailer with crappy music:

Man, even the casinos are depressing.

Rat Boy wrote:

New trailer with crappy music:

Man, even the casinos are depressing.

looks like fan-made trailer, not official trailer by Bethesda.

dowon wrote:
Rat Boy wrote:

New trailer with crappy music:

Man, even the casinos are depressing.

looks like fan-made trailer, not official trailer by Bethesda.

I must be the only person in gaming that hates casino games. I never played a minute of them in Red Dead Redemption that wasn't required by plot.

SommerMatt wrote:
dowon wrote:
Rat Boy wrote:

New trailer with crappy music:

Man, even the casinos are depressing.

looks like fan-made trailer, not official trailer by Bethesda.

I must be the only person in gaming that hates casino games. I never played a minute of them in Red Dead Redemption that wasn't required by plot.

You are not alone my friend. I also hate them.

SommerMatt wrote:
dowon wrote:
Rat Boy wrote:

New trailer with crappy music:

Man, even the casinos are depressing.

looks like fan-made trailer, not official trailer by Bethesda.

I must be the only person in gaming that hates casino games. I never played a minute of them in Red Dead Redemption that wasn't required by plot.

You are not alone.

You're alone. There are just a lot of people alone with you.

I don't hate gambling in games, but I generally try to stay away from it anyway. It's usually too easy to win an obscene amount of money and spoil the rest of the game. Both the Red Dead games are good examples.

I should have taken the crappy music warning more seriously. Ye Gods.

ruhk wrote:

I don't hate gambling in games, but I generally try to stay away from it anyway. It's usually too easy to win an obscene amount of money and spoil the rest of the game. Both the Red Dead games are good examples.

I don't mind the gambling aspect. It's the staring at the same background forever usually with terribly repetitive music in the background and the wait, push a button, wait some more, repeat that bothers me.

I'm still waiting for a game that has you play crazy cloak-and-dagger James-Bondian meta-games in a casino instead of just, y'know, gambling. Like in that one Cowboy Bebop where a mook who just happened to look a lot like Spike was supposed to deliver some contraband disguised as a poker chip to Faye. How fun would it be to play through a scene like that in a video game?

Maybe RDR has something like that, I dunno, haven't played it yet. But yeah, when it comes to using casinos for gambling, games tend to fall into one of three equally annoying categories:

A.) Just like in real life, the house always wins. Have fun throwing away your money, sucker!
B.) The games are broken, but in YOUR favor. Have some free money! All you have to do is grind... and grind... and grind... the same... tedious... minigame....
C.) The games aren't for money, but coupons that you can exchange for some really good weapons and armor. How do you feel about hours of tedious grinding?

The only time I've ever had fun with a gambling mini-game is in The Witcher. I didn't do it often, but it was a fun diversion every now and then.

SommerMatt wrote:

I must be the only person in gaming that hates casino games.

Not by a long shot.

I think Gun did a very good job with "gambling." You could cheat, which fit the context, so the game was over quickly, you could only do it once, and you got an equivalent amount of money as doing other optional side missions.

I was more disappointed by the lack of people in the casino. What's with these games and their lack of people? Fallout 2 had stacks of people and the towns actually felt populated. I seriously hope that they are going to fill those cities up a bit more.

Well as things get more complex the world gets smaller. Morrowind world was bigger than Oblivion and Oblivion's world was bigger than Fallout 3. I'm not sure if the world was bigger but the fallout 2 towns were bigger than morrowinds.

Doesn't change the fact that they still need to populate these places otherwise they just feel desolate and empty.

Baron Of Hell wrote:

Well as things get more complex the world gets smaller. Morrowind world was bigger than Oblivion and Oblivion's world was bigger than Fallout 3. I'm not sure if the world was bigger but the fallout 2 towns were bigger than morrowinds.

Oblivion was bigger than Morrowind. Sixteen square miles to nine. Don't know D.C.'s size.

Morrowind felt bigger because of the fog and the individual cells of land that stayed in the memory were smaller. You could only see so much at any given time, and the rest of the terrain had to stay in your memory where it gets inflated. Also the lack of fast travel meant it was much more practical to think of distances in terms of time taken to hoof it. There's a mod for Morrowind that increases the draw distance as far as you like, so you can finally see it all at once. It's pretty crazy. Things I thought were leagues apart are practically on top of each other.
IMAGE(http://s73.photobucket.com/albums/i201/Vality7/mge/MGEScreen06.jpg)

Lard wrote:
SommerMatt wrote:

I must be the only person in gaming that hates casino games.

Not by a long shot.

We might even be in the silent, non-gambling majority.

Tagging the thread.

Also, I liked the gambling games in Red Dead Redemption. I also liked them in the original Zelda.

(And I'm a non-gambler.)

I'm going to risk the wrath of the villagers and say I miss Fallout Tactics combat. The RPG elements were piss poor, but I loved the combat system.

My favorite was "Ridick", the randomly angry prisoner who had a charisma of 1". He kicked so much butt

I stated in the Bold Predictions thread the following:

I wrote:

Matthew Perry will find a way to get in to Fallout: New Vegas.

And I was right:

USA Today wrote:

When players head to Fallout: New Vegas this fall, Wayne Newton won't be the only celebrity they encounter.

If you missed it, in USA TODAY's interview with Wayne Newton today the real-world Mr. Las Vegas talks about his video game character Mr. New Vegas, a programmed radio DJ. Other stars announced today by publisher Bethesda Softworks include Matthew Perry (Friends), Zachary Levi (Chuck) and, of course, Ron Perlman (Sons of Anarchy).

Also including Felicia Day and Danny Trejo.

Edit: And Kris Kristofferson along with a mini Star Trek Deep Space Nine reunion.

From the Beth blog:

Bethesda wrote:

Three celebrities take on roles as playable companions in Fallout: New Vegas: Danny Trejo is Raul the Ghoul, a mechanic and former gunslinger; Zach Levi is Arcade, a member of the Followers of the Apocalypse who hides a mysterious past, and Felicia Day is Veronica, a sarcastic Brotherhood of Steel scribe.

The epic cast continues with Kris Kristofferson as Chief Hanlon, a grizzled solider at the end of his career, and Rene Auberjonois as the enigmatic and reclusive Mr. House. Michael Dorn reprises his role as Marcus, an intelligent super mutant, who was last seen in 1998’s Fallout® 2; John Doman is Caesar, the charismatic and powerful dictator at the head of Caesar’s Legion. William Sadler plays Victor, a friendly robot with the personality of an old fashioned cowboy.

In addition to this star-studded cast, players can expect to hear even more celebrity cameos throughout the world of Fallout: New Vegas.

Bethesda wrote:

John Doman is Caesar, the charismatic and powerful dictator at the head of Caesar’s Legion.

HA! I wonder what post-apocalyptic COMSAT meetings are like.