Jonathan Blow's Next Game - The Witness

Gremlin wrote:

Yeah, that's the bit I mean.

And it's worth doing at least once, because it does show you some things about the island if you pay close attention.

Gotcha. I look at that bit as just Jonathan Blow Saying Something About The Ephemeral Nature Of And So Forth, which one can ponder if one likes, but functionally speaking you just reload your save and keep playing.

fenomas wrote:
Gremlin wrote:

Yeah, that's the bit I mean.

And it's worth doing at least once, because it does show you some things about the island if you pay close attention.

Gotcha. I look at that bit as just Jonathan Blow Saying Something About The Ephemeral Nature Of And So Forth, which one can ponder if one likes, but functionally speaking you just reload your save and keep playing.

Yeah, ignore the voiceover...mostly...but look at the lake.

fenomas wrote:

It's a neat (and IMHO not unfair) twist that I think you'll get a nice a-ha moment from, so I'd encourage you to keep plugging. But if you want a direct answer:

Aw, dang it! I was so forking close to the right answer! I resorted to reading your direct answer. In hindsight, it was fairly obvious rule I missed (and not unfair).

I do believe I'm at the point of no return now. Is there a new save point made at this point if I take this ride? Right now the save before my current save is from a few days (and many puzzles) ago- and of course there's no way to manually save.

I thought there was a way to manually save...

I found this:

Random Reddit Thread wrote:

To SAVE a new save game file on the PS4, it seems that you have to exit to the menu and close application. That forces the game to write a new save file and not just overwrite the current one.

I went and did it anyway (and now have half of the achievements for this game!). The game did save right before, so I was able to go back. Now to find/solve everything I wasn't able to find/solve before!

I know still have 3 more video solutions to find. There's some puzzles in the village I haven't solved that weren't needed for the main solution. I don't know if I need to do anything with the dark cloud... that's been bugging me for quite a while.

Do I need all puzzles and all +1s to get the "real" ending? Currently I'm at 423 and +26.

Tscott wrote:

I went and did it anyway (and now have half of the achievements for this game!). The game did save right before, so I was able to go back. Now to find/solve everything I wasn't able to find/solve before!

Congrats! Keep going - the other half of the achievements is, I wanna say probably the most satisfying thing I've ever achieved in a game. (And playing the game at launch, seeing the thing in Steam where it said "0.06% of players have this achievement" or whatever was neat as well..)

That said, I think it just misleads people to talk about a "point of no return". I guess there sort of is one, but it's not like there's any reason to play differently if you know about it, so there's not much point in warning people.

Tscott wrote:

Do I need the ...

Nope. The only "gate" left for you is the big stumbling block I referred to earlier, but if you still have puzzles left and places to go, I wouldn't even worry about that.

Tscott wrote:

Do I need all puzzles and all +1s to get the "real" ending? Currently I'm at 423 and +26.

There's some debate about which thing is the "real" ending.

There's at least two interesting things to find that you have yet to mention.

Last I checked, no one knows what happens when you get all of the puzzles/+1s.

Gremlin wrote:

Last I checked, no one knows what happens when you get all of the puzzles/+1s.

Er, it's certainly known that nothing happens when you get all the known things. It's not known whether there are puzzles nobody's ever found.

(Though by now one presumes that people with decompilers have spent some time looking...)

fenomas wrote:
Gremlin wrote:

Last I checked, no one knows what happens when you get all of the puzzles/+1s.

Er, it's certainly known that nothing happens when you get all the known things. It's not known whether there are puzzles nobody's ever found.

(Though by now one presumes that people with decompilers have spent some time looking...)

Yeah, I should have clarified.

No one is quite sure how many puzzles there are total, though we at least have minimum counts. But at 423 you've got a ways to go yet before you hit that.

So, I took a break of several months between starting and finishing this game and I had to relearn all the rules for puzzles that I had been trained on early--sometimes I had to go back and find a simple puzzle to be reminded of what an icon meant.

I'm really pretty impressed how each puzzle has a trainer puzzle (or set of puzzles) that teaches you the ins and outs before they throw you in the deep end with complex overlapping rulesets.

But there's still one type of puzzle I haven't found a trainer for. The type found on the ship and inside the gray cave in the side of the mountain. It's the type with multi-colored hexagons and seemingly invisible walls. Is there a trainer for this puzzle and if so does anyone remember where it is?

I've completed the game (437 +69) but I don't remember running across an introduction to this puzzle and short of a lot of trial and error I'm never going to get past them.

Frahg wrote:

But there's still one type of puzzle I haven't found a trainer for. The type found on the ship and inside the gray cave in the side of the mountain. It's the type with multi-colored hexagons and seemingly invisible walls. Is there a trainer for this puzzle and if so does anyone remember where it is?

It's a combination of two different puzzle types, with one of the hints made invisible.

Spoiler:

the symmetry puzzles and the audio puzzles

Regarding the "invisible walls"

Spoiler:

Near the start of the game there's a large boathouse and the puzzles there lead up a cliff to a rock formation surrounded by water. Around the formation there's puzzles that introduce what the "walls" really are.

As for the ship, I resorted to looking that one up online and still don't understand the solution. I do know it's supposed to deal with

Spoiler:

sound, like the puzzles in the jungle.

