ubrakto wrote:I found that a little frustrating because it would seem if I uninstall and later reinstall the game in, say, 2011, I'll likely no longer be able to get those extra items. Boo!
Actually, unless EA Store changed recently, you will not be able to get the game at all. If I'm not mistaken EA Store only allows you to d/l your purchased game for 1 year. Then you have to re-purchase it if you want it again.
I remember there being something about paying an extra $5 where it would allow you to have unlimited downloads of the game after the initial one, though, I don't remember if was locked to a time period or not.
I'm going to claw my eyes out because Steam is stuck saying "Scanning for Steam games updates..." I friggin hate this.
Wow, the social site is all kinds of jacked up. I hope my game DLC loads appropriately.
Can't get my DLC to register. Don't know if this is just for me or everybody. Though I've seen the DA forums have some rumblings of similar issues. Anybody here getting them?
Was able to register my DLC codes, but it's taking forever for the game to download them. Their server must be on fire about now.
My install started downloading over Impulse starting around 1pm Central time. If I'm lucky, I'll be able to try this out tonight. *crosses fingers*
Been going since 11:15 AM Mountain time, and I'm only now at 65%. I suspect it will be finished around 7:00 tonight. Just in time for the kids to be going to bed (which is when I would have to wait anyway).
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lol
PAR
Decrypting now. I think i'm going to take a no reload pledge, at least on my first playthrough. It's always tempting to reload to see how things might have played out differently, but I shall fight that temptation. Who's with me?
Got all of the goodies on the 360, no problem.
The only question is whether I burn the 560 points it costs for Warden's Keep. I am thinking yes.
So, the social site says the game is registered to me but when I try to activate it the first time it says unable to validate. I know my EA account is linked, WTH? I can't login the game.
Well, this pretty much confirms for me that fully-downloadable games as a market dominator in the US is pretty darned far off.
At the rate this is going, I'll have ONE of the eight gigabytes downloaded in 45 minutes. I've half a mind to just pause it and start it up before bed, and write it off until tomorrow. I'm not playing tonight, that's for sure.
Did you try different download servers?
This is as good as my connection gets. Verizon won't get their lazy asses up here with FiOS, so I'm stuck on DSL.
Actually...
I preloaded the game yesterday, no issues.
Just decrypted the game, no issues.
Just signed up for a Bioware account/profile as I had not done that before... Did have the initial "site is overloaded, unavailable" message but as soon as I was able to make my profile and put my Steam CDKeys in for the DLC, everything is up and running.
PAR
I feel bad for you downloaders. I mean that seriously, and not in a snarky way. I've seen this happen too many times with mega-releases.
I got mine on schedule from Amazon, and it installed quickly. Thanks in part to the fact that I had done a firmware update on my NEC DVD-RW drive the other day that made reading MUCH faster.
I've been playing for the last hour or so, and am highly impressed so far. Think of it as the best of Baldur's Gate mixed with the best from Neverwinter and you'll see Dragon Age.
The graphics for me have been excellent. Here's my rig so you'll know where I'm coming from:
Win7-64bit
intel i7 920 cpu @ stock 2.66ghz
6 GB DDR3 ram at 1600mhz
ATI 4870 512 mb video with ATI 9.9 drivers
WD 750GB AAKS hard drive
X-Fi audio
Acer 22" 1080p monitor
I'm running at 1920x1080 with 8x AA and all details maxed, and it's buttery smooth. No slowdowns whatsoever thus far.
I'm playing as an elven rogue, and I'm still in the (rather long) opening sequence, and am seeing my first combat which has been very fun. Sound effects are excellent, and thus far the voice acting has been outstanding.
I'm about to heat up a bowl of chili, pour a cold brewski into a frozen mug, and then head back in for a night of gaming bliss
P.S. i wanted to add ... I had heard about some having long loading times. That has most definitely not been the case with me. Area loads have been VERY fast. This game appears to extremely polished, which makes sense since the PC version has been done since April I think.
