Rage Catch-All

So far all they've said about RPG elements is that you can customise your weapons, along with multiple ammo types, and your vehicle. As far as an open world, I'd say it's open in that you have some selection of your next mission, quest hubs, etc. They've said there's certain points of no return, or acts which are at the split points for the multiple 360 discs.

I think the bread and butter of this game is as a shooter, I'm not expecting levels, stat or talent points, or meaningful character interaction beyond "use" or "accept/reject mission".

I honestly hope it isn't terribly open-world. I get tired by choice. I really just want an awesome post-apocalyptic experience. I don't care if I can be evil or good and how that affects the ending - I just want an awesome game.

I think it'll be open world like Borderlands is, not like Fallout is. Borderlands was essentially a lot of corridors, and a few hub areas which were a spaghetti of twisty wider corridors.

A preview from Giant Bomb's Alex Novarro sold me on a pre-order from Steam.

So...

IMAGE(http://storefront.steampowered.com/v/gfx/apps/9200/extras/4SteamItems.png)

Everyone's favorite pre-order bonus: A Sawed-Off Shotgun, the redheaded stepchild of weapons. Seriously. Who uses Sawed-Off Shotguns in games?

Spikey fists is cool though.

Anyway, RAGE looks like it'll compliment my November line-up. For an in-depth RPG in a beautiful environment, I've got Skyrim. For a big dumb shooter in blown-up world, there's RAGE.

Grubber788 wrote:

Everyone's favorite pre-order bonus: A Sawed-Off Shotgun, the redheaded stepchild of weapons. Seriously. Who uses Sawed-Off Shotguns in games?

Doom 2? The super shotgun was a beast.

Tannhauser wrote:
Grubber788 wrote:

Everyone's favorite pre-order bonus: A Sawed-Off Shotgun, the redheaded stepchild of weapons. Seriously. Who uses Sawed-Off Shotguns in games?

Doom 2? The super shotgun was a beast.

Was that sawed-off or just double-barreled?

This is out soon. Hope it's good.

The new trailer is awesome. Enemy animation looks so good.

Grubber wrote:

Who uses Sawed-Off Shotguns in games?

I take it you've never seen Mad Max, you plebian.

I'm a fan of the sawed-off. It's like a pistol that turns anything in front of you into a fine red mist. As long as it's not, like, more than a few feet in front of you.

Tom Chick wrote some things about Rage. Warning: he wrote them for Gamespy, so that's where the link goes.

Steven Blum? John Goodman?? And a grind heavy industrial score? F**k, I'll buy this game just to listen to it.

gains wrote:

Steven Blum? John Goodman?? And a grind heavy industrial score? F**k, I'll buy this game just to listen to it.

F all that mess. Wilhelm Scream at 2:35. I'm sold.

CptGlanton wrote:

Tom Chick wrote some things about Rage. Warning: he wrote them for Gamespy, so that's where the link goes.

I am more excited about this than gears 3. Who is my co-op buddy!?

Their trailer opens with a quote from Nathaniel Hawthorne? Even though it has nothing to do with the game, part of me wants to buy just to support that.

CptGlanton wrote:

Their trailer opens with a quote from Nathaniel Hawthorne? Even though it has nothing to do with the game, part of me wants to buy just to support that.

With that rationale, Dante's Inferno must be a wet dream.

LobsterMobster wrote:
CptGlanton wrote:

Their trailer opens with a quote from Nathaniel Hawthorne? Even though it has nothing to do with the game, part of me wants to buy just to support that.

With that rationale, Dante's Inferno must be a wet dream. ;)

That was actually a fairly fun game:)

LobsterMobster wrote:
CptGlanton wrote:

Their trailer opens with a quote from Nathaniel Hawthorne? Even though it has nothing to do with the game, part of me wants to buy just to support that.

With that rationale, Dante's Inferno must be a wet dream. ;)

Using quotes from the author whose work you're directly exploiting = boring.

Using a quote from an author whose work is, on the surface, unrelated to what you're doing but is thematically connected = interesting.

