FFXIV: catch all

Blind_Evil wrote:

Question for those experienced in both damage dealing and tanking: do fights in dungeons feel a lot slower when tanking?

Recently got SMN up to 60 and I've been playing my 60 NIN in the lv50 dungeons. Then I've been running the roulette on my WAR (now 38) and while it's more engaging than PLD, the combat feels slow. This is unexpected. I feel like everything with WAR is on the GCD and with NIN and SMN, I always have off-GCD abilities to manage.

Warrior felt slow up until level 60 and the unsyn'd content. Big slow hits. Then you get a lot of natural skill speed through the tank gear and meld it with crit. Combine that with 1-2 DPS jewels. Still a lot slower than a monk/ninja, but feels just as fluid as my 60 machinist with gauss barrel or 60 white mage.

Finished the 3.1 quests today. It was... Shorter than I thought? Still fun, but I'm curious when the rest of these lv60 dungeons pop up.

GoldenDog wrote:

For those of you having issues getting to i230+, the Garo pvp event is a fast way. If you que Frontlines as a free-lancer, it's only a couple mins. Then you get at minimum 1,000 wolf marks on your roulette completion (win or loose). Some of the i235 gear from the vendor is only 2,000 wolf marks. So two frontline roulettes or a few matches in a row at you got some i235 gear (including weapons).

You can use your tombstones on the cheaper jewels and get armor/weapon this way. The stats are more pvp focused, but it's still i235. Then run weeping city when it's unlocked for free i230 pve gear if you want.

I geared through Alex and the extreme roulettes (which drop weapons) while saving up tombstones. But the i235 pvp gear is so easy to get I have almost 3 sets. It's roughly 15k wolf marks for full body and weapon. I was getting 15k per week at 3-4 matches a day when working on the garo mounts.

Thanks for that tip. Really works wonders. You get a decent amount of lore and scripture AND the wolf marks. Definitely faster than doing the research facility repeatedly. Went from ilvl 145 to 185 in a day.

I feel kinda bad, though. I'm nigh useless in the PVP.

Blind_Evil wrote:

Finished the 3.1 quests today. It was... Shorter than I thought? Still fun, but I'm curious when the rest of these lv60 dungeons pop up.

One dungeon is always part of the main story and the second dungeon is from a random person that gets unlocked with the story equivalent completion.

So you almost have to look up when and where to unlock the second dungeon that isn't guided through the story quests.

The 3.xx patches typically were 1-2 hours of added main story each. Then you have a short bit of side story thrown into some of them through the scholastic and hildebrand.

Here are all the patches and their notes. Such as what was unlocked and where to start it:
http://na.finalfantasyxiv.com/lodest...

I have wanted a house on this game forevver! I cant seem to get the discipline to save up enough gil for one. I even transferred servers and started a FC to see if that would help

Yeah, I have no idea how to make money. One step at a time.

Same way as other MMOs. Make gathering classes and sell everything.

I made a miner and then made my retainer a miner. I look at what's overpriced on the market board and sell it.

Then I use my grand company squad. I keep only chemistry that brings back materia and sell that. The DoH and DoL materia sells for 200k-500k per trip. They bring back like 6 that sell for 80k each.

I run dungeons and trade the drops in for company seals, then use the seals for ventures, expeditions, and buy stuff like dispelling arrows and kingcake and sell those for another ~70k ea.

Basically just doing the dailies for seals and using retainer ventures and the squad once they've been leveled up and have the right chemistry is netting half a mil to a mil each week.

I really could use a link or something to a resource that explains all the things I'm supposed to be doing in the game. I didn't know retainers could be used for anything other than storage, didn't know squadrons brought supplies, any of that stuff. It's such a broad game, I still feel overwhelmed. It's awesome nonetheless.

Doing the level 50 dungeons for the first time as a tank is giving me social anxiety :O

Blind_Evil wrote:

Doing the level 50 dungeons for the first time as a tank is giving me social anxiety :O

Playing a tank in any MMO gives me anxiety. I like healing though.

Blind_Evil wrote:

Doing the level 50 dungeons for the first time as a tank is giving me social anxiety :O

Main Tank MMOs for 10 years and you get to this point :

'I am the tank and I dictate where we go and at what speed. You don't like it? Then make your own tank and play it'.

Sometimes I get lost, sometimes I pull too much stuff, sometimes I take the avoidable damage to the face. So what. It's not bad if it isn't intentional. It's learning.

The only time I ever get anxiety as a long-time veteran is when I am doing the brand new extreme content and the rest of the group has their stuff together.