Well, I came home from work and the file decrypted and was ready to roll in about 10 minutes. So naturally I end up having another problem. Recently Torchlight has been crapping out on me due to graphical glitches and the occasional forced restart or system freeze. Well, looks like DAO is following suit. I didn't even finish downloading all the add-ons before it forced my system reboot "to prevent fatal damage" or somesuch. None of my other games do this, just the two most recent ones that I've purchased. Joy. Now I get to spend more time tinkering with drivers and settings. I'm starting to remember why I'd quit playing anything other than MMO's on my PC.
I'm starting to remember why I'd quit playing anything other than MMO's on my PC.
I can relate. DA:O is my first PC game since Dawn of War II back in March. Other than that, I've been almost all console for the past year or so. It's just so nice to be able to pop a disc in, plop down in a fat chair and just play the game.
Kehama wrote:I'm starting to remember why I'd quit playing anything other than MMO's on my PC.
I can relate. DA:O is my first PC game since Dawn of War II back in March. Other than that, I've been almost all console for the past year or so. It's just so nice to be able to pop a disc in, plop down in a fat chair and just play the game.
Yeah, it can be a pain, but I've enjoyed some mods of games more than the games themselves (see: UT). Other mods can make a nearly unplayable game and make it brilliant (see: STALKER). There's tradeoffs for everything.
Btw, for me, the DLC stuff went off without a hitch. I was quite happy about that.
Well, this pretty much confirms for me that fully-downloadable games as a market dominator in the US is pretty darned far off.
At the rate this is going, I'll have ONE of the eight gigabytes downloaded in 45 minutes. I've half a mind to just pause it and start it up before bed, and write it off until tomorrow. I'm not playing tonight, that's for sure.
Or the demand past the capacity on the backend... so that actually ends up being a good sign.. more and more people are going the DD route.
Oh you crazy PC gamers
So I setup my download through Impulse and came back from dinner to see if it had finished. I accidentally chose download and archive and it's been half an hour extracting from the backup file.
My first Impulse game, so cut me some slack.
So, looks like I'm screwed. The game thinks my keys already been used, so now I get to wait approximately 35 minutes to talk to a support rep, with low expectations they'll fix it.
NSMike wrote:Well, this pretty much confirms for me that fully-downloadable games as a market dominator in the US is pretty darned far off.
At the rate this is going, I'll have ONE of the eight gigabytes downloaded in 45 minutes. I've half a mind to just pause it and start it up before bed, and write it off until tomorrow. I'm not playing tonight, that's for sure.
Or the demand past the capacity on the backend... so that actually ends up being a good sign.. more and more people are going the DD route.
I think the Guru is on the right tack here. Digital distribution is robust, except in the case of massively popular releases. Brick and mortar outlets have a quite a head start and still fubar the release date on massive releases from time to time.
Of course, I haven't tried to authenticate my Steam download yet, and if it is borked, I'll likely be among the loudest of the complaining voices.
Decrypting now. I think i'm going to take a no reload pledge, at least on my first playthrough. It's always tempting to reload to see how things might have played out differently, but I shall fight that temptation. Who's with me?
I'll be right beside you.
Got it downloaded and installed via impulse. Put my DLC codes in with my bioware and EA account, and they don't show up in downloadable content. Tried refreshing, reentering codes (they were good first time, not usable after that) so I am hoping it's just backed up on their end. Still, not starting the game until I have the stuff up and running.
TheGameguru wrote:NSMike wrote:Well, this pretty much confirms for me that fully-downloadable games as a market dominator in the US is pretty darned far off.
At the rate this is going, I'll have ONE of the eight gigabytes downloaded in 45 minutes. I've half a mind to just pause it and start it up before bed, and write it off until tomorrow. I'm not playing tonight, that's for sure.
Or the demand past the capacity on the backend... so that actually ends up being a good sign.. more and more people are going the DD route.
I think the Guru is on the right tack here. Digital distribution is robust, except in the case of massively popular releases. Brick and mortar outlets have a quite a head start and still fubar the release date on massive releases from time to time.
Of course, I haven't tried to authenticate my Steam download yet, and if it is borked, I'll likely be among the loudest of the complaining voices.
I guess I should've been more specific. I was arguing more the broadband penetration route than the server capacity route. People who are getting 8.2 MB/s are just insane, and I guarantee not the norm.
I haven't passed 332 KB/s yet.
I didn't even know they had internet in Pittsburgh.
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