I read this, and was sad...

Then I read this, and was happy again.

Yet another title I was trying to ignore, sh*t!

SallyNasty wrote:
LobsterMobster wrote:
CptGlanton wrote:

Their trailer opens with a quote from Nathaniel Hawthorne? Even though it has nothing to do with the game, part of me wants to buy just to support that.

With that rationale, Dante's Inferno must be a wet dream. ;)

That was actually a fairly fun game:)

/head asplode

m0nk3yboy wrote:

I read this, and was sad...

Then I read this, and was happy again.

Yet another title I was trying to ignore, sh*t!

I am glad you linked that!

Farscry wrote:
SallyNasty wrote:
LobsterMobster wrote:
CptGlanton wrote:

Their trailer opens with a quote from Nathaniel Hawthorne? Even though it has nothing to do with the game, part of me wants to buy just to support that.

With that rationale, Dante's Inferno must be a wet dream. ;)

That was actually a fairly fun game:)

/head asplode

I liked it, too, and I'm not as easy to please as Sally. I think I actually liked it more because I'm a fan of the poem.

Looks like this was confirmed as a Steamworks title. Time to start shopping around for some nice deals.

Bean wrote:

Looks like this was confirmed as a Steamworks title. Time to start shopping around for some nice deals.

Amazon has the $10 GC deal, so that's an option.

WipEout wrote:
gains wrote:

Steven Blum? John Goodman?? And a grind heavy industrial score? F**k, I'll buy this game just to listen to it.

F all that mess. Wilhelm Scream at 2:35. I'm sold.

That isn't the Wilhelm. Thankfully. I despise that joke. It's gone on far too long and kills my enjoyment of any battle scene. When I hear it in anything made after AD 2000 I wish bodily harm on the sound designer.

MannishBoy wrote:
Bean wrote:

Looks like this was confirmed as a Steamworks title. Time to start shopping around for some nice deals.

Amazon has the $10 GC deal, so that's an option.

I decided to go that way. Then I can use the credit on Batman.

gains wrote:
MannishBoy wrote:
Bean wrote:

Looks like this was confirmed as a Steamworks title. Time to start shopping around for some nice deals.

Amazon has the $10 GC deal, so that's an option.

I decided to go that way. Then I can use the credit on Batman.

I like the way your mind works.

gains wrote:
WipEout wrote:
gains wrote:

Steven Blum? John Goodman?? And a grind heavy industrial score? F**k, I'll buy this game just to listen to it.

F all that mess. Wilhelm Scream at 2:35. I'm sold.

That isn't the Wilhelm. Thankfully. I despise that joke. It's gone on far too long and kills my enjoyment of any battle scene. When I hear it in anything made after AD 2000 I wish bodily harm on the sound designer.

Oh, that's right-- it's the other, almost-as-popular-as-Wilhelm scream. I forget the name. I was being facetious in my previous post though-- I feel the same as you do. If there is a legitimate reason sound designers feel the need to use the same two screams in almost all their media when I'm sure there's a plethora of scream sound bytes in their vaults, it is beyond me. Actually I think it is some sort of inside joke/tradition.

The question is; what comes after Batman? The great chain must reach on into the future.

WipEout wrote:

Oh, that's right-- it's the other, almost-as-popular-as-Wilhelm scream. I forget the name. I was being facetious in my previous post though-- I feel the same as you do. If there is a legitimate reason sound designers feel the need to use the same two screams in almost all their media when I'm sure there's a plethora of scream sound bytes in their vaults, it is beyond me. Actually I think it is some sort of inside joke/tradition.

The story as I know it is that it was in a cheap stock collection. Emphasis on cheap. It was replaced by better collections but Ben Burtt when working on Star Wars found it. (To make some unusual and futuristic sounds they went through a lot of old stuff and tweaked it up.) He thought it was hillariously bad and wanted to put it in the film as a joke so after Luke swings across the open bridge he blasts a storm trooper who "Wilhelms" into the bottomless gap below. Ever since, it's been a running gag with sound designers.

Know thy enemy.