Unless you're in the end-game content to prove you're the best, you're only goal is to not be the worst. And you have to try real hard to get either extreme.

doogiemac wrote:

For the first time ever in my time with FFXIV, I'm completely caught up on the main story line! I managed to complete the 3.5 MSQ last night. Not much else to report other than that I can't wait to see how they close the loop on this bit of story.

Me too! Baelsar's Wall bosses were a little tricky.

My Ninja and Summoner are around 240 ilvl, warrior's at 54. Not sure what I'm gonna do once they're all finished. Some crafting maybe, or unsub until Stormblood.

I'm not going to unsubscribe, but I'll probably spend my time on other games until Stormblood. I'll keep logging in to keep the guild house active and run the occasional dungeon.

Kind of a bummer that the only new jobs are both DPS, but I guess I'd rather that than forcing new tanks or healers that are duplicative.

Yeah they claimed that according to their data, when they added the 3 new jobs in Heavensward, the number of tanks and healers didn't really increase. The players who normally played tanks or healers just switched to the new tank and healer.

That might have been true at max level, but i remember playing with alot of new tanks and healers in the leveling roulette, when Heavensward released.

I suspect a lot of players dabbled in the new classes because they were new, but over time players likely settled back into their regular roles. I can say that for myself, no matter which new tank classes they add, I'm not going to want to play a tank.

Through the blessings of some deity, FFXIV is the only game that works using my Vita's remote play, so while the fiancee watches TV I've been leveling crafts. I have all the Disciple of the Hand classes to 15, as well as botanist and miner. Working on fishing... but are DoL worth it? Fishing in particular seems time consuming and boring.

I found the DoL classes to be useful for gathering the components for the DoH classes. It's dull (especially fishing), but it'll save you a lot of money if you don't have to buy your own resources. There's actually a pretty fun feedback loop of leveling your DoL classes while gathering materials to level your DoH classes to craft gear to harvest better ingredients, etc.

So far the costs of all the crafting have been minimal, I think because I have so much progress in the DoW and DoM department. My money has actually gone from 750k to 880k. I'm guessing that changes once they get higher.

I should probably join a Free Company, right?

GoldenDog wrote:

Same way as other MMOs. Make gathering classes and sell everything.

I made a miner and then made my retainer a miner. I look at what's overpriced on the market board and sell it.

Then I use my grand company squad. I keep only chemistry that brings back materia and sell that. The DoH and DoL materia sells for 200k-500k per trip. They bring back like 6 that sell for 80k each.

I run dungeons and trade the drops in for company seals, then use the seals for ventures, expeditions, and buy stuff like dispelling arrows and kingcake and sell those for another ~70k ea.

Basically just doing the dailies for seals and using retainer ventures and the squad once they've been leveled up and have the right chemistry is netting half a mil to a mil each week.

What level did you start sending grand company squad out any info would help

The grand company squad doesn't start gaining chemistry until i think lvl 30. They only have a chance to gain chemistry on mission completion, so you need to be sending them out on missions as soon as you can. Plus the missions give more xp than the training, though the missions take 18 hours.

I'm thinking about getting back into the game. The new expansion sounds interesting, but my character is only level 56, so I'm sure there is lots to do before she is ready for expansion content. My character was Miranda Risto on Midgardsormr. I read that there is a "Callback Campaign" which can give rewards to those who invite their friends back. Does anyone have me on their friend list and want to invite me back?

Aristophan wrote:

I'm thinking about getting back into the game. The new expansion sounds interesting, but my character is only level 56, so I'm sure there is lots to do before she is ready for expansion content. My character was Miranda Risto on Midgardsormr. I read that there is a "Callback Campaign" which can give rewards to those who invite their friends back. Does anyone have me on their friend list and want to invite me back?

I'll check tonight. I can't recall if we were friends in-game or not, but I'll see what I can do!

Found you in the guild roster and sent an invite from there!

doogiemac wrote:

Found you in the guild roster and sent an invite from there!

Thanks! It looks like it can take up to a week for the email invite to be sent, so I'll let you know.

FFXIV's free trial is now free up to level 35. There's no longer a 14 day restriction on it.

Pretty cool!

doogiemac wrote:

Found you in the guild roster and sent an invite from there!

I received the email today. It will be a few days before I can redeem it . Thanks again!

garion333 wrote:

FFXIV's free trial is now free up to level 35. There's no longer a 14 day restriction on it.

Pretty cool!

....huh...

Is this across all platforms? I have it on PS4.

Should be.

The PS4 patching process. Oy!

EDIT: After several hours, it now seems to be downloading a 15 gig patch from September 27, 2014. It may take my free week to update this game,