Tscott wrote:

As for the ship, I resorted to looking that one up online and still don't understand the solution. I do know it's supposed to deal with

Spoiler:

sound, like the puzzles in the jungle.

I think that...

Spoiler:

...if I'm going to do it again I'm going to hall out some kind of frequency analyzer and watch that instead of trying to listen to the audio puzzles...

Thank you! Once I understood what was missing I got both puzzles immediately.

Now I just have to decide how long I want to do

Spoiler:

the world's largest hidden picture puzzle...

I'm pretty certain I'll never find *all* of the things for those black pillars.
I'm still missing the location of the fourth video puzzle solution.

Maybe I'll just come back to it for years and years until I finally find everything...

On the shipwreck puzzle, I never did find any explanations that made sense. Personally I brute-forced it - assuming only that all the symbols needed to be covered, I mapped out the possible orders for doing that and eliminated the impossible ones, and tried the ones that were left, and after I found the right one it still didn't make a lick of sense.

As for the explanations:

Spoiler:

presumably it's an audio puzzle relating to the dripping/creaking noises, but the only clearly audible pattern is a "low-high-middle" pattern of dripping sounds, and there aren't any large/small/medium colored sets of symbols to map it to. On top of which, even if you choose symbols to map the sounds to you don't know which part of the audio is the start of the pattern. None of it made any sense I could see.

My parents are building a + puzzle in their backyard apparently (they just sent me this picture)

Spoiler:

IMAGE(https://preview.ibb.co/mUzMmR/IMG_3698.jpg)

I clicked on it and nothing happened. They must have been standing in the wrong spot when they took the photo.

That's glorious. Make sure to tell them they need to round off the edge, or else you'll have to find a different spot to stand where the end of the walkway connects to something else.

Alright I'm here for the free stuff. Not sure when I'll actually play, but tagging in.

Hope you dig it, it's one of my all time favourite games.

Stele wrote:

Alright I'm here for the free stuff. Not sure when I'll actually play, but tagging in.

Welcome to our secret society, once you kill the Cyclops we'll teach you the handshake.

Got this from the Epic store for free and have enjoyed myself with it.... until

Spoiler:

the puzzle in the mountain where you have to walk back and forth across the gap iteratively to finally get through a door

which pretty much soured me.

Math wrote:

Got this from the Epic store for free and have enjoyed myself with it.... until

Spoiler:

the puzzle in the mountain where you have to walk back and forth across the gap iteratively to finally get through a door

which pretty much soured me.

That one is.... mighty challenging, yeah. I would say the second hardest bit of the whole game, with the hardest being something you're still a ways away from.

Did you wind up solving it? If not let me heartily encourage you to youtube it, if it's down to that or quitting!

I looked up the solution. I had to get a starting hint for the very next puzzle, but the rest I was able to do. I must admit I was hoping for more of a 'story' at the end.

Overall though, I enjoyed my experience with it.

Which ending are you referring to? There's more than one and I believe there's definitely more for you to find.

I'll echo that. We're assuming you took an elevator ride and it feels like you're done - but did you get the feeling there were some underground areas you never got to, or doors you never opened? If so there's a pretty fun bit still to go.

I'll post some hints, since the thing we're talking about is in my humble opinion the only really unfair puzzle in the game. (Well, besides the ship puzzle. But we don't talk about the ship puzzle.)

Hint 1:

Spoiler:

At the bottom of the mountain, just before going outside, did you notice a mannequin holding a dead screen?

Hint 2:

Spoiler:

The dead screen has a cable coming out, though it can't just be followed to its source. The other end of that cable is pretty far away, but still in the "mountain" area of the game.

Hint 3 where I just come out and say it:

Spoiler:

Go to the top of the mountain where the three statues are, descend the stairway just a few steps, and look at the little box dohickey. It has a slider that you pulled down earlier to open the staircase, but when viewed from below it can be pulled further. Doing so turns on the screen at the bottom of the mountain.

I'm heartened to see people still discovering this game, an all time favourite of mine.

Also Math, just making sure you found already a few puzzles that we would call 'outside the box'?

I just started replaying this last night. I originally completed it (well, not quite 100%) on release and found it to be an absolute masterpiece. Easily in my top 10 of all time. I'm not sure I'll go for full completion this time, just wanted a winding down game to play to chill out with late at night. I wish Blow would get back to making games again because it seems like he's spent the last few years working on building a new programming language. Two released games and they're both incredible though, I loved Braid too.

The Witness is special though, even just playing for an hour last night brought back how that game felt first time round. The island, the puzzles, the audio, the isolation, it's a work of art. And, bonus, it's been long enough that I barely remember solutions or methods, so it's almost like playing it new again!

I need to start over; I got to the greenhouse, and am in the elevator where the controls are a puzzle with different solutions depending on what color light is hitting it, but I had to put it down long enough that I've now forgotten the rules to the puzzle, so the couple times I've tried to continue since then I can't even get out of the elevator.

That's a pain. Check your saves though as on PS4 mine seem to be auto-saved staggering back quite significantly, you may not need to completely start again if you can load a save an hour or so before where you're stuck. Otherwise bite the bullet and look up a solution? Mind you, starting again isn't the worst thing in the world its such a great game.