Xenoblade - New Monolith RPG for Wii

Wow it's been 4 and a half years since yall were finishing your XC runs? Crazy. I thought it was, like, last year.

Anyway, I'm bumping this thread since the Switch version is coming out in a week (note: they're allowing you to play the new content without having to complete the game).

I'm here to bring you the fully translated interview with Takahashi from Famitsu.

Some interesting tidbits in there related to how they've brought the game forward. I especially found this interesting:

In regards to this first part, making it easier to play, we made it so if you’re stuck on a boss, whether it be by losing over and over or taking a lot of time on it, a popup comes up that gives relevant tips for the boss at hand. When you go back to the game, you also get your party gauge up full, too.

And then I know we all wanted this in XC2:

Specifically, we added a “navi route” that shows you how to get to quest destinations

I'm so hyped. I love this series, warts and all.

I've got my fancy deluxe copy pre-ordered and can't wait to play it. I finished it a couple years back on 3DS and am looking forward to the remaster!

Jeez I wonder where my last post is in this thread? Had the Wii version at release but abandoned my run a long time ago and never got the 3DS one.

Maybe if enough people buy the remaster, then Nintendo will give the people what we truly want: Xenoblade X on Switch.

Got mine digitally pre-ordered and ready to go for next week. Hopefully I'll at least be done Trials of Mana by then.

ClockworkHouse wrote:

Maybe if enough people buy the remaster, then Nintendo will give the people what we truly want: Xenoblade X on Switch.

Yeeeeeees.

The main story is a hot mess (though a romping fun hot mess) but everything else about X was just magical. If we don't get a Switch remaster I'll just have to break out the Wii U again for it sooner or later!

So, this is relevant to me since I literally just bought a Switch and pre-ordered this game. I started this game back on the Wii a few times and never really got too far... and now the visuals look kinda bad... ok, very bad. SO, yay for the newness!

While I did finish this on the 3DS after about getting half way on the Wii and it's a good game for the gameplay the story just descends into JRPG craziness where I almost went blind with eye rolls.

Like somehow FF7's story doesn't seem crazy to me but by the last 3rd of Xenoblade I was like they are trying too hard.

I also had the Wii release and thoroughly enjoyed where I played to before becoming confuddled concerning where to go, what to do, how to progress. The story was interesting. The characters were a mix of cringe and intrigue. The world, though, was an amazing visual journey to traverse. Aided by an absolutely breathtaking soundtrack. I believe I enjoyed the combat, once I grasped its intricacies.

I still have the Wii U hooked up, which has me ponder towards simply giving that Wii version another spin. Upon inspection of the changes I actually prefer the Wii character models. The faces are less anime. The UI overhaul for Switch is outstanding, though. Menus. Inventory. Status icons. Combat bars. Each is more distinguished and better spaced for vastly improved readability. Overall it's an impressive and mostly preferable evolution. It is hard to resist.

I have it pre ordered from the local store. Perhaps I will get farther this time than I did way, way back on the Wii.

ClockworkHouse wrote:

Maybe if enough people buy the remaster, then Nintendo will give the people what we truly want: Xenoblade X on Switch.

You heard it here first. Clocky loves ports.

If they're gonna rest on their laurels, they might as well rest on the good ones.

I've never played this game series, but I have the Definitive Edition preordered and loaded on my Switch. Looking forward to eventually spending some time with this game, when I can wrestle the Switch from my wife; who plays Animal Crossing all day and night.

farley3k wrote:

I have it pre ordered from the local store. Perhaps I will get farther this time than I did way, way back on the Wii.

Have you ever enjoyed a Xenoblade game? I feel like you've bounced off em all, hard.

RnRClown wrote:

I also had the Wii release and thoroughly enjoyed where I played to before becoming confuddled concerning where to go, what to do, how to progress. The story was interesting. The characters were a mix of cringe and intrigue. The world, though, was an amazing visual journey to traverse. Aided by an absolutely breathtaking soundtrack. I believe I enjoyed the combat, once I grasped its intricacies.

I still have the Wii U hooked up, which has me ponder towards simply giving that Wii version another spin. Upon inspection of the changes I actually prefer the Wii character models. The faces are less anime. The UI overhaul for Switch is outstanding, though. Menus. Inventory. Status icons. Combat bars. Each is more distinguished and better spaced for vastly improved readability. Overall it's an impressive and mostly preferable evolution. It is hard to resist.

The faces in the original are awful. I can get why you don't like the anime look, but to me it's a gigantic improvement for emotive purposes.

Except for Reyn. The new look is...different.

We need a new thread for the new release.

garion333 wrote:
farley3k wrote:

I have it pre ordered from the local store. Perhaps I will get farther this time than I did way, way back on the Wii.

Have you ever enjoyed a Xenoblade game? I feel like you've bounced off em all, hard.

Moi? Never....maybe....once an awhile.....but hey I am keeping my local store afloat.

Aristophan wrote:

We need a new thread for the new release.

It has been requested that we use spoilers in the new thread, so I'll ask this here:

Anyone going to try weird party combinations? Two healers? Two tanks? No Shulk for as long as possible?

I might just go with controlling other characters as I receive them. I went through controlling only Shulk, and it would be nice to mix it up. Guess it's Reyn time!

And then it’s Reyn time again and then it’s Reyn time again and then it’s Reyn time again...

I am VERY tempted to buy this damn game just for the epilogue story... JESUS CHRIST

The resurrection is the epilogue? That is a huge plot twist I didn't see coming.

I mean or I think is the hunter of worlds... or something i saw on the trailer.. says that i can be played stand alone

Is this good? Is the story actually good? Sell me on this. I bought it for 3DS, but never really got into it.

DSGamer wrote:

Is this good? Is the story actually good? Sell me on this. I bought it for 3DS, but never really got into it.

Depends on what you're after, I guess.

It's a sprawling RPG with a real-time combat system inspired by MMOs. It's semi-open world with multiple huge zones to explore. It's easily eighty to a hundred hours long.

The combat system and story are both hit-or-miss, it seems. The story has a lot of what people call anime tropes, but they're less the "schoolgirls and tits" tropes of a lot of JRPGs these days and more the "on a revenge quest to kill a god" tropes of the '90s.

Likewise, the combat system offers a lot of variability with each playable character controlling fairly differently from the others, but it's also a system that lends itself to falling into familiar rhythms. I found it challenging and interesting throughout, but you don't need to scroll back far to see complaints that the game is too easy and the combat repetitive.

Your mileage will vary.

Not sure how far you got into the 3DS version but the story gets progressively "worse" in my opinion.

Gameplay wise the gem crafting and MMO like quests kept me interested enough throughout. The music is also great.

I thought the story got more interesting as it went along, but man, I hated gem crafting.

You got peanut butter in my chocolate!

You got chocolate in my peanutbutter!

PoderOmega wrote:

Gameplay wise the gem crafting and MMO like quests kept me interested enough throughout. The music is also great.

Can't say I've ever seen someone prefer both the gem crafting and MMO side quests to the story.

The new features for quest and people tracking are really nice (no more printed-out spreadsheet, yay!).

I'll try to fully rebuild Colony 6 this time around.

Hmm. Turns out there's no tracking for rebuilding Colony 6 like there is for quests.

I'll still rebuild as best I can until if/when the process gets too grindy.

In the meantime, I've been doing every quest as I get them and the result: I've been consistently five levels over par without much fighting or time sink (trading for fetch quest items helps a lot).

Not a bad way to go so far.