3D Dot Game Heroes

I'm glad everyone else is enjoying it, but like so many other games that get me excited enough to pre-order, it just didn't work for me.

I made it to the third dungeon/palace thing, and I just quit and traded the game in. It's not that it was a bad game, or that it was too hard; I found it boring and soulless. From a game that claims to be an heir to Zelda: A Link to the Past, that's about the worst thing it could be. The puzzles felt rote, the combat just didn't work for me, and the fact that nobody in any of the towns had any information on side quests ("Go kill ten of these creatures! Agree?" Yes. Are you going to tell me where these creatures live? "No." Does anyone else in town know where they live? "No.") just annoyed me.

Which is a shame, because I really wanted to like the game. But I don't have time for games that bore me.

doubtingthomas396 wrote:

I'm glad everyone else is enjoying it, but like so many other games that get me excited enough to pre-order, it just didn't work for me.

I made it to the third dungeon/palace thing, and I just quit and traded the game in. It's not that it was a bad game, or that it was too hard; I found it boring and soulless. From a game that claims to be an heir to Zelda: A Link to the Past, that's about the worst thing it could be. The puzzles felt rote, the combat just didn't work for me, and the fact that nobody in any of the towns had any information on side quests ("Go kill ten of these creatures! Agree?" Yes. Are you going to tell me where these creatures live? "No." Does anyone else in town know where they live? "No.") just annoyed me.

Which is a shame, because I really wanted to like the game. But I don't have time for games that bore me.

I had the exact same, unfortunate, experience.

BishopRS wrote:
doubtingthomas396 wrote:

I'm glad everyone else is enjoying it, but like so many other games that get me excited enough to pre-order, it just didn't work for me.

I made it to the third dungeon/palace thing, and I just quit and traded the game in. It's not that it was a bad game, or that it was too hard; I found it boring and soulless. From a game that claims to be an heir to Zelda: A Link to the Past, that's about the worst thing it could be. The puzzles felt rote, the combat just didn't work for me, and the fact that nobody in any of the towns had any information on side quests ("Go kill ten of these creatures! Agree?" Yes. Are you going to tell me where these creatures live? "No." Does anyone else in town know where they live? "No.") just annoyed me.

Which is a shame, because I really wanted to like the game. But I don't have time for games that bore me.

I had the exact same, unfortunate, experience.

That is a shame. I had a good time with the game, though I wish it had been a bit more fleshed out. Still, I thought it was a solid value at $40. If I had paid $60, I likely would have been far more disappointed.

BishopRS wrote:
doubtingthomas396 wrote:

I'm glad everyone else is enjoying it, but like so many other games that get me excited enough to pre-order, it just didn't work for me.

I made it to the third dungeon/palace thing, and I just quit and traded the game in. It's not that it was a bad game, or that it was too hard; I found it boring and soulless. From a game that claims to be an heir to Zelda: A Link to the Past, that's about the worst thing it could be. The puzzles felt rote, the combat just didn't work for me, and the fact that nobody in any of the towns had any information on side quests ("Go kill ten of these creatures! Agree?" Yes. Are you going to tell me where these creatures live? "No." Does anyone else in town know where they live? "No.") just annoyed me.

Which is a shame, because I really wanted to like the game. But I don't have time for games that bore me.

I had the exact same, unfortunate, experience.

I was able to sit down and play through it in 3 pretty solid session which meant that it never felt like it overstayed its welcome. If it had lingered in the pile I suspect I'd have got bored of it and never finished it.

Easier to just post this Atlus email as a picture:

IMAGE(http://imgur.com/ufWLc.jpg)

Oh nice, that's much more informative than what I saw on Kotaku. I like that the Dash Circuit times got adjusted, some of those were just too hard to be in any way fun. I'll be booting this to get the update for sure.

Hurrah, being too lazy to play pays off again!

I wish they'd do some adjusting to the sheer number of hits it takes to book some of those bosses. Ugh.

I got really into this game for about 20 hours or so, but haven't touched it since. Not sure why.

So I finally pulled this off the pile tonight. Seems fun. Some nods to other stuff obviously, even From Software's own. Like this guy in the first town who said something about a Demon game that was too hard.

Yeah so it seems very Zelda-ish. We'll see how far I get. I doubt I'll do 3 full playthroughs for trophy completion, but I can see having fun with it for one run.

Of course I did just pick this up earlier this year for $10-15, so that adds into my enjoyment.

I mentioned this elsewhere, but if you want to see most events / collect things, use a guide. Events can be missed, and easily. Many are only available between completing a dungeon and the next story bit, which the game tells you to rush off to go do.