Xenoblade - New Monolith RPG for Wii

I had gem crafting completely solved by the time I finished that game, but unfortunately I don't remember anything about what I'd been doing. I think that information got overwritten in my head by Atelier Totori's even more ludicrously complicated crafting system.

I do remember things often taking multiple passes to get something really worthwhile. And with all crafting-style engines, you'll come across far better "ingredients" in the end-game.

Wait... you mean you don't just wildly click the crystals in the inventory until you can't click anymore?

Someone posted a bit of a tutorial in here I thought. Not too long ago either.

Zoso1701 wrote:

Wait... you mean you don't just wildly click the crystals in the inventory until you can't click anymore?

That's what I do! I look at it as basically a slot machine that spits out gems of random quality and utility.

Farscry wrote:
Zoso1701 wrote:

Wait... you mean you don't just wildly click the crystals in the inventory until you can't click anymore?

That's what I do! I look at it as basically a slot machine that spits out gems of random quality and utility. :D

Yep. Me too.

Amazon pre-orders for the 3DS remake are now up.

New Japanese trailer for the New 3DS version:

Also, word is that the download version of the game will run about 3.6 GB. I have room on my microSD card, but that'll almost completely strangle the stock 4 GB card.

Hands on with Eurogamer. Lots of footage and conversation about the conversion.

24 minutes with the game on Polygon

I have noticed this before and not asked but I will now

Can I shut off the annoying repetitive chatter during combat. It was so grating I had to turn the volume off on the video. "We can do this," "Stay strong", etc was ok the first few times but it just was way overdone.

Would you say you're not really feeling it?

farley3k wrote:

Can I shut off the annoying repetitive chatter during combat. It was so grating I had to turn the volume off on the video. "We can do this," "Stay strong", etc was ok the first few times but it just was way overdone.

I'm sorry, it's not the full Xenoblade experience without combat chatter.

IT'S REYN TIME

So it isn't fun without pain?

It does repeat, but you get used to it a bit. It does help make it feel like you're playing as part of a team at least.

garion333 wrote:

It does repeat, but you get used to it a bit. It does help make it feel like you're playing as part of a team at least.

A great team, working together!

In addition to feeling like you're playing in a group, it also becomes strategically important, because the chatter alerts you to things that the interface might not make you sufficiently aware of (like the group attack becoming available, or people becoming discouraged or dying, etc.).

In every other way, though, yes. It is not fun without the excruciating, wonderful pain of group chatter.

danopian wrote:

A great team, working together!

IMAGE(http://i.imgur.com/ckmdml0.jpg)

Change it to Japanese. It's much better when they speak endlessly and repetitively in a foreign language. Unless you understand Japanese, in which case I can't help you.

That combat chatter actually grew on me. I was as surprised as anyone!

I'm having a hard time going any farther, Xenoblade support group - I'm under-powered for the next boss fight, and the majority of previous areas are painfully boring because they're so easy now. I miss Guild Wars 2' and Skyrim's level-balancing...a lot. I know that this is somewhat of a JRPG staple phenomenon, but it seems exaggerated in this game due to all the side quests to do in previous areas and the seemingly extreme impact that just a few levels can make on enemy difficulty or lack thereof. I really prefer games that keep every area somewhat challenging when you return to them.

I'm going to try and focus on clearing the area that immediately preceded the current one, that might still be challenging enough to be interesting. If that doesn't help me get stuck in, I....I'm sorry. I can't...go on.

(Presses b to encourage). Where are you? Spoiler tag if you think you should.

Zoso1701 wrote:

(Presses b to encourage). Where are you? Spoiler tag if you think you should.

Spoiler:

I'm in Galahad Fortress, at the boss fight in the Face Maintenance Bay where you see ex-Fiora and a butt-ton of Face Mechonis swarm you before you can get to her.

Digital version of Xenoblade Chronicles 3D doesn't fit on the New 3DS's standard SD card

Nintendo has revealed that the digital version of Xenoblade Chronicles 3D will not fit on the standard microSD card that comes with the New Nintendo 3DS and New 3DS XL.

This information is noted at the bottom of the game's listing on the Nintendo.co.uk website. It reads:

"The download version of Xenoblade Chronicles 3D does not fit on the microSD card included with New Nintendo 3DS and New Nintendo 3DS XL systems: an 8GB or larger microSD card is required to download this game from Nintendo eShop."

So, yes, if you plan on purchasing Xenoblade Chronicles 3D through the 3DS eShop for your New Nintendo 3DS, you'll also need to buy an 8GB microSD, or higher.

Xenoblade Chronicles 3D is also the only game that requires a New 3DS or New 3DS XL to play. So it's turning out to be quite an expensive game to play.

It'll be out on April 2nd in Europe and Japan. The US gets it on April 10th.

I went back in last night and tried focusing on the most recent areas, ended up having a really fun time again and eventually leveled up enough to take on the boss I was stuck at. Big plot happenings. Interested once more. I guess going back and doing old side quests any further back than the last 2 areas is just not going to be my thing in this game.

What am I going to miss out on by not helping Colony 6?

I've petered off on this game as well... I'm burning out on side quests and leveling a bit. I'd done so many sidequests previously that when I got bored I could mostly steamroll through the story, but now I've hit a bit of a wall. Mostly just bored with the game and... probably because we just had a baby I can't focus on it as much.

I should try to get back to it soon.

Just a couple weeks until the handheld version. Anyone planning to get it?

ClockworkHouse wrote:

Just a couple weeks until the handheld version. Anyone planning to get it?

If I could import my Wii save data, I would be all over it. But I think I will skip. It is very tempting though.

ClockworkHouse wrote:

Just a couple weeks until the handheld version. Anyone planning to get it?

I have it pre-orderd from Amazon. The low quality of of the graphics on the Wii bothered me but I expect I will be fine with them on the DS.

ClockworkHouse wrote:

Just a couple weeks until the handheld version. Anyone planning to get it?

Already pre-ordered and sold my Wii copy for almost twice the price of the 3DS version.

ClockworkHouse wrote:

Just a couple weeks until the handheld version. Anyone planning to get it?

*raises hand*

Yes, this means I will be triple-dipping on this game. It's good enough to warrant it.

Farscry wrote:
ClockworkHouse wrote:

Just a couple weeks until the handheld version. Anyone planning to get it?

*raises hand*

Yes, this means I will be triple-dipping on this game. It's good enough to warrant it.

I'm in the same boat. I didn't import a copy like you did, but I did purchase it multiple times on the Wii.